The document discusses creativity, innovation, and entrepreneurship. It explains that creativity involves generating new ideas, innovation is applying those ideas, and entrepreneurship combines creative ideas with business structure. Entrepreneurs must foster creativity through techniques like brainstorming and prototyping new ideas. The creative process has stages of preparation, investigation, incubation, illumination, and implementation. Entrepreneurs can protect their creative ideas with patents, trademarks, and copyrights.
This document discusses the creative process that entrepreneurs go through in developing new ideas. It describes creativity as the ability to develop new ideas and innovation as applying creative solutions to problems. The creative process involves 7 steps: preparation, investigation, transformation, incubation, illumination, verification, and implementation. During preparation, entrepreneurs broaden their knowledge and perspectives. In investigation, they deeply understand problems or opportunities. Transformation involves seeing similarities and differences in information. Incubation allows ideas to develop subconsciously. Illumination is when solutions arise. Verification validates ideas. Implementation brings ideas to reality. Entrepreneurs use techniques like brainstorming, mind mapping, and force field analysis to improve their creativity. They also protect ideas with patents, trademarks
Unleashing your creativity and innovation at workplaceEvent Manager
This document outlines activities and information from a workshop on unleashing creativity and innovation at work. It includes exercises like building the longest human chain and identifying creative inventors from history. Another activity involves groups developing ideas for innovative dream businesses. The document also defines creativity and innovation, discusses how they can increase productivity and give a competitive edge. It provides examples of innovative transportation ideas and strategies for making a catering business more successful through new marketing, products and payment methods. The workshop concludes with groups competing to build the tallest free-standing structure with a marshmallow at the top within set constraints.
Business Technoprenuership topics reportsBzbBBjdjdbd
Technopreneurship relies on creativity and innovation, which are fostered through deliberate and cognitive creativity as well as spontaneous and emotional creativity. The creative process involves preparation, incubation, insight, evaluation, and elaboration to successfully implement new ideas. For innovations to have value, the value proposition must define the unique benefits for customers and how it solves their problems. Intellectual property rights like patents are important legal tools for technopreneurs to protect their innovations from infringement and attract investors.
This document discusses creativity and innovation. It defines creativity as bringing new ideas into reality, while innovation is implementing ideas. Creativity fuels innovation. Myths that creativity requires special talents and that criticism helps ideas are busted - creativity is a skill learned through practice, and ideas need nurturing not criticism. Three components of creativity are listed as expertise, motivation, and creative thinking skills. Tools for defining problems include the Kipling method of questions and challenging assumptions. Organizations can be creative through encouraging challenges, freedom, diverse groups, clear goals, and rewards for risk-taking ideas. The process of innovation involves generating many ideas, screening them, testing feasibility, and implementing. Creativity and innovation are important for progress, competit
This document provides guidance on developing a new product or service as an entrepreneur. It discusses identifying customer needs and developing solutions to problems. It recommends brainstorming challenges and potential solutions, and conducting market research involving customers. The document introduces the Business Model Canvas as a tool to plan key aspects of a business such as customer segments, value propositions, channels, and revenue streams. Overall the document provides a process for conceptualizing a new product or business idea from identifying needs to planning the business model.
This document provides information on creative problem solving including definitions of key concepts, barriers to creative thinking, exercises, and processes. It defines creative thinking as breaking down and restructuring knowledge to gain new insights. Problems are opportunities for improvement or the difference between the current and desired state. Solutions manage problems to meet goals such as stopping, treating, or reducing them. The creative problem solving process involves defining the problem, analyzing facts, generating and selecting ideas, and developing an action plan. Various techniques to overcome barriers and stimulate creative thinking are also presented.
LIFE SKILL PPT hhjjjjjjjROLL NO 15,16.pptxBASILSAJU23
The document discusses the importance and necessity of creativity in the 21st century. It states that creativity drives innovation through solving problems and developing solutions. It then lists several benefits of creativity, including increasing employability, making people "future-proof" by adapting to changes, promoting well-being and happiness, tipping the scales toward success, and providing more opportunities. The document argues that creativity skills will empower entrepreneurs and help people find greater job security and faster promotion. While future jobs are unpredictable, creative people who continuously adapt can survive and thrive.
The document discusses creativity, innovation, and entrepreneurship. It explains that creativity involves generating new ideas, innovation is applying those ideas, and entrepreneurship combines creative ideas with business structure. Entrepreneurs must foster creativity through techniques like brainstorming and prototyping new ideas. The creative process has stages of preparation, investigation, incubation, illumination, and implementation. Entrepreneurs can protect their creative ideas with patents, trademarks, and copyrights.
This document discusses the creative process that entrepreneurs go through in developing new ideas. It describes creativity as the ability to develop new ideas and innovation as applying creative solutions to problems. The creative process involves 7 steps: preparation, investigation, transformation, incubation, illumination, verification, and implementation. During preparation, entrepreneurs broaden their knowledge and perspectives. In investigation, they deeply understand problems or opportunities. Transformation involves seeing similarities and differences in information. Incubation allows ideas to develop subconsciously. Illumination is when solutions arise. Verification validates ideas. Implementation brings ideas to reality. Entrepreneurs use techniques like brainstorming, mind mapping, and force field analysis to improve their creativity. They also protect ideas with patents, trademarks
Unleashing your creativity and innovation at workplaceEvent Manager
This document outlines activities and information from a workshop on unleashing creativity and innovation at work. It includes exercises like building the longest human chain and identifying creative inventors from history. Another activity involves groups developing ideas for innovative dream businesses. The document also defines creativity and innovation, discusses how they can increase productivity and give a competitive edge. It provides examples of innovative transportation ideas and strategies for making a catering business more successful through new marketing, products and payment methods. The workshop concludes with groups competing to build the tallest free-standing structure with a marshmallow at the top within set constraints.
Business Technoprenuership topics reportsBzbBBjdjdbd
Technopreneurship relies on creativity and innovation, which are fostered through deliberate and cognitive creativity as well as spontaneous and emotional creativity. The creative process involves preparation, incubation, insight, evaluation, and elaboration to successfully implement new ideas. For innovations to have value, the value proposition must define the unique benefits for customers and how it solves their problems. Intellectual property rights like patents are important legal tools for technopreneurs to protect their innovations from infringement and attract investors.
This document discusses creativity and innovation. It defines creativity as bringing new ideas into reality, while innovation is implementing ideas. Creativity fuels innovation. Myths that creativity requires special talents and that criticism helps ideas are busted - creativity is a skill learned through practice, and ideas need nurturing not criticism. Three components of creativity are listed as expertise, motivation, and creative thinking skills. Tools for defining problems include the Kipling method of questions and challenging assumptions. Organizations can be creative through encouraging challenges, freedom, diverse groups, clear goals, and rewards for risk-taking ideas. The process of innovation involves generating many ideas, screening them, testing feasibility, and implementing. Creativity and innovation are important for progress, competit
This document provides guidance on developing a new product or service as an entrepreneur. It discusses identifying customer needs and developing solutions to problems. It recommends brainstorming challenges and potential solutions, and conducting market research involving customers. The document introduces the Business Model Canvas as a tool to plan key aspects of a business such as customer segments, value propositions, channels, and revenue streams. Overall the document provides a process for conceptualizing a new product or business idea from identifying needs to planning the business model.
This document provides information on creative problem solving including definitions of key concepts, barriers to creative thinking, exercises, and processes. It defines creative thinking as breaking down and restructuring knowledge to gain new insights. Problems are opportunities for improvement or the difference between the current and desired state. Solutions manage problems to meet goals such as stopping, treating, or reducing them. The creative problem solving process involves defining the problem, analyzing facts, generating and selecting ideas, and developing an action plan. Various techniques to overcome barriers and stimulate creative thinking are also presented.
LIFE SKILL PPT hhjjjjjjjROLL NO 15,16.pptxBASILSAJU23
The document discusses the importance and necessity of creativity in the 21st century. It states that creativity drives innovation through solving problems and developing solutions. It then lists several benefits of creativity, including increasing employability, making people "future-proof" by adapting to changes, promoting well-being and happiness, tipping the scales toward success, and providing more opportunities. The document argues that creativity skills will empower entrepreneurs and help people find greater job security and faster promotion. While future jobs are unpredictable, creative people who continuously adapt can survive and thrive.
EV Lecture 5 Where entrepreneurial ideas come from 15122022.pptxMuskanMere
The document discusses the entrepreneurial mindset and the creative process of developing new business ideas. It describes how ideas can come from customer frustrations or everyday experiences. Creativity is defined as the ability to think differently and generate new ideas by combining existing concepts. The creative process involves preparation, incubation, insight, evaluation, and elaboration. Developing expertise, thinking skills, and motivation can help foster creativity. Entrepreneurs are encouraged to explore opportunities that arise from technological advances by creating new products, services, or niche markets.
THE OBJECTIVES OF LECTURE AND ASSESSMENT TASK 3A are:
• To create as many ideas as possible, focusing on breadth of ideas, not necessarily depth.
• To analyze, organize and filter the ideas
• To select the best possible options for an effective design solution
• To illustrate the best ideas in form of sketches
• To prepare for an individual and/or group critique
• To implement the feedback
This document summarizes Lecture 3 of a design course. It is divided into three parts: creation, prototyping, and production. The creation section discusses techniques for generating ideas like brainstorming, selecting the best solution, and illustrating concepts as sketches. Students are then asked to complete an individual assignment by sharing sketches of at least two design ideas with five sketches each for instructor critique. The prototyping and production sections will cover transforming concepts into works and taking the design to audiences.
The document discusses the process of idea generation for new business ventures. It states that ideas are the core part of innovation and every new innovation begins with an idea. Some key points:
- Ideas can come from observing customer needs, improving existing products/services, personal experiences, or applying ideas from one industry to another.
- The innovation process involves stages from generating the initial idea to implementing it, including concept development, market testing, and commercialization.
- For a new idea to succeed, it must be screened through factors like personal motivation, market viability, customer needs, and competition. Promising ideas then require further conception involving product details, production process, location, and potential partners.
The document provides guidance for facilitating a design thinking workshop where participants will redesign the gift-giving experience. It outlines 10 steps for participants to go through the design thinking process in an hour, including empathizing with partners through interviews, defining a problem statement, ideating potential solutions, prototyping an idea, and getting feedback. The facilitator is instructed to keep the process moving at a rapid pace to give participants an immersive experience going through an entire design cycle within a short time period. Key takeaways that should be drawn out in reflection include how empathy, prototyping, action bias, and iteration are fundamental to the human-centered design process.
Creativity is what sets you apart from your competitors. Competition may kill your business, but if you are creative enough you won’t ever have to fear competition. Fortunes are often born in creative minds. A simple idea can turn into a never ending stream of cash. If you innovate, there are no limits or boundaries for you. The sky is the limit.
This module examines the idea development process of starting up your own business. It also explores the concept of finding the right business idea for you, the mysterious art of idea generation and idea generation techniques.
Lesson 2 - INNOVATION AND DESIGN THINKING_2024.pdfruvabebe
Design thinking is a human-centered approach to innovation that draws from design methods and focuses on empathizing with users, defining problems based on user needs, ideating solutions, prototyping ideas, and getting user feedback to iterate on designs. It involves three key spaces: desirability from the user perspective, feasibility in terms of technical possibilities, and viability regarding business needs. The design thinking process emphasizes empathy with users through observation and engagement to understand user needs, defining problems based on pain points, ideating many solutions through brainstorming, prototyping ideas, and testing prototypes with users to iterate on the design.
The document discusses idea generation and opportunity identification. It provides methods for coming up with ideas like solving problems or modifying existing products. Good ideas may not always be good opportunities, which are ideas that provide significant added value to a company. The document also discusses creativity, innovation, and examples of innovative products. It emphasizes that creativity can be developed through activities like learning new fields, taking risks, and believing in one's ability to be creative.
Creativity involves generating novel and useful ideas. It is a process that can be developed through practice. There are various elements and models of creativity described in the document. Creativity involves both cognitive and social/emotional skills like imagination, flexibility, communication, and collaboration. The four C model describes different levels of creativity from mini-c to Big-C. Fostering creativity requires an environment of freedom, trust, and appreciation of new ideas. While creativity dies as people grow older due to habit formation, it can be nurtured through questioning assumptions and experimentation.
This document provides summaries of workshops led by Lynette Xanders on developing creative strategies for brands. The workshops cover topics such as developing killer briefs to inspire teams, conducting creative research to find compelling brand insights, realigning company culture to activate new ideas, and designing successful businesses and relationships for maximum impact. Participants provide positive feedback, praising the workshops for being inspiring, engaging, and providing practical tools and strategies to invigorate their thinking.
Creativity is described as bringing something new into existence that is both novel and valuable. It requires imagination and putting ideas into action, not just having ideas. Developing creativity skills is important for workplaces as it fosters innovation, better teamwork and problem solving, and attracting and retaining employees. Some techniques to enhance creativity include brainstorming, mind mapping, lateral thinking, and taking breaks from problems to allow the subconscious mind to work on solutions. Managers can support creativity by encouraging diverse perspectives on teams and rewarding novel ideas.
Quick guide to people-centered design by Michael Koenka of MDK Strategy. This covers processes, deliverables, plus handy insights into when to use it and why. Hats off and mad props goes out to the great peeps at Google Ventures, IDEO and Stanford Design for influencing this deck.
germination is a socially conscious communications agency based in London. Events, film, online and communications consultancy. This gives you an insight into how we work.
Building meeting design foundation at EIBTM Barcelona 2013Kristine Nygaard
A combination of graphic facilitation and deep listening with the needs of the meeting owner in the early stages of meeting design, enabling you to quickly find the core that forms the foundation of your meeting design.
Design thinking myths - valuing terrible ideas doesn’t mean all ideas are sam...Stephanie Beath
No matter how well you know one another, I have yet to be with a single team where people had clarity about language without first directly addressing it in a workshop.
Take any word and ask people what it translates to in terms of activity – what it looks like when you see it in life.
1. When is something ‘complete’, ‘high quality’, ‘innovative’?
2. What does it look like when you have ‘trust’, ‘integrity’, ‘empathy?
3. How about being ‘bold’, ‘unique’, ‘professional’?
The variation is huge. Unless you nut it out, people agree to something with different expectations of what it means.
Greenberger argues that creativity thrives in teams where different skills interact. He identifies four categories of creative skills - clarifying, ideating, developing, and implementing - that are often distributed among team members. When a diverse group of people with varying skills collaborate, their ideas multiply far beyond what any individual could produce alone. Greenberger advises harnessing the creative potential of one's entire network, including those outside one's industry, and emphasizes approaches like suspending judgment and valuing novelty to stimulate innovative thinking in teams.
The document summarizes the business plan for "The Treasury", which aims to provide alternative methods of fashion production and consumption through design. It will serve as both an outlet for unwanted clothing and a venue for local designers. Located in Brooklyn, it will rent space to designers, take a commission on their sales, and offer trend analysis services. The value proposition includes providing a new experience of consumption, re-imbuing value into unwanted items, and educating consumers. Challenges include measuring community support, managing resources across projects, and lacking brand recognition. The business will be promoted through quarterly theme-based events showcasing new designer pieces.
Rapid Prototyping - Bringing an idea to Lifepeter williams
A workshop that helps people bring ideas to life through rough sketching and prototyping. This one was virtual which is slightly more difficult but also can be done face to face
EV Lecture 5 Where entrepreneurial ideas come from 15122022.pptxMuskanMere
The document discusses the entrepreneurial mindset and the creative process of developing new business ideas. It describes how ideas can come from customer frustrations or everyday experiences. Creativity is defined as the ability to think differently and generate new ideas by combining existing concepts. The creative process involves preparation, incubation, insight, evaluation, and elaboration. Developing expertise, thinking skills, and motivation can help foster creativity. Entrepreneurs are encouraged to explore opportunities that arise from technological advances by creating new products, services, or niche markets.
THE OBJECTIVES OF LECTURE AND ASSESSMENT TASK 3A are:
• To create as many ideas as possible, focusing on breadth of ideas, not necessarily depth.
• To analyze, organize and filter the ideas
• To select the best possible options for an effective design solution
• To illustrate the best ideas in form of sketches
• To prepare for an individual and/or group critique
• To implement the feedback
This document summarizes Lecture 3 of a design course. It is divided into three parts: creation, prototyping, and production. The creation section discusses techniques for generating ideas like brainstorming, selecting the best solution, and illustrating concepts as sketches. Students are then asked to complete an individual assignment by sharing sketches of at least two design ideas with five sketches each for instructor critique. The prototyping and production sections will cover transforming concepts into works and taking the design to audiences.
The document discusses the process of idea generation for new business ventures. It states that ideas are the core part of innovation and every new innovation begins with an idea. Some key points:
- Ideas can come from observing customer needs, improving existing products/services, personal experiences, or applying ideas from one industry to another.
- The innovation process involves stages from generating the initial idea to implementing it, including concept development, market testing, and commercialization.
- For a new idea to succeed, it must be screened through factors like personal motivation, market viability, customer needs, and competition. Promising ideas then require further conception involving product details, production process, location, and potential partners.
The document provides guidance for facilitating a design thinking workshop where participants will redesign the gift-giving experience. It outlines 10 steps for participants to go through the design thinking process in an hour, including empathizing with partners through interviews, defining a problem statement, ideating potential solutions, prototyping an idea, and getting feedback. The facilitator is instructed to keep the process moving at a rapid pace to give participants an immersive experience going through an entire design cycle within a short time period. Key takeaways that should be drawn out in reflection include how empathy, prototyping, action bias, and iteration are fundamental to the human-centered design process.
Creativity is what sets you apart from your competitors. Competition may kill your business, but if you are creative enough you won’t ever have to fear competition. Fortunes are often born in creative minds. A simple idea can turn into a never ending stream of cash. If you innovate, there are no limits or boundaries for you. The sky is the limit.
This module examines the idea development process of starting up your own business. It also explores the concept of finding the right business idea for you, the mysterious art of idea generation and idea generation techniques.
Lesson 2 - INNOVATION AND DESIGN THINKING_2024.pdfruvabebe
Design thinking is a human-centered approach to innovation that draws from design methods and focuses on empathizing with users, defining problems based on user needs, ideating solutions, prototyping ideas, and getting user feedback to iterate on designs. It involves three key spaces: desirability from the user perspective, feasibility in terms of technical possibilities, and viability regarding business needs. The design thinking process emphasizes empathy with users through observation and engagement to understand user needs, defining problems based on pain points, ideating many solutions through brainstorming, prototyping ideas, and testing prototypes with users to iterate on the design.
The document discusses idea generation and opportunity identification. It provides methods for coming up with ideas like solving problems or modifying existing products. Good ideas may not always be good opportunities, which are ideas that provide significant added value to a company. The document also discusses creativity, innovation, and examples of innovative products. It emphasizes that creativity can be developed through activities like learning new fields, taking risks, and believing in one's ability to be creative.
Creativity involves generating novel and useful ideas. It is a process that can be developed through practice. There are various elements and models of creativity described in the document. Creativity involves both cognitive and social/emotional skills like imagination, flexibility, communication, and collaboration. The four C model describes different levels of creativity from mini-c to Big-C. Fostering creativity requires an environment of freedom, trust, and appreciation of new ideas. While creativity dies as people grow older due to habit formation, it can be nurtured through questioning assumptions and experimentation.
This document provides summaries of workshops led by Lynette Xanders on developing creative strategies for brands. The workshops cover topics such as developing killer briefs to inspire teams, conducting creative research to find compelling brand insights, realigning company culture to activate new ideas, and designing successful businesses and relationships for maximum impact. Participants provide positive feedback, praising the workshops for being inspiring, engaging, and providing practical tools and strategies to invigorate their thinking.
Creativity is described as bringing something new into existence that is both novel and valuable. It requires imagination and putting ideas into action, not just having ideas. Developing creativity skills is important for workplaces as it fosters innovation, better teamwork and problem solving, and attracting and retaining employees. Some techniques to enhance creativity include brainstorming, mind mapping, lateral thinking, and taking breaks from problems to allow the subconscious mind to work on solutions. Managers can support creativity by encouraging diverse perspectives on teams and rewarding novel ideas.
Quick guide to people-centered design by Michael Koenka of MDK Strategy. This covers processes, deliverables, plus handy insights into when to use it and why. Hats off and mad props goes out to the great peeps at Google Ventures, IDEO and Stanford Design for influencing this deck.
germination is a socially conscious communications agency based in London. Events, film, online and communications consultancy. This gives you an insight into how we work.
Building meeting design foundation at EIBTM Barcelona 2013Kristine Nygaard
A combination of graphic facilitation and deep listening with the needs of the meeting owner in the early stages of meeting design, enabling you to quickly find the core that forms the foundation of your meeting design.
Design thinking myths - valuing terrible ideas doesn’t mean all ideas are sam...Stephanie Beath
No matter how well you know one another, I have yet to be with a single team where people had clarity about language without first directly addressing it in a workshop.
Take any word and ask people what it translates to in terms of activity – what it looks like when you see it in life.
1. When is something ‘complete’, ‘high quality’, ‘innovative’?
2. What does it look like when you have ‘trust’, ‘integrity’, ‘empathy?
3. How about being ‘bold’, ‘unique’, ‘professional’?
The variation is huge. Unless you nut it out, people agree to something with different expectations of what it means.
Greenberger argues that creativity thrives in teams where different skills interact. He identifies four categories of creative skills - clarifying, ideating, developing, and implementing - that are often distributed among team members. When a diverse group of people with varying skills collaborate, their ideas multiply far beyond what any individual could produce alone. Greenberger advises harnessing the creative potential of one's entire network, including those outside one's industry, and emphasizes approaches like suspending judgment and valuing novelty to stimulate innovative thinking in teams.
The document summarizes the business plan for "The Treasury", which aims to provide alternative methods of fashion production and consumption through design. It will serve as both an outlet for unwanted clothing and a venue for local designers. Located in Brooklyn, it will rent space to designers, take a commission on their sales, and offer trend analysis services. The value proposition includes providing a new experience of consumption, re-imbuing value into unwanted items, and educating consumers. Challenges include measuring community support, managing resources across projects, and lacking brand recognition. The business will be promoted through quarterly theme-based events showcasing new designer pieces.
Rapid Prototyping - Bringing an idea to Lifepeter williams
A workshop that helps people bring ideas to life through rough sketching and prototyping. This one was virtual which is slightly more difficult but also can be done face to face
A paper on the Dawn of the Digital Era in PNG. New Infrastructure including the Coral Sea Cable and the Kumul Domestic Cable network will see capacity increase 1000 fold. The people of PNG have a voracious appetite for digital technology especially mobile phones and social media however around 85% of the population have access to electricity. Business can play a positive role in leveraging the new infrastructure and helping the people of PNG build their digital capacity throughout society.
What does innovation mean? This presentation looks at how large businesses can overcome self imposed red tape and create opportunities for Innovation. It also looks at what leaders can do to drive successful innovation and the methods you can use.
Thoughts for Food - Megatrends, Business and Technologypeter williams
Slides from a presentation I did at the South Australian Food Summit put on by Food SA. The presentation looks at the long term mega trends and how people across the supply chain can take advantage of technology, together with some thoughts and resources.
Talk i did at the Summer School for Qld Department of Health about taking the Core to the Edge. You sort of had to e there to make sense of it but the crowd liked it
Stepping Up to the Digital World - ASFA 2014peter williams
A presentation I delivered to Trustees of Superannuation Funds in Australia at ASFA 2014. Covers digital disruption, cloud, mobile, social, data, personalisation, innovation and embracing edges
I wrote this a few years ago when I did the Great Brain Debate. At the time there was a strong view that young people were shallow, narrow and disconnected. I didn't, and still don't believe it. I thought i would write down what i did believe.
A presentation I did on behalf of Salesforce.com for their Cloud Executive Series. It covers four immutable trends of clomosoda:cloud mobile social and data. The underlying message that the pace of change is increasing and Institutions are not keeping pace with customers and employees. It also covers opportunities with crowds and development communities with a number of real life examples. It includes results from a recent survey of HR people across Australian organisations to highlight the current attitudes to Social Media and seeks to break the myth that Social reduces productivity when the reality is that it can significantly increase it.
This document provides an overview of the need for a national eHealth strategy in Australia. It notes that the current healthcare system is fragmented and unable to cope with future challenges. A national eHealth system could help create a more integrated system by allowing electronic sharing of health information between clinicians and patients. However, the system requires significant investment in technologies and changes to privacy laws and standards. The document calls for a long-term, coordinated national approach to implement eHealth over 10 years.
My view of why open government makes sense and how to do it, Include how we built www.builditback.org presented at Victorian Public Service Innovation Forum #vpsif10
Flowerdale was destroyed on Black Saturday in 2009, with 13 deaths and 224 homes lost. Locals had to recover without external assistance in the first few days. Since then, the Flowerdale community has come together to rebuild in a sustainable way, developing a vision and community plan with support from organizations. Their model of community-led recovery while thinking long-term and using networks is presented as one others can learn from.
The document discusses the evolution of government from Government 1.0 to Government 2.0. Government 1.0 focused on publishing information online, while Government 2.0 aims to more fully utilize user-generated content, open source collaboration, and social media tools. However, governments face challenges in adopting these new approaches due to cultural differences from the top-down, closed models of the past. The document argues governments should embrace more open and participatory models of Government 2.0 to engage citizens and crowdsource ideas.
This presentation by OECD, OECD Secretariat, was made during the discussion “Competition and Regulation in Professions and Occupations” held at the 77th meeting of the OECD Working Party No. 2 on Competition and Regulation on 10 June 2024. More papers and presentations on the topic can be found at oe.cd/crps.
This presentation was uploaded with the author’s consent.
This presentation by OECD, OECD Secretariat, was made during the discussion “Artificial Intelligence, Data and Competition” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/aicomp.
This presentation was uploaded with the author’s consent.
This presentation by Tim Capel, Director of the UK Information Commissioner’s Office Legal Service, was made during the discussion “The Intersection between Competition and Data Privacy” held at the 143rd meeting of the OECD Competition Committee on 13 June 2024. More papers and presentations on the topic can be found at oe.cd/ibcdp.
This presentation was uploaded with the author’s consent.
The importance of sustainable and efficient computational practices in artificial intelligence (AI) and deep learning has become increasingly critical. This webinar focuses on the intersection of sustainability and AI, highlighting the significance of energy-efficient deep learning, innovative randomization techniques in neural networks, the potential of reservoir computing, and the cutting-edge realm of neuromorphic computing. This webinar aims to connect theoretical knowledge with practical applications and provide insights into how these innovative approaches can lead to more robust, efficient, and environmentally conscious AI systems.
Webinar Speaker: Prof. Claudio Gallicchio, Assistant Professor, University of Pisa
Claudio Gallicchio is an Assistant Professor at the Department of Computer Science of the University of Pisa, Italy. His research involves merging concepts from Deep Learning, Dynamical Systems, and Randomized Neural Systems, and he has co-authored over 100 scientific publications on the subject. He is the founder of the IEEE CIS Task Force on Reservoir Computing, and the co-founder and chair of the IEEE Task Force on Randomization-based Neural Networks and Learning Systems. He is an associate editor of IEEE Transactions on Neural Networks and Learning Systems (TNNLS).
Carrer goals.pptx and their importance in real lifeartemacademy2
Career goals serve as a roadmap for individuals, guiding them toward achieving long-term professional aspirations and personal fulfillment. Establishing clear career goals enables professionals to focus their efforts on developing specific skills, gaining relevant experience, and making strategic decisions that align with their desired career trajectory. By setting both short-term and long-term objectives, individuals can systematically track their progress, make necessary adjustments, and stay motivated. Short-term goals often include acquiring new qualifications, mastering particular competencies, or securing a specific role, while long-term goals might encompass reaching executive positions, becoming industry experts, or launching entrepreneurial ventures.
Moreover, having well-defined career goals fosters a sense of purpose and direction, enhancing job satisfaction and overall productivity. It encourages continuous learning and adaptation, as professionals remain attuned to industry trends and evolving job market demands. Career goals also facilitate better time management and resource allocation, as individuals prioritize tasks and opportunities that advance their professional growth. In addition, articulating career goals can aid in networking and mentorship, as it allows individuals to communicate their aspirations clearly to potential mentors, colleagues, and employers, thereby opening doors to valuable guidance and support. Ultimately, career goals are integral to personal and professional development, driving individuals toward sustained success and fulfillment in their chosen fields.
This presentation by Katharine Kemp, Associate Professor at the Faculty of Law & Justice at UNSW Sydney, was made during the discussion “The Intersection between Competition and Data Privacy” held at the 143rd meeting of the OECD Competition Committee on 13 June 2024. More papers and presentations on the topic can be found at oe.cd/ibcdp.
This presentation was uploaded with the author’s consent.
This presentation by OECD, OECD Secretariat, was made during the discussion “The Intersection between Competition and Data Privacy” held at the 143rd meeting of the OECD Competition Committee on 13 June 2024. More papers and presentations on the topic can be found at oe.cd/ibcdp.
This presentation was uploaded with the author’s consent.
This presentation by Professor Giuseppe Colangelo, Jean Monnet Professor of European Innovation Policy, was made during the discussion “The Intersection between Competition and Data Privacy” held at the 143rd meeting of the OECD Competition Committee on 13 June 2024. More papers and presentations on the topic can be found at oe.cd/ibcdp.
This presentation was uploaded with the author’s consent.
Suzanne Lagerweij - Influence Without Power - Why Empathy is Your Best Friend...Suzanne Lagerweij
This is a workshop about communication and collaboration. We will experience how we can analyze the reasons for resistance to change (exercise 1) and practice how to improve our conversation style and be more in control and effective in the way we communicate (exercise 2).
This session will use Dave Gray’s Empathy Mapping, Argyris’ Ladder of Inference and The Four Rs from Agile Conversations (Squirrel and Fredrick).
Abstract:
Let’s talk about powerful conversations! We all know how to lead a constructive conversation, right? Then why is it so difficult to have those conversations with people at work, especially those in powerful positions that show resistance to change?
Learning to control and direct conversations takes understanding and practice.
We can combine our innate empathy with our analytical skills to gain a deeper understanding of complex situations at work. Join this session to learn how to prepare for difficult conversations and how to improve our agile conversations in order to be more influential without power. We will use Dave Gray’s Empathy Mapping, Argyris’ Ladder of Inference and The Four Rs from Agile Conversations (Squirrel and Fredrick).
In the session you will experience how preparing and reflecting on your conversation can help you be more influential at work. You will learn how to communicate more effectively with the people needed to achieve positive change. You will leave with a self-revised version of a difficult conversation and a practical model to use when you get back to work.
Come learn more on how to become a real influencer!
This presentation by Juraj Čorba, Chair of OECD Working Party on Artificial Intelligence Governance (AIGO), was made during the discussion “Artificial Intelligence, Data and Competition” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/aicomp.
This presentation was uploaded with the author’s consent.
This presentation by Nathaniel Lane, Associate Professor in Economics at Oxford University, was made during the discussion “Pro-competitive Industrial Policy” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/pcip.
This presentation was uploaded with the author’s consent.
XP 2024 presentation: A New Look to Leadershipsamililja
Presentation slides from XP2024 conference, Bolzano IT. The slides describe a new view to leadership and combines it with anthro-complexity (aka cynefin).
Why Psychological Safety Matters for Software Teams - ACE 2024 - Ben Linders.pdfBen Linders
Psychological safety in teams is important; team members must feel safe and able to communicate and collaborate effectively to deliver value. It’s also necessary to build long-lasting teams since things will happen and relationships will be strained.
But, how safe is a team? How can we determine if there are any factors that make the team unsafe or have an impact on the team’s culture?
In this mini-workshop, we’ll play games for psychological safety and team culture utilizing a deck of coaching cards, The Psychological Safety Cards. We will learn how to use gamification to gain a better understanding of what’s going on in teams. Individuals share what they have learned from working in teams, what has impacted the team’s safety and culture, and what has led to positive change.
Different game formats will be played in groups in parallel. Examples are an ice-breaker to get people talking about psychological safety, a constellation where people take positions about aspects of psychological safety in their team or organization, and collaborative card games where people work together to create an environment that fosters psychological safety.
This presentation by OECD, OECD Secretariat, was made during the discussion “Pro-competitive Industrial Policy” held at the 143rd meeting of the OECD Competition Committee on 12 June 2024. More papers and presentations on the topic can be found at oe.cd/pcip.
This presentation was uploaded with the author’s consent.
3. 3
Creativity is not limited to art.
Creative actions can be applied in any
situation to discover fresh approaches, foster
environments conducive to creativity, and
develop innovative ways of doing things
4. A very progressive client wants you to create an event
“The theme is centred on Being Human in a world
increasingly defined by new technology and the major
social issues of our time. It is about creating an
experience that helps the attendees develop
understanding, as well feeling empowered, with a
willingness to embrace the opportunities available with
a sense of optimism”
5. You will work together at your table to develop a one
minute pitch.
The pitch should supported by a rough sketch that
brings the concept to life. The client has provided you
with a set of cards that contain some of the issues they
have been thinking about which you can use as part of
your rough sketch.
The client sees this as a starting point, not the end
product. They believe your combined skills and
experience can create something truly memorable so
they want you to unleash your creative minds.
The client also knows that too much time doesn’t
always enhance creativity so you have 20 minutes.
6.
7.
8. How do you grasp the opportunity?
Find those forward
thinkers
Challenge your
stakeholders
Work across the
ecosystem
Get Moving