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User Experience
      What it is, What it isn’t & Why you
UX        What it is...

• It’s how a person feels when interfacing with your
  product or service.

• It goes beyond just the UI and if it’s pretty.

• UX looks at ease of use, perception of value, utility,
  efficiency of tasks and more…

• UX looks at, understands and develops sub-systems
  and processes for facilitating a great UX while
  meeting business goals and objectives.
UX        Does...

A potential customer hans’t become a user until they
see the value in your application and/or service.

You only have one chance to get it right. Yes, you can
go back and fix issues with the experience; when you
have enough of a user base to sustain you from those
that you’ll lose.

The User Experience starts the minute they look at your
app icon in a store. A person will ask, does this look
professional? Will it do X for me = the value and the UX.
UX
• (IA) Information
  Architecture
• (UI) User Interface Design
• (IxD) Interaction Design

• (UR) User Research

• (ExS) Experience Strategy

• (VD) Visual Design



There are a few more, it depends on what you or your
company calls them.
UX       who’s doing

• Apple (they’re built
  on it)
• Microsoft
• Living Social
• 37Signals
• The FCC.gov
• Mellmo (Roambi)
• HSBC
Print / Graphic
Design
                            User                                        Physical World
                                                                            QR, NFC,
                            Experience                       Marketin
                                                                            AR

                                                             g




                            Information
                            Architecture



    Content
     Text, graphics,
    Creation
     data
                                                     Interaction
                                                     Design



                       Visual
                       Design


  Data Viz                                                                Usability
                                                                          Engineering
                                            Human Computer
                                            Interaction

              Navigatio         UI Design
              n
UX      isn’t another name

• Web design             • Information architecture
                           (IA)
• User-centered design
                         • Interaction design (IxD)
• Graphic design
                         • Usability testing
• Human factors
  engineering            • Customer satisfaction
                         • Marketing
UX       is


• User Experience is understanding of why we, users do
  the things we do.

• How can we leverage the daily patterns and
  experiences that end-users already know towards a
  site, web application and/or mobile experience.
The $300M Button!
• A simple form with two fields, two buttons, and one link.
  A form that was preventing customers from purchasing
  products from a major e-commerce site, to the tune of
  $300,000,000 a year.
• The form was simple. The fields were Email Address and
  Password. The buttons were Login and Register. The link
  was Forgot Password.
• They took away the Register button.
• "I'm not here to enter into a relationship. I just want to
  buy something.”
• The results: The number of customers purchasing went
  up by 45%. The extra purchases resulted in an extra $15
  million the first month. For the first year, the site saw an
UX / UI
UX / UI
          Designed for US Post
          Office.

          Hybrid app, html5, CSS3,
          Jquery, Phonegap.
UX         Take aways...


• Users will determine value through their
experience.

• Don’t reinvent the wheel, it works.
• You are also a customer / user, be your own test
subject.

• There is time to market with a bad app, then there
is the time market with a great one.

• UX is not making it look pretty. UX is the entire
experience the user gets.
Thank
                     You,


Tony Moura   305.877.9093    tmoura@me.com

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(UX) User Experience - What it is, What it isn't

  • 1. User Experience What it is, What it isn’t & Why you
  • 2. UX What it is... • It’s how a person feels when interfacing with your product or service. • It goes beyond just the UI and if it’s pretty. • UX looks at ease of use, perception of value, utility, efficiency of tasks and more… • UX looks at, understands and develops sub-systems and processes for facilitating a great UX while meeting business goals and objectives.
  • 3. UX Does... A potential customer hans’t become a user until they see the value in your application and/or service. You only have one chance to get it right. Yes, you can go back and fix issues with the experience; when you have enough of a user base to sustain you from those that you’ll lose. The User Experience starts the minute they look at your app icon in a store. A person will ask, does this look professional? Will it do X for me = the value and the UX.
  • 4. UX • (IA) Information Architecture • (UI) User Interface Design • (IxD) Interaction Design • (UR) User Research • (ExS) Experience Strategy • (VD) Visual Design There are a few more, it depends on what you or your company calls them.
  • 5. UX who’s doing • Apple (they’re built on it) • Microsoft • Living Social • 37Signals • The FCC.gov • Mellmo (Roambi) • HSBC
  • 6. Print / Graphic Design User Physical World QR, NFC, Experience Marketin AR g Information Architecture Content Text, graphics, Creation data Interaction Design Visual Design Data Viz Usability Engineering Human Computer Interaction Navigatio UI Design n
  • 7. UX isn’t another name • Web design • Information architecture (IA) • User-centered design • Interaction design (IxD) • Graphic design • Usability testing • Human factors engineering • Customer satisfaction • Marketing
  • 8. UX is • User Experience is understanding of why we, users do the things we do. • How can we leverage the daily patterns and experiences that end-users already know towards a site, web application and/or mobile experience.
  • 9. The $300M Button! • A simple form with two fields, two buttons, and one link. A form that was preventing customers from purchasing products from a major e-commerce site, to the tune of $300,000,000 a year. • The form was simple. The fields were Email Address and Password. The buttons were Login and Register. The link was Forgot Password. • They took away the Register button. • "I'm not here to enter into a relationship. I just want to buy something.” • The results: The number of customers purchasing went up by 45%. The extra purchases resulted in an extra $15 million the first month. For the first year, the site saw an
  • 11. UX / UI Designed for US Post Office. Hybrid app, html5, CSS3, Jquery, Phonegap.
  • 12. UX Take aways... • Users will determine value through their experience. • Don’t reinvent the wheel, it works. • You are also a customer / user, be your own test subject. • There is time to market with a bad app, then there is the time market with a great one. • UX is not making it look pretty. UX is the entire experience the user gets.
  • 13. Thank You, Tony Moura 305.877.9093 tmoura@me.com

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