SlideShare ist ein Scribd-Unternehmen logo
1 von 21
Immersion into Fantasy: Compositional
Techniques of Video Game Music from
the Late 80s and Early 90s
● A Presentation for the American Musicological
Society
● By Dr. Christopher Hopkins, Five Towns College
Faculty
Goals
● This presentation explores the extent to whichvideo
game music promotes fantasy-play through
dynamic shifts in mood and tension caused by
player actions.
● The diversity of sonorities and musical patterns
within the scope of primitive sound chips is a
result of technical ingenuity through
collaborations of composers and sound
programmers.
● This aids in the total immersion of the player in the
game-generated world.
Dissertation
● Chiptune Music: An Exploration of Compositional
Techniques as Found in Sunsoft Games for the
Nintendo Entertainment System and Famicom
from 1988-1992
– How did the composers at Sunsoft overcome the
limitations of the sound chips to create compelling
sounds and effects?
– This dissertation defines and acknowledges the
compositional tradition of this genre during the 8-
bit gaming era.
Video Games
● Fantasy through graphics
– Hardware limits color choices, amount of visual
content on-screen at any given time
Final Fantasy 2
Contra
Video Games
● Fantasy through audio
– Memory and hardware specifications limit timbres,
volume gradients, simultaneous sounds
● NES/Famicom
– 5 sound channels
● 2 pulse, 1 triangle, 1 noise, 1 sampled
12.5% Pulse
25% Pulse
50% Pulse
Triangle
Sampled
Noise
5 Sound Channels
Compositional Techniques
● Focus on melody
● Reuse musical motives
– Rhythmic
– Melodic
– Harmonic
– Micro & Macro
● Variation through
– Duty cycles
– Tempo
– Key
– Meter
– Dynamics
– Articulation
Artificial Reverberation
● Simulate a more convincing physical soundscape
with two sound channels desynced
● PROS
– The part has a denser tone more indicative of
acoustics
● CONS
– Instrumentation is sparse
Batman (1990)
● Takes place in the world from the 1989 movie with
Michael Keaton and Jack Nicholson
● “Ending”
– Top of cathedral to street level
– No more actions from player required
– Relief, inner peace, completion, no fanfare
Melody w/ reverb Melody w/o reverb Full
Batman (1990)
● Video of Ending Scene
Looping
● Compose music such that sections transition
smoothly at the loop point
● PROS
– Good balance between memory and musical content
– Accounts for music of variable length in gameplay
● CONS
– Limits amount of musical development
– End of track dictated by player action
Ufouria: the Saga (1992)
● Bop-Louie is in search of his three friends who
have amnesia and were abducted by an alien and
a robot
● “Boss 1”
– Arena setting
– First large enemy fight with endurance and attack
strategy
– Danger, excitement, agitation
Melody
Full
Ufouria: the Saga (1992)
● Video of First Boss Fight
Arpeggiation
● Cycle through 2 or more notes on one sound
channel
● PROS
– Frees up other sound channels
● CONS
– Needs to be moderate to fast as harmony
– Not as effective for slow tracks
Mega Man 9 (2008)
● As Mega Man, a robotic man, fight through a robot
army to prove your creator's innocence
● “Galaxy Man”
– Takes place in outer space
– UFO enemies, teleporters
– Futuristic, technological, digital, out of this world
Arpeggiation Alone Full
Mega Man 9 (2008)
● Video of Galaxy Man Stage
Samples
● Record and use original sounds
– Sound effects
– Grunts, moans,
– Percussion hits
● NES/Famicom can repitch samples on the PCM
channel
short voiceovers
Sampled bass Sampled orchestra hit
Sampled percussion
Shovel Knight (2014)
● Chiptunes are still used for a game-infused fantasy
backdrop
● Armed with only a shovel, dig and battle your way
against creatures, dragons, and knights to find and
rescue your fellow knight
● “Plains – Stage 1”
– Outdoors, nature, thematic
– Needs to be engaging to encourage play
Shovel Knight (2014)
● Video of First Stage
Conclusion
● Video game music, specifically chiptunes, enlivens
and supports the fantasy world of the game
● Composers and sound programmers worked out the
best practices to simulate a more realistic aural
world
● Player interaction with audio responses promote
immersion and continued play
Questions?
● Dr. Christopher Hopkins
– www.christopherjhopkins.com
– chopkins@liu.edu

Weitere ähnliche Inhalte

Was ist angesagt?

Roland juno gi synthesizer
Roland juno gi synthesizerRoland juno gi synthesizer
Roland juno gi synthesizer
sehanjank
 
Derek_Frankel_Sound_Designer_MixEngineer_CV
Derek_Frankel_Sound_Designer_MixEngineer_CVDerek_Frankel_Sound_Designer_MixEngineer_CV
Derek_Frankel_Sound_Designer_MixEngineer_CV
Derek Frankel
 
Dj club powerpoint intro
Dj club powerpoint   introDj club powerpoint   intro
Dj club powerpoint intro
Vonage
 
Robotics project
Robotics projectRobotics project
Robotics project
drmuffin77
 

Was ist angesagt? (19)

Upping the Fun Factor through an Addictive Audio Treatment | Mike Raznick
Upping the Fun Factor through an Addictive Audio Treatment | Mike RaznickUpping the Fun Factor through an Addictive Audio Treatment | Mike Raznick
Upping the Fun Factor through an Addictive Audio Treatment | Mike Raznick
 
Monitor mixes
Monitor mixesMonitor mixes
Monitor mixes
 
hercules catalogue 2019
hercules catalogue 2019  hercules catalogue 2019
hercules catalogue 2019
 
Piano Playing robot
Piano Playing robotPiano Playing robot
Piano Playing robot
 
Artificial intelligence and Music
Artificial intelligence and MusicArtificial intelligence and Music
Artificial intelligence and Music
 
Dj programs ppt
Dj programs pptDj programs ppt
Dj programs ppt
 
My top 5 teaser trailers
My top 5 teaser trailersMy top 5 teaser trailers
My top 5 teaser trailers
 
Roland juno gi synthesizer
Roland juno gi synthesizerRoland juno gi synthesizer
Roland juno gi synthesizer
 
Morning Zeitgeist - May 2015
Morning Zeitgeist - May 2015Morning Zeitgeist - May 2015
Morning Zeitgeist - May 2015
 
Joseph DeLappe's Student Work 2005-2015
Joseph DeLappe's Student Work 2005-2015Joseph DeLappe's Student Work 2005-2015
Joseph DeLappe's Student Work 2005-2015
 
Parul mishra presentation
Parul mishra presentationParul mishra presentation
Parul mishra presentation
 
Derek_Frankel_Sound_Designer_MixEngineer_CV
Derek_Frankel_Sound_Designer_MixEngineer_CVDerek_Frankel_Sound_Designer_MixEngineer_CV
Derek_Frankel_Sound_Designer_MixEngineer_CV
 
Bang & Olufsen manual for Beosound Century.
Bang & Olufsen manual for Beosound Century.Bang & Olufsen manual for Beosound Century.
Bang & Olufsen manual for Beosound Century.
 
Presentation on LMMS
Presentation on LMMSPresentation on LMMS
Presentation on LMMS
 
Everything on sound
Everything on soundEverything on sound
Everything on sound
 
ONTAP - Recording Equipment
ONTAP - Recording EquipmentONTAP - Recording Equipment
ONTAP - Recording Equipment
 
Dj club powerpoint intro
Dj club powerpoint   introDj club powerpoint   intro
Dj club powerpoint intro
 
Robotics project
Robotics projectRobotics project
Robotics project
 
CoSECiVi'14 - E-Cecilia. Implementation of a music game
CoSECiVi'14 - E-Cecilia. Implementation of a music gameCoSECiVi'14 - E-Cecilia. Implementation of a music game
CoSECiVi'14 - E-Cecilia. Implementation of a music game
 

Ähnlich wie Immersion into Fantasy: Compositional Techniques of Video Game Music from the Late 80s and Early 90s

Presentation on game music Matt Shepherd
Presentation on game music Matt ShepherdPresentation on game music Matt Shepherd
Presentation on game music Matt Shepherd
Matty Shepherd
 
Gabe smedresman interactivity and the arts
Gabe smedresman interactivity and the artsGabe smedresman interactivity and the arts
Gabe smedresman interactivity and the arts
gabesmed
 

Ähnlich wie Immersion into Fantasy: Compositional Techniques of Video Game Music from the Late 80s and Early 90s (10)

Compositional Techniques of Chiptune Music
Compositional Techniques of Chiptune MusicCompositional Techniques of Chiptune Music
Compositional Techniques of Chiptune Music
 
GAME-DEVELOPMENT.-week4.pptx
GAME-DEVELOPMENT.-week4.pptxGAME-DEVELOPMENT.-week4.pptx
GAME-DEVELOPMENT.-week4.pptx
 
Matthew shepherd game music
Matthew shepherd game musicMatthew shepherd game music
Matthew shepherd game music
 
Game Audio Post-Production
Game Audio Post-ProductionGame Audio Post-Production
Game Audio Post-Production
 
Problems and Solutions in Game Audio
Problems and Solutions in Game AudioProblems and Solutions in Game Audio
Problems and Solutions in Game Audio
 
Confrontation Audio GDC 2009
Confrontation Audio GDC 2009Confrontation Audio GDC 2009
Confrontation Audio GDC 2009
 
Presentation on game music Matt Shepherd
Presentation on game music Matt ShepherdPresentation on game music Matt Shepherd
Presentation on game music Matt Shepherd
 
Gabe smedresman interactivity and the arts
Gabe smedresman interactivity and the artsGabe smedresman interactivity and the arts
Gabe smedresman interactivity and the arts
 
Ig1 task 2 analysis work sheet
Ig1 task 2 analysis work sheetIg1 task 2 analysis work sheet
Ig1 task 2 analysis work sheet
 
Make Your Game Stand Out! Unique Music & Sound Effects for Games | Erik Desid...
Make Your Game Stand Out! Unique Music & Sound Effects for Games | Erik Desid...Make Your Game Stand Out! Unique Music & Sound Effects for Games | Erik Desid...
Make Your Game Stand Out! Unique Music & Sound Effects for Games | Erik Desid...
 

Kürzlich hochgeladen

Why Teams call analytics are critical to your entire business
Why Teams call analytics are critical to your entire businessWhy Teams call analytics are critical to your entire business
Why Teams call analytics are critical to your entire business
panagenda
 
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
?#DUbAI#??##{{(☎️+971_581248768%)**%*]'#abortion pills for sale in dubai@
 

Kürzlich hochgeladen (20)

Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfBoost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdf
 
Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024Partners Life - Insurer Innovation Award 2024
Partners Life - Insurer Innovation Award 2024
 
Automating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps ScriptAutomating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps Script
 
HTML Injection Attacks: Impact and Mitigation Strategies
HTML Injection Attacks: Impact and Mitigation StrategiesHTML Injection Attacks: Impact and Mitigation Strategies
HTML Injection Attacks: Impact and Mitigation Strategies
 
Why Teams call analytics are critical to your entire business
Why Teams call analytics are critical to your entire businessWhy Teams call analytics are critical to your entire business
Why Teams call analytics are critical to your entire business
 
presentation ICT roal in 21st century education
presentation ICT roal in 21st century educationpresentation ICT roal in 21st century education
presentation ICT roal in 21st century education
 
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
 
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost SavingRepurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
Repurposing LNG terminals for Hydrogen Ammonia: Feasibility and Cost Saving
 
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivityBoost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivity
 
Manulife - Insurer Innovation Award 2024
Manulife - Insurer Innovation Award 2024Manulife - Insurer Innovation Award 2024
Manulife - Insurer Innovation Award 2024
 
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law DevelopmentsTrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
 
Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)
 
2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...
 
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...Workshop - Best of Both Worlds_ Combine  KG and Vector search for  enhanced R...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
 
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin WoodPolkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
 
Deploy with confidence: VMware Cloud Foundation 5.1 on next gen Dell PowerEdg...
Deploy with confidence: VMware Cloud Foundation 5.1 on next gen Dell PowerEdg...Deploy with confidence: VMware Cloud Foundation 5.1 on next gen Dell PowerEdg...
Deploy with confidence: VMware Cloud Foundation 5.1 on next gen Dell PowerEdg...
 
Top 10 Most Downloaded Games on Play Store in 2024
Top 10 Most Downloaded Games on Play Store in 2024Top 10 Most Downloaded Games on Play Store in 2024
Top 10 Most Downloaded Games on Play Store in 2024
 
Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024Tata AIG General Insurance Company - Insurer Innovation Award 2024
Tata AIG General Insurance Company - Insurer Innovation Award 2024
 
Scaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organizationScaling API-first – The story of a global engineering organization
Scaling API-first – The story of a global engineering organization
 
A Year of the Servo Reboot: Where Are We Now?
A Year of the Servo Reboot: Where Are We Now?A Year of the Servo Reboot: Where Are We Now?
A Year of the Servo Reboot: Where Are We Now?
 

Immersion into Fantasy: Compositional Techniques of Video Game Music from the Late 80s and Early 90s

  • 1. Immersion into Fantasy: Compositional Techniques of Video Game Music from the Late 80s and Early 90s ● A Presentation for the American Musicological Society ● By Dr. Christopher Hopkins, Five Towns College Faculty
  • 2. Goals ● This presentation explores the extent to whichvideo game music promotes fantasy-play through dynamic shifts in mood and tension caused by player actions. ● The diversity of sonorities and musical patterns within the scope of primitive sound chips is a result of technical ingenuity through collaborations of composers and sound programmers. ● This aids in the total immersion of the player in the game-generated world.
  • 3. Dissertation ● Chiptune Music: An Exploration of Compositional Techniques as Found in Sunsoft Games for the Nintendo Entertainment System and Famicom from 1988-1992 – How did the composers at Sunsoft overcome the limitations of the sound chips to create compelling sounds and effects? – This dissertation defines and acknowledges the compositional tradition of this genre during the 8- bit gaming era.
  • 4. Video Games ● Fantasy through graphics – Hardware limits color choices, amount of visual content on-screen at any given time Final Fantasy 2 Contra
  • 5. Video Games ● Fantasy through audio – Memory and hardware specifications limit timbres, volume gradients, simultaneous sounds ● NES/Famicom – 5 sound channels ● 2 pulse, 1 triangle, 1 noise, 1 sampled 12.5% Pulse 25% Pulse 50% Pulse Triangle Sampled Noise
  • 7. Compositional Techniques ● Focus on melody ● Reuse musical motives – Rhythmic – Melodic – Harmonic – Micro & Macro ● Variation through – Duty cycles – Tempo – Key – Meter – Dynamics – Articulation
  • 8. Artificial Reverberation ● Simulate a more convincing physical soundscape with two sound channels desynced ● PROS – The part has a denser tone more indicative of acoustics ● CONS – Instrumentation is sparse
  • 9. Batman (1990) ● Takes place in the world from the 1989 movie with Michael Keaton and Jack Nicholson ● “Ending” – Top of cathedral to street level – No more actions from player required – Relief, inner peace, completion, no fanfare Melody w/ reverb Melody w/o reverb Full
  • 10. Batman (1990) ● Video of Ending Scene
  • 11. Looping ● Compose music such that sections transition smoothly at the loop point ● PROS – Good balance between memory and musical content – Accounts for music of variable length in gameplay ● CONS – Limits amount of musical development – End of track dictated by player action
  • 12. Ufouria: the Saga (1992) ● Bop-Louie is in search of his three friends who have amnesia and were abducted by an alien and a robot ● “Boss 1” – Arena setting – First large enemy fight with endurance and attack strategy – Danger, excitement, agitation Melody Full
  • 13. Ufouria: the Saga (1992) ● Video of First Boss Fight
  • 14. Arpeggiation ● Cycle through 2 or more notes on one sound channel ● PROS – Frees up other sound channels ● CONS – Needs to be moderate to fast as harmony – Not as effective for slow tracks
  • 15. Mega Man 9 (2008) ● As Mega Man, a robotic man, fight through a robot army to prove your creator's innocence ● “Galaxy Man” – Takes place in outer space – UFO enemies, teleporters – Futuristic, technological, digital, out of this world Arpeggiation Alone Full
  • 16. Mega Man 9 (2008) ● Video of Galaxy Man Stage
  • 17. Samples ● Record and use original sounds – Sound effects – Grunts, moans, – Percussion hits ● NES/Famicom can repitch samples on the PCM channel short voiceovers Sampled bass Sampled orchestra hit Sampled percussion
  • 18. Shovel Knight (2014) ● Chiptunes are still used for a game-infused fantasy backdrop ● Armed with only a shovel, dig and battle your way against creatures, dragons, and knights to find and rescue your fellow knight ● “Plains – Stage 1” – Outdoors, nature, thematic – Needs to be engaging to encourage play
  • 19. Shovel Knight (2014) ● Video of First Stage
  • 20. Conclusion ● Video game music, specifically chiptunes, enlivens and supports the fantasy world of the game ● Composers and sound programmers worked out the best practices to simulate a more realistic aural world ● Player interaction with audio responses promote immersion and continued play
  • 21. Questions? ● Dr. Christopher Hopkins – www.christopherjhopkins.com – chopkins@liu.edu