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(Re)Designing
        the
D.C. Survival Guide



Carl O’Bryant-Yabar
  PhD, ZoS & ZoP
(Re)Designing
        the
D.C. Survival Guide



Carl O’Bryant-Yabar
  PhD, ZoS & ZoP
Z-Day Survival Scenario
                            News Reports
•   Unknown viral outbreak spreading across North Africa
•   Isolated infections in European sea/airports
•   US Government downplaying severity, denying reports of
    reanimated corpses
•   Restricted travel to/from affected areas
Z-Day: Survive & Thrive
• General Pre-Event Health
    – Strength and Stamina
    – Small problems only grow
• Create and Maintain “72-Hour Go-Bag(s)”
• Preparedness Budget & Accumulation of Equipment/Training
    – Use/Practicality/Training
•   Consider/Create Long-Term Survival Plan
•   Increase Survival Training
•   Practice Practice Practice
•   Don’t Advertise
Creating Your Z-Day Go-Bag –
            AKA For When SHTF
• Survival food – high in fats and calories, nutritionally
  appropriate
• Water/Purification Method – LifeSaver, SteriPEN, LifeStraw
• Clothing –raingear, footwear and personal armor.
• Shelter – Bivy bag, tarp, sleeping bag
• Topographical Map & Compass
• First-Aid Material
• 3 Ways to Make Fire
• Personal health – soaps, TP, insect repellant, anti-bacterials,
  feminine hygiene, glasses & back-ups
• Survival Gear
Survival Gear Overview
•   Appropriate Personal Protection
•   Flashlight/Headlamp w/ Spare Batteries/Bulbs
•   Knife or Multi-Purpose Tool (Leatherman)
•   Rain Gear
•   Sun Protection
•   Entrenching Tool
•   First Aid Kit
    – Basic – treat burns, punctures, splinters, blisters and cuts.
    – Advanced – Broken bones, heart conditions, hypothermia,
      allergies
• Minimum 25Ft Parachute Cord
    – 550lb. Tensile Strength Total – Sheath = 300lb. 14 Inner =
      17.5lb./each 7 Strands = 30lb./each
• U.S. Ranger Survival Guide
S.U.R.V.I.V.A.L.
• Size up the Situation – Yourself, Environment, Rescue, Threat
• Undue haste makes waste – Erratic movements just lead to
  compounded mistakes
• Remember where you are – Risk assessment, revised escape
  plan
• Vanquish Fear and Panic – Recognize fear, use to aid in survival.
  Keep calm.
• Improvise – Take stock, gather items, food, water, fire,
  protection
• Value your health and life – Keep hope for mental strength,
  remember food/water for physical strength
• Act like the Natives – Use “insider knowledge” to help get out of
  dangerous situations
• Learn Survival Skills
Mental Preparation
• Personality Traits for Success
   –   Determination
   –   Commitment to Survive
   –   Curiosity/Inquisitiveness
   –   Sense of Humor
   –   Dealing with Uncertainty
   –   Getting Over It
   –   Adaptive Capacity


• Psychological Hardships
   – Loss of loved ones/pets
   – Unwillingness to part from infected
     while alive
   – Inability to kill newly risen
Gettin’ Out of Dodge
        Human-Powered                     Fuel-Reliant
•   Walking – Most Reliable       •Motorbikes
•   Bicycles                      •Cars/Trucks
•   Kayak/Canoe                   •UTV’s/ATV’s
•   Scooters/Skateboards          •Motorboats
•   Cross-Country Skis            •Aircraft
                                  •Dirigible/Zeppelins/Balloons
                        Alternatives
                •Railroads
                •Horses/Pack Animals
                •Sailboat
                •BATTLE BUS
Enemy Intel – What You Need to Know
• Deceased human body that has reanimated, due to viral
  infection
• Slow moving (3ft. every 2 seconds)
• Increased strength
• No cognitive function or memory
• Lack of biological requirements such as “food”, sleep, oxygen
• Resistance or immunity to traumatic injury of any part of the
  body except for the brain
• Insatiable and endless desire to consume living flesh
• All bodily fluids are infectious
   – Scratches, punctures, bites
Combating The Undead Horde
• Use your head, take theirs.     • Long Range – +1.5 Meters
• Carry 2+ Weapons                   – Spade, Pike, Firearms
• Know the environment            • Melee Range – 1 Meter
   • Use to your advantage           – Blades/Bludgeons
                                     – Strafe, Circle, Strike
• Never turn your back
• If you can avoid it, avoid it   • Close Quarters – 1 Foot
                                     – Usually Indoors, Unexpected
• Guns are a last resort
   – Unless Silenced
The Armory
• Long-Range Hand Held       • Improvised Weapons
   – Staff, Spade               –   Crowbars, Tools
• Long-Range Firearm            –   Fencepost
   – Rifle, Pistol              –   Traffic Signs
                                –   Sharpened Branch
• Melee Range – Bladed
                                –   Gardening Equipment
   – Machete, Axe, Sword
• Melee Range – Bludgeon
                             • Defensive Equipment
   – Bat, Mace, War Hammer
                                – Splatter Protection
• Melee Range – Firearm
                                – Respirator
   – Shotgun
                                – Personal Armor
• Close Quarters
   – Knife, Baton
Remember:
Zombie Combat Tactics

• Create Plan of Attack
   – Fight or Flight?
   – Terrain
   – Numbers
• Don’t Write a Backstory
• Combat Calculus
   – 1 Strike/Second
   – 1-2 Strikes/Kill
   – Z Advance @ 3ft./2sec.
Highway to the Danger Zone
•   Malls
•   Jails
•   Hospitals
•   Beaches
•   Grocery Stores
•   Military Bases
•   Public Safety Facilities
•   Interstates/Main Roads
•   Metro/Sewer Tunnels
•   Churches/Holy Sites
•   Large Groups
Finding a Base –
              No place is safe, just safer.
• Temporary Bases                  • Can it be easily secured?
   – Gas Stations, Restaurants     • Can it be easily defended?
• Small Bases                      • Can you exit easily?
   – Houses, Apts, Lighthouse
                                   • Can it support the needs of
• Medium-Sized Bases                 you and your group?
   – Motel, Office Bldg, Oil Rig
                                   • Can you operate 100% self-
• Large Bases                        sufficiently?
   – Cruise Ships, Universities,
                                   • Does the location fit into
     High-Rise, Hotel
                                     your survival plan?
                                   • Are you far enough away
                                     from the Z threat?
Creating Fortification
• Chain Link – First line defense, audible warning, supplement
• Tyvek – First line defense, audible warning, waterproof
• Sandbags – Fireproofing, bulletproofing, strengthen defense
• Lumber – Quick wall, block windows, easily accessible
• Plywood – Susceptible to environment, min. ½ inch thick
• Aluminum Roofing – Requires some skill, use with other
  materials, fireproofing
• Barbed/Razor Wire – Only a delay mechanism, special gloves
• Brick – Construction time, mortar/cement, multi-layers
• Cinder Block – Larger format, little bullet defense, multi-layers

           • Windows, Doors, Outer Walls
Z-Day Survival Scenarios
    6:30 AM, Metro Station             10 AM, Staff Meeting
• Several Z’s walk out of tunnel   • 5th floor of office bldg
  in underground station           • Commotion in restroom
• As you run to help, first        • Co-worker runs in, bloody,
  responders are attacked            followed by bldg neighbor
Z-Day Survival Scenarios
   6PM, Stuck on Freeway              2AM, Home Surrounded
• Bumper to bumper, 495/66        •   Wake to sounds of Horde
• Ambulance passing on            •   Look outside, Z’s in sight
  shoulder crashes, blocking      •   No idea on group strength
  shoulder and left lane.         •   Sirens in the distance
• Inside, patient is attacking
  EMT, driver trying to assist.
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Survival guide z

  • 1. (Re)Designing the D.C. Survival Guide Carl O’Bryant-Yabar PhD, ZoS & ZoP
  • 2. (Re)Designing the D.C. Survival Guide Carl O’Bryant-Yabar PhD, ZoS & ZoP
  • 3. Z-Day Survival Scenario News Reports • Unknown viral outbreak spreading across North Africa • Isolated infections in European sea/airports • US Government downplaying severity, denying reports of reanimated corpses • Restricted travel to/from affected areas
  • 4. Z-Day: Survive & Thrive • General Pre-Event Health – Strength and Stamina – Small problems only grow • Create and Maintain “72-Hour Go-Bag(s)” • Preparedness Budget & Accumulation of Equipment/Training – Use/Practicality/Training • Consider/Create Long-Term Survival Plan • Increase Survival Training • Practice Practice Practice • Don’t Advertise
  • 5. Creating Your Z-Day Go-Bag – AKA For When SHTF • Survival food – high in fats and calories, nutritionally appropriate • Water/Purification Method – LifeSaver, SteriPEN, LifeStraw • Clothing –raingear, footwear and personal armor. • Shelter – Bivy bag, tarp, sleeping bag • Topographical Map & Compass • First-Aid Material • 3 Ways to Make Fire • Personal health – soaps, TP, insect repellant, anti-bacterials, feminine hygiene, glasses & back-ups • Survival Gear
  • 6. Survival Gear Overview • Appropriate Personal Protection • Flashlight/Headlamp w/ Spare Batteries/Bulbs • Knife or Multi-Purpose Tool (Leatherman) • Rain Gear • Sun Protection • Entrenching Tool • First Aid Kit – Basic – treat burns, punctures, splinters, blisters and cuts. – Advanced – Broken bones, heart conditions, hypothermia, allergies • Minimum 25Ft Parachute Cord – 550lb. Tensile Strength Total – Sheath = 300lb. 14 Inner = 17.5lb./each 7 Strands = 30lb./each • U.S. Ranger Survival Guide
  • 7. S.U.R.V.I.V.A.L. • Size up the Situation – Yourself, Environment, Rescue, Threat • Undue haste makes waste – Erratic movements just lead to compounded mistakes • Remember where you are – Risk assessment, revised escape plan • Vanquish Fear and Panic – Recognize fear, use to aid in survival. Keep calm. • Improvise – Take stock, gather items, food, water, fire, protection • Value your health and life – Keep hope for mental strength, remember food/water for physical strength • Act like the Natives – Use “insider knowledge” to help get out of dangerous situations • Learn Survival Skills
  • 8. Mental Preparation • Personality Traits for Success – Determination – Commitment to Survive – Curiosity/Inquisitiveness – Sense of Humor – Dealing with Uncertainty – Getting Over It – Adaptive Capacity • Psychological Hardships – Loss of loved ones/pets – Unwillingness to part from infected while alive – Inability to kill newly risen
  • 9. Gettin’ Out of Dodge Human-Powered Fuel-Reliant • Walking – Most Reliable •Motorbikes • Bicycles •Cars/Trucks • Kayak/Canoe •UTV’s/ATV’s • Scooters/Skateboards •Motorboats • Cross-Country Skis •Aircraft •Dirigible/Zeppelins/Balloons Alternatives •Railroads •Horses/Pack Animals •Sailboat •BATTLE BUS
  • 10. Enemy Intel – What You Need to Know • Deceased human body that has reanimated, due to viral infection • Slow moving (3ft. every 2 seconds) • Increased strength • No cognitive function or memory • Lack of biological requirements such as “food”, sleep, oxygen • Resistance or immunity to traumatic injury of any part of the body except for the brain • Insatiable and endless desire to consume living flesh • All bodily fluids are infectious – Scratches, punctures, bites
  • 11. Combating The Undead Horde • Use your head, take theirs. • Long Range – +1.5 Meters • Carry 2+ Weapons – Spade, Pike, Firearms • Know the environment • Melee Range – 1 Meter • Use to your advantage – Blades/Bludgeons – Strafe, Circle, Strike • Never turn your back • If you can avoid it, avoid it • Close Quarters – 1 Foot – Usually Indoors, Unexpected • Guns are a last resort – Unless Silenced
  • 12. The Armory • Long-Range Hand Held • Improvised Weapons – Staff, Spade – Crowbars, Tools • Long-Range Firearm – Fencepost – Rifle, Pistol – Traffic Signs – Sharpened Branch • Melee Range – Bladed – Gardening Equipment – Machete, Axe, Sword • Melee Range – Bludgeon • Defensive Equipment – Bat, Mace, War Hammer – Splatter Protection • Melee Range – Firearm – Respirator – Shotgun – Personal Armor • Close Quarters – Knife, Baton
  • 14. Zombie Combat Tactics • Create Plan of Attack – Fight or Flight? – Terrain – Numbers • Don’t Write a Backstory • Combat Calculus – 1 Strike/Second – 1-2 Strikes/Kill – Z Advance @ 3ft./2sec.
  • 15. Highway to the Danger Zone • Malls • Jails • Hospitals • Beaches • Grocery Stores • Military Bases • Public Safety Facilities • Interstates/Main Roads • Metro/Sewer Tunnels • Churches/Holy Sites • Large Groups
  • 16. Finding a Base – No place is safe, just safer. • Temporary Bases • Can it be easily secured? – Gas Stations, Restaurants • Can it be easily defended? • Small Bases • Can you exit easily? – Houses, Apts, Lighthouse • Can it support the needs of • Medium-Sized Bases you and your group? – Motel, Office Bldg, Oil Rig • Can you operate 100% self- • Large Bases sufficiently? – Cruise Ships, Universities, • Does the location fit into High-Rise, Hotel your survival plan? • Are you far enough away from the Z threat?
  • 17. Creating Fortification • Chain Link – First line defense, audible warning, supplement • Tyvek – First line defense, audible warning, waterproof • Sandbags – Fireproofing, bulletproofing, strengthen defense • Lumber – Quick wall, block windows, easily accessible • Plywood – Susceptible to environment, min. ½ inch thick • Aluminum Roofing – Requires some skill, use with other materials, fireproofing • Barbed/Razor Wire – Only a delay mechanism, special gloves • Brick – Construction time, mortar/cement, multi-layers • Cinder Block – Larger format, little bullet defense, multi-layers • Windows, Doors, Outer Walls
  • 18. Z-Day Survival Scenarios 6:30 AM, Metro Station 10 AM, Staff Meeting • Several Z’s walk out of tunnel • 5th floor of office bldg in underground station • Commotion in restroom • As you run to help, first • Co-worker runs in, bloody, responders are attacked followed by bldg neighbor
  • 19. Z-Day Survival Scenarios 6PM, Stuck on Freeway 2AM, Home Surrounded • Bumper to bumper, 495/66 • Wake to sounds of Horde • Ambulance passing on • Look outside, Z’s in sight shoulder crashes, blocking • No idea on group strength shoulder and left lane. • Sirens in the distance • Inside, patient is attacking EMT, driver trying to assist.