SlideShare ist ein Scribd-Unternehmen logo
1 von 21
Chapter 2
Interaction and Interaction Design Basics
1
Human Computer Interaction
May 26, 2016
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
The Context of the Interaction
• users work within a wider social and organizational context.
• may influence the activity and motivation of the user.
• user may lose motivation if a system that does not match the
actual requirements of the job to be done.
• new technology may prove to be a motivation to users if it is
designed well
May 26, 20162
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
Paradigms for Interaction
• Why study paradigms?
Obective of an interactive system:- allow the user to achieve
particular goals in some application domain (must be usable).
The designer of an interactive system is posed with two open
questions:
1. How can an interactive system be developed to ensure its usability?
2. How can the usability of an interactive system be demonstrated or
measured?
May 26, 20163
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
Paradigms for Interaction
Con..
answering these questions is by means of successful
interactive systems to enhance usability by using paradigms
Paradigms for interaction is new computing technologies,
creating a new perception of the human-computer
relationship.
May 26, 20164
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
Paradigms for Interaction
Con..
Example Paradigm Shifts
• Batch processing
• Timesharing- single computer supporting multiple users
• Video Display Units- computers for visualizing and manipulating
data
• Programming toolkits- provides building blocks to producing
complex interactive systems
• Personal computing- small, powerful machines dedicated to the
individual
• Window systems and the WIMP interface- humans can pursue
more than one task at a time using windows, icons, menus and
pointers.
May 26, 20165
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
Paradigms for Interaction
Con..
• Computer Supported Cooperative Work (CSCW)- CSCW
removes bias of single user / single computer system, Electronic
mail is most prominent success
• Multimodality- a mode is a human communication channel. It
emphasis on simultaneous use of multiple channels for input and
output.
• Networking, Graphical display, Microprocessor, WWW and
Ubiquitous Computing etc…
May 26, 20166
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
Interaction Design Basics
Interaction design: creating interventions in complex situations using
technologies including PC software, the web and physical devices
What is design?
User focus
Scenarios
Navigation design
Screen design and layout
 Interaction and prototyping
May 26, 20167
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
What is design?
• Design involves:
– achieving goals within constraints and trade-off between these
– understanding the raw materials: computer and human
– accepting limitations of humans and of design.
• Goals:
What is the purpose of the design we are intending to produce?
Who is it for?
Why do they want it?
Example: Designing a wireless personal movie player
• Constraints
What materials must we use?
What standards must we adopt?
How much can it cost?
How much time do we have to develop it?
Are there health and safety issues?
Example: personal movie player
Must we use existing video standards to download movies?
Do we need to build in copyright protection?
May 26, 20168
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
What is design? Con…
• Trade-off Choosing which goals or constraints can be
relaxed so that others can be met.
Example, An eye-mounted video display
• The golden rule of design: understand your materials
o understand computers:
– limitations, capacities, tools, platforms
o understand people
– psychological, social aspects, human error.
May 26, 20169
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
User focus
• The start of any interaction design exercise must be the intended user
or users.
know your users
• Who are they?-Are they young or old, experienced computer users
• Probably not like you!-easy to design as if you were the main user
• Talk to them-structured interviews about their job or life, open-
ended discussions, participatory design
• Watch them-watch what people do as well as hear what they say
• Use your imagination-even if you cannot involve actual users you
can at least try to imagine their experiences.
May 26, 201610
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
Scenarios
Scenarios are rich design stories, which can be used and
reused throughout design:
– they help us see what users will want to do
– they give a step-by-step walkthrough of users’ interactions:
including what they see, do and think.
May 26, 201611
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
Navigation design
• Imagine yourself using a word processor or web
• Widgets and Words in Menu or Button
– Example:- elements and tags <a href=“...”> in the web
• Screens or windows
− Example:-page design in the web
• Navigation within the application
− Example: -site structure in the web
• Environment-The word process
− Example:-the web, browser, external links in the web
• Individual screens or the layout of devices will have their own
structure.
1. Local structure – looking from one screen or page out
2. Global structure – structure of site, movement between screens.
May 26, 201612
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
Screen design and layout
• The different elements that make up interactive applications,
consider How we put them together.
• A single screen image often has to present information
clearly and also act as the locus for interacting with the
system
• The basic principles
Ask What is the user doing?
Think What information is required? What comparisons
may the user need to make? In what order are things likely to
be needed?
Design Form follows function
May 26, 201613
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
Screen design and layout
con…
1. Grouping and structure
2. Order of groups and items
3. Decoration
4. Alignment
5. White space
May 26, 201614
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
Screen design and layout
con…
Grouping and structure
• If things logically belong together, then we should normally
physically group them together.
• For example, In a potential design for an ordering screen
Order:
Administrative information
Billing details
Delivery details
Order information
Order line 1
Order line 2
. . .
May 26, 201615
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
Screen design and layout
con…
Order of groups and items
filling in the billing details first, followed by the delivery details,
followed by the individual order items.
 Is this the right order?
Billing details:
Name
Address: …
Credit card no
Delivery details:
Name
Address: …
Delivery time
Order details:
item quantity cost/item cost
size 10 screws (boxes) 7 3.71 25.97
…… … … …
May 26, 201616
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
Screen design and layout con…
Decoration: how the design uses boxes and a separating line to
make the grouping clear. Other decorative features like font style,
and text or background colors can be used to highlight groupings.
Allignment
Read text from left to right, lists of text items should normally be
aligned to the left.
Numbers, should normally be aligned to the right (for integers) or
at the decimal point.
May 26, 201617
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
Screen design and layout
con…
White space
− In typography the space between the letters is called the
counter.
− In painting and artists -the space between the foreground
elements
− the shape of the counter can be used in several ways.
1. space used to separate blocks in paragraph
2. Space used to structure areas
3. space used to highlight quote and graphics
May 26, 201618
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
Iteration and Prototyping
Our first design will not be perfect! - some form of iteration of
ideas
1. paper designs
2. storyboards demonstrated to colleagues and potential users.
3. use mock-up of physical devices or tools
such as Shockwave or Visual Basic to create prototype
versions of software.
May 26, 201619
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
Iteration and Prototyping
con…
 formative evaluation-to improve design
 you never get it right first time
if at first you don’t succeed …
 iteration and prototyping are the universally accepted ‘best practice’ approach for
interaction design
 Role of prototyping
prototype evaluatedesign
re-design
done!
OK?
May 26, 201620
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia
Iteration and Prototyping
con…
There are two things you need in order for prototyping
methods to work:
1. To understand what is wrong and how to improve.
2. A good start point
May 26, 201621
Presented by Dr. J. VijiPriya,
Assistant Professor, Hawassa University,
Ethiopia

Weitere ähnliche Inhalte

Was ist angesagt?

Models of Interaction
Models of InteractionModels of Interaction
Models of Interaction
jbellWCT
 

Was ist angesagt? (20)

HCI 3e - Ch 12: Cognitive models
HCI 3e - Ch 12:  Cognitive modelsHCI 3e - Ch 12:  Cognitive models
HCI 3e - Ch 12: Cognitive models
 
Wimp interface
Wimp interfaceWimp interface
Wimp interface
 
HCI - Chapter 6
HCI - Chapter 6HCI - Chapter 6
HCI - Chapter 6
 
HCI - Chapter 4
HCI - Chapter 4HCI - Chapter 4
HCI - Chapter 4
 
hci in software development process
hci in software development processhci in software development process
hci in software development process
 
HCI 3e - Ch 14: Communication and collaboration models
HCI 3e - Ch 14:  Communication and collaboration modelsHCI 3e - Ch 14:  Communication and collaboration models
HCI 3e - Ch 14: Communication and collaboration models
 
Hci activity#1
Hci activity#1Hci activity#1
Hci activity#1
 
Positioning, pointing and drawing in Human computer Interaction
Positioning, pointing and drawing in Human computer Interaction Positioning, pointing and drawing in Human computer Interaction
Positioning, pointing and drawing in Human computer Interaction
 
HCI 3e - Ch 11: User support
HCI 3e - Ch 11:  User supportHCI 3e - Ch 11:  User support
HCI 3e - Ch 11: User support
 
User interface-design
User interface-designUser interface-design
User interface-design
 
HCI 3e - Ch 4: Paradigms
HCI 3e - Ch 4:  ParadigmsHCI 3e - Ch 4:  Paradigms
HCI 3e - Ch 4: Paradigms
 
Iteration and prototyping
Iteration and prototypingIteration and prototyping
Iteration and prototyping
 
Interaction Paradigms
Interaction ParadigmsInteraction Paradigms
Interaction Paradigms
 
User Interface Analysis and Design
User Interface Analysis and DesignUser Interface Analysis and Design
User Interface Analysis and Design
 
Human computer interaction
Human computer interactionHuman computer interaction
Human computer interaction
 
HCI 3e - Ch 20: Ubiquitous computing and augmented realities
HCI 3e - Ch 20:  Ubiquitous computing and augmented realitiesHCI 3e - Ch 20:  Ubiquitous computing and augmented realities
HCI 3e - Ch 20: Ubiquitous computing and augmented realities
 
HCI 3e - Ch 2: The computer
HCI 3e - Ch 2:  The computerHCI 3e - Ch 2:  The computer
HCI 3e - Ch 2: The computer
 
HCI 3e - Ch 1: The human
HCI 3e - Ch 1:  The humanHCI 3e - Ch 1:  The human
HCI 3e - Ch 1: The human
 
Unit2 hci
Unit2 hciUnit2 hci
Unit2 hci
 
Models of Interaction
Models of InteractionModels of Interaction
Models of Interaction
 

Ähnlich wie Human Computer Interaction Chapter 2 Interaction and Interaction Design Basics - Dr. J. VijiPriya

Ucd Techniques - Shad MUN 2008
Ucd Techniques - Shad MUN 2008Ucd Techniques - Shad MUN 2008
Ucd Techniques - Shad MUN 2008
Patañjali Chary
 

Ähnlich wie Human Computer Interaction Chapter 2 Interaction and Interaction Design Basics - Dr. J. VijiPriya (20)

Human Computer Interaction Chapter 5 Universal Design and User Support - Dr....
Human Computer Interaction Chapter 5 Universal Design and User Support -  Dr....Human Computer Interaction Chapter 5 Universal Design and User Support -  Dr....
Human Computer Interaction Chapter 5 Universal Design and User Support - Dr....
 
Teaching/Learning IA: Considerations for UX Strategy in Educational Contexts
Teaching/Learning IA: Considerations for UX Strategy in Educational ContextsTeaching/Learning IA: Considerations for UX Strategy in Educational Contexts
Teaching/Learning IA: Considerations for UX Strategy in Educational Contexts
 
Researching Researchers: Avalon's Repository Usage
Researching Researchers: Avalon's Repository UsageResearching Researchers: Avalon's Repository Usage
Researching Researchers: Avalon's Repository Usage
 
Human Computer Interaction Chapter 3 HCI in the Software Process and Design ...
Human Computer Interaction Chapter 3 HCI in the Software Process and  Design ...Human Computer Interaction Chapter 3 HCI in the Software Process and  Design ...
Human Computer Interaction Chapter 3 HCI in the Software Process and Design ...
 
Presenting constructive design research as a doctoral dissertation
Presenting constructive design research as a doctoral dissertationPresenting constructive design research as a doctoral dissertation
Presenting constructive design research as a doctoral dissertation
 
Choosing the Right Research Methods for Your Project (webinar)
Choosing the Right Research Methods for Your Project (webinar)Choosing the Right Research Methods for Your Project (webinar)
Choosing the Right Research Methods for Your Project (webinar)
 
Ten Lessons Learnt to Drive and Transform Open Source Software User Experienc...
Ten Lessons Learnt to Drive and Transform Open Source Software User Experienc...Ten Lessons Learnt to Drive and Transform Open Source Software User Experienc...
Ten Lessons Learnt to Drive and Transform Open Source Software User Experienc...
 
Ten Lessons Learnt to Drive and Transform Open Source Software User Experienc...
Ten Lessons Learnt to Drive and Transform Open Source Software User Experienc...Ten Lessons Learnt to Drive and Transform Open Source Software User Experienc...
Ten Lessons Learnt to Drive and Transform Open Source Software User Experienc...
 
Usability session @ SEI Universidade do Minho
Usability session @ SEI Universidade do MinhoUsability session @ SEI Universidade do Minho
Usability session @ SEI Universidade do Minho
 
Requirements Engineering for the Humanities
Requirements Engineering for the HumanitiesRequirements Engineering for the Humanities
Requirements Engineering for the Humanities
 
Design considerations for machine learning system
Design considerations for machine learning systemDesign considerations for machine learning system
Design considerations for machine learning system
 
Portfolio Lindsey van der Lans
Portfolio Lindsey van der Lans Portfolio Lindsey van der Lans
Portfolio Lindsey van der Lans
 
Contextual Inquiry: How Ethnographic Research can Impact the UX of Your Website
Contextual Inquiry: How Ethnographic Research can Impact the UX of Your WebsiteContextual Inquiry: How Ethnographic Research can Impact the UX of Your Website
Contextual Inquiry: How Ethnographic Research can Impact the UX of Your Website
 
Rethinking the Opportunities Presented by Industry-Academic Partnerships
Rethinking the Opportunities Presented by Industry-Academic PartnershipsRethinking the Opportunities Presented by Industry-Academic Partnerships
Rethinking the Opportunities Presented by Industry-Academic Partnerships
 
2015-11-11 research seminar
2015-11-11 research seminar2015-11-11 research seminar
2015-11-11 research seminar
 
Social machines: theory design and incentives
Social machines: theory design and incentivesSocial machines: theory design and incentives
Social machines: theory design and incentives
 
Ucd Techniques - Shad MUN 2008
Ucd Techniques - Shad MUN 2008Ucd Techniques - Shad MUN 2008
Ucd Techniques - Shad MUN 2008
 
UCD Workshop - Shad MUN 2008
UCD Workshop - Shad MUN 2008UCD Workshop - Shad MUN 2008
UCD Workshop - Shad MUN 2008
 
Universal design
Universal designUniversal design
Universal design
 
Business Origami: a practical guide to running a Business Origami workshop
Business Origami: a practical guide to running a Business Origami workshopBusiness Origami: a practical guide to running a Business Origami workshop
Business Origami: a practical guide to running a Business Origami workshop
 

Mehr von VijiPriya Jeyamani

Mehr von VijiPriya Jeyamani (11)

Dr. J. VijiPriya - Information and Communication Technology Chapter 8 The Int...
Dr. J. VijiPriya - Information and Communication Technology Chapter 8 The Int...Dr. J. VijiPriya - Information and Communication Technology Chapter 8 The Int...
Dr. J. VijiPriya - Information and Communication Technology Chapter 8 The Int...
 
Dr. J. VijiPriya - Information Communication and Technology Chapter 7 Data Co...
Dr. J. VijiPriya - Information Communication and Technology Chapter 7 Data Co...Dr. J. VijiPriya - Information Communication and Technology Chapter 7 Data Co...
Dr. J. VijiPriya - Information Communication and Technology Chapter 7 Data Co...
 
Dr. J. VijiPriya Information and Communication Technology Chapter 5,6
Dr. J. VijiPriya  Information and Communication Technology Chapter 5,6Dr. J. VijiPriya  Information and Communication Technology Chapter 5,6
Dr. J. VijiPriya Information and Communication Technology Chapter 5,6
 
Human Computer Interaction Chapter 4 Implementation Support and Evaluation Te...
Human Computer Interaction Chapter 4 Implementation Support and Evaluation Te...Human Computer Interaction Chapter 4 Implementation Support and Evaluation Te...
Human Computer Interaction Chapter 4 Implementation Support and Evaluation Te...
 
IPT Chapter 2 Web Services and Middleware - Dr. J. VijiPriya
IPT Chapter 2 Web Services and Middleware - Dr. J. VijiPriyaIPT Chapter 2 Web Services and Middleware - Dr. J. VijiPriya
IPT Chapter 2 Web Services and Middleware - Dr. J. VijiPriya
 
IPT Chapter 3 Data Mapping and Exchange - Dr. J. VijiPriya
IPT Chapter 3 Data Mapping and Exchange - Dr. J. VijiPriyaIPT Chapter 3 Data Mapping and Exchange - Dr. J. VijiPriya
IPT Chapter 3 Data Mapping and Exchange - Dr. J. VijiPriya
 
Expert System Lecture Notes Chapter 1,2,3,4,5 - Dr.J.VijiPriya
 Expert System Lecture Notes Chapter 1,2,3,4,5 - Dr.J.VijiPriya Expert System Lecture Notes Chapter 1,2,3,4,5 - Dr.J.VijiPriya
Expert System Lecture Notes Chapter 1,2,3,4,5 - Dr.J.VijiPriya
 
CLISP Lab Manual - Dr.J.VijiPriya
CLISP Lab Manual - Dr.J.VijiPriyaCLISP Lab Manual - Dr.J.VijiPriya
CLISP Lab Manual - Dr.J.VijiPriya
 
Integrative Programming and Technology Chapter 4- Dr. J. VijiPriya
Integrative Programming and Technology Chapter 4- Dr. J. VijiPriyaIntegrative Programming and Technology Chapter 4- Dr. J. VijiPriya
Integrative Programming and Technology Chapter 4- Dr. J. VijiPriya
 
Information and Communication Technology Chapter 1,2 ,3 - Dr.J.VijiPriya
Information and Communication Technology Chapter 1,2 ,3 - Dr.J.VijiPriyaInformation and Communication Technology Chapter 1,2 ,3 - Dr.J.VijiPriya
Information and Communication Technology Chapter 1,2 ,3 - Dr.J.VijiPriya
 
Integrative Programming Technology Chapter 5 - Dr. J. VijiPriya
Integrative Programming Technology Chapter 5 - Dr. J. VijiPriyaIntegrative Programming Technology Chapter 5 - Dr. J. VijiPriya
Integrative Programming Technology Chapter 5 - Dr. J. VijiPriya
 

Kürzlich hochgeladen

VIP Call Girls Palanpur 7001035870 Whatsapp Number, 24/07 Booking
VIP Call Girls Palanpur 7001035870 Whatsapp Number, 24/07 BookingVIP Call Girls Palanpur 7001035870 Whatsapp Number, 24/07 Booking
VIP Call Girls Palanpur 7001035870 Whatsapp Number, 24/07 Booking
dharasingh5698
 
Call Girls In Bangalore ☎ 7737669865 🥵 Book Your One night Stand
Call Girls In Bangalore ☎ 7737669865 🥵 Book Your One night StandCall Girls In Bangalore ☎ 7737669865 🥵 Book Your One night Stand
Call Girls In Bangalore ☎ 7737669865 🥵 Book Your One night Stand
amitlee9823
 
notes on Evolution Of Analytic Scalability.ppt
notes on Evolution Of Analytic Scalability.pptnotes on Evolution Of Analytic Scalability.ppt
notes on Evolution Of Analytic Scalability.ppt
MsecMca
 
Call Girls in Netaji Nagar, Delhi 💯 Call Us 🔝9953056974 🔝 Escort Service
Call Girls in Netaji Nagar, Delhi 💯 Call Us 🔝9953056974 🔝 Escort ServiceCall Girls in Netaji Nagar, Delhi 💯 Call Us 🔝9953056974 🔝 Escort Service
Call Girls in Netaji Nagar, Delhi 💯 Call Us 🔝9953056974 🔝 Escort Service
9953056974 Low Rate Call Girls In Saket, Delhi NCR
 
Top Rated Call Girls In chittoor 📱 {7001035870} VIP Escorts chittoor
Top Rated Call Girls In chittoor 📱 {7001035870} VIP Escorts chittoorTop Rated Call Girls In chittoor 📱 {7001035870} VIP Escorts chittoor
Top Rated Call Girls In chittoor 📱 {7001035870} VIP Escorts chittoor
dharasingh5698
 
AKTU Computer Networks notes --- Unit 3.pdf
AKTU Computer Networks notes ---  Unit 3.pdfAKTU Computer Networks notes ---  Unit 3.pdf
AKTU Computer Networks notes --- Unit 3.pdf
ankushspencer015
 

Kürzlich hochgeladen (20)

Call Girls Walvekar Nagar Call Me 7737669865 Budget Friendly No Advance Booking
Call Girls Walvekar Nagar Call Me 7737669865 Budget Friendly No Advance BookingCall Girls Walvekar Nagar Call Me 7737669865 Budget Friendly No Advance Booking
Call Girls Walvekar Nagar Call Me 7737669865 Budget Friendly No Advance Booking
 
NFPA 5000 2024 standard .
NFPA 5000 2024 standard                                  .NFPA 5000 2024 standard                                  .
NFPA 5000 2024 standard .
 
Online banking management system project.pdf
Online banking management system project.pdfOnline banking management system project.pdf
Online banking management system project.pdf
 
ONLINE FOOD ORDER SYSTEM PROJECT REPORT.pdf
ONLINE FOOD ORDER SYSTEM PROJECT REPORT.pdfONLINE FOOD ORDER SYSTEM PROJECT REPORT.pdf
ONLINE FOOD ORDER SYSTEM PROJECT REPORT.pdf
 
chapter 5.pptx: drainage and irrigation engineering
chapter 5.pptx: drainage and irrigation engineeringchapter 5.pptx: drainage and irrigation engineering
chapter 5.pptx: drainage and irrigation engineering
 
Top Rated Pune Call Girls Budhwar Peth ⟟ 6297143586 ⟟ Call Me For Genuine Se...
Top Rated  Pune Call Girls Budhwar Peth ⟟ 6297143586 ⟟ Call Me For Genuine Se...Top Rated  Pune Call Girls Budhwar Peth ⟟ 6297143586 ⟟ Call Me For Genuine Se...
Top Rated Pune Call Girls Budhwar Peth ⟟ 6297143586 ⟟ Call Me For Genuine Se...
 
Call Girls Pimpri Chinchwad Call Me 7737669865 Budget Friendly No Advance Boo...
Call Girls Pimpri Chinchwad Call Me 7737669865 Budget Friendly No Advance Boo...Call Girls Pimpri Chinchwad Call Me 7737669865 Budget Friendly No Advance Boo...
Call Girls Pimpri Chinchwad Call Me 7737669865 Budget Friendly No Advance Boo...
 
Intze Overhead Water Tank Design by Working Stress - IS Method.pdf
Intze Overhead Water Tank  Design by Working Stress - IS Method.pdfIntze Overhead Water Tank  Design by Working Stress - IS Method.pdf
Intze Overhead Water Tank Design by Working Stress - IS Method.pdf
 
Intro To Electric Vehicles PDF Notes.pdf
Intro To Electric Vehicles PDF Notes.pdfIntro To Electric Vehicles PDF Notes.pdf
Intro To Electric Vehicles PDF Notes.pdf
 
Block diagram reduction techniques in control systems.ppt
Block diagram reduction techniques in control systems.pptBlock diagram reduction techniques in control systems.ppt
Block diagram reduction techniques in control systems.ppt
 
VIP Call Girls Palanpur 7001035870 Whatsapp Number, 24/07 Booking
VIP Call Girls Palanpur 7001035870 Whatsapp Number, 24/07 BookingVIP Call Girls Palanpur 7001035870 Whatsapp Number, 24/07 Booking
VIP Call Girls Palanpur 7001035870 Whatsapp Number, 24/07 Booking
 
(INDIRA) Call Girl Bhosari Call Now 8617697112 Bhosari Escorts 24x7
(INDIRA) Call Girl Bhosari Call Now 8617697112 Bhosari Escorts 24x7(INDIRA) Call Girl Bhosari Call Now 8617697112 Bhosari Escorts 24x7
(INDIRA) Call Girl Bhosari Call Now 8617697112 Bhosari Escorts 24x7
 
Call Girls In Bangalore ☎ 7737669865 🥵 Book Your One night Stand
Call Girls In Bangalore ☎ 7737669865 🥵 Book Your One night StandCall Girls In Bangalore ☎ 7737669865 🥵 Book Your One night Stand
Call Girls In Bangalore ☎ 7737669865 🥵 Book Your One night Stand
 
notes on Evolution Of Analytic Scalability.ppt
notes on Evolution Of Analytic Scalability.pptnotes on Evolution Of Analytic Scalability.ppt
notes on Evolution Of Analytic Scalability.ppt
 
Bhosari ( Call Girls ) Pune 6297143586 Hot Model With Sexy Bhabi Ready For ...
Bhosari ( Call Girls ) Pune  6297143586  Hot Model With Sexy Bhabi Ready For ...Bhosari ( Call Girls ) Pune  6297143586  Hot Model With Sexy Bhabi Ready For ...
Bhosari ( Call Girls ) Pune 6297143586 Hot Model With Sexy Bhabi Ready For ...
 
Design For Accessibility: Getting it right from the start
Design For Accessibility: Getting it right from the startDesign For Accessibility: Getting it right from the start
Design For Accessibility: Getting it right from the start
 
Call Girls in Netaji Nagar, Delhi 💯 Call Us 🔝9953056974 🔝 Escort Service
Call Girls in Netaji Nagar, Delhi 💯 Call Us 🔝9953056974 🔝 Escort ServiceCall Girls in Netaji Nagar, Delhi 💯 Call Us 🔝9953056974 🔝 Escort Service
Call Girls in Netaji Nagar, Delhi 💯 Call Us 🔝9953056974 🔝 Escort Service
 
Top Rated Call Girls In chittoor 📱 {7001035870} VIP Escorts chittoor
Top Rated Call Girls In chittoor 📱 {7001035870} VIP Escorts chittoorTop Rated Call Girls In chittoor 📱 {7001035870} VIP Escorts chittoor
Top Rated Call Girls In chittoor 📱 {7001035870} VIP Escorts chittoor
 
University management System project report..pdf
University management System project report..pdfUniversity management System project report..pdf
University management System project report..pdf
 
AKTU Computer Networks notes --- Unit 3.pdf
AKTU Computer Networks notes ---  Unit 3.pdfAKTU Computer Networks notes ---  Unit 3.pdf
AKTU Computer Networks notes --- Unit 3.pdf
 

Human Computer Interaction Chapter 2 Interaction and Interaction Design Basics - Dr. J. VijiPriya

  • 1. Chapter 2 Interaction and Interaction Design Basics 1 Human Computer Interaction May 26, 2016 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 2. The Context of the Interaction • users work within a wider social and organizational context. • may influence the activity and motivation of the user. • user may lose motivation if a system that does not match the actual requirements of the job to be done. • new technology may prove to be a motivation to users if it is designed well May 26, 20162 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 3. Paradigms for Interaction • Why study paradigms? Obective of an interactive system:- allow the user to achieve particular goals in some application domain (must be usable). The designer of an interactive system is posed with two open questions: 1. How can an interactive system be developed to ensure its usability? 2. How can the usability of an interactive system be demonstrated or measured? May 26, 20163 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 4. Paradigms for Interaction Con.. answering these questions is by means of successful interactive systems to enhance usability by using paradigms Paradigms for interaction is new computing technologies, creating a new perception of the human-computer relationship. May 26, 20164 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 5. Paradigms for Interaction Con.. Example Paradigm Shifts • Batch processing • Timesharing- single computer supporting multiple users • Video Display Units- computers for visualizing and manipulating data • Programming toolkits- provides building blocks to producing complex interactive systems • Personal computing- small, powerful machines dedicated to the individual • Window systems and the WIMP interface- humans can pursue more than one task at a time using windows, icons, menus and pointers. May 26, 20165 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 6. Paradigms for Interaction Con.. • Computer Supported Cooperative Work (CSCW)- CSCW removes bias of single user / single computer system, Electronic mail is most prominent success • Multimodality- a mode is a human communication channel. It emphasis on simultaneous use of multiple channels for input and output. • Networking, Graphical display, Microprocessor, WWW and Ubiquitous Computing etc… May 26, 20166 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 7. Interaction Design Basics Interaction design: creating interventions in complex situations using technologies including PC software, the web and physical devices What is design? User focus Scenarios Navigation design Screen design and layout  Interaction and prototyping May 26, 20167 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 8. What is design? • Design involves: – achieving goals within constraints and trade-off between these – understanding the raw materials: computer and human – accepting limitations of humans and of design. • Goals: What is the purpose of the design we are intending to produce? Who is it for? Why do they want it? Example: Designing a wireless personal movie player • Constraints What materials must we use? What standards must we adopt? How much can it cost? How much time do we have to develop it? Are there health and safety issues? Example: personal movie player Must we use existing video standards to download movies? Do we need to build in copyright protection? May 26, 20168 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 9. What is design? Con… • Trade-off Choosing which goals or constraints can be relaxed so that others can be met. Example, An eye-mounted video display • The golden rule of design: understand your materials o understand computers: – limitations, capacities, tools, platforms o understand people – psychological, social aspects, human error. May 26, 20169 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 10. User focus • The start of any interaction design exercise must be the intended user or users. know your users • Who are they?-Are they young or old, experienced computer users • Probably not like you!-easy to design as if you were the main user • Talk to them-structured interviews about their job or life, open- ended discussions, participatory design • Watch them-watch what people do as well as hear what they say • Use your imagination-even if you cannot involve actual users you can at least try to imagine their experiences. May 26, 201610 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 11. Scenarios Scenarios are rich design stories, which can be used and reused throughout design: – they help us see what users will want to do – they give a step-by-step walkthrough of users’ interactions: including what they see, do and think. May 26, 201611 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 12. Navigation design • Imagine yourself using a word processor or web • Widgets and Words in Menu or Button – Example:- elements and tags <a href=“...”> in the web • Screens or windows − Example:-page design in the web • Navigation within the application − Example: -site structure in the web • Environment-The word process − Example:-the web, browser, external links in the web • Individual screens or the layout of devices will have their own structure. 1. Local structure – looking from one screen or page out 2. Global structure – structure of site, movement between screens. May 26, 201612 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 13. Screen design and layout • The different elements that make up interactive applications, consider How we put them together. • A single screen image often has to present information clearly and also act as the locus for interacting with the system • The basic principles Ask What is the user doing? Think What information is required? What comparisons may the user need to make? In what order are things likely to be needed? Design Form follows function May 26, 201613 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 14. Screen design and layout con… 1. Grouping and structure 2. Order of groups and items 3. Decoration 4. Alignment 5. White space May 26, 201614 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 15. Screen design and layout con… Grouping and structure • If things logically belong together, then we should normally physically group them together. • For example, In a potential design for an ordering screen Order: Administrative information Billing details Delivery details Order information Order line 1 Order line 2 . . . May 26, 201615 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 16. Screen design and layout con… Order of groups and items filling in the billing details first, followed by the delivery details, followed by the individual order items.  Is this the right order? Billing details: Name Address: … Credit card no Delivery details: Name Address: … Delivery time Order details: item quantity cost/item cost size 10 screws (boxes) 7 3.71 25.97 …… … … … May 26, 201616 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 17. Screen design and layout con… Decoration: how the design uses boxes and a separating line to make the grouping clear. Other decorative features like font style, and text or background colors can be used to highlight groupings. Allignment Read text from left to right, lists of text items should normally be aligned to the left. Numbers, should normally be aligned to the right (for integers) or at the decimal point. May 26, 201617 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 18. Screen design and layout con… White space − In typography the space between the letters is called the counter. − In painting and artists -the space between the foreground elements − the shape of the counter can be used in several ways. 1. space used to separate blocks in paragraph 2. Space used to structure areas 3. space used to highlight quote and graphics May 26, 201618 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 19. Iteration and Prototyping Our first design will not be perfect! - some form of iteration of ideas 1. paper designs 2. storyboards demonstrated to colleagues and potential users. 3. use mock-up of physical devices or tools such as Shockwave or Visual Basic to create prototype versions of software. May 26, 201619 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 20. Iteration and Prototyping con…  formative evaluation-to improve design  you never get it right first time if at first you don’t succeed …  iteration and prototyping are the universally accepted ‘best practice’ approach for interaction design  Role of prototyping prototype evaluatedesign re-design done! OK? May 26, 201620 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia
  • 21. Iteration and Prototyping con… There are two things you need in order for prototyping methods to work: 1. To understand what is wrong and how to improve. 2. A good start point May 26, 201621 Presented by Dr. J. VijiPriya, Assistant Professor, Hawassa University, Ethiopia