1. 3ds Max 2015 Essentials
Chapter 13: Character Studio:
Animating
2. 3DS Max topics covered in this
chapter include the following:
• Animate the alien
• Use freeform animation
• Modify animating using the
Dope Sheet
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3. Animating a Biped
• Footstep driven
animation
– Systematically
adds movement to
the entire body
spelled out in
simple footstep
placement and
timing
– Adding footsteps
– Adding sequences
to the footsteps
• Freeform animation
– Used in many
times to tweak and
detail the
animation derived
first from footsteps
• Modifying animation
with the Dope Sheet
– Adding manual
footsteps
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