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CREATIVITY – HOW IS IT
ACHIEVED?

Thomas Bergman
Stockholm, 28th of August, 2012
MY TOPICS TODAY



How to generate creativity
and new ideas.
How to manage projects
in a creative organization.
FIRST RULE OF CREATIVITY:




All new ideas are
combinations of
existing ideas.
?
MISSION: BUILD THE TALLEST BUILDING IN ZIMBABWE –
WITHOUT AIR CONDITIONING




Michael Pearce


                 The inspiration

                                   The result
ANOTHER EXAMPLE:




Challenge: Create a strategy to help Ericsson strengthen the potential of mobile
broadband, through communication and innovation of new marketing tools.
The result in one sentence: “Mobile Broadband is not a technology, it’s a whole
new way of doing business”.


www.ericsson.com/unplug
THE INCENTIVIST LOGIC
Inspiration:




                An incentive scheme for users based on
                parameters that drive business value.

                Let users earn points that can be converted
                into values that matter to them.
THE ONE-TRICK-PONY LOGIC
Inspiration:




                Give people the option to choose less.

                All of a sudden, you're selling mobile
                broadband to people who wouldn’t have
                normally considered it.
This is how you
innovate!
                     !

Connecting ideas
that are different
from each other.
SECOND RULE OF CREATIVITY:




More ideas leads
to better ideas.
Richard Branson has started
over 400 companies.




Richard Branson has started
over 400 companies.
Picasso painted over 20 000 paintings
Google has over 600 products today - and have
discontinued 200 already.
A VERY SIMPLE PROJECT MODEL IN TWO PARTS




Many angles                           The right choices
Prototyping
 Prototyping is about testing your ideas.
AN EXAMPLE: SJ
OUR CONTRIBUTION: STRATEGY
OUR CONTRIBUTION: EXECUTION
HOW IT STARTED




In the first workshop we cracked the first prototype of the concept.
                     We were far from done!
THE TEAM IS ESSENTIAL – DIVERSITY RULES




 Many angles                                The right choices




         Strategists   Copywriters   Conceptualists


         Designers       Digital     Technologists
THIRD RULE:



Organizations don't
innovate. People do.
And diversity is the
strongest driver.
THE BIGGEST BARRIER FOR INNOVATION



“Show me the
business proof that
this is going to be a
good idea.”
GREEN LIGHT SYSTEMS




     Works well in low risk, certain environments.
TWO SIDES OF THE COIN




Having the                                   Running the
most creative                                business as
culture you can                              well as you can



       “If you don’t have a process for choosing projects, starting
       projects, doing projects, and ending projects, you will never get
       very good at innovation.”
       /David Kelley, founder IDEO
WATERFALLS ARE POOR - SOMETIMES




  They work well when end result is expected
         Creative work isn’t like that
CONTROLLED CHAOS IS BETTER - SOMETIMES


      Observe



    Understand

                        Works well when end
     Synthezise         result is uncertain

       Ideate           That is the way
                        creative work behave
     Prototype



       Iterate
WORKS ON CORPORATE LEVEL AS WELL




     Choices in this case is a portfolio of
         different projects and ideas.
RED LIGHT SYSTEMS


               No one wants to drive the project


                          Technical issues




                                             Low stakeholder support




                Conflicts in the team


                                             Bad idea


                          Target group misunderstood
Prototyping
 But on a corporate level.
IT’S EASIER TO BE CREATIVE IF THERE IS A CHANCE
YOUR IDEA ACTUALLY HAPPENS




     ”GREEN LIGHT”             ”RED LIGHT”


            1                       1
           25                       1
      That you get to         That you get to
       test your idea          test your idea
LAST RULE:



Plan for, and
embrace, mistakes
and failure.
LEADERSHIP IS CRUCIAL IN STIMULATING
CREATIVITY AND INNOVATION


Give people permission to take risks

Stand up for ideas when they need to
be sold throughout the organization
ONCE AGAIN, THE RULES:


1. All new ideas are combinations of existing ideas.

2. More ideas leads to better ideas.

3. Organizations don't innovate. People do.
   And diversity is the strongest driver.

4. Plan for and embrace mistakes and failure.
…AND AWESOME THINGS WILL HAPPEN!




Thank you!
/Thomas
Twitter: @thomasbergman
Mobile: 0739-82 61 87
E-mail: thomas.bergman@rewir.com

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How to promote creativity

  • 1. CREATIVITY – HOW IS IT ACHIEVED? Thomas Bergman Stockholm, 28th of August, 2012
  • 2.
  • 3. MY TOPICS TODAY How to generate creativity and new ideas. How to manage projects in a creative organization.
  • 4. FIRST RULE OF CREATIVITY: All new ideas are combinations of existing ideas.
  • 5. ?
  • 6. MISSION: BUILD THE TALLEST BUILDING IN ZIMBABWE – WITHOUT AIR CONDITIONING Michael Pearce The inspiration The result
  • 7. ANOTHER EXAMPLE: Challenge: Create a strategy to help Ericsson strengthen the potential of mobile broadband, through communication and innovation of new marketing tools. The result in one sentence: “Mobile Broadband is not a technology, it’s a whole new way of doing business”. www.ericsson.com/unplug
  • 8. THE INCENTIVIST LOGIC Inspiration: An incentive scheme for users based on parameters that drive business value. Let users earn points that can be converted into values that matter to them.
  • 9. THE ONE-TRICK-PONY LOGIC Inspiration: Give people the option to choose less. All of a sudden, you're selling mobile broadband to people who wouldn’t have normally considered it.
  • 10. This is how you innovate! ! Connecting ideas that are different from each other.
  • 11. SECOND RULE OF CREATIVITY: More ideas leads to better ideas.
  • 12. Richard Branson has started over 400 companies. Richard Branson has started over 400 companies.
  • 13. Picasso painted over 20 000 paintings
  • 14. Google has over 600 products today - and have discontinued 200 already.
  • 15. A VERY SIMPLE PROJECT MODEL IN TWO PARTS Many angles The right choices
  • 16. Prototyping Prototyping is about testing your ideas.
  • 20. HOW IT STARTED In the first workshop we cracked the first prototype of the concept. We were far from done!
  • 21. THE TEAM IS ESSENTIAL – DIVERSITY RULES Many angles The right choices Strategists Copywriters Conceptualists Designers Digital Technologists
  • 22. THIRD RULE: Organizations don't innovate. People do. And diversity is the strongest driver.
  • 23. THE BIGGEST BARRIER FOR INNOVATION “Show me the business proof that this is going to be a good idea.”
  • 24. GREEN LIGHT SYSTEMS Works well in low risk, certain environments.
  • 25. TWO SIDES OF THE COIN Having the Running the most creative business as culture you can well as you can “If you don’t have a process for choosing projects, starting projects, doing projects, and ending projects, you will never get very good at innovation.” /David Kelley, founder IDEO
  • 26. WATERFALLS ARE POOR - SOMETIMES They work well when end result is expected Creative work isn’t like that
  • 27. CONTROLLED CHAOS IS BETTER - SOMETIMES Observe Understand Works well when end Synthezise result is uncertain Ideate That is the way creative work behave Prototype Iterate
  • 28. WORKS ON CORPORATE LEVEL AS WELL Choices in this case is a portfolio of different projects and ideas.
  • 29. RED LIGHT SYSTEMS No one wants to drive the project Technical issues Low stakeholder support Conflicts in the team Bad idea Target group misunderstood
  • 30. Prototyping But on a corporate level.
  • 31. IT’S EASIER TO BE CREATIVE IF THERE IS A CHANCE YOUR IDEA ACTUALLY HAPPENS ”GREEN LIGHT” ”RED LIGHT” 1 1 25 1 That you get to That you get to test your idea test your idea
  • 32. LAST RULE: Plan for, and embrace, mistakes and failure.
  • 33. LEADERSHIP IS CRUCIAL IN STIMULATING CREATIVITY AND INNOVATION Give people permission to take risks Stand up for ideas when they need to be sold throughout the organization
  • 34. ONCE AGAIN, THE RULES: 1. All new ideas are combinations of existing ideas. 2. More ideas leads to better ideas. 3. Organizations don't innovate. People do. And diversity is the strongest driver. 4. Plan for and embrace mistakes and failure.
  • 35. …AND AWESOME THINGS WILL HAPPEN! Thank you! /Thomas Twitter: @thomasbergman Mobile: 0739-82 61 87 E-mail: thomas.bergman@rewir.com