Native apps are great, but if you want your app to reach as many people as possible, HTML5 is your ticket. In this session, we'll explore the different ways HTML5 can be used to build and deploy mobile apps, as well as the tools that can make the job easier.
DroidCon 2011: Developing HTML5 and hybrid Android apps using PhonegapAyushman Jain
Phonegap allows developing hybrid mobile apps using HTML5, CSS, and JavaScript that can be deployed across various platforms like Android and iOS. It provides APIs to access native device functionality like contacts and sensors from webviews. The presentation demonstrated building basic and advanced Phonegap apps for Android using tools like Phonegap Build, Dojo Mobile, Sencha Touch, Maqetta, and Ripple. It promotes Phonegap for developing cross-platform mobile apps more easily than purely native or web approaches.
Not all apps are created equal. The type of app that you develop will depend on the features you want and your compatible device preferences. There are pros and cons to each app type, but there is usually a best app for your situation.
The document discusses creating native mobile apps across devices using Rhodes and PhoneGap. Rhodes allows developing native apps using web technologies that can run on any device and work offline. It has a model-view-controller architecture. PhoneGap is also an open source framework for building cross-platform mobile apps using HTML, CSS, and JavaScript. Both make it possible to write code once and deploy apps to various mobile operating systems. The document provides details on features, platforms supported, and best practices for cross-platform mobile development.
Hybrid vs native mobile development – how to choose a tech stackJacques De Vos
Choosing the wrong mobile tech stack sets you up for a world of pain. But how do you select the right one from a plethora of current options?
As an iOS developer I am convinced that a carefully designed native app provides the best user experience. So why would we choose Ionic2/Angular2 on Cordova (a bleeding edge Hybrid JavaScript framework) for our latest mobile App? In this short talk I will share our thinking and experiences on the current landscape of mobile stack options.
I will introduce the contenders: Native (iOS and Android) vs Semi-Native (Xamarin and React Native) vs Hybrid (Ionic2/Angular2 on Cordova) vs Web. We will then go through some of the prominent tradeoffs between the different options: cost, reuse, single language, speed and user experience, device support, learning curve.
This should give you some (opinionated) guidelines to choosing the right mobile stack for your particular App.
In a cutthroat business scenario, companies want to reach as many people as possible, but then as people use different mobile devices working on different OS, it is difficult for them to address a huge smartphone users’ community with native apps for a specific platform. Out of several available cross-platform app tools, Titanium, Sencha Touch and PhoneGap are outstanding tools that can readily develop mobile apps that work fine on different platforms. Let us compare them in this slide.
Building a Node.js Backend in the Cloud for Android AppsNick Landry
Nick Landry gave a presentation on building a Node.js mobile app backend in the cloud for Android apps. He discussed using Microsoft Azure for hosting backend services, connecting to databases in the cloud, and sending push notifications. He demonstrated creating a mobile backend using Azure Mobile Services and sending push notifications using Notification Hubs. The presentation provided an overview of cloud development options and resources for building mobile apps and backends using Microsoft technologies.
Native apps are great, but if you want your app to reach as many people as possible, HTML5 is your ticket. In this session, we'll explore the different ways HTML5 can be used to build and deploy mobile apps, as well as the tools that can make the job easier.
DroidCon 2011: Developing HTML5 and hybrid Android apps using PhonegapAyushman Jain
Phonegap allows developing hybrid mobile apps using HTML5, CSS, and JavaScript that can be deployed across various platforms like Android and iOS. It provides APIs to access native device functionality like contacts and sensors from webviews. The presentation demonstrated building basic and advanced Phonegap apps for Android using tools like Phonegap Build, Dojo Mobile, Sencha Touch, Maqetta, and Ripple. It promotes Phonegap for developing cross-platform mobile apps more easily than purely native or web approaches.
Not all apps are created equal. The type of app that you develop will depend on the features you want and your compatible device preferences. There are pros and cons to each app type, but there is usually a best app for your situation.
The document discusses creating native mobile apps across devices using Rhodes and PhoneGap. Rhodes allows developing native apps using web technologies that can run on any device and work offline. It has a model-view-controller architecture. PhoneGap is also an open source framework for building cross-platform mobile apps using HTML, CSS, and JavaScript. Both make it possible to write code once and deploy apps to various mobile operating systems. The document provides details on features, platforms supported, and best practices for cross-platform mobile development.
Hybrid vs native mobile development – how to choose a tech stackJacques De Vos
Choosing the wrong mobile tech stack sets you up for a world of pain. But how do you select the right one from a plethora of current options?
As an iOS developer I am convinced that a carefully designed native app provides the best user experience. So why would we choose Ionic2/Angular2 on Cordova (a bleeding edge Hybrid JavaScript framework) for our latest mobile App? In this short talk I will share our thinking and experiences on the current landscape of mobile stack options.
I will introduce the contenders: Native (iOS and Android) vs Semi-Native (Xamarin and React Native) vs Hybrid (Ionic2/Angular2 on Cordova) vs Web. We will then go through some of the prominent tradeoffs between the different options: cost, reuse, single language, speed and user experience, device support, learning curve.
This should give you some (opinionated) guidelines to choosing the right mobile stack for your particular App.
In a cutthroat business scenario, companies want to reach as many people as possible, but then as people use different mobile devices working on different OS, it is difficult for them to address a huge smartphone users’ community with native apps for a specific platform. Out of several available cross-platform app tools, Titanium, Sencha Touch and PhoneGap are outstanding tools that can readily develop mobile apps that work fine on different platforms. Let us compare them in this slide.
Building a Node.js Backend in the Cloud for Android AppsNick Landry
Nick Landry gave a presentation on building a Node.js mobile app backend in the cloud for Android apps. He discussed using Microsoft Azure for hosting backend services, connecting to databases in the cloud, and sending push notifications. He demonstrated creating a mobile backend using Azure Mobile Services and sending push notifications using Notification Hubs. The presentation provided an overview of cloud development options and resources for building mobile apps and backends using Microsoft technologies.
PhoneGap is an open source tool that allows developers to build mobile apps using HTML, CSS, and JavaScript instead of native languages like Objective-C or Java. It wraps the web view container to give apps access to device features like geolocation and accelerometers. While documentation is still maturing and bugs may exist, PhoneGap is free, open source, and offers developers a way to create cross-platform mobile apps without having to learn multiple programming languages. Sample PhoneGap apps and getting started resources are provided.
The document discusses developing mobile applications using PhoneGap, which allows creating cross-platform mobile apps using HTML, CSS, and JavaScript. PhoneGap uses a native web view to render the application, while also providing access to device APIs through a JavaScript library. This allows building apps that can be deployed to various mobile platforms like iOS and Android from a single codebase. The document covers getting started, debugging techniques, extending apps through plugins, and deploying finished apps through services like PhoneGap Build.
Phonegap allows developers to build mobile apps using standard web technologies like HTML, CSS, and JavaScript. It supports developing apps for platforms like iOS, Android, Blackberry and others. The presentation outlines what Phonegap is, why developers should use it, its features, the development process, and includes examples of building simple apps using the accelerometer and storage APIs. Sample apps are deployed to real devices to demonstrate the process.
This document provides an overview of the topics that will be covered in a lecture on mobile development for Android. The lecture will discuss mobile devices, operating systems like Android, how mobile apps differ from mobile web apps, cross-platform development, using XML for layouts and Java for programming, device sensors like the camera and GPS, considerations for user experience and interaction design, and the requirements for a group project to build an Android application.
The document summarizes a seminar presentation on PhoneGap. PhoneGap is a mobile development framework that allows developers to build mobile apps using common web technologies like HTML, CSS, and JavaScript. This allows apps to be compiled for multiple platforms like iOS, Android, and Windows Phone from a single codebase. The presentation discusses what PhoneGap is, how it works, its advantages like cross-platform development, and disadvantages like limitations of web-based apps. It includes demo code and concludes PhoneGap is useful for small apps but native development is better for graphics-intensive apps.
Introduction to hybrid application developmentKunjan Thakkar
The presentation I prepared for in-house skill building. Introduction to Hybrid development. Understanding different frameworks and choosing the right one.
Presented at HoustonJS
http://www.meetup.com/houston-js/events/203757092/
On the fence about building hybrid apps? Let me convince you to take the leap. I’ll discuss the process we use at Poetic Systems and demonstrate with a live coding example.
Presentation covers the concept of hybrid mobile application development as well the examples, A better way to start developing applications for all platform in amount of just one, The future of application development.
An overview of difference between Hybrid Mobile Applications, Native Applications and Mobile Web Apps. List of JavaScript frameworks that we used for Hybrid Mobile Apps.
Hybrid app development allows building a single app that can run on multiple platforms using web technologies like HTML, CSS, and JavaScript. It has advantages like lower costs, faster development time, and easier maintenance compared to building native apps for each platform. Popular frameworks for hybrid apps include PhoneGap, Ionic, and React Native. While hybrid apps have performance limitations compared to native, they are suitable when targeting multiple platforms or when most device functionality can be accessed through frameworks.
These is the slide deck from my talk at the Brisbane .NET user group on November 15th, 2016. The talk covered the integration story between Xamarin and Azure, focusing on storage with a deeper look at the Offline Data Sync feature.
Debugging and Tuning Mobile Web Sites with Modern Web BrowsersTroy Miles
Until recently, debugging a mobile web site was incredibly difficult. Luckily things things have changed. Now some desktop browsers not only contain remote debuggers, but have other features to monitor and improve performance and detect memory leaks.
Building a Cross-Platform Mobile App Backend in the Cloud with Node.jsNick Landry
This document contains information about mobile app development and Azure services. It includes statistics about mobile app usage and development costs. It provides overviews of Azure services for building web, mobile, and API apps. These services include App Service, Functions, and platforms for notifications, databases, analytics, AI, and more. The document promotes free Microsoft learning resources and provides contact information for Nick Landry, a Microsoft evangelist.
Whether you’re looking to grow your business or are thinking of creating a new tech service, your best bet is a mobile application. Not only do nearly 4 billion people own a smartphone globally, but a study from the World Advertising Research Center found that 72.6% of internet users will only access the web with a mobile device by 2025. That’s nearly 3.7 billion people.
So, if there’s any time to put your mobile app development plan into action, it’s today. And before anything else, there’s one factor you have to prioritize: the OS you’re going to develop it for. Savvy App’s report states that quality apps — or those with great UI, framework, and features — will cost businesses anywhere between $50,000 and $1 million. And since iOS and Android are both fundamentally different systems, you might not have the time nor the money to create an app for both at once.
To help you decide which OS to prioritize for development, let’s look at some of their differences.
This document discusses evolving mobile architectures and approaches to building mobile applications. It covers building apps for multiple platforms, hybrid native-web architectures, mobile backend systems, and testing hybrid apps. Key points include separating presentation from logic, choosing technologies based on features, and testing at multiple levels including UI, integration, and units. An approach of evolving designs over time based on measuring outcomes is recommended over locking into only native or only web approaches.
A presentation that Cam Barrie, James Brett and myself gave at Agile Australia 2013. The talk is about ways of building mobile apps that allow for the change and evolution you should expect when building exploratory mobile apps, and examples of the web and native code divide.
PhoneGap Development- The Secrets Of PhoneGapastoria0128
This document provides information about the mobile app development framework PhoneGap. It states that PhoneGap was introduced by Nitobi, not Adobe, and enables developers to build native mobile apps using HTML5, CSS3, and JavaScript. It then lists and describes some of PhoneGap's features like accelerometer, compass, geolocation, and notifications. Finally, it mentions several brands that use PhoneGap, including Wikipedia, Facebook, Adobe, Logitech, and Salesforce.
This document discusses new features in HTML5 and CSS3. It provides examples of new HTML5 elements like <header>, <nav>, <article>, and new forms elements. It also covers new CSS3 features like gradients, rounded corners, shadows. Additionally, it mentions new JavaScript APIs in HTML5 for things like geolocation, drag and drop, offline web apps, storage and more. Finally, it encourages developers to use new web standards and provides resources for learning HTML5.
PhoneGap is an open source tool that allows developers to build mobile apps using HTML, CSS, and JavaScript instead of native languages like Objective-C or Java. It wraps the web view container to give apps access to device features like geolocation and accelerometers. While documentation is still maturing and bugs may exist, PhoneGap is free, open source, and offers developers a way to create cross-platform mobile apps without having to learn multiple programming languages. Sample PhoneGap apps and getting started resources are provided.
The document discusses developing mobile applications using PhoneGap, which allows creating cross-platform mobile apps using HTML, CSS, and JavaScript. PhoneGap uses a native web view to render the application, while also providing access to device APIs through a JavaScript library. This allows building apps that can be deployed to various mobile platforms like iOS and Android from a single codebase. The document covers getting started, debugging techniques, extending apps through plugins, and deploying finished apps through services like PhoneGap Build.
Phonegap allows developers to build mobile apps using standard web technologies like HTML, CSS, and JavaScript. It supports developing apps for platforms like iOS, Android, Blackberry and others. The presentation outlines what Phonegap is, why developers should use it, its features, the development process, and includes examples of building simple apps using the accelerometer and storage APIs. Sample apps are deployed to real devices to demonstrate the process.
This document provides an overview of the topics that will be covered in a lecture on mobile development for Android. The lecture will discuss mobile devices, operating systems like Android, how mobile apps differ from mobile web apps, cross-platform development, using XML for layouts and Java for programming, device sensors like the camera and GPS, considerations for user experience and interaction design, and the requirements for a group project to build an Android application.
The document summarizes a seminar presentation on PhoneGap. PhoneGap is a mobile development framework that allows developers to build mobile apps using common web technologies like HTML, CSS, and JavaScript. This allows apps to be compiled for multiple platforms like iOS, Android, and Windows Phone from a single codebase. The presentation discusses what PhoneGap is, how it works, its advantages like cross-platform development, and disadvantages like limitations of web-based apps. It includes demo code and concludes PhoneGap is useful for small apps but native development is better for graphics-intensive apps.
Introduction to hybrid application developmentKunjan Thakkar
The presentation I prepared for in-house skill building. Introduction to Hybrid development. Understanding different frameworks and choosing the right one.
Presented at HoustonJS
http://www.meetup.com/houston-js/events/203757092/
On the fence about building hybrid apps? Let me convince you to take the leap. I’ll discuss the process we use at Poetic Systems and demonstrate with a live coding example.
Presentation covers the concept of hybrid mobile application development as well the examples, A better way to start developing applications for all platform in amount of just one, The future of application development.
An overview of difference between Hybrid Mobile Applications, Native Applications and Mobile Web Apps. List of JavaScript frameworks that we used for Hybrid Mobile Apps.
Hybrid app development allows building a single app that can run on multiple platforms using web technologies like HTML, CSS, and JavaScript. It has advantages like lower costs, faster development time, and easier maintenance compared to building native apps for each platform. Popular frameworks for hybrid apps include PhoneGap, Ionic, and React Native. While hybrid apps have performance limitations compared to native, they are suitable when targeting multiple platforms or when most device functionality can be accessed through frameworks.
These is the slide deck from my talk at the Brisbane .NET user group on November 15th, 2016. The talk covered the integration story between Xamarin and Azure, focusing on storage with a deeper look at the Offline Data Sync feature.
Debugging and Tuning Mobile Web Sites with Modern Web BrowsersTroy Miles
Until recently, debugging a mobile web site was incredibly difficult. Luckily things things have changed. Now some desktop browsers not only contain remote debuggers, but have other features to monitor and improve performance and detect memory leaks.
Building a Cross-Platform Mobile App Backend in the Cloud with Node.jsNick Landry
This document contains information about mobile app development and Azure services. It includes statistics about mobile app usage and development costs. It provides overviews of Azure services for building web, mobile, and API apps. These services include App Service, Functions, and platforms for notifications, databases, analytics, AI, and more. The document promotes free Microsoft learning resources and provides contact information for Nick Landry, a Microsoft evangelist.
Whether you’re looking to grow your business or are thinking of creating a new tech service, your best bet is a mobile application. Not only do nearly 4 billion people own a smartphone globally, but a study from the World Advertising Research Center found that 72.6% of internet users will only access the web with a mobile device by 2025. That’s nearly 3.7 billion people.
So, if there’s any time to put your mobile app development plan into action, it’s today. And before anything else, there’s one factor you have to prioritize: the OS you’re going to develop it for. Savvy App’s report states that quality apps — or those with great UI, framework, and features — will cost businesses anywhere between $50,000 and $1 million. And since iOS and Android are both fundamentally different systems, you might not have the time nor the money to create an app for both at once.
To help you decide which OS to prioritize for development, let’s look at some of their differences.
This document discusses evolving mobile architectures and approaches to building mobile applications. It covers building apps for multiple platforms, hybrid native-web architectures, mobile backend systems, and testing hybrid apps. Key points include separating presentation from logic, choosing technologies based on features, and testing at multiple levels including UI, integration, and units. An approach of evolving designs over time based on measuring outcomes is recommended over locking into only native or only web approaches.
A presentation that Cam Barrie, James Brett and myself gave at Agile Australia 2013. The talk is about ways of building mobile apps that allow for the change and evolution you should expect when building exploratory mobile apps, and examples of the web and native code divide.
PhoneGap Development- The Secrets Of PhoneGapastoria0128
This document provides information about the mobile app development framework PhoneGap. It states that PhoneGap was introduced by Nitobi, not Adobe, and enables developers to build native mobile apps using HTML5, CSS3, and JavaScript. It then lists and describes some of PhoneGap's features like accelerometer, compass, geolocation, and notifications. Finally, it mentions several brands that use PhoneGap, including Wikipedia, Facebook, Adobe, Logitech, and Salesforce.
This document discusses new features in HTML5 and CSS3. It provides examples of new HTML5 elements like <header>, <nav>, <article>, and new forms elements. It also covers new CSS3 features like gradients, rounded corners, shadows. Additionally, it mentions new JavaScript APIs in HTML5 for things like geolocation, drag and drop, offline web apps, storage and more. Finally, it encourages developers to use new web standards and provides resources for learning HTML5.
10 Tips For Designing Mobile Widgets - Maemo Summit, Amsterdam, Oct 11, 2009 ...Raj Lal
This document provides 10 tips for designing effective mobile widgets. Tip 1 is to design for mobile users who have short attention spans, divided attention, and use their device in interruptible and dynamic environments. Tip 2 is to understand what constitutes a widget as a small, lightweight application focused on a single purpose. Tip 3 is to target widgets at specific groups of users and allow for customization. Tip 4 is to follow design guidelines and not overuse device resources. Tip 5 is to leverage all of a device's capabilities. The remaining tips focus on single functionality, simplicity, engagement, social features, and ensuring the widget is fun.
This document discusses the importance of prototyping for designing better user experiences for web and mobile. It explains that prototyping helps engage users early, understand how they want to use products, and identify needs, wants, and interaction preferences. Both low-fidelity and high-fidelity prototyping are discussed. User-centered design and prototyping tools like InVision are also covered, with InVision highlighted as a tool that allows for easy design presentation and collaboration.
Mobile is hot right now. People are spending more time on their mobile devices than ever before. Given that the number of people accessing the web via mobile devices is predicted to surpass the number accessing via the desktop in the next two years, it is high time that we start to take this mobile thing seriously.
The mobile web is different. It can be daunting for those venturing into the mobile realm for the first time. Where do you start? Do you need to design a native app, a web app or a combination of both? What devices should you target?
In this Twilight Presentation Mark Delaney spoke about:
User-Centred Mobile Design
Mobile Design Considerations
Principles to Prototypes
Responsive Design Techniques
Mark is a senior UX Designer at Intergen and leads the User Experience Design team. In this presentation he took attendees on a whirlwind tour of the best practices for organising and designing your mobile experience.
How do you built a new age application that considers mobile and web as first class citizens? In this presentation we learn about Kendo UI - a framework from Telerik to
A. Khmelevsky: I Fucking Love InVision — All Those Prototypes and Collaborati...Alexander Khmelevsky
Презентация с выступления на Dribbble Meetup Moscow 2014. Я рассказал о том, как и для чего мы используем интерактивные прототипы в процессе нашей работы и какие функции есть в InVision.
2016 Product Design Report from InVisionInVision App
In late 2015, InVision commissioned Column Five to analyze data from an InVision-fielded online survey of more than 1,650 designers from 65 countries actively working in design. Respondents were representative in terms of their demographic profiles, and responses were weighted to ensure accurate segment sizing. The survey explored respondents' education, career path and working environment; uncovered tool preferences, design-related behaviors, and income variables; examined purchasing habits; and more.
HTML5 merupakan bahasa markup inti untuk membangun situs dan aplikasi web. HTML5 menyederhanakan penulisan sintaks HTML dan memperkenalkan elemen baru seperti video, audio, dan formulir yang lebih kompleks.
The document discusses various topics in CSS3 including selectors, properties, media queries, and visual effects. It provides examples and explanations of CSS3 concepts like gradients, rounded corners, box shadow, text shadow, opacity, and more. Browser support and cross-browser compatibility of CSS3 features are also covered.
Creating a great user experience on mobile is both an art and a science. And adding in a beautiful user interface -- that takes real skill. Here are a few tips on designing for mobile from the design pros at HQ. Check us out at http://BuiltbyHQ.com.
Mobile phones were first developed in the 1940s as two-way radios for the military. Dr. Martin Cooper invented the first practical mobile phone in 1973. The first mobile phones available to the public were introduced in 1983 by Motorola and used analog technology. Throughout the 1990s, digital 2G technology improved mobile phones. Today, most phones use 3G digital technology, which allows data like emails and messages in addition to calls. Mobile phones connect to cellular networks provided by operators to make calls and access the internet. They have increasingly taken on additional functions like cameras, music players, and internet access.
Native, Web App, or Hybrid: Which Should You Choose?Softweb Solutions
Which Should You Choose? Native, webapp or Hybrid, each of these types of apps has their advantages and disadvantages. let's learn more about Technology Selection.
Your boss has an iPhone, so of course he wants an app. But does an app really make business sense? Or is a responsive design website enough?
And with hundreds of thousands of apps out there, what will make people choose and use yours? What makes a good mobile user interface? And how can you make sure your company actually delivers one?
Responsive design might make sense if you've got a content driven website. But how should your web team work together when every web page they are making needs to work at any width and resolution? And can you get the content under control to make pages that really make sense on small screens and big ones?
The document discusses responsive web design and its importance for mobile web development. It explains that responsive design allows web applications to adapt to different screen sizes and resolutions by using flexible layouts, media queries, and other techniques. Specifically, flexible layouts use proportional sizing to fit content to various screens, media queries detect screen properties to apply different CSS styles, and flexible images prevent overflow. The document emphasizes that responsive design is now a standard practice to ensure web apps are usable across diverse mobile devices.
The document provides an overview of best practices for designing mobile user experiences. It discusses principles like designing for touch, legibility, speed, and fluidity. It also covers topics such as using grids, differentiating interactive and static elements, providing feedback, and testing prototypes with users. The workshop will include designing a mobile site prototype, building it, and doing user testing to understand how real people use the design.
Using PhoneGap to develop incredible HTML5 hybrid mobile appsMonaca
The document summarizes the speaker's experience developing hybrid mobile apps using PhoneGap. It describes his journey starting with an early news application in 2010, challenges faced around debugging, development speed and user interface design. Key points discussed include building tools like a PhoneGap debugger and cloud IDE to improve efficiency, open sourcing native UI components, and creating the Onsen UI framework and pre-built components site to simplify app development. The speaker emphasizes that while individual solutions can be found, his goal with Monaca and Onsen UI is to provide an up-to-date resource to help developers overcome common challenges in this area.
This document provides an overview of the mobile app development process. It discusses what app development entails, including front-end development focused on user interface and experience design, and back-end development focused on connecting servers, databases, and applications. The key steps in app development outlined are the discovery session, where the developer understands the app idea, scoping and deep dive to refine details, and considering users, platforms, and revenue models. Prototyping and testing are also mentioned as important parts of the process to refine the app design before full development.
The document provides an overview of the app development process. It discusses what app development entails, including front-end and back-end development. It outlines the key steps in app design and development such as discovery sessions, scoping, defining user experience and interface, revenue models, and prototyping. The document recommends defining goals, conducting market research, and getting started with UI/UX design before development begins. It also lists and describes several popular desktop-based and online prototyping tools.
TrooMobile 2014 Capabilities Overview : Mobile and Web App Developer, Orange ...TrooMobile
TrooMobile is a mobile and web application development company that focuses on native applications for iOS, Android, and Windows platforms as well as responsive websites. They love technology and how it can improve people's daily lives. TrooMobile prides itself on providing over-the-top client service and works with clients from the initial idea phase through design, development, and marketing of their applications. They have developed applications across various industries including travel, aviation, health, and business.
10 Reasons to Adopt HTML5 for Mobile AppsDoug Robinson
HTML5 offers several advantages over native mobile apps, including the ability to write code once and deploy it on any device, lower development and maintenance costs, and easier updating of apps without app store approval. HTML5 apps can also take advantage of rich media capabilities and may soon integrate with device hardware features through open standards and APIs. The multimedia and app capabilities of HTML5 are underrated despite examples that showcase interactive graphics and games.
HTML5 allows developers to create mobile apps that can be accessed across platforms without needing separate development for each device type. It has advantages over native apps such as lower development and maintenance costs since only one codebase needs to be created and updated. HTML5 also allows for rich multimedia content and has the potential to access native device features through APIs. As HTML5 adoption increases, it will help reduce platform fragmentation issues and provide a way for content to be more easily shared and accessed across different devices.
Mobile Gaming: Is It The Future? by Michael Hudson and Steven Gurevitzmochimedia
Mobile gaming is a growing industry worth $33 billion in 2010 and expected to reach $55 billion by 2015. Mobile games make up $8 billion of current revenue. The document discusses the differences between developing games for mobile web versus native apps and the roles of Flash and HTML5. While Flash is useful for native apps, HTML5 is better suited for cross-platform web games due to its wider device compatibility. Overall, mobile is positioned to be the future of gaming given its large and growing market size and ubiquity of smartphones and tablets. Developers must choose platforms and tools wisely to build games people will enjoy playing.
HoloLens Development: the Next Steps #globalazureKanwal Khipple
Want to learn how to start developing a mixed reality experience? This talk will introduce new concepts and build on existing ones for doing just that. Learn how to take advantage of gestures, how to leverage voice commands, learn to master the developer tools such as the emulator and perception simulation, and much more. Get to grips with the development cycle and get into the details of the HoloLens development experience.
At the end of this talk you will have the tools and knowledge to build more immersive and natural holographic experiences that take full advantage of mixed reality and isn’t merely an augmented or virtual experience. We will also explore ways to take it further to build a more immersive, more natural, more believable?
The document discusses iPhone app creation software and lists the top 5 app builder tools: EachScape, Sweb Apps, AppMakr, PhoneGap, and MyAppBuilder. It notes that these tools allow users to easily design and create iPhone apps without needing to know programming languages like Objective-C or JavaScript.
QuickSoft Mobile Tips & Tricks 11-03-10Almog Koren
The document provides an overview of mobile design and development. It discusses types of mobile applications, platforms and tools including Flash Lite, Flash Player 10.1 and Adobe Air. It covers considerations for designing mobile user interfaces like screen size and user input. It also discusses best practices for mobile development including performance optimization and testing.
The document discusses various topics in user experience and web design, presenting each topic as either "hot" or "not hot". Topics deemed "hot" include HTML5, mobile web design, valid markup, thoughtful design, and usability testing with users. Topics deemed "not hot" include Flash, proprietary standards, lack of accessibility, solely building apps, and usability testing only with librarians. The document emphasizes the importance of prioritizing users' needs in web and mobile design.
The document discusses the pros and cons of building mobile apps using HTML5 versus native platforms. It provides a brief history of mobile internet and lessons learned at each phase. The author then outlines 4 questions developers should consider regarding app functionality, user experience, monetization, and discovery when deciding between HTML5 and native.
110621 Brown Bag Lunch - iPhone & Android Apps for Businesscrassi
The document discusses developing mobile apps for businesses. It covers what a mobile strategy is and why businesses should have one. It also discusses different types of apps, factors to consider when choosing a platform, and best practices for developing a great app, such as making the app fast, simple, and avoiding spamming users.
PhoneGap is an open source framework for building cross-platform mobile applications with HTML, CSS, and JavaScript. This is an ideal solution for web developers interested in mobile development as it allows them to leverage existing skills rather than start form scratch with a device-specific compiled language; it also works well if you want an application to run on multiple devices with the same code base. In this talk, I'll discuss the pros and cons of PhoneGap, give a brief survey of other cross-platform mobile application frameworks, an overview to the PhoneGap architecture/ecosystem, and discuss our new open-source framework, Mulberry.
For more info, please visit http://mulberry.toura.com
Keynote at the HTML5DevConf 2014 in San Francisco, explaining how many of the outreach we do these days looks a lot like sales pitches in the mid-noughties. They will make more sense once the video is out.
What Glass Ceiling? How to kick Ass in the Mobile Industry by just producing ...Lynette Hundermark
The document outlines Lyne'e Hundermark's career in the mobile industry, focusing on her work developing mobile products and apps in South Africa. It describes her role as Head of Product Strategy, where she works with brands on user experience design and product execution. Key accomplishments include launching South Africa's first eReading mobile product and developing popular apps for companies like Ster-Kinekor and BidorBuy. The document concludes by encouraging passion and inspiration in one's career.
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Practical eLearning Makeovers for EveryoneBianca Woods
Welcome to Practical eLearning Makeovers for Everyone. In this presentation, we’ll take a look at a bunch of easy-to-use visual design tips and tricks. And we’ll do this by using them to spruce up some eLearning screens that are in dire need of a new look.
Architectural and constructions management experience since 2003 including 18 years located in UAE.
Coordinate and oversee all technical activities relating to architectural and construction projects,
including directing the design team, reviewing drafts and computer models, and approving design
changes.
Organize and typically develop, and review building plans, ensuring that a project meets all safety and
environmental standards.
Prepare feasibility studies, construction contracts, and tender documents with specifications and
tender analyses.
Consulting with clients, work on formulating equipment and labor cost estimates, ensuring a project
meets environmental, safety, structural, zoning, and aesthetic standards.
Monitoring the progress of a project to assess whether or not it is in compliance with building plans
and project deadlines.
Attention to detail, exceptional time management, and strong problem-solving and communication
skills are required for this role.
Discovering the Best Indian Architects A Spotlight on Design Forum Internatio...Designforuminternational
India’s architectural landscape is a vibrant tapestry that weaves together the country's rich cultural heritage and its modern aspirations. From majestic historical structures to cutting-edge contemporary designs, the work of Indian architects is celebrated worldwide. Among the many firms shaping this dynamic field, Design Forum International stands out as a leader in innovative and sustainable architecture. This blog explores some of the best Indian architects, highlighting their contributions and showcasing the most famous architects in India.
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