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everis @
                  Europe's Seventh
                  Information Architecture Summit


Take your Clients into your UX team


We were there to present a Pitch on
UX and Collaborative Strategy


30 de septiembre de 2011
índice
Estuvimos en
               Europe's Seventh
               Information Architecture Summit




El presente documento recoge

• Datos del evento………………………………………………..p3

• Resumen visual y Link a nuestra Presentación…..…….….p.4

• Highlights y Links a presentaciones interesantes…..…..p.5-11




                                                                 2
EuroIA
     Datos del evento

           Website del
                                                           Acceso a slides y posters
             evento
     http://www.euroia.org/                                http://lanyrd.com/2011/euroia/




               #euroIA




Resúmenes Johnny Holland: http://johnnyholland.org/2011/09/26/euroia-2011-day-two/
                                                                                            3
EuroIA
Nuestra presentación




 http://www.slideshare.net/silviacalvet/take-your-clients-into-your-ux-team-let-them-design?from=ss_embed


                                                                                                            4
EuroIA
Presentaciones seleccionadas
• Designing for Today's Web , LukeW                                                                                                 
                                                                                                                                   Interesante
• No os la podéis perder!!!
                                                                                                                                   más allá de
                                                                                                                                       UX




                                                                        http://www.lukew.com/presos/preso.asp?24



“outline several important Internet trends and the impact they have on Web application design:

Mobile: The explosive growth of the mobile Web provides you the opportunity to re-contextualize your data and interactions through mobile
use cases. This means moving away from content pages and site maps AND focusing on real world uses that take advantage of people's
current position in the world and the things around them.
Everywhere: But the Web is headed to more places than just your pocket: TVs, Cars, Appliances, e-readers, and more are connecting to the
Web at an increasing pace. In order to take advantage of this opportunity, think about where your service makes sense and integrate in ways
that focus on your application's core value.
Real Relationships: Thanks to increasingly available Web services, the things we‟ve done online can now be used across multiple Web
products. Today, the most interesting information available to Web applications is our identities and connections. Over time that should
expand to our interests, tastes, and more. Access to this kind of information can create great new product experiences like instant start-up with
relevant content and people and drive increased engagement through real relationships.”

                                                                                                                                                    5
EuroIA
Presentaciones seleccionadas
• Where, What, Now - Designing for
collective, contextual experiences
                                                                                                                                       
                                                                                                                                      Interesante
experienceshttp://www.lukew.com/presos/preso.asp?24                                                                                   más allá de
Contiene buenas referencias de behaviors de check-in y How
                                                                                                                                          UX
to para aplicarlo en proyectos.

       “What’s this about?
       Behaviour of „Checking-in‟
       • What we can do with it
       • How it can be an enabler for behaviour changing
         experiences that blur the real world and digital
       • How it‟s enabling brands to shape their own
         innovative services „Design toolkit‟””
                                                             http://www.slideshare.net/LBiUE/where-what-now-designing-for-collective-contextual-
                                                             experiences-9403996

                                                                                                                                        
• Tablets-and-Kids-Creative-Opportunities-with-Apps-                                                                                 Interesante
Empowering-Young-Children                                                                                                            más allá de
                                                                                                                                         UX
 • Consideraciones para diseñar para niños.
 • Las bases de diseño cambian considerablemente


 • Human factors
   to consider


 • .
 • Contiene algunos How to:
       • Participatory Design with kids                      http://clients.userintelligence.com/euroia/download/Tablets-and-Kids-Creative-Opportunities-
                                                             with-Apps-Empowering-Young-Children-EuroIA2011.pdf                                             6
EuroIA
Mensajes principales
                                                                                                                                                           >> Acaban de publicar
                                                                                                                                                           un libro para crear AI
• Pervasive IA for the sentient city Resmini&Lucarosati                                                                                                    multicanal.

From physical structure to information flow.

La presentación es muy visual pero sirve para presentar los
conceptos de su libro:
Information is going everywhere, bleeding out of we thought was
cyberspace and back into the real world: increasingly, many tasks we
perform every day not only constantly require us to move between
different media, but actually have us move from the digital to the
physical environment and back.


  Web del libro & blog: http://pervasiveia.com/
                                                                                    http://www.slideshare.net/resmini/pervasive-ia-for-the-sentient-city



•Beyond the Polar Bear
Como el Domain Modelling permite crear una IA que permite:
                                                                                                                                                                 
Shared model + shared language + shared understanding =
consistent UX.

        “Think How the web has changed
        -It‟s still about making the shortest route to well-organised
        content
        -Primary routes to content have shifted from silos to
        aggregators
        -Design for a world where Google is your
        homepage, Wikipedia is your CMS, and humans, software
        developers and machines are your users”
  Notas:   http://storify.com/johnnyholland/euroia-beyond-the-polar-bear-michael-
                                                                                    http://www.slideshare.net/reduxd/beyond-the-polar-bear
           atherton
                                                                                                                                                                                    7
EuroIA
Mensajes principales
• Users, Experience, and beyond. Eric Reiss
                                                                                                                                                       
 Eric‟s 1st Law of UX :If a site does not solve your user‟s problems, it
 will not solve your company‟s either.
 Eric‟s 2nd Law of UX :User experience is the sum of a series of
 interactions between people, devices, and events.
 Eric‟s 3rd Law of UX :There are three types of interaction:
 active, passive and secondary
 Eric‟s 4th Law of UX: UX design represents the conscious act of
 coordinating interactions, acknowledging interactions, and reducing
 negative interactions.
 NOTAS: http://storify.com/johnnyholland/euroia-users-
 experience-and-beyond-eric-reiss
                                                                           http://www.slideshare.net/ericreiss/users-experience-and-beyond
 >> Ideas a importar: cómo trabajar conjuntamente la estrategia
 de la experiencia de usuario con los clientes. Es una
 aproximación muy practica, visual y quantitativa de dónde
 estan los pain points.
                                                                                                                                                    
•Understanding the Nature of Resistance                                                                                                            Interesante
                                                                                                                                                   más allá de
Genial! Cómo identificar resitencias cuando comunicamos                                                                                                UX
ideas nuevas, cómo redirigir situaciones complicadas:

         “We are all consultants. You can
         advice, recommend, influence
         Attend to feelings that are under the surface.
         Resistance is futile natural
         Resistance is an emotional process
         Resistance is discomfort expressed indirectly”
 NOTE: http://www.currybet.net/cbet_blog/2011/09/euroia-alla-zollers.php   http://www.slideshare.net/azollers/understanding-the-nature-of-resistance-9404907
                                                                                                                                                                 8
EuroIA
Mensajes principales
• Does a rich GUI make the bank richer
Ejemplos de rediseño de paginas de gestión para un banco                                                                                             
escandinavo.


Es muy visual, muestra las nuevas pantallas.


        “The old website did not support the bank's business goals.
        The old graphic design did not evoke the special "western
        Norway feeling”.
        More than half of the bank‟s 240.000 customers do their
        online banking 6 times a month on average! “

                                                                         http://www.slideshare.net/haakonha/does-a-rich-gui-make-the-bank-richer

•Extending the storytelling: Blending IA and content
strategy”
Boon argues that all of the different disciplines that make up the                                                                                   
family of UX should borrow types of deliverables from each other.
Nobody “just does site maps” or “just does wireframes”. He also isn‟t
a fan of the agile-driven mantra that deliverables are not worthwhile.
He said:

“People say „don't do the deliverables, do the work‟. I‟m not sure
when deliverables became evil”
Boon suggested two types of lo-fidelity “blended deliverable”
that could be used early on in projects, which bring together
aspects of content strategy, IA and product strategy.

 Notes http://www.currybet.net/cbet_blog/2011/09/euroia-
       boon-sheridan.php                                                   http://www.slideshare.net/CoincidentalArts/blended-deliverables-9661922
                                                                                                                                                           9
EuroIA
Presentaciones seleccionadas

•Filling in the IA gap
In her closing plenary at EuroIA in Prague, Margaret Hanley
shared what make Information Architecture unique and                                                                           
valuable for user experience design.

---- es una buena reflexión de IA, UX despues de 10 años-----

NOTAS:
http://www.lukew.com/ff/entry.asp?1412
http://www.currybet.net/cbet_blog/2011/09/euroia-mags-
hanley.php
http://storify.com/johnnyholland/euroia-closing-plenary-mags-
hanley

                                                                http://www.slideshare.net/magshanley/euro-ia-closing-keynote




                                                                                                                                     10
EuroIA
Presentaciones seleccionadas
•Truth and Dare, Jason Mesut                                                                                                
Fue muy controvertida. Lo que veis no es la portada, es una
de la slides, os invito a leerla para dejar de pensar en las
grandes estrellas:       TODOS somos unos Rock Stars

       “Truths
       •   There is no universal truth in UX
       •   I am here to: help because I care, learn from
           practitioners, recruit real talent
       •   Sometimes the quietest people have the best things to
           say
       •   Silver bullets aredangerousWe need
           multipleweapons, and to knowwhen and how to use them
       •   There are no silver bullets in UX. Repeating them can   http://www.slideshare.net/jasonmesut/truth-and-dare-04
           weakens us.
       •   Most UX people don"t articulate what they do and how
           they are different from others                           NOTAS: http://storify.com/johnnyholland/euroia-truth-or-dare-jason-
       •   Our bubble will burst unless we stamp out the greedy
           pretenders                                               mesut
       •   There are more non-UCD success storiesthan UCD
           successstories
       •   Most UX people are not built for strategy

       Dares
       • Don"t tweet soundbites
       • Critique conference talks
       • Call bullshit on celebrity UX rockstars
       • Map your UX shape and focus your future
       • Get into the heads of others
       • Try more designing, less researching
       • Commit to strategy, or focus on UX
       • Share opinions & be prepared to change”
                                                                                                                                          11
Silvia Calvet
silvia.calvet@everis.com




       www.everis.com

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Resumen euroIA 2011

  • 1. everis @ Europe's Seventh Information Architecture Summit Take your Clients into your UX team We were there to present a Pitch on UX and Collaborative Strategy 30 de septiembre de 2011
  • 2. índice Estuvimos en Europe's Seventh Information Architecture Summit El presente documento recoge • Datos del evento………………………………………………..p3 • Resumen visual y Link a nuestra Presentación…..…….….p.4 • Highlights y Links a presentaciones interesantes…..…..p.5-11 2
  • 3. EuroIA Datos del evento Website del Acceso a slides y posters evento http://www.euroia.org/ http://lanyrd.com/2011/euroia/ #euroIA Resúmenes Johnny Holland: http://johnnyholland.org/2011/09/26/euroia-2011-day-two/ 3
  • 5. EuroIA Presentaciones seleccionadas • Designing for Today's Web , LukeW  Interesante • No os la podéis perder!!! más allá de UX http://www.lukew.com/presos/preso.asp?24 “outline several important Internet trends and the impact they have on Web application design: Mobile: The explosive growth of the mobile Web provides you the opportunity to re-contextualize your data and interactions through mobile use cases. This means moving away from content pages and site maps AND focusing on real world uses that take advantage of people's current position in the world and the things around them. Everywhere: But the Web is headed to more places than just your pocket: TVs, Cars, Appliances, e-readers, and more are connecting to the Web at an increasing pace. In order to take advantage of this opportunity, think about where your service makes sense and integrate in ways that focus on your application's core value. Real Relationships: Thanks to increasingly available Web services, the things we‟ve done online can now be used across multiple Web products. Today, the most interesting information available to Web applications is our identities and connections. Over time that should expand to our interests, tastes, and more. Access to this kind of information can create great new product experiences like instant start-up with relevant content and people and drive increased engagement through real relationships.” 5
  • 6. EuroIA Presentaciones seleccionadas • Where, What, Now - Designing for collective, contextual experiences  Interesante experienceshttp://www.lukew.com/presos/preso.asp?24 más allá de Contiene buenas referencias de behaviors de check-in y How UX to para aplicarlo en proyectos. “What’s this about? Behaviour of „Checking-in‟ • What we can do with it • How it can be an enabler for behaviour changing experiences that blur the real world and digital • How it‟s enabling brands to shape their own innovative services „Design toolkit‟”” http://www.slideshare.net/LBiUE/where-what-now-designing-for-collective-contextual- experiences-9403996  • Tablets-and-Kids-Creative-Opportunities-with-Apps- Interesante Empowering-Young-Children más allá de UX • Consideraciones para diseñar para niños. • Las bases de diseño cambian considerablemente • Human factors to consider • . • Contiene algunos How to: • Participatory Design with kids http://clients.userintelligence.com/euroia/download/Tablets-and-Kids-Creative-Opportunities- with-Apps-Empowering-Young-Children-EuroIA2011.pdf 6
  • 7. EuroIA Mensajes principales >> Acaban de publicar un libro para crear AI • Pervasive IA for the sentient city Resmini&Lucarosati multicanal. From physical structure to information flow. La presentación es muy visual pero sirve para presentar los conceptos de su libro: Information is going everywhere, bleeding out of we thought was cyberspace and back into the real world: increasingly, many tasks we perform every day not only constantly require us to move between different media, but actually have us move from the digital to the physical environment and back. Web del libro & blog: http://pervasiveia.com/ http://www.slideshare.net/resmini/pervasive-ia-for-the-sentient-city •Beyond the Polar Bear Como el Domain Modelling permite crear una IA que permite:  Shared model + shared language + shared understanding = consistent UX. “Think How the web has changed -It‟s still about making the shortest route to well-organised content -Primary routes to content have shifted from silos to aggregators -Design for a world where Google is your homepage, Wikipedia is your CMS, and humans, software developers and machines are your users” Notas: http://storify.com/johnnyholland/euroia-beyond-the-polar-bear-michael- http://www.slideshare.net/reduxd/beyond-the-polar-bear atherton 7
  • 8. EuroIA Mensajes principales • Users, Experience, and beyond. Eric Reiss  Eric‟s 1st Law of UX :If a site does not solve your user‟s problems, it will not solve your company‟s either. Eric‟s 2nd Law of UX :User experience is the sum of a series of interactions between people, devices, and events. Eric‟s 3rd Law of UX :There are three types of interaction: active, passive and secondary Eric‟s 4th Law of UX: UX design represents the conscious act of coordinating interactions, acknowledging interactions, and reducing negative interactions. NOTAS: http://storify.com/johnnyholland/euroia-users- experience-and-beyond-eric-reiss http://www.slideshare.net/ericreiss/users-experience-and-beyond >> Ideas a importar: cómo trabajar conjuntamente la estrategia de la experiencia de usuario con los clientes. Es una aproximación muy practica, visual y quantitativa de dónde estan los pain points.  •Understanding the Nature of Resistance Interesante más allá de Genial! Cómo identificar resitencias cuando comunicamos UX ideas nuevas, cómo redirigir situaciones complicadas: “We are all consultants. You can advice, recommend, influence Attend to feelings that are under the surface. Resistance is futile natural Resistance is an emotional process Resistance is discomfort expressed indirectly” NOTE: http://www.currybet.net/cbet_blog/2011/09/euroia-alla-zollers.php http://www.slideshare.net/azollers/understanding-the-nature-of-resistance-9404907 8
  • 9. EuroIA Mensajes principales • Does a rich GUI make the bank richer Ejemplos de rediseño de paginas de gestión para un banco  escandinavo. Es muy visual, muestra las nuevas pantallas. “The old website did not support the bank's business goals. The old graphic design did not evoke the special "western Norway feeling”. More than half of the bank‟s 240.000 customers do their online banking 6 times a month on average! “ http://www.slideshare.net/haakonha/does-a-rich-gui-make-the-bank-richer •Extending the storytelling: Blending IA and content strategy” Boon argues that all of the different disciplines that make up the  family of UX should borrow types of deliverables from each other. Nobody “just does site maps” or “just does wireframes”. He also isn‟t a fan of the agile-driven mantra that deliverables are not worthwhile. He said: “People say „don't do the deliverables, do the work‟. I‟m not sure when deliverables became evil” Boon suggested two types of lo-fidelity “blended deliverable” that could be used early on in projects, which bring together aspects of content strategy, IA and product strategy. Notes http://www.currybet.net/cbet_blog/2011/09/euroia- boon-sheridan.php http://www.slideshare.net/CoincidentalArts/blended-deliverables-9661922 9
  • 10. EuroIA Presentaciones seleccionadas •Filling in the IA gap In her closing plenary at EuroIA in Prague, Margaret Hanley shared what make Information Architecture unique and  valuable for user experience design. ---- es una buena reflexión de IA, UX despues de 10 años----- NOTAS: http://www.lukew.com/ff/entry.asp?1412 http://www.currybet.net/cbet_blog/2011/09/euroia-mags- hanley.php http://storify.com/johnnyholland/euroia-closing-plenary-mags- hanley http://www.slideshare.net/magshanley/euro-ia-closing-keynote 10
  • 11. EuroIA Presentaciones seleccionadas •Truth and Dare, Jason Mesut  Fue muy controvertida. Lo que veis no es la portada, es una de la slides, os invito a leerla para dejar de pensar en las grandes estrellas: TODOS somos unos Rock Stars “Truths • There is no universal truth in UX • I am here to: help because I care, learn from practitioners, recruit real talent • Sometimes the quietest people have the best things to say • Silver bullets aredangerousWe need multipleweapons, and to knowwhen and how to use them • There are no silver bullets in UX. Repeating them can http://www.slideshare.net/jasonmesut/truth-and-dare-04 weakens us. • Most UX people don"t articulate what they do and how they are different from others NOTAS: http://storify.com/johnnyholland/euroia-truth-or-dare-jason- • Our bubble will burst unless we stamp out the greedy pretenders mesut • There are more non-UCD success storiesthan UCD successstories • Most UX people are not built for strategy Dares • Don"t tweet soundbites • Critique conference talks • Call bullshit on celebrity UX rockstars • Map your UX shape and focus your future • Get into the heads of others • Try more designing, less researching • Commit to strategy, or focus on UX • Share opinions & be prepared to change” 11