SlideShare ist ein Scribd-Unternehmen logo
1 von 16
Storytelling
101
Storytelling
Communicate your vision and make your
audience care about the people for whom you
are designing.

Project Goal:
A concise user-driven narrative that
communicates the team’s insights, shows the
value of the solution, and inspires the audience.
Process Essentials:
Distill to a simple shared understanding of
the central vision to communicate.
Edit the team’s story down to what is critical
and resonant to the audience.
Craft a short visual presentation that
engages your audience.
Learning Objectives
Practice a user-centered form of
storytelling.
Get comfortable with showing and inspiring
rather than reporting.
Iterate on the ways in which storytelling can
have the greatest impact on your audience.
3 keys for success
Show, don’t tell
Bring the user to life
Create a story arc with character, conflict,
and transformation
Show, don’t tell.

http://vimeo.com/midway/midwayfilm
Bring the User to life

http://www.youtube.com/watch?v=VbQGlO0B5nY&feature=youtu.be&deskt
Story arc: character,
conflict, & transformation

http://www.imdb.com/video/screenplay/vi18603
Story arc: character,
conflict, & transformation

http://www.youtube.com/watch?
v=loxJ3FtCJJA
STEP-BY-STEP
1. Storyboard
2. Improvise
3. Gut Check
4. Practice
Storyboard
On a board, as a team, build a story arc that
introduces the character, sets up conflict,
and then shows transformation.
Use sketches and words to make the
storyboard.
Get your team to contribute to this group
artifact.
Storyboard
Ask the team:
What is the core character and need of our
user, and what are the details we want to
use to show that?
How does our work transform (part of) our
character’s life?
What is the core idea that our solution is
supposed to communicate?
Improvise
Once you have a basic idea of the arc you
are trying to create, the best way to
develop your presentation is to improvise
your way to it.
Move quickly from creating your storyboard
to playing it through.
Actually speak the narration and act the
parts.
Gut Check Consider if you have these four
elements that we look for in early-stage design project
pitches

It presents a User that the audience actually cares
about, brought to life
It expresses something you learned that is actually
new and insightful
It expresses the central features of a solution worth
pursuing (that responds to the needs of a user, and
leverages what you have learned)
It gives a vision for where you are headed (inspire the
audience about what will be next)
Practice
Do multiple live-action full run-throughs.
Cycle through this process many times, as
though it were any other iterative design
project.
Do it.
Set up a whiteboard with free space to
storyboard.
Storyboard the story of your user, one
prototype and one user test.

Weitere ähnliche Inhalte

Was ist angesagt?

Introducing
IntroducingIntroducing
Introducing
jponzo
 
Tutorial on streaming media
Tutorial on streaming mediaTutorial on streaming media
Tutorial on streaming media
Helena Ronstroso
 
Introducing Chetu Sample PPT
Introducing Chetu Sample PPTIntroducing Chetu Sample PPT
Introducing Chetu Sample PPT
Dheeraj_Chhabra
 
Ppt2010sample
Ppt2010samplePpt2010sample
Ppt2010sample
bowmatt
 
How to create a PowerPoint (MS 2010)
How to create a PowerPoint (MS 2010)How to create a PowerPoint (MS 2010)
How to create a PowerPoint (MS 2010)
Dale Nguyen
 
Introducing power point 2011
Introducing power point 2011Introducing power point 2011
Introducing power point 2011
Asuncion Arnedo
 
Y7 example projects
Y7 example projectsY7 example projects
Y7 example projects
aatkinson7
 

Was ist angesagt? (19)

UX Without Documentation
UX Without DocumentationUX Without Documentation
UX Without Documentation
 
Introducing
IntroducingIntroducing
Introducing
 
Test slide show 2
Test slide show 2Test slide show 2
Test slide show 2
 
Tutorial on streaming media
Tutorial on streaming mediaTutorial on streaming media
Tutorial on streaming media
 
Introducing
IntroducingIntroducing
Introducing
 
Introducing Chetu Sample PPT
Introducing Chetu Sample PPTIntroducing Chetu Sample PPT
Introducing Chetu Sample PPT
 
Ppt2010sample
Ppt2010samplePpt2010sample
Ppt2010sample
 
Ppt2010
Ppt2010Ppt2010
Ppt2010
 
How to create a PowerPoint (MS 2010)
How to create a PowerPoint (MS 2010)How to create a PowerPoint (MS 2010)
How to create a PowerPoint (MS 2010)
 
Introducing
IntroducingIntroducing
Introducing
 
Introducing power point_2010
Introducing power point_2010Introducing power point_2010
Introducing power point_2010
 
Test
TestTest
Test
 
Introducing power point 2011
Introducing power point 2011Introducing power point 2011
Introducing power point 2011
 
Introducing powerpoint2010
Introducing powerpoint2010Introducing powerpoint2010
Introducing powerpoint2010
 
ms_pp_2010_win7
ms_pp_2010_win7ms_pp_2010_win7
ms_pp_2010_win7
 
ms_pp_2010_win7
ms_pp_2010_win7ms_pp_2010_win7
ms_pp_2010_win7
 
ms_pp_2010_win7
ms_pp_2010_win7ms_pp_2010_win7
ms_pp_2010_win7
 
How to Organize a User Story Writing Workshop
How to Organize a User Story Writing WorkshopHow to Organize a User Story Writing Workshop
How to Organize a User Story Writing Workshop
 
Y7 example projects
Y7 example projectsY7 example projects
Y7 example projects
 

Andere mochten auch

Graphicstorytelling
GraphicstorytellingGraphicstorytelling
Graphicstorytelling
JBudenski
 

Andere mochten auch (20)

Storytelling 101
Storytelling 101Storytelling 101
Storytelling 101
 
El proceso de storytelling en las estrategias de
El proceso de storytelling en las estrategias deEl proceso de storytelling en las estrategias de
El proceso de storytelling en las estrategias de
 
Why Systems Work
Why Systems WorkWhy Systems Work
Why Systems Work
 
How does content really spread?
How does content really spread? How does content really spread?
How does content really spread?
 
Digital Storytelling: Image Best Practices
Digital Storytelling: Image Best PracticesDigital Storytelling: Image Best Practices
Digital Storytelling: Image Best Practices
 
Storytelling
StorytellingStorytelling
Storytelling
 
Using storytelling in learning
Using storytelling in learningUsing storytelling in learning
Using storytelling in learning
 
Storytelling: an alternative teaching methodology
Storytelling: an alternative teaching methodologyStorytelling: an alternative teaching methodology
Storytelling: an alternative teaching methodology
 
How to Tell a Good Story
How to Tell a Good StoryHow to Tell a Good Story
How to Tell a Good Story
 
Digital Storytelling
Digital StorytellingDigital Storytelling
Digital Storytelling
 
Post-Production in Snapseed
Post-Production in SnapseedPost-Production in Snapseed
Post-Production in Snapseed
 
Graphicstorytelling
GraphicstorytellingGraphicstorytelling
Graphicstorytelling
 
Storytelling the 7 key principles + 1
Storytelling the 7 key principles + 1Storytelling the 7 key principles + 1
Storytelling the 7 key principles + 1
 
Introduction to Storytelling
Introduction to StorytellingIntroduction to Storytelling
Introduction to Storytelling
 
Advantages of storytelling
Advantages of storytellingAdvantages of storytelling
Advantages of storytelling
 
Storytelling 101
Storytelling 101Storytelling 101
Storytelling 101
 
Elements of multimedia storytelling
Elements of multimedia storytellingElements of multimedia storytelling
Elements of multimedia storytelling
 
Elements of storytelling
Elements of storytellingElements of storytelling
Elements of storytelling
 
The power of storytelling in content marketing
The power of storytelling in content marketingThe power of storytelling in content marketing
The power of storytelling in content marketing
 
The Building of Stories
The Building of StoriesThe Building of Stories
The Building of Stories
 

Ähnlich wie Storytelling 101

A non designers guide to creating memorable visual slides by visme
A non designers guide to creating memorable visual slides by vismeA non designers guide to creating memorable visual slides by visme
A non designers guide to creating memorable visual slides by visme
My Huong Nguyen
 

Ähnlich wie Storytelling 101 (20)

Design Process | Tool 02: Scenario - Tool 03: Wireframe
Design Process | Tool 02: Scenario - Tool 03: WireframeDesign Process | Tool 02: Scenario - Tool 03: Wireframe
Design Process | Tool 02: Scenario - Tool 03: Wireframe
 
UX South West - Engaging clients meaningfully in the process of digital design
UX South West - Engaging clients meaningfully in the process of digital designUX South West - Engaging clients meaningfully in the process of digital design
UX South West - Engaging clients meaningfully in the process of digital design
 
Week 8
Week 8Week 8
Week 8
 
The proven pitch deck template
The proven pitch deck template The proven pitch deck template
The proven pitch deck template
 
VDIS10015 Presenting a body of work - Lecture 5
VDIS10015 Presenting a body of work - Lecture 5VDIS10015 Presenting a body of work - Lecture 5
VDIS10015 Presenting a body of work - Lecture 5
 
The proven pitch deck template
The proven pitch deck templateThe proven pitch deck template
The proven pitch deck template
 
UX Tools, Tips & Tricks for Code(Her) Conference 2015
UX Tools, Tips & Tricks for Code(Her) Conference 2015UX Tools, Tips & Tricks for Code(Her) Conference 2015
UX Tools, Tips & Tricks for Code(Her) Conference 2015
 
UX principles for co-founders
UX principles for co-foundersUX principles for co-founders
UX principles for co-founders
 
Guidebook: how to craft stories of impact
Guidebook: how to craft stories of impactGuidebook: how to craft stories of impact
Guidebook: how to craft stories of impact
 
Presentations by Personality
Presentations by PersonalityPresentations by Personality
Presentations by Personality
 
Why your product team should use User Story Mapping to link user research to ...
Why your product team should use User Story Mapping to link user research to ...Why your product team should use User Story Mapping to link user research to ...
Why your product team should use User Story Mapping to link user research to ...
 
Why your product team should use User Story Mapping to link user research to ...
Why your product team should use User Story Mapping to link user research to ...Why your product team should use User Story Mapping to link user research to ...
Why your product team should use User Story Mapping to link user research to ...
 
Methodcards v3-slim (1)
Methodcards v3-slim (1)Methodcards v3-slim (1)
Methodcards v3-slim (1)
 
Prototyping and Piloting
Prototyping and PilotingPrototyping and Piloting
Prototyping and Piloting
 
Everything you ever wanted to know about Webflow Interactions - No Code Conf ...
Everything you ever wanted to know about Webflow Interactions - No Code Conf ...Everything you ever wanted to know about Webflow Interactions - No Code Conf ...
Everything you ever wanted to know about Webflow Interactions - No Code Conf ...
 
A non designer's guide to creating memorable visual slides
A non designer's guide to creating memorable visual slidesA non designer's guide to creating memorable visual slides
A non designer's guide to creating memorable visual slides
 
A non designers guide to creating memorable visual slides by visme
A non designers guide to creating memorable visual slides by vismeA non designers guide to creating memorable visual slides by visme
A non designers guide to creating memorable visual slides by visme
 
Issue #103 Innovation blueprints
Issue #103  Innovation blueprintsIssue #103  Innovation blueprints
Issue #103 Innovation blueprints
 
Content is Design, Design is Content – How To Design For User Experience
Content is Design, Design is Content – How To Design For User ExperienceContent is Design, Design is Content – How To Design For User Experience
Content is Design, Design is Content – How To Design For User Experience
 
Ni week no designer, no problem
Ni week no designer, no problem Ni week no designer, no problem
Ni week no designer, no problem
 

Mehr von taralv

D.health frameworkssynthesis
D.health frameworkssynthesisD.health frameworkssynthesis
D.health frameworkssynthesis
taralv
 
D health prototype_examples
D health prototype_examplesD health prototype_examples
D health prototype_examples
taralv
 
Importance confidence ruler
Importance confidence rulerImportance confidence ruler
Importance confidence ruler
taralv
 
D.health ideation 2014
D.health ideation 2014D.health ideation 2014
D.health ideation 2014
taralv
 
Steph Habif Guest Lecture
Steph Habif Guest LectureSteph Habif Guest Lecture
Steph Habif Guest Lecture
taralv
 
Define d.health 2014
Define d.health 2014Define d.health 2014
Define d.health 2014
taralv
 
Dr. Lindsay 1.21.2014
Dr. Lindsay 1.21.2014Dr. Lindsay 1.21.2014
Dr. Lindsay 1.21.2014
taralv
 
Hope and Action: Patient Interviewing Tips
Hope and Action: Patient Interviewing TipsHope and Action: Patient Interviewing Tips
Hope and Action: Patient Interviewing Tips
taralv
 

Mehr von taralv (19)

Life Coaching & Positive Psychology Workbook
Life Coaching & Positive Psychology WorkbookLife Coaching & Positive Psychology Workbook
Life Coaching & Positive Psychology Workbook
 
Can Exercise Increase Your Executive Brain Power NOW?
Can Exercise Increase Your Executive Brain Power NOW?Can Exercise Increase Your Executive Brain Power NOW?
Can Exercise Increase Your Executive Brain Power NOW?
 
Increasing Daily User Engagement in Yelp
Increasing Daily User Engagement in YelpIncreasing Daily User Engagement in Yelp
Increasing Daily User Engagement in Yelp
 
Speakeasy Proposal: An Uncompromising Nightlife Experience
Speakeasy Proposal: An Uncompromising Nightlife ExperienceSpeakeasy Proposal: An Uncompromising Nightlife Experience
Speakeasy Proposal: An Uncompromising Nightlife Experience
 
Towards a Truly Healthy Life: Behavior Design for Lifestyle Change
Towards a Truly Healthy Life: Behavior Design for Lifestyle ChangeTowards a Truly Healthy Life: Behavior Design for Lifestyle Change
Towards a Truly Healthy Life: Behavior Design for Lifestyle Change
 
Victoria's Secret Design Cornerstones & Brand Study
Victoria's Secret Design Cornerstones & Brand StudyVictoria's Secret Design Cornerstones & Brand Study
Victoria's Secret Design Cornerstones & Brand Study
 
Designing an Air Jordan Retail Experience
Designing an Air Jordan Retail ExperienceDesigning an Air Jordan Retail Experience
Designing an Air Jordan Retail Experience
 
Creating the Daily Yelp
Creating the Daily YelpCreating the Daily Yelp
Creating the Daily Yelp
 
Team Clean Machine Final
Team Clean Machine FinalTeam Clean Machine Final
Team Clean Machine Final
 
Super Meeting Final Presentation
Super Meeting Final PresentationSuper Meeting Final Presentation
Super Meeting Final Presentation
 
Hey thanks presentation final
Hey thanks presentation finalHey thanks presentation final
Hey thanks presentation final
 
D.health frameworkssynthesis
D.health frameworkssynthesisD.health frameworkssynthesis
D.health frameworkssynthesis
 
D health prototype_examples
D health prototype_examplesD health prototype_examples
D health prototype_examples
 
Importance confidence ruler
Importance confidence rulerImportance confidence ruler
Importance confidence ruler
 
D.health ideation 2014
D.health ideation 2014D.health ideation 2014
D.health ideation 2014
 
Steph Habif Guest Lecture
Steph Habif Guest LectureSteph Habif Guest Lecture
Steph Habif Guest Lecture
 
Define d.health 2014
Define d.health 2014Define d.health 2014
Define d.health 2014
 
Dr. Lindsay 1.21.2014
Dr. Lindsay 1.21.2014Dr. Lindsay 1.21.2014
Dr. Lindsay 1.21.2014
 
Hope and Action: Patient Interviewing Tips
Hope and Action: Patient Interviewing TipsHope and Action: Patient Interviewing Tips
Hope and Action: Patient Interviewing Tips
 

Kürzlich hochgeladen

The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
heathfieldcps1
 

Kürzlich hochgeladen (20)

Interdisciplinary_Insights_Data_Collection_Methods.pptx
Interdisciplinary_Insights_Data_Collection_Methods.pptxInterdisciplinary_Insights_Data_Collection_Methods.pptx
Interdisciplinary_Insights_Data_Collection_Methods.pptx
 
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
 
COMMUNICATING NEGATIVE NEWS - APPROACHES .pptx
COMMUNICATING NEGATIVE NEWS - APPROACHES .pptxCOMMUNICATING NEGATIVE NEWS - APPROACHES .pptx
COMMUNICATING NEGATIVE NEWS - APPROACHES .pptx
 
How to setup Pycharm environment for Odoo 17.pptx
How to setup Pycharm environment for Odoo 17.pptxHow to setup Pycharm environment for Odoo 17.pptx
How to setup Pycharm environment for Odoo 17.pptx
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
 
Towards a code of practice for AI in AT.pptx
Towards a code of practice for AI in AT.pptxTowards a code of practice for AI in AT.pptx
Towards a code of practice for AI in AT.pptx
 
Understanding Accommodations and Modifications
Understanding  Accommodations and ModificationsUnderstanding  Accommodations and Modifications
Understanding Accommodations and Modifications
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
 
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptxHMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
HMCS Max Bernays Pre-Deployment Brief (May 2024).pptx
 
Python Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docxPython Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docx
 
Graduate Outcomes Presentation Slides - English
Graduate Outcomes Presentation Slides - EnglishGraduate Outcomes Presentation Slides - English
Graduate Outcomes Presentation Slides - English
 
Wellbeing inclusion and digital dystopias.pptx
Wellbeing inclusion and digital dystopias.pptxWellbeing inclusion and digital dystopias.pptx
Wellbeing inclusion and digital dystopias.pptx
 
Single or Multiple melodic lines structure
Single or Multiple melodic lines structureSingle or Multiple melodic lines structure
Single or Multiple melodic lines structure
 
latest AZ-104 Exam Questions and Answers
latest AZ-104 Exam Questions and Answerslatest AZ-104 Exam Questions and Answers
latest AZ-104 Exam Questions and Answers
 
Sociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning ExhibitSociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning Exhibit
 
Philosophy of china and it's charactistics
Philosophy of china and it's charactisticsPhilosophy of china and it's charactistics
Philosophy of china and it's charactistics
 
FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024
 
On_Translating_a_Tamil_Poem_by_A_K_Ramanujan.pptx
On_Translating_a_Tamil_Poem_by_A_K_Ramanujan.pptxOn_Translating_a_Tamil_Poem_by_A_K_Ramanujan.pptx
On_Translating_a_Tamil_Poem_by_A_K_Ramanujan.pptx
 
Jamworks pilot and AI at Jisc (20/03/2024)
Jamworks pilot and AI at Jisc (20/03/2024)Jamworks pilot and AI at Jisc (20/03/2024)
Jamworks pilot and AI at Jisc (20/03/2024)
 

Storytelling 101

  • 2. Storytelling Communicate your vision and make your audience care about the people for whom you are designing. Project Goal: A concise user-driven narrative that communicates the team’s insights, shows the value of the solution, and inspires the audience.
  • 3. Process Essentials: Distill to a simple shared understanding of the central vision to communicate. Edit the team’s story down to what is critical and resonant to the audience. Craft a short visual presentation that engages your audience.
  • 4. Learning Objectives Practice a user-centered form of storytelling. Get comfortable with showing and inspiring rather than reporting. Iterate on the ways in which storytelling can have the greatest impact on your audience.
  • 5. 3 keys for success Show, don’t tell Bring the user to life Create a story arc with character, conflict, and transformation
  • 7. Bring the User to life http://www.youtube.com/watch?v=VbQGlO0B5nY&feature=youtu.be&deskt
  • 8. Story arc: character, conflict, & transformation http://www.imdb.com/video/screenplay/vi18603
  • 9. Story arc: character, conflict, & transformation http://www.youtube.com/watch? v=loxJ3FtCJJA
  • 11. Storyboard On a board, as a team, build a story arc that introduces the character, sets up conflict, and then shows transformation. Use sketches and words to make the storyboard. Get your team to contribute to this group artifact.
  • 12. Storyboard Ask the team: What is the core character and need of our user, and what are the details we want to use to show that? How does our work transform (part of) our character’s life? What is the core idea that our solution is supposed to communicate?
  • 13. Improvise Once you have a basic idea of the arc you are trying to create, the best way to develop your presentation is to improvise your way to it. Move quickly from creating your storyboard to playing it through. Actually speak the narration and act the parts.
  • 14. Gut Check Consider if you have these four elements that we look for in early-stage design project pitches It presents a User that the audience actually cares about, brought to life It expresses something you learned that is actually new and insightful It expresses the central features of a solution worth pursuing (that responds to the needs of a user, and leverages what you have learned) It gives a vision for where you are headed (inspire the audience about what will be next)
  • 15. Practice Do multiple live-action full run-throughs. Cycle through this process many times, as though it were any other iterative design project.
  • 16. Do it. Set up a whiteboard with free space to storyboard. Storyboard the story of your user, one prototype and one user test.