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Corridor Audio 1st edited.

Effects Used:

VST: ReaXComp

VST: Voxengo Boogex




                             Here I could adjust how much I wanted the
                             graininess to be heard
For the corridor audio I decided to try putting a grainy effect on the sound so I used the Voxengo Boogex effect, this effect made the sound
become quite fuzzy and grainy and I think it has a radio sound feel to it. I felt this was the best effect after trying a few others but noting that
they didn’t really make a big impact on the sound.




                                                                                       Selected audio that is being
                                                                                       edited.
When I was happy with how the audio sounded I started to render the selected audio. Again as before I made sure all the correct information
was selected such as 16Bit PMC so that the audio was of a good quality when it came to playing it back. I like how the audio is still really clear
even with the grainy and fuzzy effect added. Altogether I used two effects. One to add the fuzzy effect and the other ReaXComp to make the
sound that little bit clearer.

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Corridor audio 1st edited

  • 1. Corridor Audio 1st edited. Effects Used: VST: ReaXComp VST: Voxengo Boogex Here I could adjust how much I wanted the graininess to be heard
  • 2. For the corridor audio I decided to try putting a grainy effect on the sound so I used the Voxengo Boogex effect, this effect made the sound become quite fuzzy and grainy and I think it has a radio sound feel to it. I felt this was the best effect after trying a few others but noting that they didn’t really make a big impact on the sound. Selected audio that is being edited.
  • 3. When I was happy with how the audio sounded I started to render the selected audio. Again as before I made sure all the correct information was selected such as 16Bit PMC so that the audio was of a good quality when it came to playing it back. I like how the audio is still really clear even with the grainy and fuzzy effect added. Altogether I used two effects. One to add the fuzzy effect and the other ReaXComp to make the sound that little bit clearer.