General Principles of Intellectual Property: Concepts of Intellectual Proper...
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1-to-1 Computing: Curriculum for the 21st Century
1. 1-to-1
Pedagogy:
Curriculum for the
21st Century Classroom
Dr. Leigh Zeitz Dr. Ping Gao
University of Northern Iowa University of Northern Iowa
PingGao@ uni.edu
zeitz@ uni.edu
Drzreflects.com
9. Academic Performance
⢠Maine
â After 5 years: Little effect
â Writing up 3.4 points out of 80 points
⢠Michigan
â 4 higher, 3 lower, 1 no difference
⢠Texas
â Math slightly higher
â Reading the same
â Writing slightly lower.
11. How Does It Work?
⢠Puts power in hands of the students
⢠Provides access to digital resources
⢠Encourages collaboration
⢠Facilitates problem-based learning
⢠Allows for differentiated learning
13. It Depends Upon . . .
⢠Hardware
⢠Administrative Leadership
⢠Teachersâ Attitudes and Beliefs
⢠Digital Pedagogy
⢠Professional Development
17. Administrative Leadership
⢠Shares a vision
⢠Provides distributed leadership
⢠Models technology use
⢠Provides necessary guidance
⢠Understands how tech supports best practices
in instruction/assessment
⢠Voracious Learner
18. Teachersâ Attitudes and Beliefs
Do they believe that:
⢠Students can complete complex tasks
⢠Tech is a tool with many applications
⢠There is high quality info on the Web
⢠Students will use tech appropriately
⢠Itâs OK for students to know more than the
teacher
19. Teachers
⢠Control HOW/WHEN
tech is used.
⢠Adapt materials to
incorporate 1:1
⢠Emphasize Project-
Based Learning
21. Digital Pedagogy?
⢠Teaching-Learning approach in which digital
technologies promote learning.
⢠Engages learners in a technology-rich learning
environment,
⢠Ensures curriculum relevance
⢠Uses strategies that encourage a quality
educational experience.
National Digital Learning Resources Network
22. Remember . . .
We must teach our students
for their tomorrows,
NOT our yesterdays.
23.
24. Universal Constructs
⢠Critical Thinking
⢠Complex Communication
⢠Creativity
⢠Collaborative
⢠Flexibility and Adaptability
⢠Productivity and Accountability
25. Meaningful Learning Environments
⢠Active
â Actively engaged in using tech as a tool
⢠Collaborative
â Use tech to collaborate with others
⢠Constructive
â Use tech to connect new info w/prior knowledge
⢠Authentic
â Use tech to link learning to real world
⢠Goal Directed
â Use tech to set goals, plan activities, monitor progress
Jonassen, Howland, Moore, &Marra, 2003
26. Levels of Technology Integration
⢠Entry
â Delivers Curriculum - PowerPoint
⢠Adoption
â Directs students in procedural tech tool use
⢠Adaptation
â Facilitates students exploring tech tool use
⢠Infusion
â Teach provides context, students select tools
⢠Transformation
â Tech tools used for HOTS. Achieve new things
Apple Classroom of Tomorrow
28. Professional Development
⢠Change doesnât happen without PD
â Teachers, Principals, Administrators, EVERYONE
⢠Ongoing learning environment for educators
⢠Sharing ideas/practices/resources
⢠Maintaining a Personal Learning Network (PLN)
â Social Media
⢠Professional Learning Communities
⢠Teach how to teach with technology
⢠ISTE NETS for Teachers and Technology Coaches
31. Success in Classes becauseâŚ
âDifferentiated in genuine ways for all
students, with teachers who gather and mine
just-in-time data.
Further, teachers, students, and parents use
technology every day to collaborate about
what to do next in their collective pursuit of
learning.â
Weston & Bain 2010
32. Itâs a Changing Learning EnvironmentâŚ
âEach student and
teacher would
struggle to see the
relevance of such a
question, because
computers have
become integrated in
what they do.â
(Weston & Bain 2010)
33. The Power of a 1-1 initiative
depends on how to empower
students for the 21 stcentury
learning.
34. Fear to Facebook
Matt Levinson
Assistant Head
Nueva School
Hillsborough, California