SlideShare ist ein Scribd-Unternehmen logo
1 von 67
Downloaden Sie, um offline zu lesen
Model and Texture a Photorealistic USB Cable with Maya and Mental Ray: Part 1 
In this tutorial you will go through the process of modeling and rendering a Photorealistic USB cable in Autodesk Maya. You will also learn to use Mental Ray, along with the new architectural materials, rendering layers, and Photoshop, to create a fast, accurate, and photorealistic depth of field. This is part 1 of the tutorial: the modeling process. 
Step 1 
Create a primitive cube and scale it to match the size of a USB.
Step 2 
Under the “Polygons” menu, go to the “Edit Mesh > Insert Edge Loop Tool". 
Step 3 
Create 2 edge loops.
Step 4 Select 8 vertexes from the end of the geometry, and with the scale and move tools, modify the geometry to match the basic shape of a USB. Step 5 This is how it should look (depending on the type of USB cable you are trying model).
Step 6 Select the front face of the USB.
Step 7 With that same face still selected, go to “Edit Mesh > Extrude”, and create an inner face.
Step 8 Once again, go to “Edit Mesh > Extrude”, and extrude the face inward a bit.
Step 9 Go to “Edit Mesh > Insert Edge Loop Tool", and add some edges, to create a new face on the top of the USB.
Step 10 Select the new face, then go to “Edit Mesh > Extrude”, and extrude the face slightly inward.
Step 11 Go to “Edit Mesh > Insert Edge Loop Tool”, and create 16 edges on the side of the USB.
Step 12 Select 16 faces from the 32 you just created (every other one).
Step 13 With those faces selected, go to “Edit Mesh > Extrude”, and extrude the faces inward as shown.
Step 14 Scale the shape of the faces to make them smaller on the vertical axis.
Step 15 This is how it should look on both sides.
Step 16 Go to “Edit Mesh > Insert Edge Loop Tool”, and create 2 edges on the sides of the USB. If you get a problem like the one in the image, just go to the next step.
Step 17 Go to “Edit Mesh > Split Polygon Tool”, click on the beginning of the line you want to create, and once again at the end. Do this for both edges, and for both sides of the USB.
Step 18 Select all of the small faces that you just created on the sides of the USB, then go to “Edit Mesh > Extrude”, and extrude those faces inward.
Step 19 You should have something that looks like this.
Step 20 Go to “Edit Mesh > Split Polygon Tool”, and to “Edit Mesh > Insert Edge Loop Tool”. Using both tools as necessary, create edges at every hard angle change of the USB (use the images as reference).
Step 21 When you are finished, select the USB object and simply press number 3 on your keyboard to smooth it. Then just sit back and watch how nice the smoothed USB looks.
Step 22 Now, create a primitive cube, position it, and scale it to fit inside the USB.
Step 23 Go to “Edit Mesh > Extrude”, and extrude the front face of the metal connector.
Step 24 Once again, go to “Edit Mesh > Extrude”, and extrude the face inward.
Step 25 Go to “Edit Mesh > Insert Edge Loop tool”, and create 2 edge loops through the middle of metal connector.
Step 26 Select the small faces you just created, then go to “Edit Mesh > Extrude”, and extrude them slightly inward.
Step 27 Go to “Edit Mesh > Insert Edge Loop tool”, and create some new edges to make 2 faces at the top of the connector.
Step 28 Go to “Edit Mesh > Extrude”, and extrude the 2 faces inward.
Step 29 Select the 2 faces and delete them to create 2 holes.
Step 30 Now you are going to use a different method to smooth the object (this method can only be used with simple geometry). Go to “Edit Mesh > Bevel”, set the 'Width' to '0.6' (this will depend on how smooth you want the object to be, and also the size of the object). Also, set the 'Segments' to 1, the 'Offset type' to 'Fractional', the 'Offset space' to 'World', and the 'UV assignment' to 'Planar project per face'.
Step 31 Now simply press number 3, and you should see some nice edges.
Step 32 Make a primitive cube, and fit it inside the metal connector.
Step 33 Go to “Edit Mesh > Bevel”, to smooth the cube.
Step 34 Go to the “Create > EP Curve Tool”, and set the 'Curve degree' to '3 cubic' (this will create a nice curve).
Step 35 Draw the cable as shown.
Step 36 Select the control vertexes of the curve and adjust them to your liking.
Step 37 This is how my curve looks, but you can make yours any way you like.
Step 38 Make a primitive cylinder, and scale the diameter to match your cable.
Step 39 Move the cylinder to the end of the curve.
Step 40 Scale the cylinder to match the length of the cable.
Step 41 Increase the 'Subdivisions Height' to at least 300.
Step 42 Select the cylinder, press “shift”, and then select the curve (the order in which you select the objects is very important). Now, with the objects selected, go to “Animate > Motion Path > Attach to Motion Path" (in the “Animation” menu).
Step 43 Move the time line to check if the object is moving properly.
Step 44 Now we need to make the cylinder distort around the curve. So, with the cylinder selected, go to “Animate > Motion Paths > Flow Path Object”.
Step 45 With the deformer you just created selected, change the 'T Divisions' to '400', and the cylinder should be following the curve smoothly.
Step 46 To hide the deformers, go to “Show > Deformers” in the little menu on top of perspective view.
Step 47 Now create a primitive plane for the floor.
Step 48 To attach the cable to the USB, just create a primitive cylinder, and position it as shown.
Step 49 In the “Polygons” menu, go to “Edit Mesh > Insert Edge Loop Tool”, and make some edges around the cylinder.
Step 50 Select the faces that you want to extrude, then go to “Edit Mesh > Extrude”, and extrude them inward.
Step 51 Create a primitive cylinder (this will be the thick portion of the cable).
Step 52 Change the “Subdivisions Axis” to '50'.
Step 53 Go to “Edit Mesh > Insert Edge Loop Tool”, and insert to 4 edges (2 on each side).
Step 54 Select the vertexes at the end of the cylinder and scale them.
Step 55 Do the same for the opposite side.
Step 56 Go to “Edit Mesh > Insert Edge Loop tool”, and insert some edges at the hard angles of the cylinder.
Step 57 Make sure it's the same for both sides.
Step 58 Create small cylinders and position them were you want the holes to be.
Step 59 Select the 4 cylinders, and go to “Mesh > Combine”.
Step 60 Now you need to create some geometry for the holes (this is very important, because if you donÂŽt do it, the hole could have some errors).
Step 61 Select the big cylinder, press “shift”, and then select the small cylinders. Go to “Mesh > Booleans > Difference”.
Step 62 This is how it should look (little holes without glitches). If you do get any problems, just move the edges around until they disappear.
Step 63 Now position the cylinder where you want it to be.
Step 64 Select the front faces from both sides.
Step 65 Go to “Edit Mesh > Extrude”, and extrude the faces to make a smaller circle.
Step 66 Select the new faces, go to “Edit Mesh > Extrude” and extrude them inward.
Advertisement Step 67 This is how it should look (I have hidden the floor so you can see the results better).
Step 68 For the background, I used a cloth included in a tutorial from the “Digital Tutors” series. You can check it out here: http://www.digitaltutors.com .

Weitere Àhnliche Inhalte

Was ist angesagt?

Lesson 2 interface and bike
Lesson 2 interface and bikeLesson 2 interface and bike
Lesson 2 interface and bikeCDI Aljeer
 
Solid works motion_tutorial_2010
Solid works motion_tutorial_2010Solid works motion_tutorial_2010
Solid works motion_tutorial_2010Rahman Hakim
 
Lesson 10 pdf
Lesson 10 pdfLesson 10 pdf
Lesson 10 pdfCDI Aljeer
 
Rhino 3D Primer
Rhino 3D PrimerRhino 3D Primer
Rhino 3D PrimerNYCCTfab
 
Lesson4 designinganametag
Lesson4 designinganametagLesson4 designinganametag
Lesson4 designinganametagCDI Aljeer
 
Sketchup basic course by Eng. Khalid A. Mter
Sketchup basic course by Eng. Khalid A. MterSketchup basic course by Eng. Khalid A. Mter
Sketchup basic course by Eng. Khalid A. Mterkhalid mter
 
Lesson 7 123 design
Lesson 7 123 designLesson 7 123 design
Lesson 7 123 designCDI Aljeer
 
Tutorial 1 - Computer Aided Design (Final Release)
Tutorial 1 - Computer Aided Design (Final Release)Tutorial 1 - Computer Aided Design (Final Release)
Tutorial 1 - Computer Aided Design (Final Release)Charling Li
 
Setting up a crash simulation in LS-Dyna
Setting up a crash simulation in LS-DynaSetting up a crash simulation in LS-Dyna
Setting up a crash simulation in LS-DynaAkshay Mistri
 
mastercam_full
mastercam_fullmastercam_full
mastercam_fulltutorialsruby
 

Was ist angesagt? (20)

Lesson 2 interface and bike
Lesson 2 interface and bikeLesson 2 interface and bike
Lesson 2 interface and bike
 
Solid works motion_tutorial_2010
Solid works motion_tutorial_2010Solid works motion_tutorial_2010
Solid works motion_tutorial_2010
 
Lesson 10 pdf
Lesson 10 pdfLesson 10 pdf
Lesson 10 pdf
 
Lesson8
Lesson8Lesson8
Lesson8
 
Lesson6
Lesson6Lesson6
Lesson6
 
Lesson 11
Lesson 11Lesson 11
Lesson 11
 
Rhino 3D Primer
Rhino 3D PrimerRhino 3D Primer
Rhino 3D Primer
 
Catia Part06
Catia Part06Catia Part06
Catia Part06
 
Catia Part02
Catia Part02Catia Part02
Catia Part02
 
Catia Part05
Catia Part05Catia Part05
Catia Part05
 
Lesson4 designinganametag
Lesson4 designinganametagLesson4 designinganametag
Lesson4 designinganametag
 
Lesson 9
Lesson 9Lesson 9
Lesson 9
 
Sketchup basic course by Eng. Khalid A. Mter
Sketchup basic course by Eng. Khalid A. MterSketchup basic course by Eng. Khalid A. Mter
Sketchup basic course by Eng. Khalid A. Mter
 
Lesson 7 123 design
Lesson 7 123 designLesson 7 123 design
Lesson 7 123 design
 
Catia Part07
Catia Part07Catia Part07
Catia Part07
 
CADCAM
CADCAMCADCAM
CADCAM
 
Tutorial 1 - Computer Aided Design (Final Release)
Tutorial 1 - Computer Aided Design (Final Release)Tutorial 1 - Computer Aided Design (Final Release)
Tutorial 1 - Computer Aided Design (Final Release)
 
Setting up a crash simulation in LS-Dyna
Setting up a crash simulation in LS-DynaSetting up a crash simulation in LS-Dyna
Setting up a crash simulation in LS-Dyna
 
Catia Part03
Catia Part03Catia Part03
Catia Part03
 
mastercam_full
mastercam_fullmastercam_full
mastercam_full
 

Andere mochten auch

Andere mochten auch (6)

3 D Modeling Demo
3 D Modeling Demo3 D Modeling Demo
3 D Modeling Demo
 
Maya modelling and animation history
Maya modelling and animation historyMaya modelling and animation history
Maya modelling and animation history
 
Autodesk maya presentation
Autodesk maya presentationAutodesk maya presentation
Autodesk maya presentation
 
3 D Maya Introduction
3 D Maya Introduction3 D Maya Introduction
3 D Maya Introduction
 
Intro to maya
Intro to mayaIntro to maya
Intro to maya
 
Texture
TextureTexture
Texture
 

Ähnlich wie Model and texture a photorealistic usb cable with maya and mental ray

Fluid Mechanics Project Assignment (Total 15)  Due Dates  .docx
Fluid Mechanics Project Assignment (Total 15)  Due Dates  .docxFluid Mechanics Project Assignment (Total 15)  Due Dates  .docx
Fluid Mechanics Project Assignment (Total 15)  Due Dates  .docxbryanwest16882
 
Autodesk Inventor mini guide upload
Autodesk Inventor mini guide uploadAutodesk Inventor mini guide upload
Autodesk Inventor mini guide uploadBolaji Oladipo
 
Intro to Inventor with MugTree
Intro to Inventor with MugTreeIntro to Inventor with MugTree
Intro to Inventor with MugTreekrysia
 
Abaqus tutorial -_3_d_solder
Abaqus tutorial -_3_d_solderAbaqus tutorial -_3_d_solder
Abaqus tutorial -_3_d_soldernghiahanh
 
Finite Element Simulation with Ansys Workbench 14
Finite Element Simulation with Ansys Workbench 14Finite Element Simulation with Ansys Workbench 14
Finite Element Simulation with Ansys Workbench 14Prem Prakash Pandey
 
Nx basics 2014 unfnished
Nx basics 2014 unfnishedNx basics 2014 unfnished
Nx basics 2014 unfnishedMiguele Davila
 
3D Scanning and Printing
3D Scanning and Printing3D Scanning and Printing
3D Scanning and PrintingVictor Freundt
 
Pinion mount
Pinion mountPinion mount
Pinion mountAndrew Aung
 
Skillsusa university (1)
Skillsusa university (1)Skillsusa university (1)
Skillsusa university (1)Timer Ut
 
Solid works tutorial08_bearingpuller_english_08_lr
Solid works tutorial08_bearingpuller_english_08_lrSolid works tutorial08_bearingpuller_english_08_lr
Solid works tutorial08_bearingpuller_english_08_lrAkira Tamashiro
 
Using AutoDesk Inventor to create a Trinket box
Using AutoDesk Inventor to create a Trinket boxUsing AutoDesk Inventor to create a Trinket box
Using AutoDesk Inventor to create a Trinket boxkrysia
 
Autodesk AutoCAD 2016
Autodesk AutoCAD 2016 Autodesk AutoCAD 2016
Autodesk AutoCAD 2016 masoud esfandiari
 
Buckling Frequencies for Beams in Hypermesh
Buckling Frequencies for Beams in HypermeshBuckling Frequencies for Beams in Hypermesh
Buckling Frequencies for Beams in HypermeshAkshay Mistri
 
Automation CIMS Bearing Housing Final Report
Automation CIMS Bearing Housing Final ReportAutomation CIMS Bearing Housing Final Report
Automation CIMS Bearing Housing Final ReportIbrahim Ahmed
 
AutoCAD Lab Manual
AutoCAD Lab ManualAutoCAD Lab Manual
AutoCAD Lab ManualCynthia King
 

Ähnlich wie Model and texture a photorealistic usb cable with maya and mental ray (20)

Fluid Mechanics Project Assignment (Total 15)  Due Dates  .docx
Fluid Mechanics Project Assignment (Total 15)  Due Dates  .docxFluid Mechanics Project Assignment (Total 15)  Due Dates  .docx
Fluid Mechanics Project Assignment (Total 15)  Due Dates  .docx
 
Autodesk Inventor mini guide upload
Autodesk Inventor mini guide uploadAutodesk Inventor mini guide upload
Autodesk Inventor mini guide upload
 
Intro to Inventor with MugTree
Intro to Inventor with MugTreeIntro to Inventor with MugTree
Intro to Inventor with MugTree
 
Abaqus tutorial -_3_d_solder
Abaqus tutorial -_3_d_solderAbaqus tutorial -_3_d_solder
Abaqus tutorial -_3_d_solder
 
FEA
FEA FEA
FEA
 
Finite Element Simulation with Ansys Workbench 14
Finite Element Simulation with Ansys Workbench 14Finite Element Simulation with Ansys Workbench 14
Finite Element Simulation with Ansys Workbench 14
 
Icem102
Icem102Icem102
Icem102
 
Final report
Final reportFinal report
Final report
 
Nx basics 2014 unfnished
Nx basics 2014 unfnishedNx basics 2014 unfnished
Nx basics 2014 unfnished
 
Nx basics 2014
Nx basics 2014 Nx basics 2014
Nx basics 2014
 
3D Scanning and Printing
3D Scanning and Printing3D Scanning and Printing
3D Scanning and Printing
 
Pinion mount
Pinion mountPinion mount
Pinion mount
 
FEA Final Project
FEA Final ProjectFEA Final Project
FEA Final Project
 
Skillsusa university (1)
Skillsusa university (1)Skillsusa university (1)
Skillsusa university (1)
 
Solid works tutorial08_bearingpuller_english_08_lr
Solid works tutorial08_bearingpuller_english_08_lrSolid works tutorial08_bearingpuller_english_08_lr
Solid works tutorial08_bearingpuller_english_08_lr
 
Using AutoDesk Inventor to create a Trinket box
Using AutoDesk Inventor to create a Trinket boxUsing AutoDesk Inventor to create a Trinket box
Using AutoDesk Inventor to create a Trinket box
 
Autodesk AutoCAD 2016
Autodesk AutoCAD 2016 Autodesk AutoCAD 2016
Autodesk AutoCAD 2016
 
Buckling Frequencies for Beams in Hypermesh
Buckling Frequencies for Beams in HypermeshBuckling Frequencies for Beams in Hypermesh
Buckling Frequencies for Beams in Hypermesh
 
Automation CIMS Bearing Housing Final Report
Automation CIMS Bearing Housing Final ReportAutomation CIMS Bearing Housing Final Report
Automation CIMS Bearing Housing Final Report
 
AutoCAD Lab Manual
AutoCAD Lab ManualAutoCAD Lab Manual
AutoCAD Lab Manual
 

KĂŒrzlich hochgeladen

Jamworks pilot and AI at Jisc (20/03/2024)
Jamworks pilot and AI at Jisc (20/03/2024)Jamworks pilot and AI at Jisc (20/03/2024)
Jamworks pilot and AI at Jisc (20/03/2024)Jisc
 
On National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan FellowsOn National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan FellowsMebane Rash
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17Celine George
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfAdmir Softic
 
Fostering Friendships - Enhancing Social Bonds in the Classroom
Fostering Friendships - Enhancing Social Bonds  in the ClassroomFostering Friendships - Enhancing Social Bonds  in the Classroom
Fostering Friendships - Enhancing Social Bonds in the ClassroomPooky Knightsmith
 
80 ĐỀ THI THỏ TUYỂN SINH TIáșŸNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
80 ĐỀ THI THỏ TUYỂN SINH TIáșŸNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...80 ĐỀ THI THỏ TUYỂN SINH TIáșŸNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
80 ĐỀ THI THỏ TUYỂN SINH TIáșŸNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...Nguyen Thanh Tu Collection
 
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxDenish Jangid
 
Towards a code of practice for AI in AT.pptx
Towards a code of practice for AI in AT.pptxTowards a code of practice for AI in AT.pptx
Towards a code of practice for AI in AT.pptxJisc
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.MaryamAhmad92
 
Single or Multiple melodic lines structure
Single or Multiple melodic lines structureSingle or Multiple melodic lines structure
Single or Multiple melodic lines structuredhanjurrannsibayan2
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...Poonam Aher Patil
 
Wellbeing inclusion and digital dystopias.pptx
Wellbeing inclusion and digital dystopias.pptxWellbeing inclusion and digital dystopias.pptx
Wellbeing inclusion and digital dystopias.pptxJisc
 
Graduate Outcomes Presentation Slides - English
Graduate Outcomes Presentation Slides - EnglishGraduate Outcomes Presentation Slides - English
Graduate Outcomes Presentation Slides - Englishneillewis46
 
Google Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxGoogle Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxDr. Sarita Anand
 
Plant propagation: Sexual and Asexual propapagation.pptx
Plant propagation: Sexual and Asexual propapagation.pptxPlant propagation: Sexual and Asexual propapagation.pptx
Plant propagation: Sexual and Asexual propapagation.pptxUmeshTimilsina1
 
How to Create and Manage Wizard in Odoo 17
How to Create and Manage Wizard in Odoo 17How to Create and Manage Wizard in Odoo 17
How to Create and Manage Wizard in Odoo 17Celine George
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfagholdier
 
Sociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning ExhibitSociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning Exhibitjbellavia9
 
Exploring_the_Narrative_Style_of_Amitav_Ghoshs_Gun_Island.pptx
Exploring_the_Narrative_Style_of_Amitav_Ghoshs_Gun_Island.pptxExploring_the_Narrative_Style_of_Amitav_Ghoshs_Gun_Island.pptx
Exploring_the_Narrative_Style_of_Amitav_Ghoshs_Gun_Island.pptxPooja Bhuva
 
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdfUGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdfNirmal Dwivedi
 

KĂŒrzlich hochgeladen (20)

Jamworks pilot and AI at Jisc (20/03/2024)
Jamworks pilot and AI at Jisc (20/03/2024)Jamworks pilot and AI at Jisc (20/03/2024)
Jamworks pilot and AI at Jisc (20/03/2024)
 
On National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan FellowsOn National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan Fellows
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdf
 
Fostering Friendships - Enhancing Social Bonds in the Classroom
Fostering Friendships - Enhancing Social Bonds  in the ClassroomFostering Friendships - Enhancing Social Bonds  in the Classroom
Fostering Friendships - Enhancing Social Bonds in the Classroom
 
80 ĐỀ THI THỏ TUYỂN SINH TIáșŸNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
80 ĐỀ THI THỏ TUYỂN SINH TIáșŸNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...80 ĐỀ THI THỏ TUYỂN SINH TIáșŸNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
80 ĐỀ THI THỏ TUYỂN SINH TIáșŸNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
 
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
 
Towards a code of practice for AI in AT.pptx
Towards a code of practice for AI in AT.pptxTowards a code of practice for AI in AT.pptx
Towards a code of practice for AI in AT.pptx
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.
 
Single or Multiple melodic lines structure
Single or Multiple melodic lines structureSingle or Multiple melodic lines structure
Single or Multiple melodic lines structure
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 
Wellbeing inclusion and digital dystopias.pptx
Wellbeing inclusion and digital dystopias.pptxWellbeing inclusion and digital dystopias.pptx
Wellbeing inclusion and digital dystopias.pptx
 
Graduate Outcomes Presentation Slides - English
Graduate Outcomes Presentation Slides - EnglishGraduate Outcomes Presentation Slides - English
Graduate Outcomes Presentation Slides - English
 
Google Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptxGoogle Gemini An AI Revolution in Education.pptx
Google Gemini An AI Revolution in Education.pptx
 
Plant propagation: Sexual and Asexual propapagation.pptx
Plant propagation: Sexual and Asexual propapagation.pptxPlant propagation: Sexual and Asexual propapagation.pptx
Plant propagation: Sexual and Asexual propapagation.pptx
 
How to Create and Manage Wizard in Odoo 17
How to Create and Manage Wizard in Odoo 17How to Create and Manage Wizard in Odoo 17
How to Create and Manage Wizard in Odoo 17
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdf
 
Sociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning ExhibitSociology 101 Demonstration of Learning Exhibit
Sociology 101 Demonstration of Learning Exhibit
 
Exploring_the_Narrative_Style_of_Amitav_Ghoshs_Gun_Island.pptx
Exploring_the_Narrative_Style_of_Amitav_Ghoshs_Gun_Island.pptxExploring_the_Narrative_Style_of_Amitav_Ghoshs_Gun_Island.pptx
Exploring_the_Narrative_Style_of_Amitav_Ghoshs_Gun_Island.pptx
 
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdfUGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
 

Model and texture a photorealistic usb cable with maya and mental ray

  • 1. Model and Texture a Photorealistic USB Cable with Maya and Mental Ray: Part 1 In this tutorial you will go through the process of modeling and rendering a Photorealistic USB cable in Autodesk Maya. You will also learn to use Mental Ray, along with the new architectural materials, rendering layers, and Photoshop, to create a fast, accurate, and photorealistic depth of field. This is part 1 of the tutorial: the modeling process. Step 1 Create a primitive cube and scale it to match the size of a USB.
  • 2. Step 2 Under the “Polygons” menu, go to the “Edit Mesh > Insert Edge Loop Tool". Step 3 Create 2 edge loops.
  • 3. Step 4 Select 8 vertexes from the end of the geometry, and with the scale and move tools, modify the geometry to match the basic shape of a USB. Step 5 This is how it should look (depending on the type of USB cable you are trying model).
  • 4. Step 6 Select the front face of the USB.
  • 5. Step 7 With that same face still selected, go to “Edit Mesh > Extrude”, and create an inner face.
  • 6. Step 8 Once again, go to “Edit Mesh > Extrude”, and extrude the face inward a bit.
  • 7. Step 9 Go to “Edit Mesh > Insert Edge Loop Tool", and add some edges, to create a new face on the top of the USB.
  • 8. Step 10 Select the new face, then go to “Edit Mesh > Extrude”, and extrude the face slightly inward.
  • 9. Step 11 Go to “Edit Mesh > Insert Edge Loop Tool”, and create 16 edges on the side of the USB.
  • 10. Step 12 Select 16 faces from the 32 you just created (every other one).
  • 11. Step 13 With those faces selected, go to “Edit Mesh > Extrude”, and extrude the faces inward as shown.
  • 12. Step 14 Scale the shape of the faces to make them smaller on the vertical axis.
  • 13. Step 15 This is how it should look on both sides.
  • 14. Step 16 Go to “Edit Mesh > Insert Edge Loop Tool”, and create 2 edges on the sides of the USB. If you get a problem like the one in the image, just go to the next step.
  • 15. Step 17 Go to “Edit Mesh > Split Polygon Tool”, click on the beginning of the line you want to create, and once again at the end. Do this for both edges, and for both sides of the USB.
  • 16. Step 18 Select all of the small faces that you just created on the sides of the USB, then go to “Edit Mesh > Extrude”, and extrude those faces inward.
  • 17. Step 19 You should have something that looks like this.
  • 18. Step 20 Go to “Edit Mesh > Split Polygon Tool”, and to “Edit Mesh > Insert Edge Loop Tool”. Using both tools as necessary, create edges at every hard angle change of the USB (use the images as reference).
  • 19.
  • 20. Step 21 When you are finished, select the USB object and simply press number 3 on your keyboard to smooth it. Then just sit back and watch how nice the smoothed USB looks.
  • 21. Step 22 Now, create a primitive cube, position it, and scale it to fit inside the USB.
  • 22. Step 23 Go to “Edit Mesh > Extrude”, and extrude the front face of the metal connector.
  • 23. Step 24 Once again, go to “Edit Mesh > Extrude”, and extrude the face inward.
  • 24. Step 25 Go to “Edit Mesh > Insert Edge Loop tool”, and create 2 edge loops through the middle of metal connector.
  • 25. Step 26 Select the small faces you just created, then go to “Edit Mesh > Extrude”, and extrude them slightly inward.
  • 26. Step 27 Go to “Edit Mesh > Insert Edge Loop tool”, and create some new edges to make 2 faces at the top of the connector.
  • 27. Step 28 Go to “Edit Mesh > Extrude”, and extrude the 2 faces inward.
  • 28. Step 29 Select the 2 faces and delete them to create 2 holes.
  • 29. Step 30 Now you are going to use a different method to smooth the object (this method can only be used with simple geometry). Go to “Edit Mesh > Bevel”, set the 'Width' to '0.6' (this will depend on how smooth you want the object to be, and also the size of the object). Also, set the 'Segments' to 1, the 'Offset type' to 'Fractional', the 'Offset space' to 'World', and the 'UV assignment' to 'Planar project per face'.
  • 30. Step 31 Now simply press number 3, and you should see some nice edges.
  • 31. Step 32 Make a primitive cube, and fit it inside the metal connector.
  • 32. Step 33 Go to “Edit Mesh > Bevel”, to smooth the cube.
  • 33. Step 34 Go to the “Create > EP Curve Tool”, and set the 'Curve degree' to '3 cubic' (this will create a nice curve).
  • 34. Step 35 Draw the cable as shown.
  • 35. Step 36 Select the control vertexes of the curve and adjust them to your liking.
  • 36. Step 37 This is how my curve looks, but you can make yours any way you like.
  • 37. Step 38 Make a primitive cylinder, and scale the diameter to match your cable.
  • 38. Step 39 Move the cylinder to the end of the curve.
  • 39. Step 40 Scale the cylinder to match the length of the cable.
  • 40. Step 41 Increase the 'Subdivisions Height' to at least 300.
  • 41. Step 42 Select the cylinder, press “shift”, and then select the curve (the order in which you select the objects is very important). Now, with the objects selected, go to “Animate > Motion Path > Attach to Motion Path" (in the “Animation” menu).
  • 42. Step 43 Move the time line to check if the object is moving properly.
  • 43. Step 44 Now we need to make the cylinder distort around the curve. So, with the cylinder selected, go to “Animate > Motion Paths > Flow Path Object”.
  • 44. Step 45 With the deformer you just created selected, change the 'T Divisions' to '400', and the cylinder should be following the curve smoothly.
  • 45. Step 46 To hide the deformers, go to “Show > Deformers” in the little menu on top of perspective view.
  • 46. Step 47 Now create a primitive plane for the floor.
  • 47. Step 48 To attach the cable to the USB, just create a primitive cylinder, and position it as shown.
  • 48. Step 49 In the “Polygons” menu, go to “Edit Mesh > Insert Edge Loop Tool”, and make some edges around the cylinder.
  • 49. Step 50 Select the faces that you want to extrude, then go to “Edit Mesh > Extrude”, and extrude them inward.
  • 50. Step 51 Create a primitive cylinder (this will be the thick portion of the cable).
  • 51. Step 52 Change the “Subdivisions Axis” to '50'.
  • 52. Step 53 Go to “Edit Mesh > Insert Edge Loop Tool”, and insert to 4 edges (2 on each side).
  • 53. Step 54 Select the vertexes at the end of the cylinder and scale them.
  • 54. Step 55 Do the same for the opposite side.
  • 55. Step 56 Go to “Edit Mesh > Insert Edge Loop tool”, and insert some edges at the hard angles of the cylinder.
  • 56. Step 57 Make sure it's the same for both sides.
  • 57. Step 58 Create small cylinders and position them were you want the holes to be.
  • 58. Step 59 Select the 4 cylinders, and go to “Mesh > Combine”.
  • 59. Step 60 Now you need to create some geometry for the holes (this is very important, because if you donÂŽt do it, the hole could have some errors).
  • 60. Step 61 Select the big cylinder, press “shift”, and then select the small cylinders. Go to “Mesh > Booleans > Difference”.
  • 61. Step 62 This is how it should look (little holes without glitches). If you do get any problems, just move the edges around until they disappear.
  • 62. Step 63 Now position the cylinder where you want it to be.
  • 63. Step 64 Select the front faces from both sides.
  • 64. Step 65 Go to “Edit Mesh > Extrude”, and extrude the faces to make a smaller circle.
  • 65. Step 66 Select the new faces, go to “Edit Mesh > Extrude” and extrude them inward.
  • 66. Advertisement Step 67 This is how it should look (I have hidden the floor so you can see the results better).
  • 67. Step 68 For the background, I used a cloth included in a tutorial from the “Digital Tutors” series. You can check it out here: http://www.digitaltutors.com .