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Guide: D.M.Ujalambkar
Name: Saif Pathan
Roll: 11C0042
AISSMS,COLLEGE OF ENGINEERING,PUNE
OBJECTIVES
• Introduction
• Features
• Working Architecture
• Technologies
• Future scope
• Advantages
• Disadvantages and much more …
XBOX ??...What??
• The Xbox is a video gaming brand created by Microsoft.
• It includes a series of video game consoles developed by Microsoft.
The brand was first introduced on November 15, 2001 in the United
States.
Xbox Original with “Controller S”
KINECT
• Motion sensing technology .
• Recognizes complete body movements
• Represents gamer in the form of “AVATAR”
KINECT AVATAR
• Graphical character
• 3D image controls the game.
FEATURES OF KINECT
1. Full-body 3D motion capture
2. Gesture recognition
3. Facial recognition
4. Voice recognition
KINECT HARDWARE…
• Kinect is a COMPLICATED SETUP of four sensors.
1) Infrared Sensor.
2) Infrared Camera.
3) RGB Camera(Red Green Blue).
4) Microphone array.
MICROPHONE ARRAY
• 4 high quality microphones .
• These microphones can listen at only one speaker at a time.
• Have very large database library.
HOW DOES IT WORK???
• IR beam bounces off subject and is captured by the IR sensor.
• Sensor uses time to measure distance of objects.
KINECT WORKING…
• Kinect IR cameras is capable of processing data within a distance of
1-4 m.
• The input grabbed is highly accurate and data is captured at a rate
of 30 fps.
DEPTH IMAGING PROCESSING
• Kinect has a feature of automatic calibrating itself according to room
conditions.
• This is an example of how the depth of a room is captured by the IR
sensors and camera.
SENSING TECHNOLOGY
SKELETAL TRACKINGHEAD AND FACE TRACKING
TRACKING SYSTEM
• The Absolute Working of Kinect sensing technology is based on the
Tracking System used by it.
• This Tracking System is the brain of Kinect sensor
HEAD AND FACE TRACKING
• A Kinect sensor produces both 2D color video and depth images at
30 fps, combining the best of both worlds.
• Face Tracking Algorithm
SKELETAL TRACKING
• The poses of human skeleton is recognized with the help of machine
learning algorithm called Decision Tree .
• It can analyze up to 6 players but can only process 2 active players
simultaneously.
Construction of skeleton image
APPLICATIONS…
• Mostly and Largely used for gaming purposes.
• “Virtual” Dressing Room.
• Video conferencing.
• Web Surfing
Virtual Dressing Room
• The virtual fitting room is a program which allows users to select and
try on clothing all from their Kinect.
• There are various websites that support virtual shopping
E.g. “Fitnect” is one of the major service provider.
Look into the future
• The U.S. Army is trying their best to use this technology in invention of
UAV.
i.e. Unmanned Ariel and others army vehicles.
• Medical Purposes.
• Artificial Vigilance Bots , Spacecraft's for analyzing other planets and
much more…
Use in Hospitals
• Kinect also shows compelling potential for use in medicine
• Kinect for intraoperative, review of medical imaging,
allowing the surgeon to access the information without
contamination
CONCLUSION
• Potential to change the face of earth and how
we look at it.
• Futuristic movies can actually be brought to
life.
• Ever growing dynamic technology.
• Everything might depend on the motion of our
hand.
Conclusion Video
Thank You!!
ANY QUESTIONS???

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Xbox 360 Kinect

  • 1. Guide: D.M.Ujalambkar Name: Saif Pathan Roll: 11C0042 AISSMS,COLLEGE OF ENGINEERING,PUNE
  • 2. OBJECTIVES • Introduction • Features • Working Architecture • Technologies • Future scope • Advantages • Disadvantages and much more …
  • 3. XBOX ??...What?? • The Xbox is a video gaming brand created by Microsoft. • It includes a series of video game consoles developed by Microsoft. The brand was first introduced on November 15, 2001 in the United States. Xbox Original with “Controller S”
  • 4. KINECT • Motion sensing technology . • Recognizes complete body movements • Represents gamer in the form of “AVATAR”
  • 5. KINECT AVATAR • Graphical character • 3D image controls the game.
  • 6. FEATURES OF KINECT 1. Full-body 3D motion capture 2. Gesture recognition 3. Facial recognition 4. Voice recognition
  • 7. KINECT HARDWARE… • Kinect is a COMPLICATED SETUP of four sensors. 1) Infrared Sensor. 2) Infrared Camera. 3) RGB Camera(Red Green Blue). 4) Microphone array.
  • 8. MICROPHONE ARRAY • 4 high quality microphones . • These microphones can listen at only one speaker at a time. • Have very large database library.
  • 9. HOW DOES IT WORK??? • IR beam bounces off subject and is captured by the IR sensor. • Sensor uses time to measure distance of objects.
  • 10. KINECT WORKING… • Kinect IR cameras is capable of processing data within a distance of 1-4 m. • The input grabbed is highly accurate and data is captured at a rate of 30 fps.
  • 11. DEPTH IMAGING PROCESSING • Kinect has a feature of automatic calibrating itself according to room conditions. • This is an example of how the depth of a room is captured by the IR sensors and camera.
  • 12. SENSING TECHNOLOGY SKELETAL TRACKINGHEAD AND FACE TRACKING TRACKING SYSTEM • The Absolute Working of Kinect sensing technology is based on the Tracking System used by it. • This Tracking System is the brain of Kinect sensor
  • 13. HEAD AND FACE TRACKING • A Kinect sensor produces both 2D color video and depth images at 30 fps, combining the best of both worlds. • Face Tracking Algorithm
  • 14. SKELETAL TRACKING • The poses of human skeleton is recognized with the help of machine learning algorithm called Decision Tree . • It can analyze up to 6 players but can only process 2 active players simultaneously. Construction of skeleton image
  • 15. APPLICATIONS… • Mostly and Largely used for gaming purposes. • “Virtual” Dressing Room. • Video conferencing. • Web Surfing
  • 16. Virtual Dressing Room • The virtual fitting room is a program which allows users to select and try on clothing all from their Kinect. • There are various websites that support virtual shopping E.g. “Fitnect” is one of the major service provider.
  • 17. Look into the future • The U.S. Army is trying their best to use this technology in invention of UAV. i.e. Unmanned Ariel and others army vehicles. • Medical Purposes. • Artificial Vigilance Bots , Spacecraft's for analyzing other planets and much more…
  • 18. Use in Hospitals • Kinect also shows compelling potential for use in medicine • Kinect for intraoperative, review of medical imaging, allowing the surgeon to access the information without contamination
  • 19. CONCLUSION • Potential to change the face of earth and how we look at it. • Futuristic movies can actually be brought to life. • Ever growing dynamic technology. • Everything might depend on the motion of our hand.