4. So change and create a
21st Century learning
environment…
5. Who are our students?
Baby Boomers
• Television
• Typewriters
• Memos
Gen X
• Video Games
• Computers
• E-mail
Net Gen
• The Web
• Mobile Devices
• Instant
Messenger
• Online
Communities
6. By age 21…
The average person will have spent:
• 10,000 hours on video games
• 20,000 hours on email
• 20,000 hours on TV
• 10,000 hours on a cell phone
• Less than 5,000 hours reading
Prensky, 2003
7. Today’s Learners are…
• Digitally literate
• Mobile
• Always on
• Experiential
• Social (staying connected)
8. Students vs. Faculty
Students
Multitasking
Pictures, Sound,
Video
Random Access
Interactive &
Networked
Engaging
Spontaneous
Faculty
Single or Limited
Tasks
Text
Linear, Logical,
Sequential
Independent &
Individual
Disciplined
Deliberate
9. BUT IT IS NOT ABOUT AGE…
We live in a technologically
enriched environment
12. Why use Multimedia in the Classroom?
• To address individual student learning style
• To gain student interest with project based
learning
• To encourage higher order thinking skills
15. Movie Making in the Classroom
Movies are a great way for teachers to:
• Establish background knowledge
• Showcase events, activities, field trips
• Alternative assessment tool for projects
17. • Easiest movie-making program for beginners
• You can use Photo Story 3 for Windows to create visually
compelling and fun stories using your pictures and music.
This article walks you through the basics of creating a photo
story and shows you how easy and fun it can be!
Photo Story 3 for Windows
http://www.microsoft.com/windo
wsxp/using/digitalphotography/ph
otostory/tips/firststory.mspx
18. Windows Movie Maker
• Standard on all Windows
computers
• Online directions for making
movies effortlessly
• http://www.microsoft.com/w
indowsxp/using/moviemaker/
videos/create.mspx
19. iMovie
• Standard on all Mac OS
computers
• User-friendly way to import
video, images, and audio files
to create professional multi-
media projects.
20. Services
Photo Story 3
Movie Maker
iMovie
• Yes
• Yes
• Yes
Still Digital Music/
Images Video Narration
• No
• Yes
• Yes
• Yes
• Yes
• Yes
25. Google Apps in the Classroom
• We all know how to Google
something to search
• What else can Google do?
26. Apps for Teachers & Students
Gmail Huge inbox with search: keep and find everything.
Talk IM and Video as easy as email.
Groups Let students easily create and work in teams.
Calendar Make sharing calendars and schedules easy.
Docs Makes collaborating as easy as creating.
Sites Allow students and teachers to manage their own sites.
Video Using the power of video to teach.
Postini Security and compliance solutions.
31. Improve the Writing Process
Use Google Docs to:
• Have students work collaboratively from
anywhere
• Give students ongoing and simultaneous
feedback
• Use revision history to hold students
accountable for their work
• Publish student work
32. Reading Response Journals
Instead of lugging home
30 reading response
journals every week to
comment on, have
students keep their
journals in a shared
Google Doc. You can
give your comments while
students continue to write
in their journals!
34. Classroom and School Websites
Create a site for your class. Embed a class
calendar, videos, and presentations.
35. Class Projects, Units, Etc.
Create a site to
guide your class
through a project
or unit.
36. Student ePortfolios
Use sites to create
student
ePortfolios. Showcase
student work and pass it
on from year to year.
Example:
Clemson University
ePortfolios
40. Map Applications
Have students create a
mapped journal of a class text.
Have students create a virtual
field trip based on a class field trip.
Have students create a map of a story plot (e.g.,
the pilgrims journey to Canterbury, Odysseus’s
voyage, etc.).
Have students complete a reflective
memoir/autobiography project, mapping places
of importance in their life.
41. An Example Google Map:
UsingInferencewithTheHungerGames
http://goo.gl/maps/K3xqH
43. Digital Storytelling
• We all have stories
• Fantastic way to engage students and get them
to show what they know by telling/writing a
story
• Increases interest in writing/storytelling
• What our students are saying should always be
more important than how they are saying it.
44. Writing
• Visual representation of information
• Assistance with sequencing
• Organizational skills
• Development of thinking, creating, and writing
skills
• Enrichment for reading, writing, and thinking skills
• Inspires creativity
• Assessment and evaluation tool
50. Thank you for your time.
We hope you find these tools useful in
promoting engagement and meaningful
learning among your students.
See our resources at:
http://newliteracylandscape.weebly.com
Any Questions?