3. Over the Shoulder Wide Angle Shot
Medium Long Shot
Establishing Shot
High Angle Shot
High Angle Shot
Close Up Shot
High Angle Wide Shot
Extreme/Close Up Shot (un-focused)
Low Angle Shot
4. Popular Camera Angles
Used
O Close Up
O High Angle Shot
O Medium Long Shot
O Low Angle Shot
O Establishing/Wide Angle Shot
6. Camera Angles
In the previous slide, I have pointed out the
most popular angles used in the clip. These
are similar to the same camera angles used
in the Skins party scene. This shows us that
these are the conventional camera angles
used in order to capture a young adult’s
party.
7. Camera Angles – Close Up
Close up’s are used more commonly then any of the
other camera angles. This is because this angle
captures the expressions and emotions on the
characters faces which the director would want to focus
on in order to show the gradual effect drugs and alcohol
are having on their bodies. Close up shots are
frequently used in order to depict the theme of sex.
Therefore close up shots are used, showing two
characters kissing, intensifying the action due to the
tight framing of a close up. We will be using the same
technique in order to show this same theme, including
close up shots of kissing, sticking to the conventions of
the party lifestyle along with close up’s on characters
doing drugs, again to focus heavily on the stereotypical
behaviours.
8. Camera Angles - High and
Low
High and Low angle shots are also commonly used in
both the clips. In both Skins and Project X, high angles
are used to show the intensity of the party, clearly
showing the size and amount of people there.
Conventionally, the high angled shot is normally a wide
angle, allowing the audience to see the mise en scene
of costume, location, set design, proxemics, colour
schemes and props. Low key on the other hand is
normally used when doing close up/medium close up
shots, in order to represent the subject as appearing
more dominant and powerful. These are effectively
used in both clips to show the boost in
confidence/arrogance young adults get when under the
influence of drugs and alcohol. These shots we also will
be including in our party scene.
9. Camera Movement – Hand
Held
Both Skins and Project X include the use of
‘hand-held’ camera movement in order to allow
the audience to feel as if they are part of the
atmosphere, creating a bigger impact on them
along with making it more excitable for them to
watch.
Using the ‘hand-held’ movement is a
stereotypical camera shot therefore we want to
include this is our own party scene as it will give
us the opportunity to capture footage using
canted, high and low angles in order to feature
the characters activities and behaviour.
10. Camera Movement - Zoom
Zoom is another conventional camera
movement which is used frequently throughout
both Skins and Project X. The use of Zoom is
used to focus the audience attention on
something important in that specific frame. For
example, a medium long shot would zoom into a
close up shot into a two shot of two characters
doing drugs. This is effective as it intensifies the
rebellious behaviour of the characters along with
reflecting the changes it will have on their
bodies when the effects kick in.
11. Camera Movement Panning
Panning is used in both clips when doing a long
take. To establish the increasing pace of the
manic atmosphere of the parties, quick cuts are
used to skip from one camera angle to another.
However, panning is used in order to capture a
long take, moving around the set, giving the
audience the opportunity to see the back and
foreground of the shot, seeing what the stock
characters/extra’s are doing, focusing on the
archetypical behaviour on drugs and sex.
12. Transitions – Slow Motion
Slow motion transition is conventionally used in all
party scenes in order to allow the audience to see
everything in the shot. By having slow motion it
juxtaposes with the manic state of what the party is
like without the slow motion transition. It allows the
audience to focus on every aspect captured in the
shot, from facial expressions to the detail of the mise
en scene in the frame. In addition, the slow motion
transition signifies the decrease in the characters
reflexes and ability to focus like they can when sober,
reflecting their ‘spaced out’ frame of mind from drugs
and alcohol. We are including this transition in our
party scene when the stock characters are frantically
dancing to emphasise their state of mind.
13. Transitions – Quick Cuts
Conventionally in a party scene, there is a
lack of transitions due to the quick pace of
the party. For example, quick cuts are used
to establish the ‘wild’ behaviour of the
characters when dancing, drinking and
causing havoc. This also is effectively used
when juxtaposing with the use of the slow
motion transition and the use of quick cuts
intensifies the increase in pace of clip to
clip.