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IF UX CAN KILL
     IT PROBABLY WILL
     Design for the 70 MPH Interface

     Trip O’Dell
     Senior Interaction Designer, Audible.com
     @tripodell



Wednesday, January 30, 13                       1


Trip ODell, Senior Interaction Designer with
Audible
In-House Counsel asked me to change the
title of this talk to...
IF UX CAN KILL
     IT PROBABLY WILL
     Design for the 70 MPH Interface

     Trip O’Dell
     Senior Interaction Designer, Audible.com
     @tripodell



Wednesday, January 30, 13                       1


Trip ODell, Senior Interaction Designer with
Audible
In-House Counsel asked me to change the
title of this talk to...
UX might be bad if you are
     potentially distracted
     Design for the 55 MPH Interface

     Trip O’Dell
     Senior Interaction Designer, Audible.com
     @tripodell



Wednesday, January 30, 13                       2


While a little bit of a bummer, its an
interesting point, and speaks to the purpose
of this talk. The conversation around
distracting tech is being led by lawyers and
politicians. Where is design in the
conversation?
“ HE SAID HE
                 NEVER SAW
                 THE PEDESTRIAN
                 STEP INTO
                 THE ROAD ”

   http://www.flickr.com/photos/gregoryjordan/


Wednesday, January 30, 13                       3




Its seems nearly every story we hear about
distracted driving begins with a quote like
this.
WHY DO WE CARE ABOUT THIS AT AUDIBLE?




Wednesday, January 30, 13                      4
ABOUT AUDIBLE
    • 1 million members in the US alone.

    • Our UX goes wherever our users go.

    • Audible books are often used while doing other things
      (crafts, chores, driving, exercising)

    • Most of our users listen (at least some of the time )
      while driving.


                                                              5

Wednesday, January 30, 13                                         5


We are a membership business, and a
lifestyle product, not just a book store.
AUDIBLE IS PART OF A
     CONNECTED
     LIFESTYLE



Credit: http://www.flickr.com/photos/noise64/3595899694/


Wednesday, January 30, 13                                 6


Audible is a continuous part of our user’s
lifestyle. It crosses contexts such as home,
in the car, in the office. How users interact
with it needs to scale with changing
contexts.
DISTRACTIONS CAN’T BE
 ELIMINATED IN
 THE CAR
Photo	
  courtesy	
  of	
  my	
  Wife                                   7

Wednesday, January 30, 13                                                    7

     Using a cell phone or smartphone, Eating and drinking, Talking (or
     yelling), Grooming, Reading, including maps Using a navigation system
     Watching a video Adjusting a radio, CD player, or MP3 player
YOU CAN’T PREVENT USERS
                                                                                               FROM DOING
                                                                                               THE WRONG
                                                                                               THINGS



   Credit: http://idrivelikeagirl.blogspot.com/2011/11/when-is-cigarette-like-cellphone.html                       8

Wednesday, January 30, 13                                                                                                8

     Using a cell phone or smartphone, Eating and drinking, Talking (or
     yelling), Grooming, Reading, including maps Using a navigation system
     Watching a video Adjusting a radio, CD player, or MP3 player
IMPOSING FALSE
 CONSTRAINTS
  Credit: http://www.flickr.com/photos/mroach/2765757383/
                                                                9

Wednesday, January 30, 13                                           9

If you build your experience to create barriers, users can be
alienated.
ENCOURAGES
   CREATIVE
   SOLUTIONS
    Credit: http://thereifixedit.files.wordpress.com/2010/02/129093664286279532.jpg



Wednesday, January 30, 13                                                           10


And will devise their own, less-safe
alternatives. The responsible thing to do is
to build an experience that works well
regardless of the context.
YOU CAN’T
         DESIGN
         FOR STUPID
  http://www.smosh.com/smosh-pit/photos/20-people-doing-it-wrong-pics   11

Wednesday, January 30, 13                                                    11


Designing for the edge-case is a route to
failure
BUT YOU CAN MAKE STUPID
UNNECESSARY
  http://www.smosh.com/smosh-pit/photos/20-people-doing-it-wrong-pics   12

Wednesday, January 30, 13                                                    12
We have a limited supply of
              resources for processing
                   mental tasks.


Wednesday, January 30, 13                  13
When we overtax that capacity
        we become overwhelmed and
              make mistakes.


Wednesday, January 30, 13               14
WE MAY
   PRETEND
   WE EVOLVED
   INTO THIS




https://plus.google.com/+projectglass/posts   15

Wednesday, January 30, 13                          15
BUT WE ARE WIRED
EXACTLY
LIKE THIS GUY
                                                                   I hear the
                                                                  new iPhone
                                                                    is dope!



                      Modern Hunter-gatherer
                      Credit: Natural History Museum of Denmark                 16

Wednesday, January 30, 13                                                            16


The “modern” human brain evolved around
50,000 years ago.
HOW CAN
   DESIGN
   ADDRESS
   CONTEXTUAL
   DISTRACTIONS?

   http://www.flickr.com/photos/gregoryjordan/


Wednesday, January 30, 13                       17


There are hazards throughout the day in
contexts we don’t control.
HOW WE
  EXPERIENCE                                   Central
                                              Executive


                                          Episodic Buffer



                                  Phonological        Visuospatial
                                     Store             Sketchpad




                                Declarative                 Procedural
                                 Memory                      Memory


                 Baddeley & Hitch’s Working Memory Model

Wednesday, January 30, 13                                                18


This is the Working Memory model.
It is how we experience the world.
It is critical to understanding why people get
confused and distracted.
ATTENTION &
                                 Central       TASK SHIFTING
                                Executive


                                                    SYNTHESIS &
                            Episodic Buffer
                                                    INTEGRATION


                     Phonological       Visuospatial       SHORT TERM
                        Store            Sketchpad         MEMORY


                  Declarative                 Procedural        LONG TERM
                   Memory                      Memory           MEMORY



Wednesday, January 30, 13                                                   18


This is the Working Memory model.
It is how we experience the world.
It is critical to understanding why people get
confused and distracted.
Semantic                                                       Muscle
         Memory                                                         Memory
         •   Facts                             Central                  •   Driving a Car
                                              Executive
         •   Figures                                                    •   Using a Fork
         •   Concepts/Schemas                                           •   Typing
                                         Episodic Buffer
         •   Language                                                   •   Throwing a rock


                                 Phonological         Visuospatial
                                    Store              Sketchpad




                                Declarative                Procedural
                                 Memory                     Memory




Wednesday, January 30, 13                                                                     20


Long term memory is where all the
important, skill-related information is stored
- all information that can be “learned” or
“known”
Central
                                          Executive


                                     Episodic Buffer



                             Phonological         Visuospatial
                                Store              Sketchpad




                            Declarative                Procedural
                             Memory                     Memory




Wednesday, January 30, 13                                           21


Short term memory puts the Work in
working memory, it rapidly gathers
information but it is extremely limited.
Lingual STM                                                 Perceptual STM
                                           Central
       •   Words                                                    •   Spaces
                                          Executive
       •   Letters                                                  •   Relationships

       •   Numbers                   Episodic Buffer                •   Values/Qualities

       •   Quantity                                                 •   Pictures

                             Phonological         Visuospatial
                                Store              Sketchpad




                            Declarative                Procedural
                             Memory                     Memory




Wednesday, January 30, 13                                                                  21


Short term memory puts the Work in
working memory, it rapidly gathers
information but it is extremely limited.
Short Term Memory is Extremely Limited




Wednesday, January 30, 13                          22
MEMORY BITS ARE
  VERY SMALL
  •   Letters
  • Numbers
  • Words
  • Pictures
  • Schemas/Objects
  • Compressed “Chunks”
    of Information


                            23

Wednesday, January 30, 13        23
MAXIMUM
                               OCCUPANCY




                              7
                                            BITS OF INFO
                                            CAN BE RETAINED
                                            IN MEMORY BEFORE
                                            DATA LOSS*




                                                     * Actually its 7+/- 2
                                                      (7 is the safe bet)
                                                                       24

Wednesday, January 30, 13                                                    24

Our limited capacity has been measured to contain on average 7
spots for small pieces of information. This varies between
individuals and the kinds of information retained - letters take less
space than words, children retain more than the elderly.
Central
                                          Executive


                                     Episodic Buffer



                             Phonological         Visuospatial
                                Store              Sketchpad




                            Declarative                Procedural
                             Memory                     Memory




Wednesday, January 30, 13                                           25
Integrative Layer
  Combines stimuli from Phonological and
  Visuospatial layers and associates them
                                                           THIS IS WHERE
  with knowledge from Long Term Memory       Central       EXPERIENCE
                                            Executive
                                                           HAPPENS
                                        Episodic Buffer



                                Phonological        Visuospatial
                                   Store             Sketchpad




                              Declarative                 Procedural
                               Memory                      Memory




Wednesday, January 30, 13                                                  25
Central
                                          Executive


                                     Episodic Buffer



                             Phonological         Visuospatial
                                Store              Sketchpad




                            Declarative                Procedural
                             Memory                     Memory




Wednesday, January 30, 13                                           26
So, what’s with
     this leftover bit?                    Central
                                          Executive              Why is it
                                                                 important?
                                     Episodic Buffer



                             Phonological         Visuospatial
                                Store              Sketchpad




                            Declarative                Procedural
                             Memory                     Memory




Wednesday, January 30, 13                                                     26
The Central Executive
                                               IT WORKS VERY
                                       Central SLOWLY COMPARED
    Functions                         Executive
                                               TO OTHER PARTS OF
     •   Focused Attention
                                               THE BRAIN
     •   Planning/Decision Making

     •   Troubleshooting

     •   Novel/Dangerous Situations
                                       Central
     •   Inhibition/Self control      Executive




Wednesday, January 30, 13                                          27
LONG STORY SHORT...

                                                     NOT HERE           Dude, “don’t
                                                                         make me
                                              Central                     think”!
                                             Executive
             DESIGN FOR
             HERE                      Episodic Buffer




                              Phonological               Visuospatial
                                 Store                    Sketchpad

                                                                                   28

Wednesday, January 30, 13                                                               28
Design for the
HUNTER
GATHERER
BRAIN

                      Modern Hunter-gatherer
                      Credit: Natural History Museum of Denmark   29

Wednesday, January 30, 13                                              29
YOUR
    BRAIN
    IS A CHEAP
    BASTARD
                                           30

Wednesday, January 30, 13                       30


We have evolved compression “hacks” for
more efficient thinking which is great - it is
what allows us to do amazing things,
Brains evolved to get
   MAXIMUM
   RETURN
   FOR MINIMUM EFFORT




                      Modern Hunter-gatherer
                      Credit: Natural History Museum of Denmark   31

Wednesday, January 30, 13                                              31


but it also has down sides, like ignoring
information that might be relevant, or even
vital to survival.
DESIGN FOR
  THE BRIAN’S
  AFFORDANCES


                                         32

Wednesday, January 30, 13                     32


Schemas and chunking are just two
examples of the short cuts the brain uses to
work around its limited capacity.
CHUNKING
                            Phone Numbers



                                            33

Wednesday, January 30, 13                        33


Chunking is one of the tricks our brain uses
to compress information, and associate it
with other pieces of information. It sort of
functions like metadata.
14088675309

                                           34

Wednesday, January 30, 13                       34


This number has 10 digits, its hard to retain.
vs.
                1(408) 867-5309

                                       35

Wednesday, January 30, 13                   35


Breaking down the number into chunks
makes it easier.
SAME
                               vs.
                        AREA
                        CODE
                               867-5309

                                          36

Wednesday, January 30, 13                      36


Creating relationships to knowledge in long
term memory (like my own area code)
make the remaining 7 pieces of information
even easier to retain.
SCHEMA
                              Bird

                                       37

Wednesday, January 30, 13                   37


Schema are mental models we develop
over time to represent ideas or groups of
things
We create them as children and refine and
branch them as we learn and develop over
our lives.
38
                            http://www.flickr.com/photos/nottsexminer/8250792366/

Wednesday, January 30, 13                                                           38


We develop schemas over time, but revise
them to fit new information.
VS.
 http://jerry-coleby-williams.net/2012/10/05/port-moresby-a-gritty-city-with-heart/southern-cassowary-casuarius-casuarius-nature-park/
                                                                                                                                 39

Wednesday, January 30, 13                                                                                                                39


We can recognize this as a bird, but
recognition takes longer cognitively
because the cassawary does not fit neatly
into most people’s schema of what birds
look like. We evolve schemas as we learn
new things. A child may not even realize its
a bird.
The Power of
 OBVIOUS

                            40

Wednesday, January 30, 13        40
Fitt’s Law
        The time required to rapidly move to a
        target area is a function of the distance to
        the target and the size of the target.

       Big buttons are easier targets.
       Especially in the car



                                                       41

Wednesday, January 30, 13                                   41
Hick’s Law
         The time required to rapidly make a choice
         is a function of the number of possible
         choices and the capacity of working
         memory.




                                                      42

Wednesday, January 30, 13                                  42
SENSORY INTERFERENCE
          Reduce cognitive load by giving the user
                 fewer things to process




                                                     43

Wednesday, January 30, 13                                 43
WHICH WORD IS GREEN?



                             44

Wednesday, January 30, 13         44
GREEN
               RED
               BLUE
Wednesday, January 30, 13
                            45

                                 45
GREEN                     Central
                                        Oh...
                                       Executive



                                    “WTF?”
                                    Episodic Buffer




                             Phonological      Visuospatial
                            “GREEN”
                                Store           Sketchpad

                                                              46

Wednesday, January 30, 13                                          46
2011 Ford Edge Interior. Courtesy of Ford Motor Company   47

Wednesday, January 30, 13                                                         47
WE BECOME
         CONFUSED AND
         FRUSTRATED
         WHEN WE
         OVERWHELM
         OUR MEMORY
                   2011 Ford Edge Interior. Courtesy of Ford Motor Company   47

Wednesday, January 30, 13                                                         47
AN
  OVERLOADED
  BRAIN
  MAKES BAD
  DECISIONS


 Credit: CS Monitor - http://www.csmonitor.com


Wednesday, January 30, 13                        48
HE DID NOT SEE
    THE PEDESTRIAN

    IN THE
    ROAD


   http://www.flickr.com/photos/gregoryjordan/


Wednesday, January 30, 13                       49
HE DID NOT
    REMEMBER
    THE PEDESTRIAN

    IN THE
    ROAD

   http://www.flickr.com/photos/gregoryjordan/


Wednesday, January 30, 13                       49
MESSING WITH SUCCESS
                            Redesigning Audible’s 4.5 Star App




                                                                 50

Wednesday, January 30, 13                                             50
Audiobooks are different


   How many
   people think
   of digital Audiobooks


                                  51

Wednesday, January 30, 13              51
Books on Tape




                            START         FINISH
                                                   52

Wednesday, January 30, 13                               52
Digital Audiobooks
           BOOK FEATURES                     APP FEATURES
                 CHAPTERS                    LIBRARY

               BOOKMARKS                     SHOP

                     PARTS                   STATS

             BOOK DETAILS                    PREFERENCES

                                             SHARING

                                             BUTTON FREE MODE




                       START              FINISH                53

Wednesday, January 30, 13                                            53
54

Wednesday, January 30, 13        54
Key Research Insights
 Long-form listening
    • Audiobooks are not music
    • focus on the “big three”
 Simple is safe
    • Fewer choices, faster reactions
    • Obvious is powerful

 Make safe better
    • Make it hard to lose my place
    • No Special Modes
                                        55

Wednesday, January 30, 13                    55
Audiobooks are not music

                 Hide/Close player                            Album




                                                              Skip forward

                        Play/Pause
                                                              Random

                            Skip back                         Repeat




                                        Amazon cloud player

Wednesday, January 30, 13                                                    56
Timeline Scrubber

                                                       Sleep Mode    Chapters
                                                                                    Share

                  Back to Library

             Gesture Mode

                       Play/pause                                              Playback Speed

       Jump back 30 seconds
                                                                    Bookmark


                      Chapter back                                  Chapter forward


                        Rewind                                       Fast forward

                                     Current Audible Experience
                                                                                                57

Wednesday, January 30, 13                                                                            57
Simple is Safe



                                             58

Wednesday, January 30, 13                         58
Simple is safe




                                             59

Wednesday, January 30, 13                         59
Simple is safe
                                    Remove Distractions, make it
                                    hard to loose my place.
                       X

      X                         X




        X        X          X   X

                                                             59

Wednesday, January 30, 13                                          59
Simple is safe
                            Remove Distractions, make it
                            hard to loose my place.

                            Make listening easy
                            everywhere for everyone




                                                      59

Wednesday, January 30, 13                                  59
Simple is safe
                            Remove Distractions, make it
                            hard to loose my place.

                            Make listening easy
                            everywhere for everyone

                            “blind and all thumbs”




                                                      59

Wednesday, January 30, 13                                  59
60

Wednesday, January 30, 13        60
The New Audible Player
                  Back to Library                   Title Info




                       Play/pause

     Jump back 30 seconds
                                         Bookmark

      Sleep Mode

                                             Playback Speed

                                            Chapters



                                                                 60

Wednesday, January 30, 13                                             60
So where is this going?



                                      61

Wednesday, January 30, 13                  61
Credit: Wolf103FM - http://forums.macrumors.com/showthread.php?t=540907   62

Wednesday, January 30, 13                                                       62


How many people are using their phones in
the car today.
http://www.autoguide.com/auto-news/2011/09/most-new-vehicle-interior-
                                                                            63
    problems-are-design-related-says-jd-power-study.html/myford-touch-4
Wednesday, January 30, 13                                                        63


Soon, most cars will have some form of
data integration
http://www.autoguide.com/auto-news/2011/09/most-new-vehicle-interior-
                                                                            63
    problems-are-design-related-says-jd-power-study.html/myford-touch-4
Wednesday, January 30, 13                                                        63


Soon, most cars will have some form of
data integration
64

Wednesday, January 30, 13                                                 64


But	
  data	
  doesn’t	
  always	
  “enhance”	
  or	
  support	
  
the	
  driver’s	
  experience.	
  	
  Lists	
  and	
  hierarchy	
  vs	
  
chunks	
  and	
  clear	
  schemas.
Too	
  many	
  op=ons,	
  too	
  many	
  similar	
  labels	
  and	
  
func=onali=es.	
  
64

Wednesday, January 30, 13                                                 64


But	
  data	
  doesn’t	
  always	
  “enhance”	
  or	
  support	
  
the	
  driver’s	
  experience.	
  	
  Lists	
  and	
  hierarchy	
  vs	
  
chunks	
  and	
  clear	
  schemas.
Too	
  many	
  op=ons,	
  too	
  many	
  similar	
  labels	
  and	
  
func=onali=es.	
  
65

Wednesday, January 30, 13                                                  65


Only	
  one	
  of	
  these	
  op=ons	
  is	
  useful	
  with	
  any	
  
frequency.	
  MAKE	
  THE	
  SYSTEM	
  SMARTER.	
  
It	
  should	
  be	
  smart	
  enough	
  to	
  know	
  I’m	
  not	
  
driving	
  a	
  hydrogen	
  powered	
  car,	
  or	
  an	
  acura.	
  
How	
  frequently	
  do	
  I	
  need	
  to	
  buy	
  electronics	
  
and	
  parts	
  (hopefully	
  never)
http://www.teslamotors.com/models/design   66

Wednesday, January 30, 13                        66


Some cars are experimenting with
enhancing many surfaces of the vehicle
with data.
Systems which
 REACT
 TO DISTRACTION
 and Stress




https://plus.google.com/+projectglass/posts   67

Wednesday, January 30, 13                          67


Ultimately, I think the real experience will be
a system of shared agency - where the app
experience in the car reacts to users, and
adapts to their mental or physiological state
THANKS FOR
                            LISTENING



                                     68

Wednesday, January 30, 13                 68
QUESTIONS?
             (oh! and come work with me, we’re hiring!)



                                            Trip O’Dell
                            Senior Interaction Designer, Audible.com
                                            @tripodell



Wednesday, January 30, 13                                              69

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Designing for Distraction

  • 1. IF UX CAN KILL IT PROBABLY WILL Design for the 70 MPH Interface Trip O’Dell Senior Interaction Designer, Audible.com @tripodell Wednesday, January 30, 13 1 Trip ODell, Senior Interaction Designer with Audible In-House Counsel asked me to change the title of this talk to...
  • 2. IF UX CAN KILL IT PROBABLY WILL Design for the 70 MPH Interface Trip O’Dell Senior Interaction Designer, Audible.com @tripodell Wednesday, January 30, 13 1 Trip ODell, Senior Interaction Designer with Audible In-House Counsel asked me to change the title of this talk to...
  • 3. UX might be bad if you are potentially distracted Design for the 55 MPH Interface Trip O’Dell Senior Interaction Designer, Audible.com @tripodell Wednesday, January 30, 13 2 While a little bit of a bummer, its an interesting point, and speaks to the purpose of this talk. The conversation around distracting tech is being led by lawyers and politicians. Where is design in the conversation?
  • 4. “ HE SAID HE NEVER SAW THE PEDESTRIAN STEP INTO THE ROAD ” http://www.flickr.com/photos/gregoryjordan/ Wednesday, January 30, 13 3 Its seems nearly every story we hear about distracted driving begins with a quote like this.
  • 5. WHY DO WE CARE ABOUT THIS AT AUDIBLE? Wednesday, January 30, 13 4
  • 6. ABOUT AUDIBLE • 1 million members in the US alone. • Our UX goes wherever our users go. • Audible books are often used while doing other things (crafts, chores, driving, exercising) • Most of our users listen (at least some of the time ) while driving. 5 Wednesday, January 30, 13 5 We are a membership business, and a lifestyle product, not just a book store.
  • 7. AUDIBLE IS PART OF A CONNECTED LIFESTYLE Credit: http://www.flickr.com/photos/noise64/3595899694/ Wednesday, January 30, 13 6 Audible is a continuous part of our user’s lifestyle. It crosses contexts such as home, in the car, in the office. How users interact with it needs to scale with changing contexts.
  • 8. DISTRACTIONS CAN’T BE ELIMINATED IN THE CAR Photo  courtesy  of  my  Wife 7 Wednesday, January 30, 13 7 Using a cell phone or smartphone, Eating and drinking, Talking (or yelling), Grooming, Reading, including maps Using a navigation system Watching a video Adjusting a radio, CD player, or MP3 player
  • 9. YOU CAN’T PREVENT USERS FROM DOING THE WRONG THINGS Credit: http://idrivelikeagirl.blogspot.com/2011/11/when-is-cigarette-like-cellphone.html 8 Wednesday, January 30, 13 8 Using a cell phone or smartphone, Eating and drinking, Talking (or yelling), Grooming, Reading, including maps Using a navigation system Watching a video Adjusting a radio, CD player, or MP3 player
  • 10. IMPOSING FALSE CONSTRAINTS Credit: http://www.flickr.com/photos/mroach/2765757383/ 9 Wednesday, January 30, 13 9 If you build your experience to create barriers, users can be alienated.
  • 11. ENCOURAGES CREATIVE SOLUTIONS Credit: http://thereifixedit.files.wordpress.com/2010/02/129093664286279532.jpg Wednesday, January 30, 13 10 And will devise their own, less-safe alternatives. The responsible thing to do is to build an experience that works well regardless of the context.
  • 12. YOU CAN’T DESIGN FOR STUPID http://www.smosh.com/smosh-pit/photos/20-people-doing-it-wrong-pics 11 Wednesday, January 30, 13 11 Designing for the edge-case is a route to failure
  • 13. BUT YOU CAN MAKE STUPID UNNECESSARY http://www.smosh.com/smosh-pit/photos/20-people-doing-it-wrong-pics 12 Wednesday, January 30, 13 12
  • 14. We have a limited supply of resources for processing mental tasks. Wednesday, January 30, 13 13
  • 15. When we overtax that capacity we become overwhelmed and make mistakes. Wednesday, January 30, 13 14
  • 16. WE MAY PRETEND WE EVOLVED INTO THIS https://plus.google.com/+projectglass/posts 15 Wednesday, January 30, 13 15
  • 17. BUT WE ARE WIRED EXACTLY LIKE THIS GUY I hear the new iPhone is dope! Modern Hunter-gatherer Credit: Natural History Museum of Denmark 16 Wednesday, January 30, 13 16 The “modern” human brain evolved around 50,000 years ago.
  • 18. HOW CAN DESIGN ADDRESS CONTEXTUAL DISTRACTIONS? http://www.flickr.com/photos/gregoryjordan/ Wednesday, January 30, 13 17 There are hazards throughout the day in contexts we don’t control.
  • 19. HOW WE EXPERIENCE Central Executive Episodic Buffer Phonological Visuospatial Store Sketchpad Declarative Procedural Memory Memory Baddeley & Hitch’s Working Memory Model Wednesday, January 30, 13 18 This is the Working Memory model. It is how we experience the world. It is critical to understanding why people get confused and distracted.
  • 20. ATTENTION & Central TASK SHIFTING Executive SYNTHESIS & Episodic Buffer INTEGRATION Phonological Visuospatial SHORT TERM Store Sketchpad MEMORY Declarative Procedural LONG TERM Memory Memory MEMORY Wednesday, January 30, 13 18 This is the Working Memory model. It is how we experience the world. It is critical to understanding why people get confused and distracted.
  • 21. Semantic Muscle Memory Memory • Facts Central • Driving a Car Executive • Figures • Using a Fork • Concepts/Schemas • Typing Episodic Buffer • Language • Throwing a rock Phonological Visuospatial Store Sketchpad Declarative Procedural Memory Memory Wednesday, January 30, 13 20 Long term memory is where all the important, skill-related information is stored - all information that can be “learned” or “known”
  • 22. Central Executive Episodic Buffer Phonological Visuospatial Store Sketchpad Declarative Procedural Memory Memory Wednesday, January 30, 13 21 Short term memory puts the Work in working memory, it rapidly gathers information but it is extremely limited.
  • 23. Lingual STM Perceptual STM Central • Words • Spaces Executive • Letters • Relationships • Numbers Episodic Buffer • Values/Qualities • Quantity • Pictures Phonological Visuospatial Store Sketchpad Declarative Procedural Memory Memory Wednesday, January 30, 13 21 Short term memory puts the Work in working memory, it rapidly gathers information but it is extremely limited.
  • 24. Short Term Memory is Extremely Limited Wednesday, January 30, 13 22
  • 25. MEMORY BITS ARE VERY SMALL • Letters • Numbers • Words • Pictures • Schemas/Objects • Compressed “Chunks” of Information 23 Wednesday, January 30, 13 23
  • 26. MAXIMUM OCCUPANCY 7 BITS OF INFO CAN BE RETAINED IN MEMORY BEFORE DATA LOSS* * Actually its 7+/- 2 (7 is the safe bet) 24 Wednesday, January 30, 13 24 Our limited capacity has been measured to contain on average 7 spots for small pieces of information. This varies between individuals and the kinds of information retained - letters take less space than words, children retain more than the elderly.
  • 27. Central Executive Episodic Buffer Phonological Visuospatial Store Sketchpad Declarative Procedural Memory Memory Wednesday, January 30, 13 25
  • 28. Integrative Layer Combines stimuli from Phonological and Visuospatial layers and associates them THIS IS WHERE with knowledge from Long Term Memory Central EXPERIENCE Executive HAPPENS Episodic Buffer Phonological Visuospatial Store Sketchpad Declarative Procedural Memory Memory Wednesday, January 30, 13 25
  • 29. Central Executive Episodic Buffer Phonological Visuospatial Store Sketchpad Declarative Procedural Memory Memory Wednesday, January 30, 13 26
  • 30. So, what’s with this leftover bit? Central Executive Why is it important? Episodic Buffer Phonological Visuospatial Store Sketchpad Declarative Procedural Memory Memory Wednesday, January 30, 13 26
  • 31. The Central Executive IT WORKS VERY Central SLOWLY COMPARED Functions Executive TO OTHER PARTS OF • Focused Attention THE BRAIN • Planning/Decision Making • Troubleshooting • Novel/Dangerous Situations Central • Inhibition/Self control Executive Wednesday, January 30, 13 27
  • 32. LONG STORY SHORT... NOT HERE Dude, “don’t make me Central think”! Executive DESIGN FOR HERE Episodic Buffer Phonological Visuospatial Store Sketchpad 28 Wednesday, January 30, 13 28
  • 33. Design for the HUNTER GATHERER BRAIN Modern Hunter-gatherer Credit: Natural History Museum of Denmark 29 Wednesday, January 30, 13 29
  • 34. YOUR BRAIN IS A CHEAP BASTARD 30 Wednesday, January 30, 13 30 We have evolved compression “hacks” for more efficient thinking which is great - it is what allows us to do amazing things,
  • 35. Brains evolved to get MAXIMUM RETURN FOR MINIMUM EFFORT Modern Hunter-gatherer Credit: Natural History Museum of Denmark 31 Wednesday, January 30, 13 31 but it also has down sides, like ignoring information that might be relevant, or even vital to survival.
  • 36. DESIGN FOR THE BRIAN’S AFFORDANCES 32 Wednesday, January 30, 13 32 Schemas and chunking are just two examples of the short cuts the brain uses to work around its limited capacity.
  • 37. CHUNKING Phone Numbers 33 Wednesday, January 30, 13 33 Chunking is one of the tricks our brain uses to compress information, and associate it with other pieces of information. It sort of functions like metadata.
  • 38. 14088675309 34 Wednesday, January 30, 13 34 This number has 10 digits, its hard to retain.
  • 39. vs. 1(408) 867-5309 35 Wednesday, January 30, 13 35 Breaking down the number into chunks makes it easier.
  • 40. SAME vs. AREA CODE 867-5309 36 Wednesday, January 30, 13 36 Creating relationships to knowledge in long term memory (like my own area code) make the remaining 7 pieces of information even easier to retain.
  • 41. SCHEMA Bird 37 Wednesday, January 30, 13 37 Schema are mental models we develop over time to represent ideas or groups of things We create them as children and refine and branch them as we learn and develop over our lives.
  • 42. 38 http://www.flickr.com/photos/nottsexminer/8250792366/ Wednesday, January 30, 13 38 We develop schemas over time, but revise them to fit new information.
  • 43. VS. http://jerry-coleby-williams.net/2012/10/05/port-moresby-a-gritty-city-with-heart/southern-cassowary-casuarius-casuarius-nature-park/ 39 Wednesday, January 30, 13 39 We can recognize this as a bird, but recognition takes longer cognitively because the cassawary does not fit neatly into most people’s schema of what birds look like. We evolve schemas as we learn new things. A child may not even realize its a bird.
  • 44. The Power of OBVIOUS 40 Wednesday, January 30, 13 40
  • 45. Fitt’s Law The time required to rapidly move to a target area is a function of the distance to the target and the size of the target. Big buttons are easier targets. Especially in the car 41 Wednesday, January 30, 13 41
  • 46. Hick’s Law The time required to rapidly make a choice is a function of the number of possible choices and the capacity of working memory. 42 Wednesday, January 30, 13 42
  • 47. SENSORY INTERFERENCE Reduce cognitive load by giving the user fewer things to process 43 Wednesday, January 30, 13 43
  • 48. WHICH WORD IS GREEN? 44 Wednesday, January 30, 13 44
  • 49. GREEN RED BLUE Wednesday, January 30, 13 45 45
  • 50. GREEN Central Oh... Executive “WTF?” Episodic Buffer Phonological Visuospatial “GREEN” Store Sketchpad 46 Wednesday, January 30, 13 46
  • 51. 2011 Ford Edge Interior. Courtesy of Ford Motor Company 47 Wednesday, January 30, 13 47
  • 52. WE BECOME CONFUSED AND FRUSTRATED WHEN WE OVERWHELM OUR MEMORY 2011 Ford Edge Interior. Courtesy of Ford Motor Company 47 Wednesday, January 30, 13 47
  • 53. AN OVERLOADED BRAIN MAKES BAD DECISIONS Credit: CS Monitor - http://www.csmonitor.com Wednesday, January 30, 13 48
  • 54. HE DID NOT SEE THE PEDESTRIAN IN THE ROAD http://www.flickr.com/photos/gregoryjordan/ Wednesday, January 30, 13 49
  • 55. HE DID NOT REMEMBER THE PEDESTRIAN IN THE ROAD http://www.flickr.com/photos/gregoryjordan/ Wednesday, January 30, 13 49
  • 56. MESSING WITH SUCCESS Redesigning Audible’s 4.5 Star App 50 Wednesday, January 30, 13 50
  • 57. Audiobooks are different How many people think of digital Audiobooks 51 Wednesday, January 30, 13 51
  • 58. Books on Tape START FINISH 52 Wednesday, January 30, 13 52
  • 59. Digital Audiobooks BOOK FEATURES APP FEATURES CHAPTERS LIBRARY BOOKMARKS SHOP PARTS STATS BOOK DETAILS PREFERENCES SHARING BUTTON FREE MODE START FINISH 53 Wednesday, January 30, 13 53
  • 61. Key Research Insights Long-form listening • Audiobooks are not music • focus on the “big three” Simple is safe • Fewer choices, faster reactions • Obvious is powerful Make safe better • Make it hard to lose my place • No Special Modes 55 Wednesday, January 30, 13 55
  • 62. Audiobooks are not music Hide/Close player Album Skip forward Play/Pause Random Skip back Repeat Amazon cloud player Wednesday, January 30, 13 56
  • 63. Timeline Scrubber Sleep Mode Chapters Share Back to Library Gesture Mode Play/pause Playback Speed Jump back 30 seconds Bookmark Chapter back Chapter forward Rewind Fast forward Current Audible Experience 57 Wednesday, January 30, 13 57
  • 64. Simple is Safe 58 Wednesday, January 30, 13 58
  • 65. Simple is safe 59 Wednesday, January 30, 13 59
  • 66. Simple is safe Remove Distractions, make it hard to loose my place. X X X X X X X 59 Wednesday, January 30, 13 59
  • 67. Simple is safe Remove Distractions, make it hard to loose my place. Make listening easy everywhere for everyone 59 Wednesday, January 30, 13 59
  • 68. Simple is safe Remove Distractions, make it hard to loose my place. Make listening easy everywhere for everyone “blind and all thumbs” 59 Wednesday, January 30, 13 59
  • 70. The New Audible Player Back to Library Title Info Play/pause Jump back 30 seconds Bookmark Sleep Mode Playback Speed Chapters 60 Wednesday, January 30, 13 60
  • 71. So where is this going? 61 Wednesday, January 30, 13 61
  • 72. Credit: Wolf103FM - http://forums.macrumors.com/showthread.php?t=540907 62 Wednesday, January 30, 13 62 How many people are using their phones in the car today.
  • 73. http://www.autoguide.com/auto-news/2011/09/most-new-vehicle-interior- 63 problems-are-design-related-says-jd-power-study.html/myford-touch-4 Wednesday, January 30, 13 63 Soon, most cars will have some form of data integration
  • 74. http://www.autoguide.com/auto-news/2011/09/most-new-vehicle-interior- 63 problems-are-design-related-says-jd-power-study.html/myford-touch-4 Wednesday, January 30, 13 63 Soon, most cars will have some form of data integration
  • 75. 64 Wednesday, January 30, 13 64 But  data  doesn’t  always  “enhance”  or  support   the  driver’s  experience.    Lists  and  hierarchy  vs   chunks  and  clear  schemas. Too  many  op=ons,  too  many  similar  labels  and   func=onali=es.  
  • 76. 64 Wednesday, January 30, 13 64 But  data  doesn’t  always  “enhance”  or  support   the  driver’s  experience.    Lists  and  hierarchy  vs   chunks  and  clear  schemas. Too  many  op=ons,  too  many  similar  labels  and   func=onali=es.  
  • 77. 65 Wednesday, January 30, 13 65 Only  one  of  these  op=ons  is  useful  with  any   frequency.  MAKE  THE  SYSTEM  SMARTER.   It  should  be  smart  enough  to  know  I’m  not   driving  a  hydrogen  powered  car,  or  an  acura.   How  frequently  do  I  need  to  buy  electronics   and  parts  (hopefully  never)
  • 78. http://www.teslamotors.com/models/design 66 Wednesday, January 30, 13 66 Some cars are experimenting with enhancing many surfaces of the vehicle with data.
  • 79. Systems which REACT TO DISTRACTION and Stress https://plus.google.com/+projectglass/posts 67 Wednesday, January 30, 13 67 Ultimately, I think the real experience will be a system of shared agency - where the app experience in the car reacts to users, and adapts to their mental or physiological state
  • 80. THANKS FOR LISTENING 68 Wednesday, January 30, 13 68
  • 81. QUESTIONS? (oh! and come work with me, we’re hiring!) Trip O’Dell Senior Interaction Designer, Audible.com @tripodell Wednesday, January 30, 13 69