3. GLOBEPOINT INC.
Established in 2012, we have developed VR/AR-
based smart-learning contents and platforms.
We work with worldwide partners and developers to expertly
obtain the most effective smart-learning contents needed to
move online education from the conceptual stage to physical.
GLOBEPOINT is a global EdTech company creating VR/AR
smart-learning value.
Globepoint
4. VR/AR Education Business
•VR/AR Solution
•VR Platform
•VR Contents
eLearning Business
•E-learning Contents Business
•LMS/LCMS Platform Business
New Business Paradigm
5. Start
Year of 2012, Establishment of
GLOBEPOINT
Finish
Year of 2017, VRWARE Products Lineup
Completion
Year of 2013
Virtual Fitting
Development
Year of 2014
VRWARE Products
Development
Year of 2015
VRWARE Premium
and Kosware
Platform
Development
Year of 2016
VRWARE
Multimaker and
VRWARE
Multiplayer
Development
Year of 2013
Kinectic Contnets
Development
Year of 2014
VRWARE STD and
VRWARE PRO
Development
Year of 2016
VRWARE Storybook
Product
Development
Year of 2017
VRWARE
Machinima,
VRWARE HMD,
VRWARE VR Cloud
Development
Milestones of GLOBEPOINT
6. Organization Chart of GLOBEPOINT
GLOBEPOINT
Service Planning VR R&D VR Business
Contents
Solution
Platform
Service
Motion
R&D
Platform
R&D
Web
Mobile
VRWARE
Business
Global
Business
Administration
Support
and
Manage
R&D
Manage
3D
Design
7. 핵심멤버
Inha University, Political Major
MCSD, MCAD
HongIk University, Computer Science University of California Los Angeles
California State University of Long Beach
Linguistics and Education
NTU, Technopreneureship &
Innovation
PREETHA RAM
ADVISOR
Openstudy.com cofounder
PhD: Yale University
MBA: Emory University
Silicon Valley Online Education Service
Globepoint Members
KEVIN HAN
CMO
CLAIRE CHUNG
CBO
JAMES OH
CTO
RAYMOND CHO
CEO
20 Years of Professions
in Management
20 Years of Professions
in R&D and E-Biz
7 Years of Professions in Education25 Years of Professions in R&D
8. „The best way
to have a good idea
is to have a lot of ideas.“
Patent
Registration
10-1392931 Contents Reaction Type KIOSK and Its Operation
10-1519124 Patent of Brand Names: VRWARE/MRWARE
10-1519123 3D Fitting Cloud System Using KIOSK with the Kinect Sensor
Patent Application
10-2014-0004731 Authoring Online Lecture KIOSK Using Virtual 3D Avatar
10-0703773
Video Coding/Decoding and Its Devices for Upgraded Coding
Efficiency (Patent Transfer from Samsung)
10-2014-0175504 Virtually Producing Body Parts for Authoring Educational Contents System
10-2014-0175505 Service Server for Authoring Educational Contents System
10-2015-0161251 Producing Educational VR Contents and Controlling Method
10-2015-0159007 Service Server for Authoring Educational Contents System
USA 14/141,769 CONTENTS-RESPONSIVE KIOSK AND METHOD FOR DRIVING THE SAME
Vietnam 1-2013-04076 CONTENTS-RESPONSIVE KIOSK AND METHOD FOR DRIVING THE SAME
Japan 2013-268051 CONTENTS-RESPONSIVE KIOSK AND METHOD FOR DRIVING THE SAME
China 201310744159.X CONTENTS-RESPONSIVE KIOSK AND METHOD FOR DRIVING THE SAME
Design Registration
30-0757541 Contents Reacting KIOSK
30-0832313 KIOSK(for Authoring)
Program Registration
C-2014-026671 VRWARE Real
C-2014-026670 VRWARE Avatar
C-2014-026226 KOSWARE
C-2015-018801 VRWARE Avatar Lite
C-2015-018800 VRWARE Premium
C-2015-018799 OGV converter for VRWARE Premium
Trademark Rights
Registration
40-1138481 VRWARE
Intellectual Property of GLOBEPOINT
10. Build & Play Together
Minecraft Education Edition VRWARE Vspace
11. Problem
Cannot Customize ObjectsNeeds Educational Contents Not Enough Space to be Creative
Game-Oriented Product Limitative Use of ObjectsTeacher-Driven Learning
12. Solution
Make Your Own Virtual Space to
Experience VR
Make & Customize VR MapAI for Self-Directed Learning
AI Character (MRi) Will Help Users
to Learn While Playing for Self-
Directed Learning
Scan Any Object and Add It as 3D Object
3D Scanned-Objects
14. 3D VR Contents Player for 5 Players Through Kinect
Motion Sensing (PC or HMD)
Multi-Maker
Multi-Maker
Multi-Maker
Multi-Maker
Multi-Maker
VRWARE Vspace
Map Authoring Server
Map 1
Map 2
Map 4
Map 5
Map 3
Map 6
Map 7
Global VRWARE Cloud
5 Makers for Authoring VR Contents Map
Various Map Data, AI Module Among Users
Download the Map From Others and Remake It As Your Own
VR Contents
Play Server
Multi-Player
Multi-Player
Multi-Player
Multi-Player
Multi-Player
Multi-Player(HMD)
VR
Multi-Player(HMD)
VR
Multi-Player(HMD)
VR
Multi-Player(HMD)
VR
Multi-Player(HMD)
VR
VR
VR
VR
VR
VR
Unlimited Contents Reproduction
15. Objects 3D Scanning and Inserting
Object InsertingOrigami 3D Scanning VR Experience Playing
16. Multi-Making
Share movies, music, quizzes,
mini games, and any educational
content
Put various objects and
characters
Build own city with friends up to
5 people
17. Multi-Playing
Upload, share, and download
the maps on the Cloud to
modify
Play on your own city with
friends up to 5 people
Ride rides (Ferris wheel, roller
coaster, and city tour bus)
through VR HMDs
19. VRWARE VSPACE = VR Experience for Education
LEARNING
BUILDING
SHARINGCOOPERATING
PLAYING
20. VRWARE Premium
20
Educational Contents Authoring Software with
Various Characters and Objects to Build Your
Own 3D Virtual Environment and Experience It
with Motion Detecting Technology
http://info.vrware.us/
VRWARE Characters
21. VRWARE Professional
21
Contents Authoring and Video Recording Software with 3D
Avatars Using Motion Detecting and Chroma-Key Mode, Which
Uses 2D and 3D Backgrounds
http://info.vrware.us/
22. VRWARE Storybook
22
Contents Authoring Software to Make Your Own
Unique eBooks with 3D Avatars and Enjoy It
with Using HMDs
http://storybook.vrware.co.kr
23. VRWARE Multi-Maker / Multi-Player
23
Multi-Making the Virtual Space with Friends and
Multi-Playing in the VR Education Contents
Riding Rides and Playing Mini Games (up to 5
People)
http://cloud.vrware.us
25. 25
GO-TO-MARKET STRATEGY
In-BetweenMarketof Game-Based Learning andEducation ThroughVirtual Reality
Searching for Potential Buyers & Proceed Strategic
Partnership Through Legal Document
BUYER & PARTNERSHIP
Using Online Networking System to Have Quick Penetration
into the Individual Customers
ONLINE MARKETING
26. VRWARE Series
Business Model
B to C B to B B to G
• VRWARE Vspace Individual Package
(Month/Semester/Annual)
• Asset : Character, Object, Map, Etc
• Additional or External Contents Usage Fee
• User Transaction Fee
Student Target
a
• VRWARE Vspace Semester
Package (Month/Semester/Annual)
• Project Saving Function
• Asset : Character, Object, Map, Etc
• VRWARE Vspace School Package
(Month/Semester/Annual)
• Open Dedicated Channels
• Asset : Character, Object, Map, Etc
Group Target School Target
License: 1M, 3M, 6M, 1YR, 2YR, 3YR
License: 1M, 3M, 6M, 1YR, 2YR, 3YR License: 1M, 3M, 6M, 1YR, 2YR, 3YR
28. Android TV for kids 특징
Virtual Experience of IPTV Contents By Combining Videos(Taken By Smart Phones) and VOD Contents of IPTV in Real Time
VR Interactive Educational Contents Service Targeting Ages of 3-6 for Physical and Emotional Development
IPTV Business
29. 29
Interactive Technology Between Virtual Objects and Real Objects
Real Objects Being Synthesized in 3D Virtual Space &
Virtual Objects Being Synthesized in Real-Life Space to Interact with the Users
Smart Phone App
• Video Recording Using Smart Phone
Camera
• Real Time Sending Using Wi-Fi
Connection
기술 구현 프로세스
Set-Top Box App Based on Android
• Dynamic Object Extraction and
background Separation
• Dynamic Object Motion Sensing
• Real-Time Matching of Extracted Object
Behavior and IPTV Contents
IPTV Contents Play
• TV Transmission and Service
IPTV Business
30. 30
서비스 기대 효과
Sing, Dance, Read and Learn with Favorite TV Characters
Study, Learn Proper Lifestyle and Develop Imagination with Fun!
Sing and Reading Brushing Teeth
Coloring Writing KoreanMaze
IPTV Business