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Software Engineering Overview
CS 504: Software Engineering
1
What is Software Engineering ?
 Software is more than just a program code.
 A program is an executable code, which serves some computational purpose. Software is
considered to be collection of executable programming code, associated libraries and
documentations.
 Software, when made for a specific requirement is called software product
 Engineering on the other hand, is all about developing products, using well-defined, scientific
principles and methods.
 Software engineering is an engineering branch associated with development of software
product using well-defined scientific principles, methods and procedures.
 The outcome of software engineering is an efficient and reliable software product.
What is Software Engineering ?
 IEEE defines software engineering as:
1. The application of a systematic, disciplined, quantifiable approach to the development,
operation and maintenance of software; that is, the application of engineering to software.
2. The study of approaches as in the above statement.
Software Evolution
 The process of developing a software product using software engineering principles and
methods is referred to as software evolution.
 This includes the initial development of software and its maintenance and updates, till desired software
product is developed, which satisfies the expected requirements.
 Evolution starts from the requirement gathering process.
 After which developers create a prototype of the intended software and show it to the users to get their
feedback at the early stage of software product development.
 The users suggest changes, on which several consecutive updates and maintenance keep on
changing too.
 This process changes to the original software, till the desired software is accomplished.
Software Evolution
 Even after the user has desired software in hand, the advancing technology and the changing
requirements force the software product to change accordingly.
 Re-creating software from scratch and to go one-on-one with requirement is not feasible.
 The only feasible and economical solution is to update the existing software so that it matches
the latest requirements.
Software Paradigms
 Software paradigms refer to the methods and steps, which
are taken while designing the software.
 There are many methods proposed and are in work today,
but we need to see where in the software engineering these
paradigms stand.
 These can be combined into various categories, though
each of them is contained in one another:
 Programming paradigm is a subset of Software design
paradigm which is further a subset of Software development
paradigm.
Software Development Paradigm
 This Paradigm is known as software engineering paradigms where all the engineering concepts
pertaining to the development of software are applied. It includes various researches and
requirement gathering which helps the software product to build. It consists of –
1. Requirement gathering
2. Software design
3. Programming

Software Design Paradigm
 This paradigm is a part of Software Development and includes –
1. Design
2. Maintenance
3. Programming
Programming Paradigm
 This paradigm is related closely to programming aspect of software
development. This includes –
1. Coding
2. Testing
3. Integration

Need of Software Engineering
 The need of software engineering arises because of higher rate of change in user requirements and
environment on which the software is working.
Large software - It is easier to build a wall than to a house or building, likewise, as the size of
software become large engineering has to step to give it a scientific process.
Scalability- If the software process were not based on scientific and engineering concepts, it would
be easier to re-create new software than to scale an existing one.
Cost- As hardware industry has shown its skills and huge manufacturing has lower down he price
of computer and electronic hardware. But the cost of software remains high if proper process is not
adapted.
Need of Software Engineering
Dynamic Nature- The always growing and adapting nature of software hugely depends upon
the environment in which user works. If the nature of software is always changing, new
enhancements need to be done in the existing one. This is where software engineering plays a
good role.
Quality Management- Better process of software development provides better and quality
software product
Characteristics of good software
 A software product can be judged by what it offers and how well it can be used.
 This software must satisfy on the following grounds:
1. Operational
2. Transitional
3. Maintenance
Characteristics of good software
Operational
 This tells us how well software works in
operations. It can be measured on:
1. Budget
2. Usability
3. Efficiency
4. Correctness
5. Functionality
6. Dependability
7. Security
8. Safety
Transitional
 This aspect is important when the software is moved
from one platform to another:
1. Portability
2. Interoperability
3. Reusability
4. Adaptability
Maintenance
 This aspect briefs about how well a
software has the capabilities to
maintain itself in the ever-changing
environment:
1. Modularity
2. Maintainability
3. Flexibility
4. Scalability
Software Development Life Cycle
Next Class

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Lecture 1.pptx

  • 1. Software Engineering Overview CS 504: Software Engineering 1
  • 2. What is Software Engineering ?  Software is more than just a program code.  A program is an executable code, which serves some computational purpose. Software is considered to be collection of executable programming code, associated libraries and documentations.  Software, when made for a specific requirement is called software product  Engineering on the other hand, is all about developing products, using well-defined, scientific principles and methods.  Software engineering is an engineering branch associated with development of software product using well-defined scientific principles, methods and procedures.  The outcome of software engineering is an efficient and reliable software product.
  • 3. What is Software Engineering ?  IEEE defines software engineering as: 1. The application of a systematic, disciplined, quantifiable approach to the development, operation and maintenance of software; that is, the application of engineering to software. 2. The study of approaches as in the above statement.
  • 4. Software Evolution  The process of developing a software product using software engineering principles and methods is referred to as software evolution.  This includes the initial development of software and its maintenance and updates, till desired software product is developed, which satisfies the expected requirements.  Evolution starts from the requirement gathering process.  After which developers create a prototype of the intended software and show it to the users to get their feedback at the early stage of software product development.  The users suggest changes, on which several consecutive updates and maintenance keep on changing too.  This process changes to the original software, till the desired software is accomplished.
  • 5. Software Evolution  Even after the user has desired software in hand, the advancing technology and the changing requirements force the software product to change accordingly.  Re-creating software from scratch and to go one-on-one with requirement is not feasible.  The only feasible and economical solution is to update the existing software so that it matches the latest requirements.
  • 6. Software Paradigms  Software paradigms refer to the methods and steps, which are taken while designing the software.  There are many methods proposed and are in work today, but we need to see where in the software engineering these paradigms stand.  These can be combined into various categories, though each of them is contained in one another:  Programming paradigm is a subset of Software design paradigm which is further a subset of Software development paradigm.
  • 7. Software Development Paradigm  This Paradigm is known as software engineering paradigms where all the engineering concepts pertaining to the development of software are applied. It includes various researches and requirement gathering which helps the software product to build. It consists of – 1. Requirement gathering 2. Software design 3. Programming 
  • 8. Software Design Paradigm  This paradigm is a part of Software Development and includes – 1. Design 2. Maintenance 3. Programming
  • 9. Programming Paradigm  This paradigm is related closely to programming aspect of software development. This includes – 1. Coding 2. Testing 3. Integration 
  • 10. Need of Software Engineering  The need of software engineering arises because of higher rate of change in user requirements and environment on which the software is working. Large software - It is easier to build a wall than to a house or building, likewise, as the size of software become large engineering has to step to give it a scientific process. Scalability- If the software process were not based on scientific and engineering concepts, it would be easier to re-create new software than to scale an existing one. Cost- As hardware industry has shown its skills and huge manufacturing has lower down he price of computer and electronic hardware. But the cost of software remains high if proper process is not adapted.
  • 11. Need of Software Engineering Dynamic Nature- The always growing and adapting nature of software hugely depends upon the environment in which user works. If the nature of software is always changing, new enhancements need to be done in the existing one. This is where software engineering plays a good role. Quality Management- Better process of software development provides better and quality software product
  • 12. Characteristics of good software  A software product can be judged by what it offers and how well it can be used.  This software must satisfy on the following grounds: 1. Operational 2. Transitional 3. Maintenance
  • 13. Characteristics of good software Operational  This tells us how well software works in operations. It can be measured on: 1. Budget 2. Usability 3. Efficiency 4. Correctness 5. Functionality 6. Dependability 7. Security 8. Safety Transitional  This aspect is important when the software is moved from one platform to another: 1. Portability 2. Interoperability 3. Reusability 4. Adaptability Maintenance  This aspect briefs about how well a software has the capabilities to maintain itself in the ever-changing environment: 1. Modularity 2. Maintainability 3. Flexibility 4. Scalability
  • 14. Software Development Life Cycle Next Class

Hinweis der Redaktion

  1. Well-engineered and crafted software is expected to have the following characteristics: