7. Analysis PhaseAnalysis Phase
Who are your learners?
What are you trying to achieve with
your instruction?
What knowledge, skills and
attitudes need to be taught?
How much content do you need in
your instruction?
9. Design & DevelopmentDesign & Development
What are your objectives?
What skills, knowledge and
attitudes are you trying to develop?
What resources and strategies will
you use?
10. D & D (Cont.)D & D (Cont.)
How will you structure the content of
your learning material?
How will you assess the learners’
understanding and whether or not they
have met the objectives of the
instruction?
11. D & D (Cont.)D & D (Cont.)
ET functions:
Providing instructional strategies
Providing interactive feedback
Coding the GUI and creating all
multi-media elements.
12. ImplementationImplementation
This stage may involve:
Teach learners how to make the
best use of interactive materials.
Presenting classroom instruction.
Coordinating and managing
classroom activities.
15. EvaluationEvaluation
ET functions:
User-testing the program.
Address how well the product:
Orients learners
Provides navigational assistance
Presents instructional strategies
Provides interactive feedback