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Confidential Presented by Waheng Chang 2021 Nov
Metaverse - An attraction of new identity
Sharing in: France Macau Chamber of Commerce
Speaker: Waheng Chang
Presented by Waheng Chang
Content
1.About me
2.History about the industry AR/VR
A brief about the AR/VR industry, how far did it go? And
what is the Obstacle?
3. What is Metaverse
3.1 How many “Universe” is there? What is the similarity
and difference?
3.2 Metaverse may look like
4.About the ecosystem
1.About me
2013-2015 Human Interaction(AR/VR)
2015-2018 ECommerce (Large Scale)
2018-2019 Fintech
2019-Present Startup (Technology)
Waheng Chang, a Macau native living in
Taiwan and the United States, has
worked in technology industry for more
than 11 years, projects and products were
selected on world class exhibition such
as CES, MWC and Computex.
Presented by Waheng Chang 2021 Nov
2.History about the
industry of AR/VR
1st iPhone
2007/06/29
1st Android
2008/09/23
Pokémon GO
2016/07/06
2009-2011
4G
2G,3G
Presented by Waheng Chang
2014 - pioneer in the virtual interaction on 3G~4G age
2014 - A demo of new way of
ECommerce, virtual shopping with
HTC Vive link
Presented by Waheng Chang
AR Ecommerce platform is launch on 2014, feature of furniture one-click
purchase within AR sense, it was a innovative shopping behavior.
2014
Presented by Waheng Chang
Partnership with Google (google glass, Tango), intel,
Microsoft (hololens).
2016
Presented by Waheng Chang
What makes Whatsapp so popular
Internet related Innovative product, need to
break through existing(rely on ) technical
bottlenecks in order to become viral.
“Push Notification (2009 Apple
feature)” makes Whatsapp became
Viral.
Lesson from Whatsapp
What made VR/AR not
popular ? (before 2018)
Presented by Waheng Chang
What made VR/AR not popular (before 2018)
No one like to wear such
big plastic in everyday life,
even worse with wire.
Wireless glasses, battery
and GPU ?
Human is sensitive
about movement of
hands.
Obstacle
Presented by Waheng Chang 2021 Nov
3. What is Metaverse
Presented by Waheng Chang
Metaverse
A Book From 1992 Predicted Mark Zuckerberg's
Eerie Vision For 'Metaverse'
In the novel, users are represented by avatars and can
interact with other human beings and software agents. A
software agent is a computer program that acts for a
user.
Written by author Neal
Stephenson and published in
1992 (source)
Presented by Waheng Chang
Trendy metaverse projects in 2021
Metaverse
(Facebook)
Microsoft Mesh
(Microsoft Team)
Horizon
Workrooms
(Facebook-Oculus)
Omniverse
(NVIDIA)
video
Introducing Microsoft Mesh. 2021/03
https://www.youtube.com/watch?v=Jd2GK0qDtRg&ab_channel=Microsoft
Microsoft Ignite with Satya Nadella
24:30-27:34
https://www.youtube.com/watch?v=d-uwSTuFKf4&ab_channel=CNETHighlights
Horizon Workrooms - Remote Collaboration Reimagined
. 2021/08/19
https://www.youtube.com/watch?v=lgj50IxRrKQ&ab_channel=Oculus
Watch Nvidia's Deep Fake of CEO Jensen
Huang at GTC (Behind the Scenes) 2021/05
0:39-end
https://www.youtube.com/watch?v=f_V30ueEXE4&ab_channel=CNETHighlights
NVIDIA Omniverse #CreateYourRetroverse
Contest Teaser #2
https://www.youtube.com/watch?v=-KSOY8yfKSA&ab_channel=NVIDIAOmniverse
Facebook official metaverse introduction. 2021/10/29
What is it : 0:00- 2:21
AUthor Interview: 6:55-7:49
Next Quest: 7:53-9:39
https://www.youtube.com/watch?v=gElfIo6uw4g&ab_channel=CNET
Presented by Waheng Chang
Trendy metaverse projects in 2021
Metaverse
(Facebook)
Microsoft Mesh
(Microsoft Team)
Omniverse
(NVIDIA)
Metaverse
(Facebook)
Microsoft Mesh
(Microsoft Team)
Omniverse
(NVIDIA)
It is a platform, can open
your shop, or experience
lifestyle here.
It is a virtual office, base
on Team, a place for
teamwork and
knowledge transfer.
The best 3D content
creating manufactury,
a realistic virtual world.
The differences
between the 3
universe
Presented by Waheng Chang 2021 Nov
3.1 Universes is
composed of …
Presented by
Similarity
3D Avantor Content Gesture Recognition
3d Facial Reconstruction
Technological Elements
AR Glasses
VR Glasses
Inductive Gloves
Inductive
Armor
3D Avantor
Content
Eyes Tracking
3d Facial
Reconstruction
Gesture
Recognition
Image: Ready One Player
Presented by Waheng Chang
Headset - VR Glasses
Oculus Quest 2: The $299
VR headset.
link
HCT flow, $499 HTC Vive Pro 2: $799 link
Presented by Waheng Chang
Headset - AR Smartglasses
HoloLens 2: $3,500 Magic Leap 1 AR: $2,291 Ray-Ban Stories
(Facebook): $299
Presented by Waheng Chang
Glove
Power Glove, Reality Labs is working on clothing that helps you
feel things in the metaverse.
2021/11/17
Source:
https://www.vox.com/recode/2021/11/17/2278
7191/facebook-meta-haptic-glove-metaverse
Presented by Waheng Chang 2021 Nov
3.2 Metaverse
may look like
Searching
Entertainment
Solution
Monopoly Platform Motivation
Advertisement
Motivation Need
Products/
Services
Advertisement System
Online, We behave different
New Identity
We search for the keywords that we won’t ask,
we are brave enough to shout, when no one knows us.
And Social Media knows.
Presented by Waheng Chang 2021 Nov
Grand Theft Auto
similar life
In GTA, you will have your house,
groups of friends, earning virtual
currency by completing missions.
Then, spend the money to purchase
your assets, such as armor, cars,
island or luxury Fashion.
GTA San Andreas Enters The Metaverse, Via Oculus
Quest 2
https://kotaku.com/gta-san-andreas-enters-the-metaverse-via-oculus-
quest-1847957846
An attraction of new
identity
Presented by Waheng Chang 2021 Nov
4. About the
ecosystem
Presented by Waheng Chang
1. Nvidia Corporation
2. Microsoft Corp.
3. Roblox Corp.
4. Facebook Inc.
5. Unity Software Inc.
6. Snap, Inc.
7. Autodesk Inc.
8. Amazon Com Inc.
9. Tencent HLDGS LTD
10. Sea LTD
What companies are building the metaverse?
Sea is a consumer internet company that includes
entertainment, e-commerce and digital
financial services. Tencent Holdings is a
multinational internet company based in China.
Apple, Intel, Qualcomm, Alphabet, Coinbase,
Electronic Arts, Samsung, Adobe, Alibaba, Disney,
PayPal and Square are also in the fund.
https://www.techrepublic.com/article/metaverse-what-is-it/
The ecosystem of Metaverse
Presented by Waheng Chang
Log of Facebook about Metaverse
1. 2014/08 Facebook acquired Oculus
2. 2016/02 Facebook brings VR 360 Video to new feed (NASA Mars Video)
3. 2016/12/28 Facebook acquired Danish eye tracking startup.
4. 2019/02 Facebook released Oculus Quest
5. 2021/10/18 Facebook to hire 10,000 in EU to work on metaverse (coming 5 years)
6. 2021/10/28 Facebook company is now Meta
Presented by Waheng Chang
Reference
● https://www.slideshare.net/MetaverseOne/the-evolution-of-the-web?qid=3154c8
7b-ff23-4265-aa1b-c4c9e6faaab2&v=&b=&from_search=1
● https://www.slideshare.net/jradoff/building-the-metaverse-248941223?qid=3154c
87b-ff23-4265-aa1b-c4c9e6faaab2&v=&b=&from_search=5
● https://www.engadget.com/oculus-quest-2-review-vr-facebook-headset-173026291.html
MENU
Thank you
peterchang@cityu.mo

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Metaverse - the attraction of new identty

  • 1. Confidential Presented by Waheng Chang 2021 Nov Metaverse - An attraction of new identity Sharing in: France Macau Chamber of Commerce Speaker: Waheng Chang
  • 2. Presented by Waheng Chang Content 1.About me 2.History about the industry AR/VR A brief about the AR/VR industry, how far did it go? And what is the Obstacle? 3. What is Metaverse 3.1 How many “Universe” is there? What is the similarity and difference? 3.2 Metaverse may look like 4.About the ecosystem
  • 3. 1.About me 2013-2015 Human Interaction(AR/VR) 2015-2018 ECommerce (Large Scale) 2018-2019 Fintech 2019-Present Startup (Technology) Waheng Chang, a Macau native living in Taiwan and the United States, has worked in technology industry for more than 11 years, projects and products were selected on world class exhibition such as CES, MWC and Computex.
  • 4. Presented by Waheng Chang 2021 Nov 2.History about the industry of AR/VR
  • 5. 1st iPhone 2007/06/29 1st Android 2008/09/23 Pokémon GO 2016/07/06 2009-2011 4G 2G,3G
  • 6. Presented by Waheng Chang 2014 - pioneer in the virtual interaction on 3G~4G age
  • 7. 2014 - A demo of new way of ECommerce, virtual shopping with HTC Vive link
  • 9. AR Ecommerce platform is launch on 2014, feature of furniture one-click purchase within AR sense, it was a innovative shopping behavior. 2014
  • 10. Presented by Waheng Chang Partnership with Google (google glass, Tango), intel, Microsoft (hololens). 2016
  • 11. Presented by Waheng Chang What makes Whatsapp so popular Internet related Innovative product, need to break through existing(rely on ) technical bottlenecks in order to become viral. “Push Notification (2009 Apple feature)” makes Whatsapp became Viral. Lesson from Whatsapp
  • 12. What made VR/AR not popular ? (before 2018)
  • 13. Presented by Waheng Chang What made VR/AR not popular (before 2018) No one like to wear such big plastic in everyday life, even worse with wire. Wireless glasses, battery and GPU ? Human is sensitive about movement of hands. Obstacle
  • 14. Presented by Waheng Chang 2021 Nov 3. What is Metaverse
  • 15. Presented by Waheng Chang Metaverse A Book From 1992 Predicted Mark Zuckerberg's Eerie Vision For 'Metaverse' In the novel, users are represented by avatars and can interact with other human beings and software agents. A software agent is a computer program that acts for a user. Written by author Neal Stephenson and published in 1992 (source)
  • 16. Presented by Waheng Chang Trendy metaverse projects in 2021 Metaverse (Facebook) Microsoft Mesh (Microsoft Team) Horizon Workrooms (Facebook-Oculus) Omniverse (NVIDIA) video
  • 17. Introducing Microsoft Mesh. 2021/03 https://www.youtube.com/watch?v=Jd2GK0qDtRg&ab_channel=Microsoft Microsoft Ignite with Satya Nadella 24:30-27:34 https://www.youtube.com/watch?v=d-uwSTuFKf4&ab_channel=CNETHighlights
  • 18. Horizon Workrooms - Remote Collaboration Reimagined . 2021/08/19 https://www.youtube.com/watch?v=lgj50IxRrKQ&ab_channel=Oculus
  • 19. Watch Nvidia's Deep Fake of CEO Jensen Huang at GTC (Behind the Scenes) 2021/05 0:39-end https://www.youtube.com/watch?v=f_V30ueEXE4&ab_channel=CNETHighlights NVIDIA Omniverse #CreateYourRetroverse Contest Teaser #2 https://www.youtube.com/watch?v=-KSOY8yfKSA&ab_channel=NVIDIAOmniverse
  • 20. Facebook official metaverse introduction. 2021/10/29 What is it : 0:00- 2:21 AUthor Interview: 6:55-7:49 Next Quest: 7:53-9:39 https://www.youtube.com/watch?v=gElfIo6uw4g&ab_channel=CNET
  • 21. Presented by Waheng Chang Trendy metaverse projects in 2021 Metaverse (Facebook) Microsoft Mesh (Microsoft Team) Omniverse (NVIDIA)
  • 22. Metaverse (Facebook) Microsoft Mesh (Microsoft Team) Omniverse (NVIDIA) It is a platform, can open your shop, or experience lifestyle here. It is a virtual office, base on Team, a place for teamwork and knowledge transfer. The best 3D content creating manufactury, a realistic virtual world. The differences between the 3 universe
  • 23. Presented by Waheng Chang 2021 Nov 3.1 Universes is composed of …
  • 24. Presented by Similarity 3D Avantor Content Gesture Recognition 3d Facial Reconstruction
  • 25. Technological Elements AR Glasses VR Glasses Inductive Gloves Inductive Armor 3D Avantor Content Eyes Tracking 3d Facial Reconstruction Gesture Recognition Image: Ready One Player
  • 26. Presented by Waheng Chang Headset - VR Glasses Oculus Quest 2: The $299 VR headset. link HCT flow, $499 HTC Vive Pro 2: $799 link
  • 27. Presented by Waheng Chang Headset - AR Smartglasses HoloLens 2: $3,500 Magic Leap 1 AR: $2,291 Ray-Ban Stories (Facebook): $299
  • 28. Presented by Waheng Chang Glove Power Glove, Reality Labs is working on clothing that helps you feel things in the metaverse. 2021/11/17 Source: https://www.vox.com/recode/2021/11/17/2278 7191/facebook-meta-haptic-glove-metaverse
  • 29. Presented by Waheng Chang 2021 Nov 3.2 Metaverse may look like
  • 32. Online, We behave different New Identity We search for the keywords that we won’t ask, we are brave enough to shout, when no one knows us. And Social Media knows.
  • 33. Presented by Waheng Chang 2021 Nov Grand Theft Auto similar life In GTA, you will have your house, groups of friends, earning virtual currency by completing missions. Then, spend the money to purchase your assets, such as armor, cars, island or luxury Fashion. GTA San Andreas Enters The Metaverse, Via Oculus Quest 2 https://kotaku.com/gta-san-andreas-enters-the-metaverse-via-oculus- quest-1847957846
  • 34. An attraction of new identity
  • 35. Presented by Waheng Chang 2021 Nov 4. About the ecosystem
  • 36. Presented by Waheng Chang 1. Nvidia Corporation 2. Microsoft Corp. 3. Roblox Corp. 4. Facebook Inc. 5. Unity Software Inc. 6. Snap, Inc. 7. Autodesk Inc. 8. Amazon Com Inc. 9. Tencent HLDGS LTD 10. Sea LTD What companies are building the metaverse? Sea is a consumer internet company that includes entertainment, e-commerce and digital financial services. Tencent Holdings is a multinational internet company based in China. Apple, Intel, Qualcomm, Alphabet, Coinbase, Electronic Arts, Samsung, Adobe, Alibaba, Disney, PayPal and Square are also in the fund. https://www.techrepublic.com/article/metaverse-what-is-it/
  • 37. The ecosystem of Metaverse
  • 38. Presented by Waheng Chang Log of Facebook about Metaverse 1. 2014/08 Facebook acquired Oculus 2. 2016/02 Facebook brings VR 360 Video to new feed (NASA Mars Video) 3. 2016/12/28 Facebook acquired Danish eye tracking startup. 4. 2019/02 Facebook released Oculus Quest 5. 2021/10/18 Facebook to hire 10,000 in EU to work on metaverse (coming 5 years) 6. 2021/10/28 Facebook company is now Meta
  • 39. Presented by Waheng Chang Reference ● https://www.slideshare.net/MetaverseOne/the-evolution-of-the-web?qid=3154c8 7b-ff23-4265-aa1b-c4c9e6faaab2&v=&b=&from_search=1 ● https://www.slideshare.net/jradoff/building-the-metaverse-248941223?qid=3154c 87b-ff23-4265-aa1b-c4c9e6faaab2&v=&b=&from_search=5 ● https://www.engadget.com/oculus-quest-2-review-vr-facebook-headset-173026291.html