The document discusses qualitative and quantitative risk analysis methods in project risk management. It defines risk and describes qualitative analysis which involves assessing probability and impact through a risk matrix. Quantitative analysis numerically analyzes risk impact through tools like probability distributions, sensitivity analysis, and modeling. It provides examples of qualitative versus quantitative analysis and how qualitative analysis leads to quantitative analysis by identifying risks with the greatest effects. The overall process of risk management is also summarized.
100 extra images for visual brainstormingMarc Heleven
After the first successful set, another collection of 100 handpicked images for idea generation. Enjoy.
A small selection of our database of + 26.000 images related to future, innovation, brainstorming. see www.ideaDJ.com
This presentation will help you in understanding the concept of VFX along with some other terminologies that we hear these days like CGI (computer generated images) and Animations. The content and material that have been used in the presentation is very easy and also very self-explanatory. Also there's a video in the last which describes everything really well. Hope you'll enjoy it.
Kuala Lumpur - PMI Global Congress 2009 - Risk ManagementTorsten Koerting
Presentation on Risk Management Tools, like Risk Register, Risk Profile Presentation Options, How to facilitate a Risk Assessment and effective Processes for day to day application of Risk Management in your Project
This document provides instructions and questions for an exam on social media and globalization. It asks students to identify ways to access social media and how media producers use social media. Students are asked to state advantages and disadvantages of social media for media professionals. Additional questions address appropriate social media use in workplaces, compliance with regulations, and cultural constraints in foreign markets. The document also asks students to identify tools for social media project planning and compare marketing uses of two social media channels. A case study asks students to develop a six-month social media campaign for a new independent film.
The document discusses qualitative and quantitative risk analysis methods in project risk management. It defines risk and describes qualitative analysis which involves assessing probability and impact through a risk matrix. Quantitative analysis numerically analyzes risk impact through tools like probability distributions, sensitivity analysis, and modeling. It provides examples of qualitative versus quantitative analysis and how qualitative analysis leads to quantitative analysis by identifying risks with the greatest effects. The overall process of risk management is also summarized.
100 extra images for visual brainstormingMarc Heleven
After the first successful set, another collection of 100 handpicked images for idea generation. Enjoy.
A small selection of our database of + 26.000 images related to future, innovation, brainstorming. see www.ideaDJ.com
This presentation will help you in understanding the concept of VFX along with some other terminologies that we hear these days like CGI (computer generated images) and Animations. The content and material that have been used in the presentation is very easy and also very self-explanatory. Also there's a video in the last which describes everything really well. Hope you'll enjoy it.
Kuala Lumpur - PMI Global Congress 2009 - Risk ManagementTorsten Koerting
Presentation on Risk Management Tools, like Risk Register, Risk Profile Presentation Options, How to facilitate a Risk Assessment and effective Processes for day to day application of Risk Management in your Project
This document provides instructions and questions for an exam on social media and globalization. It asks students to identify ways to access social media and how media producers use social media. Students are asked to state advantages and disadvantages of social media for media professionals. Additional questions address appropriate social media use in workplaces, compliance with regulations, and cultural constraints in foreign markets. The document also asks students to identify tools for social media project planning and compare marketing uses of two social media channels. A case study asks students to develop a six-month social media campaign for a new independent film.
This document discusses visual language and how images communicate through different levels of iconicity. It defines iconicity as the similarity between an image and reality. Images can have a high, medium, or low degree of iconicity depending on how closely they resemble reality. Visual language is an important communication system that uses images to transmit information in various contexts like art, publicity, movies and more. The document also describes different visual art styles from realistic to figurative to abstract and encourages transforming a realistic artwork into a personal figurative style.
Pillole di Project Management 5th - Risk Management
Nel corso dei capitoli precedenti sono state esposte le metodologie e le tecniche universalmente applicate nelle fasi di pianificazione, rilevazione e controllo dell’iter progettuale. Tra queste, la maggiore enfasi è stata riservata a quelle che più specificamente sono finalizzate a supportare il P.M. nel suo duplice ruolo di coordinatore degli stakeholder coinvolti nel processo realizzativo e di gestore delle peculiari attività operative previste dal particolare ciclo produttivo.
L’azione di presidio svolta dal responsabile della conduzione del progetto non può (e non deve), tuttavia, limitarsi all’esercizio della pura e semplice supervisione tecnica, che, proprio in quanto tale, è sostanzialmente tesa a sovrintendere soltanto agli aspetti più propriamente esecutivi.
This document summarizes a website that provides information and resources for project managers on risk management. It includes definitions of project risk, descriptions of the risk management process and tips for identifying, prioritizing, and managing risks. Specific topics covered include risk identification techniques, using a risk matrix, the risk register form, and different strategies for responding to risks such as mitigation, transfer, avoidance and acceptance. Flowcharts and diagrams are provided to illustrate risk management concepts and processes.
Dipayon Saha gave a presentation on graphic design. Graphic design combines visual elements like text, lines, color, shapes, textures and space in advertisements, magazines and books. It involves thinking, problem solving and practicality to create fashion or designs according to a plan. Some areas of graphic design discussed included image editing, web templates, logo design, business card design, and packet design. Good graphic designers have creativity, communication skills and problem solving abilities.
The 12 principles of animation are techniques used to make animated characters and scenes appear more natural and lifelike. The principles include squash and stretch to imply weight and volume, anticipation to prepare for actions, and follow through so body parts do not stop moving at the same time. Other principles are staging scenes for clarity, using arcs in movements, exaggerating actions, maintaining solid and consistent drawings, and giving characters appeal and personality to engage audiences. Mastering these principles is essential for animators to bring drawings to life and tell compelling stories through motion.
Multimedia involves combining different content forms such as text, audio, images, animation, video, and interactivity into one application or piece of media. There are five main elements in a complete multimedia system. Animation is the rapid display of images to create an illusion of movement, with each image being a frame. There are two main types of animation: 2D animation which involves moving drawings on a background either by changing drawings on clear sheets (cel animation) or moving objects along predetermined paths, and 3D animation which involves modeling, animating, and rendering 3D objects and scenes. The 12 basic principles of animation that help create realistic movement are timing, secondary action, follow through, straight ahead vs pose-to-pose action
This document discusses risk management for projects and programmes. It defines key risk management terms like known knowns, known unknowns, and unknown unknowns. It explains that risk management involves identifying, assessing, planning for, and implementing responses to significant uncertainties that could impact a project's objectives. The goal is to keep the level of risk exposure within the agreed risk appetite in a cost-effective manner through an iterative process.
The document discusses visual communication and its importance in business. It defines visual communication as the expression of ideas using visible forms like photographs, charts and diagrams. Visual communication is more memorable than verbal communication alone. The document provides examples showing people remember visual information better and are twice as likely to achieve objectives when visual aids are used. It discusses selecting the right type of visual for the audience and topic, and producing and integrating visuals for effective communication through understanding the subject, audience and developing a theme.
Rotoscoping is a time-taking process. Here we tend to describe six ways to make rotoscoping easier, effective and speed up the roto process without sacrificing quality.
the art of creativity: asking provocative questionsJoyce Hostyn
Since we live in the world our questions create, "the most interesting thing you can do in life... is to call into question the rules of the game.” Questions make the impossible possible, help the unknown become known, and transform paradigms. To transform yourself, transform your organization, or transform the world learn the art of asking provocative questions.
A collection of static images joined together and shown consecutively so that they appear to move.
Animation is about storytelling by bringing things to life (making them move).
Visual artist working with a variety of digital tools to create visual products that convey a message in a creative and minimalistic manner. Founder of Manofthenorth (PTY) ltd, specializing in graphic design.
Este documento presenta los objetivos de aprendizaje del curso de Prácticas Sociales del Lenguaje. El curso busca que los estudiantes se comuniquen con claridad, argumenten y razonen de forma crítica, y aprendan a buscar y analizar información de manera colaborativa. También se enfoca en que los estudiantes conozcan y respeten los derechos humanos, valoren la diversidad cultural, y usen la tecnología para construir conocimiento en equipo.
El documento describe los rasgos que los estudiantes deberían tener al terminar la educación secundaria para desenvolverse en un mundo cambiante. Estos rasgos incluyen competencias para la vida como la capacidad de aprender permanentemente, movilizar saberes culturales y resolver problemas de manera integrada usando conocimientos, habilidades, actitudes y valores. Las competencias se manifiestan a través de la acción en contextos cotidianos y complejos.
Este documento describe las habilidades y características de una persona educada. Estas incluyen comunicarse con claridad en su lengua materna, razonar al analizar situaciones, interpretar procesos sociales para tomar decisiones informadas, promover la salud y el ambiente, y valorar la diversidad y derechos humanos.
Este documento resume los principales campos formativos del Programa de Estudios 2011 para preescolar, incluyendo Lenguaje y Comunicación, Pensamiento Matemático, Exploración y Conocimiento del Mundo, Desarrollo Físico y Salud, Desarrollo Personal y Social, y Expresión y Apreciación Artística. También describe algunos de los cambios realizados en competencias y aspectos entre este programa y el de 2004.
Este documento describe los principios pedagógicos que sustentan el Plan de Estudios 2011. Estos principios incluyen centrarse en los estudiantes y reconocer la diversidad, planificar para potenciar el aprendizaje generando ambientes colaborativos, poner énfasis en el desarrollo de competencias y lograr los estándares curriculares, usar materiales educativos, evaluar para aprender, favorecer la inclusión, incorporar temas de relevancia social, renovar el pacto entre estudiantes, docentes y familias, y
This document discusses visual language and how images communicate through different levels of iconicity. It defines iconicity as the similarity between an image and reality. Images can have a high, medium, or low degree of iconicity depending on how closely they resemble reality. Visual language is an important communication system that uses images to transmit information in various contexts like art, publicity, movies and more. The document also describes different visual art styles from realistic to figurative to abstract and encourages transforming a realistic artwork into a personal figurative style.
Pillole di Project Management 5th - Risk Management
Nel corso dei capitoli precedenti sono state esposte le metodologie e le tecniche universalmente applicate nelle fasi di pianificazione, rilevazione e controllo dell’iter progettuale. Tra queste, la maggiore enfasi è stata riservata a quelle che più specificamente sono finalizzate a supportare il P.M. nel suo duplice ruolo di coordinatore degli stakeholder coinvolti nel processo realizzativo e di gestore delle peculiari attività operative previste dal particolare ciclo produttivo.
L’azione di presidio svolta dal responsabile della conduzione del progetto non può (e non deve), tuttavia, limitarsi all’esercizio della pura e semplice supervisione tecnica, che, proprio in quanto tale, è sostanzialmente tesa a sovrintendere soltanto agli aspetti più propriamente esecutivi.
This document summarizes a website that provides information and resources for project managers on risk management. It includes definitions of project risk, descriptions of the risk management process and tips for identifying, prioritizing, and managing risks. Specific topics covered include risk identification techniques, using a risk matrix, the risk register form, and different strategies for responding to risks such as mitigation, transfer, avoidance and acceptance. Flowcharts and diagrams are provided to illustrate risk management concepts and processes.
Dipayon Saha gave a presentation on graphic design. Graphic design combines visual elements like text, lines, color, shapes, textures and space in advertisements, magazines and books. It involves thinking, problem solving and practicality to create fashion or designs according to a plan. Some areas of graphic design discussed included image editing, web templates, logo design, business card design, and packet design. Good graphic designers have creativity, communication skills and problem solving abilities.
The 12 principles of animation are techniques used to make animated characters and scenes appear more natural and lifelike. The principles include squash and stretch to imply weight and volume, anticipation to prepare for actions, and follow through so body parts do not stop moving at the same time. Other principles are staging scenes for clarity, using arcs in movements, exaggerating actions, maintaining solid and consistent drawings, and giving characters appeal and personality to engage audiences. Mastering these principles is essential for animators to bring drawings to life and tell compelling stories through motion.
Multimedia involves combining different content forms such as text, audio, images, animation, video, and interactivity into one application or piece of media. There are five main elements in a complete multimedia system. Animation is the rapid display of images to create an illusion of movement, with each image being a frame. There are two main types of animation: 2D animation which involves moving drawings on a background either by changing drawings on clear sheets (cel animation) or moving objects along predetermined paths, and 3D animation which involves modeling, animating, and rendering 3D objects and scenes. The 12 basic principles of animation that help create realistic movement are timing, secondary action, follow through, straight ahead vs pose-to-pose action
This document discusses risk management for projects and programmes. It defines key risk management terms like known knowns, known unknowns, and unknown unknowns. It explains that risk management involves identifying, assessing, planning for, and implementing responses to significant uncertainties that could impact a project's objectives. The goal is to keep the level of risk exposure within the agreed risk appetite in a cost-effective manner through an iterative process.
The document discusses visual communication and its importance in business. It defines visual communication as the expression of ideas using visible forms like photographs, charts and diagrams. Visual communication is more memorable than verbal communication alone. The document provides examples showing people remember visual information better and are twice as likely to achieve objectives when visual aids are used. It discusses selecting the right type of visual for the audience and topic, and producing and integrating visuals for effective communication through understanding the subject, audience and developing a theme.
Rotoscoping is a time-taking process. Here we tend to describe six ways to make rotoscoping easier, effective and speed up the roto process without sacrificing quality.
the art of creativity: asking provocative questionsJoyce Hostyn
Since we live in the world our questions create, "the most interesting thing you can do in life... is to call into question the rules of the game.” Questions make the impossible possible, help the unknown become known, and transform paradigms. To transform yourself, transform your organization, or transform the world learn the art of asking provocative questions.
A collection of static images joined together and shown consecutively so that they appear to move.
Animation is about storytelling by bringing things to life (making them move).
Visual artist working with a variety of digital tools to create visual products that convey a message in a creative and minimalistic manner. Founder of Manofthenorth (PTY) ltd, specializing in graphic design.
Este documento presenta los objetivos de aprendizaje del curso de Prácticas Sociales del Lenguaje. El curso busca que los estudiantes se comuniquen con claridad, argumenten y razonen de forma crítica, y aprendan a buscar y analizar información de manera colaborativa. También se enfoca en que los estudiantes conozcan y respeten los derechos humanos, valoren la diversidad cultural, y usen la tecnología para construir conocimiento en equipo.
El documento describe los rasgos que los estudiantes deberían tener al terminar la educación secundaria para desenvolverse en un mundo cambiante. Estos rasgos incluyen competencias para la vida como la capacidad de aprender permanentemente, movilizar saberes culturales y resolver problemas de manera integrada usando conocimientos, habilidades, actitudes y valores. Las competencias se manifiestan a través de la acción en contextos cotidianos y complejos.
Este documento describe las habilidades y características de una persona educada. Estas incluyen comunicarse con claridad en su lengua materna, razonar al analizar situaciones, interpretar procesos sociales para tomar decisiones informadas, promover la salud y el ambiente, y valorar la diversidad y derechos humanos.
Este documento resume los principales campos formativos del Programa de Estudios 2011 para preescolar, incluyendo Lenguaje y Comunicación, Pensamiento Matemático, Exploración y Conocimiento del Mundo, Desarrollo Físico y Salud, Desarrollo Personal y Social, y Expresión y Apreciación Artística. También describe algunos de los cambios realizados en competencias y aspectos entre este programa y el de 2004.
Este documento describe los principios pedagógicos que sustentan el Plan de Estudios 2011. Estos principios incluyen centrarse en los estudiantes y reconocer la diversidad, planificar para potenciar el aprendizaje generando ambientes colaborativos, poner énfasis en el desarrollo de competencias y lograr los estándares curriculares, usar materiales educativos, evaluar para aprender, favorecer la inclusión, incorporar temas de relevancia social, renovar el pacto entre estudiantes, docentes y familias, y