SlideShare ist ein Scribd-Unternehmen logo
1 von 6
Play the Learning Game
           Project
                      Funded by
European Commission and Spanish National Agency – OAPEE
               Lifelong Learning Programme
             Leonardo Da Vinci sub-programme
                Transfer of innovation Action
Play the Learning Game Project
Introduction

In the years 2006 – 2008, the European Commission, DG
Education and Culture, in the framework of the Socrates
Comenius Programme, funded the project entitled The
Learning Game.
The Learning Game project investigated the potential of a
change in perspective towards videogames and
multimedia that should be used to bridge the communication
gap between teachers and learners and to enhance the
attractiveness and interactiveness of teaching methodologies.


                                             The project gave teachers and trainers the access to three on-
                                             line databases (e-learning courses, software to create
                                             multimedia based educational contents, videogames with
                                             educational potential)
                                             The project also developed simple videogames to be used
                                             in education and training as an integration of traditional and/or
                                             e-learning based teaching strategies, for teaching specific
                                             contents. The results are all available on the project portal at
                                             http://www.learningame.org


 The Play The Learning Game Project intends to further exploit and transfer the results of
the former project involving teachers and trainers in updating, expanding and testing of
the Learning Game Portal.
Play the Learning Game
Objectives and Beneficiaries


  Specific Objectives…
   Involvement of teachers from 5 European countries who will contribute to
    the development and testing of the project contents
   Identification and evaluation of the videogames available onto the
    market that have an educational and training potential
   Accessibility of e-learning courses to be used to implement innovative
    technical solutions for education and training
   Acquisition, by teachers and trainers, of the necessary the skills to make
    full use of advanced interactive and multimedia solutions for educational
    purposes

  …and Beneficiaries
   Teachers working in vocational education and training schools
   In-company trainers working in the fields graphic design, advertising and
    photography
Play the Learning Game
Activities

                               Results:
                               o Transnational network of teachers and trainers interested in exploiting
                                 multimedia and videogames for educational and training purposes
                               o Updated version of the Manual “Multimedia Application for Education”
                               o Updated database of reviews of Videogames that can be used for
                                 educational purposes.
                               o Updated database of reviews of e-learning based educational and
                                 training materials to be exploited with the new technical solutions.




Results:
o Teachers and trainers skilled to exploit the potential of multimedia and
  videogames for education and training.
o Collection of pilot courses exploiting the potential of videogames,
  multimedia and e-learning based solutions for educational purposes
o Transnational discussion and exchange of knowledge during which the
  teachers and trainers share and compare their opinions related to the use of
  videogames and multimedia for educational purposes




                              Results:
                              o Insertion of the “The Learning Game Portal” into national education and
                                training systems
                              o Involvement of associated partners into the project
The Play the Learning Game
Project Partners


  Austria
  o   FH JOANNEUM Gesellschaft mbH

  Greece
  o   Technological Educational Institution of Messolongi
  Italy
  o   Pixel
  o   Connectis

  Spain
  o   FETE-UGT-PV
  o   Ayuntament de Xàtiva
  o   Ayuntamiento de San Antonio de Benageber
  o   Associació Empresarial l’Algueria Proiectes Educatius
  o   IES Doctor Liuis Simarro Lacabra
  o   IES St Vincent Ferrer
For More Information
http://www.learningame.org/info/index.php

Weitere ähnliche Inhalte

Was ist angesagt?

José Miguel Sousa .pptx
José Miguel Sousa .pptxJosé Miguel Sousa .pptx
José Miguel Sousa .pptxbvtricks
 
Katerina Glezou.pptx
Katerina Glezou.pptxKaterina Glezou.pptx
Katerina Glezou.pptxbvtricks
 
European university networking and the role of the e u.university hub
European university networking and the role of the e u.university hubEuropean university networking and the role of the e u.university hub
European university networking and the role of the e u.university hubEADTU
 
MAGICAL - Making in Games in Collaboration for Learning
MAGICAL - Making in Games in Collaboration for LearningMAGICAL - Making in Games in Collaboration for Learning
MAGICAL - Making in Games in Collaboration for LearningJeffrey Earp
 
Use of OpenCourseWare for Virtual Mobility Scenarios for Madrid Workshop
Use of OpenCourseWare for Virtual Mobility Scenarios for Madrid WorkshopUse of OpenCourseWare for Virtual Mobility Scenarios for Madrid Workshop
Use of OpenCourseWare for Virtual Mobility Scenarios for Madrid WorkshopOpenCourseWare Europe
 
Linking e-learning tools with experiential knowledge production in Higher Ed...
Linking e-learning tools with experiential knowledge production in  Higher Ed...Linking e-learning tools with experiential knowledge production in  Higher Ed...
Linking e-learning tools with experiential knowledge production in Higher Ed...Didiosky Benítez-Erice, Ph.D.
 
European undertakings
European undertakingsEuropean undertakings
European undertakingsadamstepinski
 
WEEF/GEDC_The challenge of training Primary and Secondary teachers in compute...
WEEF/GEDC_The challenge of training Primary and Secondary teachers in compute...WEEF/GEDC_The challenge of training Primary and Secondary teachers in compute...
WEEF/GEDC_The challenge of training Primary and Secondary teachers in compute...eMadrid network
 
Emc launch presentation to eadtu conference 2017 - oofhec2017
Emc launch presentation to eadtu conference 2017 - oofhec2017Emc launch presentation to eadtu conference 2017 - oofhec2017
Emc launch presentation to eadtu conference 2017 - oofhec2017EADTU
 
Successful Blended Learning Projects in 2006: Experiences in different formal...
Successful Blended Learning Projects in 2006: Experiences in different formal...Successful Blended Learning Projects in 2006: Experiences in different formal...
Successful Blended Learning Projects in 2006: Experiences in different formal...eLearning Papers
 
European Framework for the Digital Competence of Educators. DigCompEdu
European Framework for the Digital Competence of Educators. DigCompEduEuropean Framework for the Digital Competence of Educators. DigCompEdu
European Framework for the Digital Competence of Educators. DigCompEdueraser Juan José Calderón
 
Overview on Up2U project and pilot activity
Overview on Up2U project and pilot activityOverview on Up2U project and pilot activity
Overview on Up2U project and pilot activityUp2Universe
 
European undertakings
European undertakingsEuropean undertakings
European undertakingsadamstepinski
 
Digital Competence frameworks DigComp & DigCompEdu
Digital Competence frameworks DigComp & DigCompEduDigital Competence frameworks DigComp & DigCompEdu
Digital Competence frameworks DigComp & DigCompEduYves Punie
 
Games in education – some key trends and initiatives in Europe
Games in education – some key trends and initiatives in EuropeGames in education – some key trends and initiatives in Europe
Games in education – some key trends and initiatives in EuropeJeffrey Earp
 
Project STAY IN - 2nd Newsletter
Project STAY IN - 2nd NewsletterProject STAY IN - 2nd Newsletter
Project STAY IN - 2nd NewsletterMichaela Meier
 
Centro tecnologico-de-educacion-english
Centro tecnologico-de-educacion-englishCentro tecnologico-de-educacion-english
Centro tecnologico-de-educacion-englishINNOVO USACH
 

Was ist angesagt? (19)

José Miguel Sousa .pptx
José Miguel Sousa .pptxJosé Miguel Sousa .pptx
José Miguel Sousa .pptx
 
Katerina Glezou.pptx
Katerina Glezou.pptxKaterina Glezou.pptx
Katerina Glezou.pptx
 
European university networking and the role of the e u.university hub
European university networking and the role of the e u.university hubEuropean university networking and the role of the e u.university hub
European university networking and the role of the e u.university hub
 
MAGICAL - Making in Games in Collaboration for Learning
MAGICAL - Making in Games in Collaboration for LearningMAGICAL - Making in Games in Collaboration for Learning
MAGICAL - Making in Games in Collaboration for Learning
 
Use of OpenCourseWare for Virtual Mobility Scenarios for Madrid Workshop
Use of OpenCourseWare for Virtual Mobility Scenarios for Madrid WorkshopUse of OpenCourseWare for Virtual Mobility Scenarios for Madrid Workshop
Use of OpenCourseWare for Virtual Mobility Scenarios for Madrid Workshop
 
Linking e-learning tools with experiential knowledge production in Higher Ed...
Linking e-learning tools with experiential knowledge production in  Higher Ed...Linking e-learning tools with experiential knowledge production in  Higher Ed...
Linking e-learning tools with experiential knowledge production in Higher Ed...
 
European undertakings
European undertakingsEuropean undertakings
European undertakings
 
WEEF/GEDC_The challenge of training Primary and Secondary teachers in compute...
WEEF/GEDC_The challenge of training Primary and Secondary teachers in compute...WEEF/GEDC_The challenge of training Primary and Secondary teachers in compute...
WEEF/GEDC_The challenge of training Primary and Secondary teachers in compute...
 
Emc launch presentation to eadtu conference 2017 - oofhec2017
Emc launch presentation to eadtu conference 2017 - oofhec2017Emc launch presentation to eadtu conference 2017 - oofhec2017
Emc launch presentation to eadtu conference 2017 - oofhec2017
 
Successful Blended Learning Projects in 2006: Experiences in different formal...
Successful Blended Learning Projects in 2006: Experiences in different formal...Successful Blended Learning Projects in 2006: Experiences in different formal...
Successful Blended Learning Projects in 2006: Experiences in different formal...
 
European Framework for the Digital Competence of Educators. DigCompEdu
European Framework for the Digital Competence of Educators. DigCompEduEuropean Framework for the Digital Competence of Educators. DigCompEdu
European Framework for the Digital Competence of Educators. DigCompEdu
 
Overview on Up2U project and pilot activity
Overview on Up2U project and pilot activityOverview on Up2U project and pilot activity
Overview on Up2U project and pilot activity
 
European undertakings
European undertakingsEuropean undertakings
European undertakings
 
RuralSchoolCloud Project Presentation
RuralSchoolCloud Project PresentationRuralSchoolCloud Project Presentation
RuralSchoolCloud Project Presentation
 
Digital Competence frameworks DigComp & DigCompEdu
Digital Competence frameworks DigComp & DigCompEduDigital Competence frameworks DigComp & DigCompEdu
Digital Competence frameworks DigComp & DigCompEdu
 
Games in education – some key trends and initiatives in Europe
Games in education – some key trends and initiatives in EuropeGames in education – some key trends and initiatives in Europe
Games in education – some key trends and initiatives in Europe
 
Project STAY IN - 2nd Newsletter
Project STAY IN - 2nd NewsletterProject STAY IN - 2nd Newsletter
Project STAY IN - 2nd Newsletter
 
Centro tecnologico-de-educacion-english
Centro tecnologico-de-educacion-englishCentro tecnologico-de-educacion-english
Centro tecnologico-de-educacion-english
 
UNESCO OER Recommnedation and beyond
UNESCO OER Recommnedation and beyond UNESCO OER Recommnedation and beyond
UNESCO OER Recommnedation and beyond
 

Andere mochten auch

Application Development Using Java - DIYComputerScience Course
Application Development Using Java - DIYComputerScience CourseApplication Development Using Java - DIYComputerScience Course
Application Development Using Java - DIYComputerScience Courseparag
 
The Ultimate Guide to Blackjack
The Ultimate Guide to BlackjackThe Ultimate Guide to Blackjack
The Ultimate Guide to Blackjack888casino
 
Tatyana Mihalevskaya, Director of the Project Department, GS Group
Tatyana Mihalevskaya, Director of the Project Department, GS GroupTatyana Mihalevskaya, Director of the Project Department, GS Group
Tatyana Mihalevskaya, Director of the Project Department, GS GroupWhite Nights Conference
 
Java Presentation
Java PresentationJava Presentation
Java Presentationpm2214
 
java Project report online banking system
java Project report online banking systemjava Project report online banking system
java Project report online banking systemVishNu KuNtal
 

Andere mochten auch (6)

Application Development Using Java - DIYComputerScience Course
Application Development Using Java - DIYComputerScience CourseApplication Development Using Java - DIYComputerScience Course
Application Development Using Java - DIYComputerScience Course
 
The Ultimate Guide to Blackjack
The Ultimate Guide to BlackjackThe Ultimate Guide to Blackjack
The Ultimate Guide to Blackjack
 
Tatyana Mihalevskaya, Director of the Project Department, GS Group
Tatyana Mihalevskaya, Director of the Project Department, GS GroupTatyana Mihalevskaya, Director of the Project Department, GS Group
Tatyana Mihalevskaya, Director of the Project Department, GS Group
 
Java Presentation
Java PresentationJava Presentation
Java Presentation
 
java Project report online banking system
java Project report online banking systemjava Project report online banking system
java Project report online banking system
 
Android ppt
Android ppt Android ppt
Android ppt
 

Ähnlich wie Play the learning game project

AVATAR – The Course: Recommendations for Using 3D Virtual Environments for Te...
AVATAR – The Course: Recommendations for Using 3D Virtual Environments for Te...AVATAR – The Course: Recommendations for Using 3D Virtual Environments for Te...
AVATAR – The Course: Recommendations for Using 3D Virtual Environments for Te...eLearning Papers
 
Dissemination Project presentation.pptx
Dissemination  Project presentation.pptxDissemination  Project presentation.pptx
Dissemination Project presentation.pptxMihaela Stan
 
Doukas School Research Profile
Doukas School Research ProfileDoukas School Research Profile
Doukas School Research ProfileTheSoFGr
 
Diseminare la Leuven a proiectului KA1 High School High Tech Scoala viitorului
Diseminare la Leuven a proiectului KA1 High School High Tech Scoala viitoruluiDiseminare la Leuven a proiectului KA1 High School High Tech Scoala viitorului
Diseminare la Leuven a proiectului KA1 High School High Tech Scoala viitoruluiPaula Cristina Popescu
 
A new approach to digital capacity building for university educators in Europe
A new approach to digital capacity building for university educators in EuropeA new approach to digital capacity building for university educators in Europe
A new approach to digital capacity building for university educators in EuropeFabio Nascimbeni
 
VETProfit_3rd_Newsletter_EN.pdf
VETProfit_3rd_Newsletter_EN.pdfVETProfit_3rd_Newsletter_EN.pdf
VETProfit_3rd_Newsletter_EN.pdfiTStudyHungaryKft
 
VETProfit_2nd_Newsletter_EN.pdf
VETProfit_2nd_Newsletter_EN.pdfVETProfit_2nd_Newsletter_EN.pdf
VETProfit_2nd_Newsletter_EN.pdfiTStudyHungaryKft
 
Introduction to the Beaconing project
Introduction to the Beaconing projectIntroduction to the Beaconing project
Introduction to the Beaconing projectSylvester Arnab
 
Doukas School Research Profile [2016]
Doukas School Research Profile [2016]Doukas School Research Profile [2016]
Doukas School Research Profile [2016]TheSoFGr
 
Leading e-Learning Adoption in Schools: Human and Technological Structures an...
Leading e-Learning Adoption in Schools: Human and Technological Structures an...Leading e-Learning Adoption in Schools: Human and Technological Structures an...
Leading e-Learning Adoption in Schools: Human and Technological Structures an...CITE
 
Oew2018 8 march_tibl_ossiannilsson
Oew2018 8 march_tibl_ossiannilssonOew2018 8 march_tibl_ossiannilsson
Oew2018 8 march_tibl_ossiannilssonEbba Ossiannilsson
 
My work is my future 1st transnational project meeting
My work is my future   1st transnational project meetingMy work is my future   1st transnational project meeting
My work is my future 1st transnational project meetingMonika Smrekova
 
Tel concertation meeting project presentations - 7-2-2014
Tel concertation meeting   project presentations - 7-2-2014Tel concertation meeting   project presentations - 7-2-2014
Tel concertation meeting project presentations - 7-2-2014munarmu
 
Icoper irm-presentation Bernd Simon WUW 2010-04-15 UC3M eMadrid
Icoper irm-presentation Bernd Simon WUW 2010-04-15 UC3M eMadridIcoper irm-presentation Bernd Simon WUW 2010-04-15 UC3M eMadrid
Icoper irm-presentation Bernd Simon WUW 2010-04-15 UC3M eMadrideMadrid network
 
Using Multimedia in Interactive Educational Software for Kindergarten Stage-E...
Using Multimedia in Interactive Educational Software for Kindergarten Stage-E...Using Multimedia in Interactive Educational Software for Kindergarten Stage-E...
Using Multimedia in Interactive Educational Software for Kindergarten Stage-E...Mohamed Gehad Dorgham
 
ERASMUSDAYS_A2V_2023_revised.pdf
ERASMUSDAYS_A2V_2023_revised.pdfERASMUSDAYS_A2V_2023_revised.pdf
ERASMUSDAYS_A2V_2023_revised.pdfEbba Ossiannilsson
 

Ähnlich wie Play the learning game project (20)

EduToday
EduTodayEduToday
EduToday
 
AVATAR – The Course: Recommendations for Using 3D Virtual Environments for Te...
AVATAR – The Course: Recommendations for Using 3D Virtual Environments for Te...AVATAR – The Course: Recommendations for Using 3D Virtual Environments for Te...
AVATAR – The Course: Recommendations for Using 3D Virtual Environments for Te...
 
Dissemination Project presentation.pptx
Dissemination  Project presentation.pptxDissemination  Project presentation.pptx
Dissemination Project presentation.pptx
 
Doukas School Research Profile
Doukas School Research ProfileDoukas School Research Profile
Doukas School Research Profile
 
Overview joy street dec-2014
Overview joy street   dec-2014Overview joy street   dec-2014
Overview joy street dec-2014
 
Diseminare la Leuven a proiectului KA1 High School High Tech Scoala viitorului
Diseminare la Leuven a proiectului KA1 High School High Tech Scoala viitoruluiDiseminare la Leuven a proiectului KA1 High School High Tech Scoala viitorului
Diseminare la Leuven a proiectului KA1 High School High Tech Scoala viitorului
 
A new approach to digital capacity building for university educators in Europe
A new approach to digital capacity building for university educators in EuropeA new approach to digital capacity building for university educators in Europe
A new approach to digital capacity building for university educators in Europe
 
VETProfit_3rd_Newsletter_EN.pdf
VETProfit_3rd_Newsletter_EN.pdfVETProfit_3rd_Newsletter_EN.pdf
VETProfit_3rd_Newsletter_EN.pdf
 
VETProfit_2nd_Newsletter_EN.pdf
VETProfit_2nd_Newsletter_EN.pdfVETProfit_2nd_Newsletter_EN.pdf
VETProfit_2nd_Newsletter_EN.pdf
 
Introduction to the Beaconing project
Introduction to the Beaconing projectIntroduction to the Beaconing project
Introduction to the Beaconing project
 
Doukas School Research Profile [2016]
Doukas School Research Profile [2016]Doukas School Research Profile [2016]
Doukas School Research Profile [2016]
 
Leading e-Learning Adoption in Schools: Human and Technological Structures an...
Leading e-Learning Adoption in Schools: Human and Technological Structures an...Leading e-Learning Adoption in Schools: Human and Technological Structures an...
Leading e-Learning Adoption in Schools: Human and Technological Structures an...
 
Oew2018 8 march_tibl_ossiannilsson
Oew2018 8 march_tibl_ossiannilssonOew2018 8 march_tibl_ossiannilsson
Oew2018 8 march_tibl_ossiannilsson
 
Newsletter_3_EN.pdf
Newsletter_3_EN.pdfNewsletter_3_EN.pdf
Newsletter_3_EN.pdf
 
My work is my future 1st transnational project meeting
My work is my future   1st transnational project meetingMy work is my future   1st transnational project meeting
My work is my future 1st transnational project meeting
 
Tel concertation meeting project presentations - 7-2-2014
Tel concertation meeting   project presentations - 7-2-2014Tel concertation meeting   project presentations - 7-2-2014
Tel concertation meeting project presentations - 7-2-2014
 
Icoper irm-presentation Bernd Simon WUW 2010-04-15 UC3M eMadrid
Icoper irm-presentation Bernd Simon WUW 2010-04-15 UC3M eMadridIcoper irm-presentation Bernd Simon WUW 2010-04-15 UC3M eMadrid
Icoper irm-presentation Bernd Simon WUW 2010-04-15 UC3M eMadrid
 
Ict future education
Ict future educationIct future education
Ict future education
 
Using Multimedia in Interactive Educational Software for Kindergarten Stage-E...
Using Multimedia in Interactive Educational Software for Kindergarten Stage-E...Using Multimedia in Interactive Educational Software for Kindergarten Stage-E...
Using Multimedia in Interactive Educational Software for Kindergarten Stage-E...
 
ERASMUSDAYS_A2V_2023_revised.pdf
ERASMUSDAYS_A2V_2023_revised.pdfERASMUSDAYS_A2V_2023_revised.pdf
ERASMUSDAYS_A2V_2023_revised.pdf
 

Mehr von Spiros Sirmakessis

Edutainment with the use of Robots
Edutainment with the use of RobotsEdutainment with the use of Robots
Edutainment with the use of RobotsSpiros Sirmakessis
 
Παρουσίαση στο Φεστιβάλ Μαθητικής Δημιουργίας
Παρουσίαση στο Φεστιβάλ Μαθητικής ΔημιουργίαςΠαρουσίαση στο Φεστιβάλ Μαθητικής Δημιουργίας
Παρουσίαση στο Φεστιβάλ Μαθητικής ΔημιουργίαςSpiros Sirmakessis
 
E business lab presentation slideshare
E business lab presentation slideshareE business lab presentation slideshare
E business lab presentation slideshareSpiros Sirmakessis
 
Σχεδιασμός παιχνιδιών: Μια καινοτομία στην εκπαιδευτική διαδικασία, μια δημι...
Σχεδιασμός παιχνιδιών:  Μια καινοτομία στην εκπαιδευτική διαδικασία, μια δημι...Σχεδιασμός παιχνιδιών:  Μια καινοτομία στην εκπαιδευτική διαδικασία, μια δημι...
Σχεδιασμός παιχνιδιών: Μια καινοτομία στην εκπαιδευτική διαδικασία, μια δημι...Spiros Sirmakessis
 

Mehr von Spiros Sirmakessis (8)

Edutainment with the use of Robots
Edutainment with the use of RobotsEdutainment with the use of Robots
Edutainment with the use of Robots
 
Παρουσίαση στο Φεστιβάλ Μαθητικής Δημιουργίας
Παρουσίαση στο Φεστιβάλ Μαθητικής ΔημιουργίαςΠαρουσίαση στο Φεστιβάλ Μαθητικής Δημιουργίας
Παρουσίαση στο Φεστιβάλ Μαθητικής Δημιουργίας
 
School Safety Net
School Safety NetSchool Safety Net
School Safety Net
 
School Safety Net project
School Safety Net projectSchool Safety Net project
School Safety Net project
 
EE-T project
EE-T projectEE-T project
EE-T project
 
E business lab presentation slideshare
E business lab presentation slideshareE business lab presentation slideshare
E business lab presentation slideshare
 
Σχεδιασμός παιχνιδιών: Μια καινοτομία στην εκπαιδευτική διαδικασία, μια δημι...
Σχεδιασμός παιχνιδιών:  Μια καινοτομία στην εκπαιδευτική διαδικασία, μια δημι...Σχεδιασμός παιχνιδιών:  Μια καινοτομία στην εκπαιδευτική διαδικασία, μια δημι...
Σχεδιασμός παιχνιδιών: Μια καινοτομία στην εκπαιδευτική διαδικασία, μια δημι...
 
Games conference
Games conferenceGames conference
Games conference
 

Kürzlich hochgeladen

BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...Sapna Thakur
 
9548086042 for call girls in Indira Nagar with room service
9548086042  for call girls in Indira Nagar  with room service9548086042  for call girls in Indira Nagar  with room service
9548086042 for call girls in Indira Nagar with room servicediscovermytutordmt
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxVishalSingh1417
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDThiyagu K
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfchloefrazer622
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxiammrhaywood
 
APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAssociation for Project Management
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactdawncurless
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfagholdier
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104misteraugie
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityGeoBlogs
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpinRaunakKeshri1
 
Disha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdfDisha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdfchloefrazer622
 
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...fonyou31
 
Interactive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationInteractive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationnomboosow
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 
social pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajansocial pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajanpragatimahajan3
 

Kürzlich hochgeladen (20)

BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
 
9548086042 for call girls in Indira Nagar with room service
9548086042  for call girls in Indira Nagar  with room service9548086042  for call girls in Indira Nagar  with room service
9548086042 for call girls in Indira Nagar with room service
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SD
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdf
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptxINDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
 
APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across Sectors
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdf
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activity
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpin
 
Disha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdfDisha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdf
 
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
 
Interactive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationInteractive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communication
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
 
social pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajansocial pharmacy d-pharm 1st year by Pragati K. Mahajan
social pharmacy d-pharm 1st year by Pragati K. Mahajan
 

Play the learning game project

  • 1. Play the Learning Game Project Funded by European Commission and Spanish National Agency – OAPEE Lifelong Learning Programme Leonardo Da Vinci sub-programme Transfer of innovation Action
  • 2. Play the Learning Game Project Introduction In the years 2006 – 2008, the European Commission, DG Education and Culture, in the framework of the Socrates Comenius Programme, funded the project entitled The Learning Game. The Learning Game project investigated the potential of a change in perspective towards videogames and multimedia that should be used to bridge the communication gap between teachers and learners and to enhance the attractiveness and interactiveness of teaching methodologies. The project gave teachers and trainers the access to three on- line databases (e-learning courses, software to create multimedia based educational contents, videogames with educational potential) The project also developed simple videogames to be used in education and training as an integration of traditional and/or e-learning based teaching strategies, for teaching specific contents. The results are all available on the project portal at http://www.learningame.org The Play The Learning Game Project intends to further exploit and transfer the results of the former project involving teachers and trainers in updating, expanding and testing of the Learning Game Portal.
  • 3. Play the Learning Game Objectives and Beneficiaries Specific Objectives…  Involvement of teachers from 5 European countries who will contribute to the development and testing of the project contents  Identification and evaluation of the videogames available onto the market that have an educational and training potential  Accessibility of e-learning courses to be used to implement innovative technical solutions for education and training  Acquisition, by teachers and trainers, of the necessary the skills to make full use of advanced interactive and multimedia solutions for educational purposes …and Beneficiaries  Teachers working in vocational education and training schools  In-company trainers working in the fields graphic design, advertising and photography
  • 4. Play the Learning Game Activities Results: o Transnational network of teachers and trainers interested in exploiting multimedia and videogames for educational and training purposes o Updated version of the Manual “Multimedia Application for Education” o Updated database of reviews of Videogames that can be used for educational purposes. o Updated database of reviews of e-learning based educational and training materials to be exploited with the new technical solutions. Results: o Teachers and trainers skilled to exploit the potential of multimedia and videogames for education and training. o Collection of pilot courses exploiting the potential of videogames, multimedia and e-learning based solutions for educational purposes o Transnational discussion and exchange of knowledge during which the teachers and trainers share and compare their opinions related to the use of videogames and multimedia for educational purposes Results: o Insertion of the “The Learning Game Portal” into national education and training systems o Involvement of associated partners into the project
  • 5. The Play the Learning Game Project Partners Austria o FH JOANNEUM Gesellschaft mbH Greece o Technological Educational Institution of Messolongi Italy o Pixel o Connectis Spain o FETE-UGT-PV o Ayuntament de Xàtiva o Ayuntamiento de San Antonio de Benageber o Associació Empresarial l’Algueria Proiectes Educatius o IES Doctor Liuis Simarro Lacabra o IES St Vincent Ferrer