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WISDOM IN A NUTSHELL



                                PRESENTS
          INSIDE THE GURU MIND SERIES


                The Art of War
                              By Sun Tzu




                 Edited and with a Foreword by
                         James Clavell
                 Delta Book, Dell Publishing, New York, 1983
                        ISBN 0-385-29985-0 82 pages




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The Art of War
                                                                                 Page 2


           “If you know the enemy and know yourself, you need not fear
            the result of a hundred battles”
                                                               Sun Tzu


        I. Laying Plans
          Five constant factors that govern the art of war
          • The Moral Law- causes the people to be in complete accord with
             their ruler, so that they may follow him any time at any
             circumstances.
          • Heaven- signifies night and day, cold and heat, times and seasons.
          • Earth- comprises great and small distances, danger and security,
             open ground and narrow passes, the chances of life and death.
          • The Commander- the virtues of wisdom, sincerity, benevolence,
             courage and strictness.
          • Method and Discipline- marshaling of the army in its proper
             subdivisions, the gradations of rank among the officers, the
             maintenance of roads by which supplies may reach the army, and
             the control of military expenditure.

        Seven military conditions that can be used as predictors of victory
        or defeat:
           ƒ  Which of the two sovereigns is imbued with the Moral Law?
           ƒ  Which of the two generals has the most ability?
           ƒ  With whom lie the advantages derived from Heaven and Earth?
           ƒ  On which side is discipline more rigorously enforced?
           ƒ  Which army is the stronger?
           ƒ  On which side are officers and men more highly trained?
           ƒ  In which army is there the most absolute certainty that merit will
              be properly rewarded and misdeeds summarily punished?

      Warfare is based on deception. When able to attack – must seem
      unable; when using forces – must seem inactive; when near – must seem
      far away; when far away – must seem near. Entice enemy with baits.
      Feign disorder and crush him. If enemy is secure at all points, be
      prepared. If enemy is superior in strength, evade him. If your opponent is
      of choleric temper, irritate him. Pretend to be weak, that he may grow
      arrogant. If he is taking his ease, give him no rest. If his forces are united,
      separate them. Attack when enemy is unprepared, appear when not
      expected.

      Make many calculations before the battle is fought. When ordinary rules
      don’t apply in the situation, modify plans accordingly.




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The Art of War
                                                                                   Page 3


   II.    On Waging War


            •    Bring war to a close with rapidity to prevent long delays.
                 Cleverness has never been associated with long delays. If victory
                 is long in coming, the men’s weapons will grow dull and their
                 ardor will be dampened, your strength will be exhausted.
            •    Be ahead of your opponent. This counts for more than either
                 numerical superiority or the nicest calculations- this is the value of
                 time.
            •    Forage on the enemy. One cartload of the enemy’s provision is
                 equivalent to twenty of one’s own.
            •    In order to kill the enemy, the warriors should be roused to anger.
            •    Reward the men who defeat the enemy so that they may have a
                 keen desire to fight and be victorious.
            •    In war, let your great object be victory and not lengthy campaigns.
                 The leader of the armies is the arbiter of the people’s fate, the
                 man on whom it depends whether the nation shall be in peace or
                 in peril.

 III.     The Sheathed Sword

             Policies to remember in generalship (in the right order)
             • Balk the enemy’s plans
             • Prevent the junction of the enemy’s forces
             • Attack the enemy’s army in the field
         The worst policy is to besiege walled cities, because the preparation of
         mantlets, movable shelters, and various implements of war will take up
         three months; piling up of mounds over against the walls will take over
         three months.

         The general should control his irritation. Otherwise, he will launch his
         men to the assault like swarming ants, with the result that one third of his
         men are slain, while the town remains untaken. Such is the disastrous
         effects of a siege.

         A good leader subdues the enemy without any fighting; he captures
         cities without laying siege; he overthrows the kingdom without lengthy
         operations in the field; he manages his forces to remain intact so his
         triumph is complete without losing a man.

         The rule in war: if forces are ten to the enemy’s one, surround him; if
         five to one, attack him; if twice as numerous, divide the army into two,
         one to meet the enemy in front, and the other to fall upon his rear; if he



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The Art of War
                                                                                Page 4
        replies to the frontal attack, crushed from behind; if to the rearward
        attack, crushed in front.

        If equally matched, offer battle; if slightly inferior in numbers, avoid the
        enemy; if quite unequal in every way, flee from him.

        Three ways in which a sovereign can bring misfortune upon his
        army:
           • By commanding the army to advance or retreat, being ignorant
              that it cannot obey. This is called hobbling the army.
           • By attempting to govern an army in the same way he administers
              a kingdom. Humanity and justice are the principles on which one
              governs a state, while opportunism and flexibility are the military
              virtues needed in leading an army.
           • By employing the officers of his army without discrimination,
              through ignorance of the military principle of adaptation to
              circumstances. This shakes the confidence of the soldiers.

       Five essentials to victory:
           ƒ  Know when to fight and when not to.
           ƒ  Know how to handle both superior and inferior forces.
           ƒ  Animate by the same spirit throughout all its ranks.
           ƒ  Being prepared while waiting to take the enemy unprepared.
           ƒ  Has the military capacity and not interfered with by the sovereign.


 IV.      Tactics
 Security against defeat implies defensive tactics; ability to defeat the enemy
 means taking the offensive. Standing on the defensive indicates insufficient
 strength; attacking means abundance of strength.

 The general who is skilled in defense hides in the most secret places; he who is
 skilled in attack flashes forth from the topmost heights of heaven. Thus, a
 skillful general has the ability to protect himself and his army without losing the
 ability to gain complete victory.

 True excellence is to plan secretly, to move surreptitiously, to foil the enemy’s
 intentions and balk his schemes to win without shedding a drop of blood. A
 good fighter wins the battle by making no mistakes. Making no mistakes is a
 certainty of victory, for it means conquering an enemy that is already defeated.
 He puts himself into position that makes defeat impossible and does not miss
 the moment for defeating the enemy.

 The consummate leader cultivates the Moral Law and strictly adheres to
 method and discipline. The power to control success is in his hands.


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The Art of War
                                                                                  Page 5


 V.       Energy
Sun Tzu believes that the principle used to control a large force is similar to that
of a few men. Fighting with a large army is not different from fighting with a small
one; it is just a matter of instituting signs and signals. In all fighting, the direct
method may be used for joining battle, but indirect method will be needed to
secure victory.

In battle, there are only two methods of attack – the direct and the indirect, yet
combinations of these two give rise to an endless series of maneuvers. The
possibilities of their combination can not be exhausted; it is like moving in a circle
- it never comes to an end.

The good fighter will be terrible in his onset and prompt in his decision. The
clever combatant looks at the effect of combined energy, and does not require
too much from individuals. He takes individual talent into account, and uses
each man according to his capabilities; he does not demand perfection from the
untalented.

When he applies combined energy, his fighting men become like rolling stones.
Thus the energy developed by good fighting men is as the momentum of a round
stone rolled down a mountain thousands of feet in height.


 VI.      Weak Points and Strong
In war, the way is to avoid what is strong and to strike at what is weak. He who
can modify his tactics correctly in relation to his opponent is ensured of victory.

Whoever is first in the field and awaits the coming of the enemy will be fresh for
the fight; whoever is second in the field and has to hasten to battle will arrive
exhausted.

If the enemy is taking his ease, harass him; if quietly encamped, force him to
move; if well supplied with food, starve him out. Appear at points that the enemy
must hasten to defend; march swiftly to places not expected.

Success in attacks is sure if they are done in places that are undefended. Ensure
the safety of defense by holding positions that cannot be attacked. A general
skillful in attack makes his opponent not know what to defend; and he who is
skillful in defense makes his opponent not know what to attack.

He who is good in attack flashes forth from the topmost heights of heaven,
making it impossible for the enemy to guard against his moves. He who is skilled



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The Art of War
                                                                                 Page 6
in defense hides in the most secret recesses of the earth, making it impossible
for the enemy to estimate his whereabouts.

One may advance and be irresistible if you make for the enemy’s weak points;
may retire and be safe from pursuit if movements are more rapid than those of
the enemy. Attack places that the enemy will be obliged to relieve. If the enemy
is the invading party, cut his line of communications and occupy the roads by
which he will have to return; if invaders, direct the attack against the sovereign
himself.

If not ready to fight, prevent the enemy from engaging by throwing something
odd and unaccountable in his way.

Keep the forces concentrated while the enemy’s divided by remaining invisible
while discovering the enemy’s dispositions. Form a single united body while
forcing the enemy to split up into fractions. Hence there will be a whole, which is
more superior, pitted against separate parts of a whole. The intended spot to
fight must not be made known so that the enemy will have to prepare against
possible attack at several different points, this will force the enemy to distribute
his forces in many places; thus, the number to face at any given time will have to
be proportionately few. If the opponent sends reinforcement everywhere, he will
everywhere be weak.

Though the enemy is stronger in numbers, it is possible to prevent him from
fighting by scheming to discover his plans. Rouse him, and learn the principle of
his activity or inactivity. Force him to reveal himself to find out his vulnerable
spots. Compare the opposing army with own to know where strength is
abundant and where it is deficient.

In making tactical dispositions, the highest pitch one can attain is to conceal
them.


 VII.     Maneuvering
In war, the general receives his commands from the sovereign. First thing to do
is to build an army and concentrate his forces, blend and harmonize the different
elements before pitching the camp.

The next thing to do is tactical maneuvering which is the most difficult part. The
difficulty lies in turning the devious into direct, and misfortune into gain. Ponder
and deliberate before making a move. A good general should master the artifice
of deviation, where he entices the enemy to get out of the way, start before the
enemy to contrive to reach the goal before the opponent.




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The Art of War
                                                                                 Page 7
Maneuvering with an army is advantageous; with an undisciplined multitude,
most dangerous. If a fully equipped army is set to march in order to snatch an
advantage, there are big chances that it will be late. On the other hand, if a flying
column is detached, it means sacrifice of its baggage and stores.

One cannot enter into alliances until he is acquainted with the designs of his
neighbors; not fit to lead an army on the march unless he is familiar with the face
of the country – its mountains and forests, its pitfalls and precipices, its marshes
and swamps.

Practice dissimulation. Move only if there is a real advantage to be gained. Let
circumstances decide whether to concentrate or to divide the troops. Let rapidity
be like that of wind, compactness that of the forest; in raiding and plundering, be
like fire; in immovability be like a mountain. Let the plans be dark and
impenetrable as night, and move like a thunderbolt. When a countryside is
plundered, divide the spoil among the soldiers; when a new territory is captured,
allot it for the benefit of the soldiery.

On the field of battle, the spoken word does not carry far enough; hence the
institution of gongs and drums. Nor can ordinary objects be seen clearly enough;
hence the institution of banners and flags. In night fighting, use signal fires and
drums, and in fighting by day, use flags and banners, as means of influencing
ears and eyes of the army. This is the art of handling large masses of men.

A soldier’s spirit is keenest in the morning; and in the evening, his mind is bent
on returning to camp. Avoid an army when its spirit is keen and attack when it is
sluggish and inclined to return. This is the art of studying moods. Disciplined
and calm, he awaits the appearance of disorder among the enemy – this is the
art of self-possession.

Be near the goal while the enemy is still far from it, wait at ease while the enemy
is toiling and struggling, be well-fed while the enemy is famished – this is the art
of husbanding one’s strength. Refrain from intercepting an enemy while whose
banners are in perfect order, refrain form attacking an army drawn up in calm and
confident array – this is the art of studying circumstances.

When surrounding an army, leave an outlet free to make him believe there is a
road to safety, and thus, prevent his fighting with the courage of despair. Do not
press a desperate foe too hard – such is the art of warfare.


XIII. Variation of Tactics
 The general who understands the advantages that goes with variation of tactics
 knows how to handle his troops. Considerations of advantages and of
 disadvantages should be blended together.


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The Art of War
                                                                                Page 8


 When in difficult country, do not encamp. Where high roads intersect, join
 hands with your allies. Do not linger in dangerously isolated positions. In
 hemmed-in situations, you must use stratagem; in desperate position, you must
 fight. There are roads that must not be followed, towns that must not be
 besieged. There are armies that must not be attacked, positions that must not
 be contested, and commands of the sovereign that must not be obeyed.

 Reduce the hostile chiefs by inflicting damage on them; trouble them, keep
 them constantly engaged; hold out specious allurements, and make them rush
 to any given point.

 The art of war teaches to rely not on the likelihood of the enemy’s not coming,
 but on own readiness to receive him; not on the chance of the enemy’s not
 attacking, but rather on the fact that own position has been made unassailable.

 There are five besetting sins of a general that are ruinous to the conduct of war:
 recklessness which leads to destruction; cowardice which leads to capture;
 delicacy of honor which is sensitive to shame; hasty temper which can be
 provoked by insults; and over-solicitude for his men which exposes him to
 worry and trouble.


 IX.    The Army on the March

 Sun Tzu asserts that a general who exercises no forethought but makes light of
 his opponents is sure to be captured by them. When encamping the army, pass
 quickly over mountains, and keep in the neighborhood of valleys. Camp in high
 places facing the sun; not on high hills, but on knolls or hillocks elevated about
 the surrounding country. Never climb heights in order to fight. After crossing a
 river, get far away from it. When an invading force crosses a river in its onward
 march, do not advance to meet it in midstream. It is best to let half the army
 get across, and then deliver the attack.

 If anxious to fight, never meet the invader near a river he has to cross. Moor
 your craft higher up than the enemy, and facing the sun. Never move upstream
 to meet the enemy.

 In crossing salt marshes, the sole concern should be to get over them quickly
 without any delay, because of the lack of fresh water, the poor quality of the
 herbage, and because they are low, flat, and exposed to attack. If forced to
 fight in a salt marsh, position self near water and grass and keep back
 positioned against a clump of trees.




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The Art of War
                                                                                  Page 9
 In dry, level country, take up easily accessible position with rising ground to
 your right and on your rear, so that the danger may be in front, and safety lie
 behind.

 All armies prefer high ground to low and sunny places to dark. Low ground is
 not only damp and unhealthy, but also disadvantageous for fighting. Camp on
 hard ground so that your army will be free from disease of any kind. When in a
 hill or a bank, occupy the sunny side, with the slope on your right rear. Always
 utilize the natural advantages of the ground.


 X.      Terrain
Six kinds of terrain
Accessible ground- can be freely traversed by both sides. With ground of this
nature, beat the enemy by occupying the raised and sunny spots; carefully guard
the line of supplies to fight with advantage.
Entangling ground- can be abandoned but is hard to reoccupy. With this
ground, you may sally forth and defeat enemy if he is unprepared. But, disaster
will ensue if the enemy is prepared for your coming.
Temporizing ground- when the position is such that neither side gains by
making the first move, and the situation remains at a deadlock. In this position, it
is advisable not to stir forth, but rather to retreat even though the enemy offers an
attractive bait, thus enticing the enemy in his turn; then when part of his army has
come out, attack with advantage.
Narrow passes- occupy them first then garrison them strongly and await the
advent of the enemy. If the enemy occupies a pass, do not go after him if the
pass is fully garrisoned.
Precipitous ground- if you precede your adversary, occupy the raised and
sunny spots, and there wait for him to come up. If the enemy has occupied
precipitous heights first, do not follow him, but retreat and try to entice him away.
Positions at a great distance from the enemy- if the strengths of the two
armies are equal, do not provoke a battle as fighting will be to your disadvantage.

 Faults for which the general is responsible: flight, insubordination, collapse, ruin,
disorganization, and rout.

Regard the soldiers as own sons, and they will follow into the deepest valleys,
and they will stand by even unto death.


 XI.     The Nine Situations
The art of war recognizes nine varieties of ground
Dispersive- when the chieftain is fighting in his own territory, the soldiers being
near to their homes are likely to seize the opportunity to see their wives and


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The Art of War
                                                                                Page 10
children, and scatter in every direction. On this ground, inspire the men to be with
unity of purpose, but fight not!
Facile- when the chieftain has penetrated into hostile territory, but to no great
distance. On this ground, see that there is close connection between all parts of
the army, and halt not!
Contentious- ground that is of great advantage to either side. On this ground,
hurry up the rear guard, but attack not!
Open- ground on which each side has liberty of movement. On this ground, keep
a vigilant eye on the defenses, fearing a surprise attack, and do not try to block
the enemy’s way!
Ground of intersecting highways- this forms the key to three contiguous
states, so that he who occupies it first has most of the empire at his command.
On this ground, consolidate alliances and join hands with them!
Serious ground- when the army has penetrated into the heart of a hostile
country, leaving a number of fortified cities in its rear. On this ground, ensure a
continuous stream of supplies, and gather in plunder!
Difficult- mountain forests, rugged steeps, marshes and fens- all places that are
hard to traverse. On this ground, keep pushing on along the road, and keep
steadily on the march!
Hemmed-in- ground that is reached through narrow gorges, and from which one
can only retire by tortuous paths, so that a small number of the enemy would
suffice to crush a large body of men. On this ground, block any way of retreat to
make it seem that the army intends to defend the position, whereas the real
intention is to burst suddenly through the enemy’s line, and resort to stratagem!
Desperate- ground on which one can only be saved from destruction by fighting
without delay. On this ground, proclaim to the soldiers the hopelessness of
saving their lives, and then fight!

The principle on which to manage an army is to set up one standard of courage
that all must reach. How to make the best of both strong and weak is a question
involving the proper use of ground. The skillful general leads his army as though
he were leading a single man by the hand.

Success in warfare is gained by carefully accommodating to the enemy’s
purpose.


 XII.    Attack by Fire
        Five ways to attack with fire
           • Burn soldiers in their camp
           • Burn stores
           • Burn baggage trains
           • Burn arsenals and magazines
           • Hurl dropping fire among the enemy



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The Art of War
                                                                                   Page 11
To attack with fire, there should be means available; the materials for raising fire
should always be kept in readiness.

Five possible developments that one should be prepared to meet: when fire
breaks out inside the enemy’s camp, respond at once with an attack from
without; if there is an outbreak of fire, but the enemy’s soldiers remain quiet, bide
time and do not attack; when the force of the flames has reached its height,
follow it up with an attack, if that is possible, if not, stay at the present place; if it
is possible to make an assault with fire from without, do not wait for it to break out
within, but deliver attack at a favorable moment.

When starting a fire, be to the windward of it; do not attack from the leeward. If
the wind is in the east, begin burning to the east of the enemy, and follow up the
attack from that side.

The enlightened ruler is heedful and full of caution.


 XIII. The Use of Spies
Five classes of spies
Local- employing the services of the inhabitants of a district. In the enemy’s
country, win people over by kind treatment and use them as spies.
Internal or inward- making use of officials of the enemy. They could be worthy
men who have been degraded from office, men who are aggrieved at being in
subordinate positions, fickle turncoats who always want to have a foot in each
boat. Officials of these kinds should be secretly approached and bound to one’s
interests by means of rich presents. In this way the state of affairs in the enemy’s
country and the plans that are being formed can be ascertained. However, it is
necessary to take extreme caution when dealing with inward spies.
Converted- getting hold of the enemy’s spies and using them for own purposes
by means of heavy bribes and liberal promises, detaching them from the enemy’s
service and inducing them to carry back false information and to spy in turn on
their own countrymen.
Doomed- doing certain things openly for purposes of deception, and allowing
own spies to know of them and, when betrayed, report them to the enemy.
Things are done to deceive own spies and when they are captured in the
enemy’s lines, they will make an entirely false report, and the enemy will take
measures accordingly, only to find out that the information given is wrong. The
spies then will be put to death.
Surviving- those who bring back news from the enemy’s camp. Your surviving
spy must be a man of keen intellect, though in outward appearance a fool; of
shabby exterior but with a will of iron. He must be active, robust, endowed with
physical strength and courage; thoroughly used to all sorts of dirty work, able to
endure hunger and cold, and to put up with shame and ignominy.




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The Art of War
                                                                                Page 12
When these five kinds are all at work, none can discover the secret system. This
is called “divine manipulation of the threads”, and it is the sovereign’s most
precious faculty. Spies are the most important elements in war. The wise general
will use the highest intelligence of the army for purposes of spying to achieve
great results.

There must be no more intimate relations and more liberally rewarded in the
whole army than those maintained with spies. Before using spies, their integrity
of character and the extent of their experience and skill should be established
first. Manage the spies with benevolence and straightforwardness. Be subtle to
know the truth of their reports. Use the spies for every kind of business. They
must be commissioned to find out the names of the attendants, aides-de-camp,
doorkeepers, and the sentries of the general in command. If a secret piece of
news is divulged by a spy before the time is ripe, he must be put to death
together with the person to whom the secret was told.

Tempt the converted spy into service by treating him with utmost liberality
because it is he who knows which of the local inhabitants are greedy of gain, and
which of the officials are open to corruption. It is through the information brought
by this spy that the army can acquire and employ local and inward spies. It is
through his information that can cause the doomed spy to carry false tidings to
the enemy. It is also by his information that the surviving spy can be used on
appointed occasions.




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Inside thegurumind suntzu

  • 1. WISDOM IN A NUTSHELL PRESENTS INSIDE THE GURU MIND SERIES The Art of War By Sun Tzu Edited and with a Foreword by James Clavell Delta Book, Dell Publishing, New York, 1983 ISBN 0-385-29985-0 82 pages BusinessSummaries.com is a business book summaries service. Every week, it sends out to subscribers a 9- to 12-page summary of a best-selling business book chosen from among the hundreds of books printed out in the United States every week. For more information, please go to http://www.bizsum.com.
  • 2. The Art of War Page 2 “If you know the enemy and know yourself, you need not fear the result of a hundred battles” Sun Tzu I. Laying Plans Five constant factors that govern the art of war • The Moral Law- causes the people to be in complete accord with their ruler, so that they may follow him any time at any circumstances. • Heaven- signifies night and day, cold and heat, times and seasons. • Earth- comprises great and small distances, danger and security, open ground and narrow passes, the chances of life and death. • The Commander- the virtues of wisdom, sincerity, benevolence, courage and strictness. • Method and Discipline- marshaling of the army in its proper subdivisions, the gradations of rank among the officers, the maintenance of roads by which supplies may reach the army, and the control of military expenditure. Seven military conditions that can be used as predictors of victory or defeat: ƒ Which of the two sovereigns is imbued with the Moral Law? ƒ Which of the two generals has the most ability? ƒ With whom lie the advantages derived from Heaven and Earth? ƒ On which side is discipline more rigorously enforced? ƒ Which army is the stronger? ƒ On which side are officers and men more highly trained? ƒ In which army is there the most absolute certainty that merit will be properly rewarded and misdeeds summarily punished? Warfare is based on deception. When able to attack – must seem unable; when using forces – must seem inactive; when near – must seem far away; when far away – must seem near. Entice enemy with baits. Feign disorder and crush him. If enemy is secure at all points, be prepared. If enemy is superior in strength, evade him. If your opponent is of choleric temper, irritate him. Pretend to be weak, that he may grow arrogant. If he is taking his ease, give him no rest. If his forces are united, separate them. Attack when enemy is unprepared, appear when not expected. Make many calculations before the battle is fought. When ordinary rules don’t apply in the situation, modify plans accordingly. www.bizsum.com © 2001 - 2003 Copyright BusinessSummaries.com
  • 3. The Art of War Page 3 II. On Waging War • Bring war to a close with rapidity to prevent long delays. Cleverness has never been associated with long delays. If victory is long in coming, the men’s weapons will grow dull and their ardor will be dampened, your strength will be exhausted. • Be ahead of your opponent. This counts for more than either numerical superiority or the nicest calculations- this is the value of time. • Forage on the enemy. One cartload of the enemy’s provision is equivalent to twenty of one’s own. • In order to kill the enemy, the warriors should be roused to anger. • Reward the men who defeat the enemy so that they may have a keen desire to fight and be victorious. • In war, let your great object be victory and not lengthy campaigns. The leader of the armies is the arbiter of the people’s fate, the man on whom it depends whether the nation shall be in peace or in peril. III. The Sheathed Sword Policies to remember in generalship (in the right order) • Balk the enemy’s plans • Prevent the junction of the enemy’s forces • Attack the enemy’s army in the field The worst policy is to besiege walled cities, because the preparation of mantlets, movable shelters, and various implements of war will take up three months; piling up of mounds over against the walls will take over three months. The general should control his irritation. Otherwise, he will launch his men to the assault like swarming ants, with the result that one third of his men are slain, while the town remains untaken. Such is the disastrous effects of a siege. A good leader subdues the enemy without any fighting; he captures cities without laying siege; he overthrows the kingdom without lengthy operations in the field; he manages his forces to remain intact so his triumph is complete without losing a man. The rule in war: if forces are ten to the enemy’s one, surround him; if five to one, attack him; if twice as numerous, divide the army into two, one to meet the enemy in front, and the other to fall upon his rear; if he www.bizsum.com © 2001 - 2003 Copyright BusinessSummaries.com
  • 4. The Art of War Page 4 replies to the frontal attack, crushed from behind; if to the rearward attack, crushed in front. If equally matched, offer battle; if slightly inferior in numbers, avoid the enemy; if quite unequal in every way, flee from him. Three ways in which a sovereign can bring misfortune upon his army: • By commanding the army to advance or retreat, being ignorant that it cannot obey. This is called hobbling the army. • By attempting to govern an army in the same way he administers a kingdom. Humanity and justice are the principles on which one governs a state, while opportunism and flexibility are the military virtues needed in leading an army. • By employing the officers of his army without discrimination, through ignorance of the military principle of adaptation to circumstances. This shakes the confidence of the soldiers. Five essentials to victory: ƒ Know when to fight and when not to. ƒ Know how to handle both superior and inferior forces. ƒ Animate by the same spirit throughout all its ranks. ƒ Being prepared while waiting to take the enemy unprepared. ƒ Has the military capacity and not interfered with by the sovereign. IV. Tactics Security against defeat implies defensive tactics; ability to defeat the enemy means taking the offensive. Standing on the defensive indicates insufficient strength; attacking means abundance of strength. The general who is skilled in defense hides in the most secret places; he who is skilled in attack flashes forth from the topmost heights of heaven. Thus, a skillful general has the ability to protect himself and his army without losing the ability to gain complete victory. True excellence is to plan secretly, to move surreptitiously, to foil the enemy’s intentions and balk his schemes to win without shedding a drop of blood. A good fighter wins the battle by making no mistakes. Making no mistakes is a certainty of victory, for it means conquering an enemy that is already defeated. He puts himself into position that makes defeat impossible and does not miss the moment for defeating the enemy. The consummate leader cultivates the Moral Law and strictly adheres to method and discipline. The power to control success is in his hands. www.bizsum.com © 2001 - 2003 Copyright BusinessSummaries.com
  • 5. The Art of War Page 5 V. Energy Sun Tzu believes that the principle used to control a large force is similar to that of a few men. Fighting with a large army is not different from fighting with a small one; it is just a matter of instituting signs and signals. In all fighting, the direct method may be used for joining battle, but indirect method will be needed to secure victory. In battle, there are only two methods of attack – the direct and the indirect, yet combinations of these two give rise to an endless series of maneuvers. The possibilities of their combination can not be exhausted; it is like moving in a circle - it never comes to an end. The good fighter will be terrible in his onset and prompt in his decision. The clever combatant looks at the effect of combined energy, and does not require too much from individuals. He takes individual talent into account, and uses each man according to his capabilities; he does not demand perfection from the untalented. When he applies combined energy, his fighting men become like rolling stones. Thus the energy developed by good fighting men is as the momentum of a round stone rolled down a mountain thousands of feet in height. VI. Weak Points and Strong In war, the way is to avoid what is strong and to strike at what is weak. He who can modify his tactics correctly in relation to his opponent is ensured of victory. Whoever is first in the field and awaits the coming of the enemy will be fresh for the fight; whoever is second in the field and has to hasten to battle will arrive exhausted. If the enemy is taking his ease, harass him; if quietly encamped, force him to move; if well supplied with food, starve him out. Appear at points that the enemy must hasten to defend; march swiftly to places not expected. Success in attacks is sure if they are done in places that are undefended. Ensure the safety of defense by holding positions that cannot be attacked. A general skillful in attack makes his opponent not know what to defend; and he who is skillful in defense makes his opponent not know what to attack. He who is good in attack flashes forth from the topmost heights of heaven, making it impossible for the enemy to guard against his moves. He who is skilled www.bizsum.com © 2001 - 2003 Copyright BusinessSummaries.com
  • 6. The Art of War Page 6 in defense hides in the most secret recesses of the earth, making it impossible for the enemy to estimate his whereabouts. One may advance and be irresistible if you make for the enemy’s weak points; may retire and be safe from pursuit if movements are more rapid than those of the enemy. Attack places that the enemy will be obliged to relieve. If the enemy is the invading party, cut his line of communications and occupy the roads by which he will have to return; if invaders, direct the attack against the sovereign himself. If not ready to fight, prevent the enemy from engaging by throwing something odd and unaccountable in his way. Keep the forces concentrated while the enemy’s divided by remaining invisible while discovering the enemy’s dispositions. Form a single united body while forcing the enemy to split up into fractions. Hence there will be a whole, which is more superior, pitted against separate parts of a whole. The intended spot to fight must not be made known so that the enemy will have to prepare against possible attack at several different points, this will force the enemy to distribute his forces in many places; thus, the number to face at any given time will have to be proportionately few. If the opponent sends reinforcement everywhere, he will everywhere be weak. Though the enemy is stronger in numbers, it is possible to prevent him from fighting by scheming to discover his plans. Rouse him, and learn the principle of his activity or inactivity. Force him to reveal himself to find out his vulnerable spots. Compare the opposing army with own to know where strength is abundant and where it is deficient. In making tactical dispositions, the highest pitch one can attain is to conceal them. VII. Maneuvering In war, the general receives his commands from the sovereign. First thing to do is to build an army and concentrate his forces, blend and harmonize the different elements before pitching the camp. The next thing to do is tactical maneuvering which is the most difficult part. The difficulty lies in turning the devious into direct, and misfortune into gain. Ponder and deliberate before making a move. A good general should master the artifice of deviation, where he entices the enemy to get out of the way, start before the enemy to contrive to reach the goal before the opponent. www.bizsum.com © 2001 - 2003 Copyright BusinessSummaries.com
  • 7. The Art of War Page 7 Maneuvering with an army is advantageous; with an undisciplined multitude, most dangerous. If a fully equipped army is set to march in order to snatch an advantage, there are big chances that it will be late. On the other hand, if a flying column is detached, it means sacrifice of its baggage and stores. One cannot enter into alliances until he is acquainted with the designs of his neighbors; not fit to lead an army on the march unless he is familiar with the face of the country – its mountains and forests, its pitfalls and precipices, its marshes and swamps. Practice dissimulation. Move only if there is a real advantage to be gained. Let circumstances decide whether to concentrate or to divide the troops. Let rapidity be like that of wind, compactness that of the forest; in raiding and plundering, be like fire; in immovability be like a mountain. Let the plans be dark and impenetrable as night, and move like a thunderbolt. When a countryside is plundered, divide the spoil among the soldiers; when a new territory is captured, allot it for the benefit of the soldiery. On the field of battle, the spoken word does not carry far enough; hence the institution of gongs and drums. Nor can ordinary objects be seen clearly enough; hence the institution of banners and flags. In night fighting, use signal fires and drums, and in fighting by day, use flags and banners, as means of influencing ears and eyes of the army. This is the art of handling large masses of men. A soldier’s spirit is keenest in the morning; and in the evening, his mind is bent on returning to camp. Avoid an army when its spirit is keen and attack when it is sluggish and inclined to return. This is the art of studying moods. Disciplined and calm, he awaits the appearance of disorder among the enemy – this is the art of self-possession. Be near the goal while the enemy is still far from it, wait at ease while the enemy is toiling and struggling, be well-fed while the enemy is famished – this is the art of husbanding one’s strength. Refrain from intercepting an enemy while whose banners are in perfect order, refrain form attacking an army drawn up in calm and confident array – this is the art of studying circumstances. When surrounding an army, leave an outlet free to make him believe there is a road to safety, and thus, prevent his fighting with the courage of despair. Do not press a desperate foe too hard – such is the art of warfare. XIII. Variation of Tactics The general who understands the advantages that goes with variation of tactics knows how to handle his troops. Considerations of advantages and of disadvantages should be blended together. www.bizsum.com © 2001 - 2003 Copyright BusinessSummaries.com
  • 8. The Art of War Page 8 When in difficult country, do not encamp. Where high roads intersect, join hands with your allies. Do not linger in dangerously isolated positions. In hemmed-in situations, you must use stratagem; in desperate position, you must fight. There are roads that must not be followed, towns that must not be besieged. There are armies that must not be attacked, positions that must not be contested, and commands of the sovereign that must not be obeyed. Reduce the hostile chiefs by inflicting damage on them; trouble them, keep them constantly engaged; hold out specious allurements, and make them rush to any given point. The art of war teaches to rely not on the likelihood of the enemy’s not coming, but on own readiness to receive him; not on the chance of the enemy’s not attacking, but rather on the fact that own position has been made unassailable. There are five besetting sins of a general that are ruinous to the conduct of war: recklessness which leads to destruction; cowardice which leads to capture; delicacy of honor which is sensitive to shame; hasty temper which can be provoked by insults; and over-solicitude for his men which exposes him to worry and trouble. IX. The Army on the March Sun Tzu asserts that a general who exercises no forethought but makes light of his opponents is sure to be captured by them. When encamping the army, pass quickly over mountains, and keep in the neighborhood of valleys. Camp in high places facing the sun; not on high hills, but on knolls or hillocks elevated about the surrounding country. Never climb heights in order to fight. After crossing a river, get far away from it. When an invading force crosses a river in its onward march, do not advance to meet it in midstream. It is best to let half the army get across, and then deliver the attack. If anxious to fight, never meet the invader near a river he has to cross. Moor your craft higher up than the enemy, and facing the sun. Never move upstream to meet the enemy. In crossing salt marshes, the sole concern should be to get over them quickly without any delay, because of the lack of fresh water, the poor quality of the herbage, and because they are low, flat, and exposed to attack. If forced to fight in a salt marsh, position self near water and grass and keep back positioned against a clump of trees. www.bizsum.com © 2001 - 2003 Copyright BusinessSummaries.com
  • 9. The Art of War Page 9 In dry, level country, take up easily accessible position with rising ground to your right and on your rear, so that the danger may be in front, and safety lie behind. All armies prefer high ground to low and sunny places to dark. Low ground is not only damp and unhealthy, but also disadvantageous for fighting. Camp on hard ground so that your army will be free from disease of any kind. When in a hill or a bank, occupy the sunny side, with the slope on your right rear. Always utilize the natural advantages of the ground. X. Terrain Six kinds of terrain Accessible ground- can be freely traversed by both sides. With ground of this nature, beat the enemy by occupying the raised and sunny spots; carefully guard the line of supplies to fight with advantage. Entangling ground- can be abandoned but is hard to reoccupy. With this ground, you may sally forth and defeat enemy if he is unprepared. But, disaster will ensue if the enemy is prepared for your coming. Temporizing ground- when the position is such that neither side gains by making the first move, and the situation remains at a deadlock. In this position, it is advisable not to stir forth, but rather to retreat even though the enemy offers an attractive bait, thus enticing the enemy in his turn; then when part of his army has come out, attack with advantage. Narrow passes- occupy them first then garrison them strongly and await the advent of the enemy. If the enemy occupies a pass, do not go after him if the pass is fully garrisoned. Precipitous ground- if you precede your adversary, occupy the raised and sunny spots, and there wait for him to come up. If the enemy has occupied precipitous heights first, do not follow him, but retreat and try to entice him away. Positions at a great distance from the enemy- if the strengths of the two armies are equal, do not provoke a battle as fighting will be to your disadvantage. Faults for which the general is responsible: flight, insubordination, collapse, ruin, disorganization, and rout. Regard the soldiers as own sons, and they will follow into the deepest valleys, and they will stand by even unto death. XI. The Nine Situations The art of war recognizes nine varieties of ground Dispersive- when the chieftain is fighting in his own territory, the soldiers being near to their homes are likely to seize the opportunity to see their wives and www.bizsum.com © 2001 - 2003 Copyright BusinessSummaries.com
  • 10. The Art of War Page 10 children, and scatter in every direction. On this ground, inspire the men to be with unity of purpose, but fight not! Facile- when the chieftain has penetrated into hostile territory, but to no great distance. On this ground, see that there is close connection between all parts of the army, and halt not! Contentious- ground that is of great advantage to either side. On this ground, hurry up the rear guard, but attack not! Open- ground on which each side has liberty of movement. On this ground, keep a vigilant eye on the defenses, fearing a surprise attack, and do not try to block the enemy’s way! Ground of intersecting highways- this forms the key to three contiguous states, so that he who occupies it first has most of the empire at his command. On this ground, consolidate alliances and join hands with them! Serious ground- when the army has penetrated into the heart of a hostile country, leaving a number of fortified cities in its rear. On this ground, ensure a continuous stream of supplies, and gather in plunder! Difficult- mountain forests, rugged steeps, marshes and fens- all places that are hard to traverse. On this ground, keep pushing on along the road, and keep steadily on the march! Hemmed-in- ground that is reached through narrow gorges, and from which one can only retire by tortuous paths, so that a small number of the enemy would suffice to crush a large body of men. On this ground, block any way of retreat to make it seem that the army intends to defend the position, whereas the real intention is to burst suddenly through the enemy’s line, and resort to stratagem! Desperate- ground on which one can only be saved from destruction by fighting without delay. On this ground, proclaim to the soldiers the hopelessness of saving their lives, and then fight! The principle on which to manage an army is to set up one standard of courage that all must reach. How to make the best of both strong and weak is a question involving the proper use of ground. The skillful general leads his army as though he were leading a single man by the hand. Success in warfare is gained by carefully accommodating to the enemy’s purpose. XII. Attack by Fire Five ways to attack with fire • Burn soldiers in their camp • Burn stores • Burn baggage trains • Burn arsenals and magazines • Hurl dropping fire among the enemy www.bizsum.com © 2001 - 2003 Copyright BusinessSummaries.com
  • 11. The Art of War Page 11 To attack with fire, there should be means available; the materials for raising fire should always be kept in readiness. Five possible developments that one should be prepared to meet: when fire breaks out inside the enemy’s camp, respond at once with an attack from without; if there is an outbreak of fire, but the enemy’s soldiers remain quiet, bide time and do not attack; when the force of the flames has reached its height, follow it up with an attack, if that is possible, if not, stay at the present place; if it is possible to make an assault with fire from without, do not wait for it to break out within, but deliver attack at a favorable moment. When starting a fire, be to the windward of it; do not attack from the leeward. If the wind is in the east, begin burning to the east of the enemy, and follow up the attack from that side. The enlightened ruler is heedful and full of caution. XIII. The Use of Spies Five classes of spies Local- employing the services of the inhabitants of a district. In the enemy’s country, win people over by kind treatment and use them as spies. Internal or inward- making use of officials of the enemy. They could be worthy men who have been degraded from office, men who are aggrieved at being in subordinate positions, fickle turncoats who always want to have a foot in each boat. Officials of these kinds should be secretly approached and bound to one’s interests by means of rich presents. In this way the state of affairs in the enemy’s country and the plans that are being formed can be ascertained. However, it is necessary to take extreme caution when dealing with inward spies. Converted- getting hold of the enemy’s spies and using them for own purposes by means of heavy bribes and liberal promises, detaching them from the enemy’s service and inducing them to carry back false information and to spy in turn on their own countrymen. Doomed- doing certain things openly for purposes of deception, and allowing own spies to know of them and, when betrayed, report them to the enemy. Things are done to deceive own spies and when they are captured in the enemy’s lines, they will make an entirely false report, and the enemy will take measures accordingly, only to find out that the information given is wrong. The spies then will be put to death. Surviving- those who bring back news from the enemy’s camp. Your surviving spy must be a man of keen intellect, though in outward appearance a fool; of shabby exterior but with a will of iron. He must be active, robust, endowed with physical strength and courage; thoroughly used to all sorts of dirty work, able to endure hunger and cold, and to put up with shame and ignominy. www.bizsum.com © 2001 - 2003 Copyright BusinessSummaries.com
  • 12. The Art of War Page 12 When these five kinds are all at work, none can discover the secret system. This is called “divine manipulation of the threads”, and it is the sovereign’s most precious faculty. Spies are the most important elements in war. The wise general will use the highest intelligence of the army for purposes of spying to achieve great results. There must be no more intimate relations and more liberally rewarded in the whole army than those maintained with spies. Before using spies, their integrity of character and the extent of their experience and skill should be established first. Manage the spies with benevolence and straightforwardness. Be subtle to know the truth of their reports. Use the spies for every kind of business. They must be commissioned to find out the names of the attendants, aides-de-camp, doorkeepers, and the sentries of the general in command. If a secret piece of news is divulged by a spy before the time is ripe, he must be put to death together with the person to whom the secret was told. Tempt the converted spy into service by treating him with utmost liberality because it is he who knows which of the local inhabitants are greedy of gain, and which of the officials are open to corruption. It is through the information brought by this spy that the army can acquire and employ local and inward spies. It is through his information that can cause the doomed spy to carry false tidings to the enemy. It is also by his information that the surviving spy can be used on appointed occasions. www.bizsum.com © 2001 - 2003 Copyright BusinessSummaries.com