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When, if not now?
Digital youth work: the why, what and how

Juha Kiviniemi, Verke

Ljubljana, 15.10.2019
slideshare.net/verkeorg
Please interrupt!
There are no silly questions, only incoherent presenters.
Verke - National Centre of
Expertise on Digital Youth Work
Verke’s goals 2018-2019
1. Knowledge of ways of using digital media and technology
will increase and expand in the field of youth work

2. The structures of youth work will support the use of digital
media and technology in youth work

3. Innovative youth work services and concepts using digital
media and technology will be created
What does Verke do?
Train professionals:
Last year over 2600 participants 

in 14 provinces
Produce materials:
videos, guides, article
publications, podcasts etc.
Consult:
Innovation partnerships, 

memberships in steering groups
Facilitate networking:
SomeCamp, Friday chats, other events
Research:
Surveys on digital youth work,
research collaborations
Communicate:
newsletter, blog,
social media, #digi10-challenge
Why?
Some perspectives:
(adapted from Arthur C. Clarke)
”The only way of discovering the
limits of the possible is to venture
a little way past them into the
impossible.” 



(Clarke’s second law)
”Any sufficiently
advanced technology is
indistinguishable from magic.” 



(Clarke’s third law)
”Every revolutionary idea —
in science, politics, art, or whatever
— seems to evoke three stages of
reaction. They may be summed up
by these phrases:



(Clarke’s law of revolutionary
ideas)
1. "It's completely impossible —
don't waste my time”;
2. "It's possible, but it's not worth
doing”;
3. "I said it was a good idea all
along."
”If youth work fails to embrace the
use of technology and social media
there is a risk of becoming
outdated and irrelevant to young
people who use youth work
services. ”

- Youth Worker, Screenagers -study
(2016)
50 MILLION
DAILY USERS?
38 years
lähde: www.sxc.hu
13 years
lähde: www.sxc.hu
4 years
2 years
7 months
19 days
How does digitalisation affect young people?
Digitalization is not 

something in the future. 



It’s happening now.
The ownership of information
has irrevocably changed.
Young peoples methods, intensity and
speed of social communication are radically
different from our own.
Young people do not 

”go online”.
Digital skills = citizenship
skills
Digital skills = digital life
skills
Who are the digital natives?
There aren’t any.
#punchacolleague
(please don’t actually punch them,

but you have my permission to 

gently but firmly correct them)
Digital divide
(It’s not only about age!)
“The idea that someone would understand
everything about digital media [or technology] just
because of their young age is just just as ridiculous
as the thought of me understanding all there is to
know about the world just by sleeping in a library.”



- Anu Pöyskö, WienXtra - medienzentrum
Digital divide
• Access to technology
• Skills to use that technology
• Level of understanding how technology works
• Participation vs. Access to information - who is in control?
What?
Digital youth work
What is digital youth work?
• Digital youth work means proactively using or addressing
digital media and technology in youth work.
• Digital youth work is not a youth work method – digital youth
work can be included in any youth work setting (open youth
work, youth information and counselling, youth clubs, detached
youth work…).
• Digital youth work has the same goals as youth work in general,
and using digital media and technology in youth work should
always support these goals.
EU Expert group - definition of digital youth work
What is digital youth work?
• Digital youth work can happen in face-to-face situations as well
as in online environments – or in a mixture of these two. Digital
media and technology can be used either as a tool, an activity or
a content in youth work.
• Digital youth work is underpinned by the same ethics, values and
principles as youth work.
EU Expert group - definition of digital youth work
The diversity of digitality in youth work
Digital Youth Work
Digital Services
Digital Solutions
Digital Infrastructure
Examples from the field..
mBot
Using robots as a youth work tool
• Ready-made kits or built from scratch
• mBots, lego mindstorms, sphero..
• Can be used as a participative activity, group building tool or a
pastime (or a mix of these!)
Tinkering with microcontrollers
• Arduino, micro:bit, Teensy..
• Platforms / devices for teaching coding
• Can and should be used in creative ways!
• What if we combine them with existing youth work activities?
3D printing
Digital storytelling
Whatever your workshop..
• This is all about youth work, not the technology
• What could I do with this in our youth work setting? Would it be
hard, would it be easy, what would we need? (training, staff,
expertise, equipment, space etc..)
• How could these things be used in other youth work settings?
Resources
Verke’s publications
All publications available as print or online @ www.verke.org
digitalyouthwork.eu
Council conclusions on digital youth work
• Will be adapted in November 2019
• Continuum for the council conclusions on smart youth work
(2017)
• Focus on supporting future foresight and systemic / strategic
development of digital youth work
Final quote..
”There was only one thing of which
he could be certain now. Boredom
would not be a serious problem for
a considerable time to come.”
Arthur C. Clarke, “The city and the stars” (1956)
Please leave questions
• You have until lunchtime to post questions
• slido.com and the hashtag #whenifnotnow
• I will go through them and answer each and every one if I can by
the end of the day
• You can also contact me at juha@verke.org
Kiitos!

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Ljubljana 15.10.2019

  • 1. When, if not now? Digital youth work: the why, what and how
 Juha Kiviniemi, Verke
 Ljubljana, 15.10.2019
  • 3. Please interrupt! There are no silly questions, only incoherent presenters.
  • 4. Verke - National Centre of Expertise on Digital Youth Work
  • 5.
  • 6. Verke’s goals 2018-2019 1. Knowledge of ways of using digital media and technology will increase and expand in the field of youth work
 2. The structures of youth work will support the use of digital media and technology in youth work
 3. Innovative youth work services and concepts using digital media and technology will be created
  • 7. What does Verke do? Train professionals: Last year over 2600 participants 
 in 14 provinces Produce materials: videos, guides, article publications, podcasts etc. Consult: Innovation partnerships, 
 memberships in steering groups Facilitate networking: SomeCamp, Friday chats, other events Research: Surveys on digital youth work, research collaborations Communicate: newsletter, blog, social media, #digi10-challenge
  • 9.
  • 10. Some perspectives: (adapted from Arthur C. Clarke)
  • 11. ”The only way of discovering the limits of the possible is to venture a little way past them into the impossible.” 
 
 (Clarke’s second law)
  • 13. ”Every revolutionary idea — in science, politics, art, or whatever — seems to evoke three stages of reaction. They may be summed up by these phrases:
 
 (Clarke’s law of revolutionary ideas)
  • 14. 1. "It's completely impossible — don't waste my time”; 2. "It's possible, but it's not worth doing”; 3. "I said it was a good idea all along."
  • 15. ”If youth work fails to embrace the use of technology and social media there is a risk of becoming outdated and irrelevant to young people who use youth work services. ”
 - Youth Worker, Screenagers -study (2016)
  • 23. How does digitalisation affect young people?
  • 24. Digitalization is not 
 something in the future. 
 
 It’s happening now.
  • 25. The ownership of information has irrevocably changed.
  • 26. Young peoples methods, intensity and speed of social communication are radically different from our own.
  • 27. Young people do not 
 ”go online”.
  • 28. Digital skills = citizenship skills
  • 29. Digital skills = digital life skills
  • 30. Who are the digital natives?
  • 32. #punchacolleague (please don’t actually punch them,
 but you have my permission to 
 gently but firmly correct them)
  • 33. Digital divide (It’s not only about age!)
  • 34. “The idea that someone would understand everything about digital media [or technology] just because of their young age is just just as ridiculous as the thought of me understanding all there is to know about the world just by sleeping in a library.”
 
 - Anu Pöyskö, WienXtra - medienzentrum
  • 35. Digital divide • Access to technology • Skills to use that technology • Level of understanding how technology works • Participation vs. Access to information - who is in control?
  • 36. What?
  • 38. What is digital youth work? • Digital youth work means proactively using or addressing digital media and technology in youth work. • Digital youth work is not a youth work method – digital youth work can be included in any youth work setting (open youth work, youth information and counselling, youth clubs, detached youth work…). • Digital youth work has the same goals as youth work in general, and using digital media and technology in youth work should always support these goals. EU Expert group - definition of digital youth work
  • 39. What is digital youth work? • Digital youth work can happen in face-to-face situations as well as in online environments – or in a mixture of these two. Digital media and technology can be used either as a tool, an activity or a content in youth work. • Digital youth work is underpinned by the same ethics, values and principles as youth work. EU Expert group - definition of digital youth work
  • 40.
  • 41. The diversity of digitality in youth work Digital Youth Work Digital Services Digital Solutions Digital Infrastructure
  • 42. Examples from the field..
  • 43. mBot
  • 44. Using robots as a youth work tool • Ready-made kits or built from scratch • mBots, lego mindstorms, sphero.. • Can be used as a participative activity, group building tool or a pastime (or a mix of these!)
  • 45.
  • 46. Tinkering with microcontrollers • Arduino, micro:bit, Teensy.. • Platforms / devices for teaching coding • Can and should be used in creative ways! • What if we combine them with existing youth work activities?
  • 47.
  • 49.
  • 51.
  • 52. Whatever your workshop.. • This is all about youth work, not the technology • What could I do with this in our youth work setting? Would it be hard, would it be easy, what would we need? (training, staff, expertise, equipment, space etc..) • How could these things be used in other youth work settings?
  • 54. Verke’s publications All publications available as print or online @ www.verke.org
  • 55.
  • 57.
  • 58. Council conclusions on digital youth work • Will be adapted in November 2019 • Continuum for the council conclusions on smart youth work (2017) • Focus on supporting future foresight and systemic / strategic development of digital youth work
  • 60. ”There was only one thing of which he could be certain now. Boredom would not be a serious problem for a considerable time to come.” Arthur C. Clarke, “The city and the stars” (1956)
  • 61. Please leave questions • You have until lunchtime to post questions • slido.com and the hashtag #whenifnotnow • I will go through them and answer each and every one if I can by the end of the day • You can also contact me at juha@verke.org