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MULTO 
Presentation 
by Jordan
How Do We Play? 
First, make a 4x4 grid, then fill some random numbers from 
0-81. Be careful because if you want to win, you have to 
choose your numbers wisely or you will have a high chance 
of loosing. One player from each group has to pick the 
cards that have multiplication figures. The picker can’t 
choose the multiplication figures they want. They have to 
pick them randomly. When the multiplication figure’s 
answer is one of the numbers in your grid, place a small tick 
in the space’s corner. If you get all four corners ticked, 
congratulations you win. There are also many other types of 
methods to win, but it will take much longer. when all your 
four corners are ticked, instead of saying bingo, you have to 
say Multo!
Strategies To Use 
The best strategy is to put the most combination numbers 
in every corner. The numbers will stand a high chance of 
getting picked or chosen and if all of the numbers in the 
corner are all ticked, you win!
Numbers Do 
We Use 
Since Multo is a multiplication bingo type of game, we can 
only use numbers 0-81. The best number we can use is 0 
because there will be more than 10 ways to getting the 
number 0. We also want to use numbers that have many 
combinations to it. 0 is a number that has a lot of 
combinations to it. I will most probably use the numbers that 
has the most combinations to go in the corners because if 
you have all four numbers marked in the corners you win.
What Numbers We 
Don’t Use 
Usually the numbers we don’t use is number 81 because there is 
only 1 combination to it and that is 9x9. We also don't want to 
use numbers like 36 ,49 etc. because they all just have one 
combination to it like 6x6=36 7x7=49. We also don't want to use 
the numbers 33, 77 etc because the numbers dont have a 
multiplication figure to it.
How Do You Know Your 
Answer Is Correct? 
The best way to know you are correct is to double check 
your answer or if you are good then you can just do it 
without checking, however that way is not going to be 
safe. I also know that the number 0 has the most 
combinations to it because there is 0x1 0x2 0x3 etc and 
also 1x0 2x0 3x0 etc.
What Went Wrong/ 
What Was Difficult? 
It will be difficult just to get one number if you don’t think 
before you put in the numbers because there will be most 
of the combinations with only 2 combinations. 
What went wrong in the game is that students got the 
answers wrong a few times and they tick the wrong 
numbers. Some of them got lucky and got the number on 
the corner.
How The Problem Was 
Solved 
This problem was solved using a simple check at the end 
of each game. The winner will have to tell the player 
picking the cards what are the numbers he/she got and if 
they have all the answers correct, they win.
What I learnt In This Task 
In this task, I learned that we can improve our multiplication speed by playing this game. 
I also learned that we don’t always play games that are already done we can make 
some simple changes and create a whole new game like Multo. I also learned that we 
can always try new stuff out. I also learned that we can always choose the number 0 
because there are lots of combinations to it and it stands a high chance of being chosen. 
I know this because when I was playing the game, I found out that the numbers 0 is 
being chosen most of the time. I also learned that I would never use the number 81 to 
put it in my grid because there is just 1 combination to it and that is 9x9. I also found out 
that the answers to 1x1 2x2 3x3 etc have only one combination to it so i would never 
use the numbers. I also learnt that 33 is also a very bad number to use because there is 
no combinations to it. There are also lots of numbers between 0 to 81 that have no 
combinations like the number 17, the number 19 etc. I also learned that we can also use 
the number 12 more often because unlike other numbers, they only have 2 
combinations to it. However, the number 12 have 4 combinations and they are 6x2 2x6 
4x3 3x4. The number 24 also works to. It has 4 combinations to it and they are 6x4 4x6 
8x3 3x8. These numbers also stand a very high chance of being chosen but the 
chances are not higher than the numbers that has more than 4 combinations. In my 
opinion, I think we shall put in the numbers that have the most combinations to it in the 
corners because the numbers stand a high chance of being chosen and when they are 
all chosen, you win. Lastly, I learned that we can learn multiplication in many different 
ways like playing games.

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Multo Presentation

  • 2. How Do We Play? First, make a 4x4 grid, then fill some random numbers from 0-81. Be careful because if you want to win, you have to choose your numbers wisely or you will have a high chance of loosing. One player from each group has to pick the cards that have multiplication figures. The picker can’t choose the multiplication figures they want. They have to pick them randomly. When the multiplication figure’s answer is one of the numbers in your grid, place a small tick in the space’s corner. If you get all four corners ticked, congratulations you win. There are also many other types of methods to win, but it will take much longer. when all your four corners are ticked, instead of saying bingo, you have to say Multo!
  • 3. Strategies To Use The best strategy is to put the most combination numbers in every corner. The numbers will stand a high chance of getting picked or chosen and if all of the numbers in the corner are all ticked, you win!
  • 4. Numbers Do We Use Since Multo is a multiplication bingo type of game, we can only use numbers 0-81. The best number we can use is 0 because there will be more than 10 ways to getting the number 0. We also want to use numbers that have many combinations to it. 0 is a number that has a lot of combinations to it. I will most probably use the numbers that has the most combinations to go in the corners because if you have all four numbers marked in the corners you win.
  • 5. What Numbers We Don’t Use Usually the numbers we don’t use is number 81 because there is only 1 combination to it and that is 9x9. We also don't want to use numbers like 36 ,49 etc. because they all just have one combination to it like 6x6=36 7x7=49. We also don't want to use the numbers 33, 77 etc because the numbers dont have a multiplication figure to it.
  • 6. How Do You Know Your Answer Is Correct? The best way to know you are correct is to double check your answer or if you are good then you can just do it without checking, however that way is not going to be safe. I also know that the number 0 has the most combinations to it because there is 0x1 0x2 0x3 etc and also 1x0 2x0 3x0 etc.
  • 7. What Went Wrong/ What Was Difficult? It will be difficult just to get one number if you don’t think before you put in the numbers because there will be most of the combinations with only 2 combinations. What went wrong in the game is that students got the answers wrong a few times and they tick the wrong numbers. Some of them got lucky and got the number on the corner.
  • 8. How The Problem Was Solved This problem was solved using a simple check at the end of each game. The winner will have to tell the player picking the cards what are the numbers he/she got and if they have all the answers correct, they win.
  • 9. What I learnt In This Task In this task, I learned that we can improve our multiplication speed by playing this game. I also learned that we don’t always play games that are already done we can make some simple changes and create a whole new game like Multo. I also learned that we can always try new stuff out. I also learned that we can always choose the number 0 because there are lots of combinations to it and it stands a high chance of being chosen. I know this because when I was playing the game, I found out that the numbers 0 is being chosen most of the time. I also learned that I would never use the number 81 to put it in my grid because there is just 1 combination to it and that is 9x9. I also found out that the answers to 1x1 2x2 3x3 etc have only one combination to it so i would never use the numbers. I also learnt that 33 is also a very bad number to use because there is no combinations to it. There are also lots of numbers between 0 to 81 that have no combinations like the number 17, the number 19 etc. I also learned that we can also use the number 12 more often because unlike other numbers, they only have 2 combinations to it. However, the number 12 have 4 combinations and they are 6x2 2x6 4x3 3x4. The number 24 also works to. It has 4 combinations to it and they are 6x4 4x6 8x3 3x8. These numbers also stand a very high chance of being chosen but the chances are not higher than the numbers that has more than 4 combinations. In my opinion, I think we shall put in the numbers that have the most combinations to it in the corners because the numbers stand a high chance of being chosen and when they are all chosen, you win. Lastly, I learned that we can learn multiplication in many different ways like playing games.