1. City Engineering College, Bangalore
Doddakallasandra, Kanakapura Road, Bengaluru -560 061
City Engineering College, Bangalore
Doddakallasandra, Kanakapura Road, Bengaluru -560 061
Technical Seminar
on
Building New Experiences with
Department of Information Science Engineering
Guided By:
Mrs. Sangeeta Uranakar, M.E.
Asst. Prof., Dept. of ISE, CEC.
Presentation by:
Shashank Naik [1CE10IS060]
2. AGENDA
• Introduction.
• Technical Specifications.
• How Display Works.
• Google Glass Architecture.
• The Mirror API.
• Timeline and Cards
• Examples
• Simple Hello World.
• Contacts.
• Location.
• Design Principles.
• Benefits and Applications.
3. ABSTRACT
• Wearable-computer with an
“Optical head-mounted display(OHMD)”.
• Smartphone-like hands-free format, that can
communicate with the User/Internet via natural language
voice commands.
• We will see,
•Intro to Google Glass.
•Developing for Google Glass.
•Designing Google Glass.
4. INTRODUCTION
• High resolution display – Equivalent of 25 inch
HDTV from Eight feet away.
• What can you do with it?
• Make Phone Calls, Send a Message, Access Internet.
• Take Photos, Record Videos, Video Chat with your Friends,
Listen to Music.
• Navigate using Maps.
• Personal Assistance.
7. LITERATURE SURVEY
• Based on Eye-Tap technology developed in
1990s.
• Wearable Tech industry has a revenue share of
15% in smartphone market.
• In 2013, Infosys predicted Google Glass to be a
mobility trend for augmented-reality based
Wearable device.
10. TIMELINE AND CARDS
• Timeline cards display content from various Glassware.
• You can insert, update, read, and delete timeline
cards, attach objects to a timeline card, such as a
location or media.
• Timeline cards can be text, rich HTML, images, or
video.
14. LOCATIONS
CODE
public static void printLatestLocation(Mirror service)
{
Location location =service.locations().get(“latest”).execute();
System.out.println(“Location recorded on: “+ location.getTimestamp());
System.out.println(“> Lat: “+ location.getLatitude());
System.out.println(“>Long: “+ location.getLongitude());
System.out.println(“>Accuracy:”+ location.getAccuracy() + “meters”);
}
JAVA
15. DESIGN PRINCIPLES
AS STATED BY, Timothy Jordon, Senior Developer, Google.
• Design for Glass. and it’s unique interface.
• Don’t get in the way. no intermodal dialogs.
• Keep it timely. Glass is “Right Now” Device.
• Avoid the Unexpected. Don’t surprise the users.
17. BENEFITS
• Benefits Education.
• Live Information When You Need It.
• Health Monitor interface.
• Assisting Busy Lives.
• Documentaries In First Person View.
• Video Conferencing Alternative.
• Works Together With Any Smartphone & Its Apps.
18. DISADVANTAGES
• Recording and privacy issues break a few
codes of ethics.
• As of right now the cost of Google glasses
ranges from $1,500- $3,000 and Available in
USA only.
• Battery life needs to be drastically extended.
• You still need your phone.
• Glass might give you a ‘nerdy’ look.
19. CONCLUSION and FUTURE SCOPE
• Augmented Reality to next level.
• Partnerships with sunglass retailers such as Ray-
Ban and Crizal to provide prescription glasses.
• Will provide Developers more opportunities to
design User Oriented Applications.
• Far more lighter version in future.
• Will be shipping to public @ Rs. 15000/-
20. BIBLIOGRAPHY
[1] Wikipedia (2013) Google Glass
HTTP://EN.WIKIPEDIA.ORG/WIKI/GOOGLE_GLASS
[2] Google Glass Website: www.google.com/glass/start/
[3] Beer, J. (2012, September 17). Google Gets Creepy. Canadian
Business, 85(14), 28-31. Retrieved from ProQuest Research Library
database:
http://search.proquest.com.mutex.gmu.edu/docview/1037692456
[4] Foley, M. (2012, June 28). BTOGG – Google Glass and future security
implications [Blog post]. Retrieved from I’m Tellin’ Ya Now! website:
http://www.yelof.com/?p=257