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ES6
by Stefano Ceschi BerriniProgrammers In Padua - Nov, 21st 2016
2. WHO AM I?
Stefano Ceschi Berrini
Software Engineer @ TimeRepublik
~9 yrs relationship w/ JS
In <3 with React
@stecb https://stecb.github.io
10. // scopes the variable to the nearest **block** {}
// No hoisting
let foo = 'bar';
for (let i = 0; i < 10; i++) {
let y = 'something';
}
// while foo is available, both i and y are not available
console.log(y)
// ReferenceError: y is not defined
11. // constant reference to the value, we shouldn't redefine it!
// And MUST be initialised. Same scoping rules of let
const pi = 3.14;
const arr = [];
const obj = {};
// we can change referenced value in this case
arr.push('hey');
// but we can't redefine constants i.e.
// arr = []
// or
// pi = 5
obj.str = 'foo';
// also ok!
obj = {};
// ! ok!
13. const god = {
name: 'John Petrucci',
instrument: 'guitar',
influences: ['Pink Floyd', 'Metallica', 'Iron Maiden', 'Meshuggah']
};
const domNode =`
<div>
<em>
<b>${god.name}</b> can play ${god.instrument} faster than you!!
</em>
<p>Influences:</p>
<ul>
${god.influences.map(i => `<li>${i}</li>`).join('')}
</ul>
</div>
`;
document.body.innerHTML = domNode;
15. let arr = [1,2,3];
let something = arr.map(n => n * 2).reduce((a, b) => a + b);
let foo = () => () => console.log('heya!');
console.log(something); // ?
console.log(foo()); // ?
16. let guitars = ['music man', 'ibanez', 'taylor'];
let guitarsShop = {
location: 'Montebelluna',
name: 'EsseMusic',
// shorthand assignment => guitars: guitars
guitars,
// method
listGuitars() {
this.guitars.forEach(guitar => {
console.log(`${this.name} in ${this.location} has ${guitar} guitars`);
});
}
}
guitarsShop.listGuitars(); // ?
18. let guitars = ['music man', 'ibanez', 'taylor'];
let guitarsShop = {
location: 'Montebelluna',
name: 'EsseMusic',
// shorthand assignment => guitars: guitars
guitars,
// computed properties
[`property_${guitars[1]}`]: guitars[1],
// method
listGuitars() {
this.guitars.forEach(guitar => {
console.log(`${this.name} in ${this.location}
has ${guitar} guitars`);
});
}
}
console.log( guitarsShop[`property_${guitars[1]}`] === guitars[1] );
20. // default params values
const foo = (x, y = 1, z = 2) => x * y * z;
foo(3); // ?
// rest params
const bar = (x, y, ...z) => x * y * z.length;
bar(1, 2, 'some', 'more', 'args'); // ?
// spread syntax
const baz = (x, y, z) => x * y * z;
const arr = [2, 4, 6];
baz(...arr); // ?
22. const arr = [1, 2, 3, 4, 5];
const [a, b, ...other] = arr;
console.log(other) // ?
const obj = { x: 1, y: 2 };
const { x, y } = obj;
console.log(x, y); // 1 2
const obj2 = { options: { top: 10, left: 20, bg: '#fff' } };
// destructuring + aliasing
const { options: { bg: background } } = obj2;
console.log(background); // '#fff'
const foo = () => [1, 2, 3];
const [c, ,d] = foo();
console.log(c, d); // 1 3
function draw({ size = 'big', coords = { x: 0, y: 0 } } = {}) {
console.log(size, coords);
}
draw({
coords: { x: 18, y: 30 }
});
24. // class
class Person {
// default params
constructor(name = 'unknown', age = 0, sex = 'whatever') {
this.age = age;
this.name = name;
this.sex = sex;
}
displayInfo() {
console.log(this.name, this.age, this.sex);
}
}
// subclass
class Female extends Person {
constructor(name, age) {
// super call
super(name, age, 'f');
}
yell(what) {
super.displayInfo();
setInterval(() => console.log(what), 1000);
}
}
const myWife = new Female('Deborah', 29);
myWife.yell('wash your own cup and dishes please!');
27. // /js/helpers.js
export function isOdd(n) {
return n % 2 !== 0;
}
export const capitalizeFirst = str => str[0].toUpperCase() + str.slice(1);
// /js/constants.js
export const API_ENDPOINT = 'http://my.api.com/';
export const PER_PAGE = 30;
export const MAGIC = 42;
28. // /js/moviesManager.js
import { API_ENDPOINT, PER_PAGE, MAGIC } from 'constants';
export default class MoviesManager {
constructor(per_page = PER_PAGE) {
this.page = 0;
this.per_page = per_page;
}
fetch(title, cb) {
fetch(`${API_ENDPOINT}?title=${title}&page=${this.page++}
&per_page=${this.per_page}&API_KEY=${MAGIC}`)
.then(response => response.json())
.then(json => cb(json));
}
}
29. // /js/app.js
import * as lib from 'helpers';
import MoviesManager from 'moviesManager';
const arr = [1, 2, 3, 4, 5];
const oddArr = arr.filter(lib.isOdd);
(new MoviesManager).fetch('spider man', json => {
// I will receive the json
// of all the people who bought spider man.
console.log(lib.capitalizeFirst(json.people[0].firstName));
});
31. Generators are new kind of functions that can be
paused/resumed, allowing meanwhile other code to run.
32. const fetchJson = co.wrap(function* (url) {
try {
let request = yield fetch(url);
let text = yield request.text();
return JSON.parse(text);
}
catch (error) {
console.log(`ERROR: ${error.stack}`);
}
});
33. function* generatorFunction() {
// paused initally!
console.log('Hey');
yield; // operator to pause the generator!
console.log('there!');
}
const generatorObj = generatorFunction();
generatorObj.next(); // Hey
generatorObj.next(); // there!
// at the end: { value: undefined, done: true }
34. function *foo(x) {
let y = 2 * (yield (x + 1));
let z = yield (y / 3);
return (x + y + z);
}
const iterator = foo(1);
iterator.next(); // => value === ?, done === ?
iterator.next(3); // => value === ?, done === ?
iterator.next(12); // => value === ?, done === ?
35. // function declaration
function* generatorFunction() { /* code */ }
// function expression
const generatorFunction = function* () { /* code */ }
// generator method
const obj = {
* myMethod() {
/* code */
}
}
// generator method def in class
class MyClass {
* myMethod() {
/* code */
}
}