4. One style does not fit all your
students
Teach the “what”, the “how” and the
“why” of learning!
5. Brain Research
Three networks of the brain
Recognition
Identified
and
understand.
Strategic
Plan and execute.
Affective
Motivate and excite.
6. How do these go together?
Three networks of the
Three principals of UDL
brain
Provide Recognition
Multiple means of Identified
and
representation. understand.
Multiple means of
Strategic
action and
Plan and execute.
expression.
Multiple means of
Affective
engagement. Motivate and excite.
7.
8. Multiple Means of Representation
•Provide:
•Options for perception
•Language and symbols
•Comprehension
In the classroom
•Vary introduction of material
•Offer different representations
•Active prior knowledge (Review and
Preview (RAP))
•Highlight big ideas (color
contrast, enlarged)
(CAST, 2011)
9. Multiple Means of Action and
Expression
Provide:
•Physical Action
•Expression and Communication
•Executive functions
In the classroom
•Assistive Technologies
•Literature Groups
•Multimedia projects
•Goal setting
•Self-assessments
•“Stop and Think”
•Checklists
( CAST, 2011)
10. Multiple Means of Engagement
Provide:
•Options for recruiting interest
•Options for sustaining effort and
persistence
•Options for self-regulation
In the classroom
•Multiple Intelligence/student interest survey
•Choice
•Spelling menus, design class rules, choose
rewards, involve learners in all possible
tasks.
•Provide a safe and supportive learning
environment.
•Foster collaboration and communication
•peer editing, lit groups, online
wiki’s, interviews
•Rubrics
(CAST, 2011) (Sousa,portfolios
•Self-Assessments and 2006)
12. Technology and UDL
Assistive/Adaptive
Technologies
Voice recognition software In addition to…
that turns spoken word into a
typed document. Inspiration – Concept
Language Translation mapping tool.
software
Power Point, Photo
Spell Check, grammar
check Story, Windows Movie
Supportive Maker.
technologies Read Aloud
(remediation, compens Social Media
ation, extension) (blogs, wiki’s, discussi
Software products that
reinforce concepts. on forums.
Creating digital video and
multimedia presentations
(CAST, 2011) (Bray, Brown & Green, 2004)
13. How will UDL impact our
students?
Understand
how our
students learn
Reach
potential
Teach learning
process
Provide a
safe, happy
and productive
learning
20. References
CAST (2011). Universal Design for Learning Guidelines version 2.0. Wakefield, MA: Author.
CAST, Inc. (2005–2011c). UDL lesson builder. Retrieved from http:/lessonbuilder.cast.org/
Log In. (n.d.). UDL Curriculum Self-Check. Retrieved November 16, 2011, from
http://udlselfcheck.cast.org/check.php?op=edit
CAST, Inc. (2006-2011). UDL Strategy Tutor. Retrieved from http://cst.cast.org/cst/auth-login
CAST, Inc. (2006-2011). UDL Editions by Cast. Retrieved from http://udleditions.cast.org/
Laureate Education, Inc. (Executive Producer). (2010). Universal Design for Learning. Baltimore, MD:
Author.
Rose, D., & Meyer, A. (2002). Teaching every student in the digital age: Universal design for learning.
Retrieved from http://www.cast.org/teachingeverystudent/ideas/tes/
Sousa, A. (2006). How The Brain Learns. California: Corwin Press.
Log In. (n.d.). UDL Curriculum Self-Check. Retrieved November 16, 2011, from
http://udlselfcheck.cast.org/check.php?op=edit
Hinweis der Redaktion
We all know that when it comes to clothing “one size does not fit all.” We also know that not all people can enter a building using stairs. To things Universal was have to change the design. Such as various sizes and styles of pants or building ramps to enter or building or elevators to change floors. It is the same way with teaching.
One style will not reach all learners…This is the inspiration and foundation of UDL. UDL helps teachers develop their lessons to reach all the learners in their class and optimize their learning potential. (CAST WEBSITE) UDL also teaches children how to be highly proficient learners in any given environment. (CAST, 2011).Using the universal design for learning your lessons will be developed in way that supports brain research on how children learn best and will give them the tools to becoming lifelong learners.
UDL is based on brain research that shows us how the brain distributes and processes information. Although, the overall process is the same for everyone, the rate at which it is completed or areas of strength are different for each person. The three networks that determine what, how and why we learn work together when new information is presented to create a memory or learnt material. Recognition – What of learning – is located in the back of the brain and holds the sensory axons. Here information is brought into the brain through our senses. We are able to recognize, sort and gather incoming facts. Strategic – How of Learning – located at the front of the brain. How we plan and execute our ideas. Affective – The why of learning – in the inner part of the brain. Deals with emotions, what we like and don’t like. What interests us, motivates and excites us.
The three principals of Universal Design for Learners are to provide multiple means of representation, action and expressions, and engagement. It is impossible to learn, if you do not understand the means in which it is presented to you. Provide your students with multiple means of representation.Visual: on Smart Board or in notebookAuditory: Video, voice thread, read aloud, lectureKinesthetic: give students manipulativesAdjustability: enlarge text, sound
re
Because of the many barriers students in the classroom may have it is important to have a variety of ways for them to express themselves. A typical classroom could have a child with language barriers due to an impairment of a cultural difference. A physical handicap where moving around the room is difficult or lack strategic skills such as organization.
Because of the many barriers students in the classroom may have it is important to have a variety of ways for them to express themselves. A typical classroom could have a child with language barriers due to an impairment of a cultural difference. A physical handicap where moving around the room is difficult or lack strategic skills such as organization.