2. 2 22
Benjamin Bloom
(1913 – 1999)
He looked on learning as a
process – we build upon our former
learning to develop more complex levels of
understanding
Carried out research in the development of classification of
levels of thinking behaviours in the process of learning. PhD
University of Chicago in 1942.
Worked on drawing up levels of these thinking behaviours
from the simple recall of facts at the lowest level up to
evaluation at the highest level.
3. 3 33
Bloom’s Taxonomy of Educational
Objectives
Bloom’s taxonomy (1956) is a very useful aid to
writing learning outcomes.
The taxonomy consists of a hierarchy of increasingly
complex processes which we want our students to
acquire.
Provides the structure for writing learning outcomes
Bloom’s Taxonomy is frequently used by teachers in
writing learning outcomes as it provides a ready
made structure and list of verbs.
4. 4 44
Bloom (1956) proposed that
knowing is composed of six
successive levels arranged in a
hierarchy.
1. Knowledge
2. Comprehension
3. Application
4.Analysis
5. Synthesis
6. Evaluation
5. 5 55
This area is commonly called the cognitive
(“knowing” or “thinking”) domain (involving
thought processes).
Bloom suggested certain verbs that characterise the
ability to demonstrate these processes.
These verbs are the key
to writing learning outcomes.
The list of verbs has been
extended since his
original publication.
The “toolkit” for writing learning outcomes!
11. 11 1111
value of material for a given
purpose
Use action verbs like:
Appraise, ascertain, argue,
assess, attach, choose,
compare, conclude, contrast,
convince, criticise, decide,
defend, discriminate, explain,
evaluate, interpret, judge,
justify, measure, predict, rate,
recommend, relate, resolve,
revise, score, summarise,
support, validate, value.
1. Knowledge
2. Comprehension
3. Application
4.Analysis
5. Synthesis
6. Evaluation
12. 12 1212
Examples: Evaluation
Assess the importance of key participants in bringing
about change in Irish history
Evaluate marketing strategies for different electronic
business models.
Appraise the role of sport and physical education in
health promotion for young people.
Predict the effect of change in temperature on the
position of equilibrium…
Summarise the main contributions of Michael Faraday
to the field of electromagnetic induction.
13. 13
Bloom Revisited: Anderson and
Krathwohl (2001)
Bloom (1956)
Knowledge
Comprehension
Application
Analysis
Synthesis
Evaluation
Anderson and Krathwohl
(2001)
To remember
To understand
To apply
To analyse
To evaluate
To create
Analysis, Synthesis, Evaluation – Higher
Order Thinking Skills
14. 14 1414
AFFECTIVE DOMAIN (“Feeling”) concerned with value
issues : involves attitudes.
Two other domains in Bloom’s TaxonomyTwo other domains in Bloom’s Taxonomy
1. Receiving
2. Responding
3. Valuing
4. Organisation
5. Characterisation
Willingness to receive information
Active participation in own learning
Commitment to a value
Comparing, relating, synthesising values
Integration of beliefs, ideas and attitudes
16. 16 1616
PSYCHOMOTOR (“Doing”) DOMAIN:
Work never completed by Bloom.
Involves co-ordination of brain and muscular activity.
Active verbs for this domain: bend, grasp, handle,
operate, perform, reach, relax, shorten, stretch,
differentiate (by touch), perform (skilfully).
18. TYPES OF LECTURES
1. TRADITIONAL ORAL ESSAY
The teacher is the orator and ONLY speaker
Expositions done on topic – inspirational or
information
2. PARTICIPATORY LECTURE
> Begins w/ brainstorming from what students read
19. 3. LECTURE W/ UNCOMPLETED HANDOUTS
Resembles traditional oral essay but w/ handouts (blank
spaces)
4. FEEDBACK LECTURE
> Consists of mini-lectures interspaced w/ 10 minute small
group discussions
20. 5. MEDIATED LECTURE – uses media such as
films, slides or Web based images + traditional
lecture
21. PURPOSES OF LECTURES
1. Efficient means of introducing learners to
new topic and sets the stage of learning
2. Stimulates learner’s interest
3. Helps to integrate and synthesize a large
body of knowledge
4. For clarification of difficult parts
(arrythmia, acid-base balances)
5. To advance knowledge when textbooks
are not available
22. ADVANTAGES OF LECTURING
1. It is economical. Great deal of information
– shared.
2. Supplies and textbooks become true to life
‘theater’
3. Teacher serves as model students see a
‘creative mind at work’
4. Helps students develop their listening
abilities
23. DISADVANTAGES OF LECTURING
1. Puts learners in the PASSIVE ROLE of a
sponge
2. Focuses on the TEACHING OF FACTS
with little focus on PS, DM, analytical thinking
or transfer of learning results in
SURFACE learning
3. Does not meet student’s individual learning
needs
4. Student’s have little attention time span
(15 minutes)
24. TYPES OF DISCUSSIONS
1. FORMAL DISCUSSIONS
Announced topic
Reading, watching movie – done in advance
2. INFORMAL DISCUSSIONS
Spontaneous
25. PURPOSES &
ADVANTAGES
1. Learns problem solving method
(groups)
2. Opportunity to apply principles,
concepts & theories
3. Clarifies information & concepts
4. Assists to evaluate beliefs/positions
(professional, societal or ethical issues)
> change in attitudes & values
26. DISADVANTAGES
1. Takes a lot of time
2. One person/few participants
(monopolies)
3. Gathering of uninformed opinions
27. DISCUSSION TECHNIQUES
1. Make expectations clear.
‘Students know exactly what they have
to do for discussion’ Ex. Chapter to
read, watch a video
2. Set ground rules.
> Limitations (e.g. time, no. of speakers,
interruptions during speech)
28. 3. Arrange physical space.
Circle sitting arrangement
4. Plan a discussion starter.
Ask participants to come up with opening
questions
Study questions – handed out prior to meeting
29. 5. Facilitate, do not discuss.
Refrain from talking. Watch group progress.
Keep everyone engage in discussions.
6. Encourage quiet members to
participate.
Make eye contact and smile.
Give direct, simple questions: “Mary, what do
you think?”
30. 7. Don’t allow monopolies.
Eye contact.
Be blunt when needed.. “We’ve been hearing a
lot fro Sarah. Now, let us hear of the rest of
you think.”
8. Direct the discussion among group
members.
> Leaders facilitate.
31. 9. Keep the discussion on track.
“We seem to have strayed a little fro our
topic. Let’s pick up on the last topic that
Lot was talking about.”
10. Clarify when confusion reigns.
> Recording may help the group. Let them
learn the act of clear self-expression.
32. 11. Tolerate some silence. Silence
gives everyone a chance to think.
12. Summarize when appropriate.
33. QUESTIONING: FUNCTIONS OF
QUESTIONS
1. Places the learners in an active role
Simple recall
Helps students analyze concepts
Evaluate worth of ideas
Speculate “if”
2. Assesses baseline knowledge
retention
34. 3. Helps review content – enlightens gray
areas
4. Motivates students
Stimulates thinking & curiosity
5. Guides learner’s thought process
35. 4. USING VISUAL AIDS
Can enhance teaching
Can add interest to the classroom
37. FACTORS TO CONSIDER: SELECTING MEDIA
1. Learning objectives
Opt for variety
2. Availability of materials / technical
assistance
3. Level, ability & number of students
38. TYPES OF TRADITIONAL AUDIOVISUALS
1. HANDOUTS
Printed materials – communicate facts, figures,
concepts
Saves a lot of time for information
2. CHALKBOARDS/ WHITEBOARDS
Useful for mathematical problems
39. 3. OVERHEAD TRANSPARENCIES
(OHP)
Saves time, helps organize and illustrates
content
Costly
4. SLIDES
> Used to show pictures, project diagrams,
charts and word concepts
40. ADVANTAGES OF SLIDES:
Affordable
Easy to store
Easy to update/ recognize
DISADVANTAGES OF SLIDES:
Costly projector bulbs – don’t last long
41. 5. VIDEO TAPES
In-house filming, video-clips
Used during: 1) role playing; 2)
communication; 3) counseling skills
ADVANTAGES OF VIDEOTAPES:
Provides personal touch
Standardized exposure – in spite of distance
Used at learner’s own pacing
45. 1. COOPERATIVE LEARNING
Small groups of learners work
together toward achieving shared
learning goal
Learners are aware that they are
responsible not only for their own
learning but also for that of the others in
the group.
46. TYPES OF COOPERATIVE LEARNING
GROUPS
A. FORMAL COOPERATIVE LEARNING GROUP
Done in traditional class / distance learning groups
Individual or group accountability
Most useful in group setting
47. B. INFORMAL COOPERATIVE LEARNING
GROUP
Can be used in any setting
Helps the members to understand and clarify
misconceptions as well as to share
experiences
48. C. BASE COOPERATIVE LEARNING GROUP
surveys/focus groups
Applied easily to new staff orientation or preceptor
programs
49. ADVANTAGES OF COOPERATIVE
LEARNING
Promotes critical thinking – varied positions
discussions --?
Enhances social skill.
Helps address learning needs & learning styles
Members learn to function as a team.
DISADVANTAGE OF COOEPRATIVE LEARNING:DISADVANTAGE OF COOEPRATIVE LEARNING:
Does not cover all content/ topics in syllabusDoes not cover all content/ topics in syllabus
51. PURPOSES & USES OF SIMULATIONS
1. Enhances DM & PS skills
2. Enhances interaction abilities
3. Helps student learn psychomotor skills
in a safe and controlled setting
4. Chance to apply theories & principles
in practice
5. Achieves learning objectives –
communication skills
52. 6. Ensures attitudinal change
Helps discover factors affecting people &
situations (exercise, game, role-playing)
7. Helps in mastery of skills
8. Helps evaluate learning (simulation
tests)
53. ROLE OF EDUCATOR IN SIMULATION
LEARNING
1. Planner – read carefully, assign reading
2. Facilitator – introduce activity,
moderator
3. Debriefer – summarize what
happened, let learners explain what they
did and why, point out principles and
theories applied
54. TYPES OF SIMULATIONS
1. SIMULATION EXERCISE
Focuses on process learning
Ex. Earthquake drills, fire drills
2. SIMULATION GAMES
> Focuses on CONTENT / PROCESS learning
55. TYPES -- SIMULATION GAMES
A. CONTENT LEARNING
Focuses on teaching / reinforcing factual
information (ex. Crosswords, word games,
bingo gaes)
B. PROCESS LEARNING
> Emphasizes problem solving & application of
information (ex. Sim City)
56. ADVANTAGES OF SIMULATION GAMES
Teaches facts & application of
information
Stimulates learning – makes learning fun
Helps to evaluate learning
Increases interaction among learners
57. DISADVANTAGES OF SIMULATION GAMES
1. Waste of time
2. Unprofessional
3. Teachers dislike competition which
games promote
58. 3. ROLE PLAYING
Form of drama – spontaneous acting out of
roles (interaction)
Lasts for 3 to 5 minutes (illustrates one aspect
of human relationship)
Expression of non-verbal and verbal behavior,
response patterns and implementation of
principles
59. 4. CASE STUDIES
> An analysis of an incident or situation on
which characteristics and relationships are
described, factual or hypothetical events
transpire, and problems need to resolved or
solved
60. Steps to follow in case studies:
1.Develop objectives – What do you want learners to
learn?
2.Select a situation – Choose a topic & a scenario that
fits the objectives & concept you want to apply.
3. Develop the characters.
4.Develop the discussion questions.
5.Lead the group discussion.
61. 4. SELF-LEARNING MODULES
Also known as
A.SELF-DIRECTED LEARNING MODULES
B.SELF-PACED LEARNING MODULES
C.SELF-LEARNING PACKETS
D.INDIVIDUALIZED LEARNING ACTIVITY PACKAGES
62. DEFINITION OF SELF-LEARNING
MODULES
A self-contained unit or package of study
materials for use by an individual
Audience where this WORKS BEST:
Adult learners
63. Principles in handling adult learners:
1. Adults are self-motivated to learn
(relevant)
2. Adult’s prior experience is a resource
for further learning.
3. Adults are problem focused and readily
learn material they can use to solve
problems.
65. TIPS
1. INTRODUCTION & INSTRUCTIONS
Topic for module – single topic
Ex. Problem of elimination – divide this into urinary
elimination and intestinal elimination
2. BEHAVIORAL OBJECTIVES
Expected of the learner
Objectives – over-all objectives / specific
66. 3. PRETEST
Optional
Pretest – diagnostic test / assesses
prerequisite knowledge
helps evaluate which sections of the module to
skip and which ones need to be studied in
depth
67. 4. LEARNING ACTIVITIES
Most creative portion
Designed to help meet objectives
Must appeal to people – diff. learning styles
Ex. Attending short lectures, speeches, demo
Watching a video or slide
Using a computer program
68. 4. SELF-EVALUATION TOOLS
Assesses how the students are achieving the
objectives
5. POSTTEST
A self quiz (MCQ or short answer questions)
Retake is okay
Determines mastery
69. DEVELOPING A MODULE
Takes time (weeks/months)
Begin with the body (behavioral objectives,
pretest, learning activity, self-evaluation,
posttest)
Last to write – introduction & instructions
PILOT TESTING – have one or two people
work at the module for feedback (e.g. unclear
objectives etc)
70. ADVANTAGES OF SELF-LEARNING
MODULES
Very flexible – do it at your own pacing,
done independently
Individualized approach – helps students
Sparks interest in teaching – creativity
Standardized
Reduces travel time
Reduces costs
71. DISADVANTAGES OF SELF-LEARNING
MODULES
Miss interactions with people
May lead to further procastination – lack
of structures and deadlines
Promotes dishonesty
Takes many hours to design and test
73. LEVELS OF Computer Aided
Instruction
1. Drill and Practice
Recognition and application of information
Ex. Drugs names and actions
2. Tutorials
Useful teaching material at the rule/concept level
Forces teachers from learning some basic material
74. 3. Games
Game mode can teach
4. Simulation
Provides off real world experiences
Provides chances to learn how to solve clinical
problems
78. Any system of record keeping
Use of authoring systems –
pre-developed software packages that
guide the educator t process of
development of CAI
79. 3. THE INTERNET
> A mammoth complex of computer connections across
continents, connecting many millions of computers
80. 1. EMAIL (electronic)
Greater collaboration between teachers vs.
students and between students vs. students
Source of peer support
Means to seek referrals, for consultation and for
post-discharge follow-up
EX. LIST SERVS – a group of people who have similar
interests and want to share information and experience
regarding their interest in a type of discussion groups
81. 2. NEWS GROUPS
Discussions groups of people with same interest
Messages appear in general mailbox
Ex. Sci.med.nursing – group discussing all kinds of
nursing issues (needs a news render softward)
Also used for online support groups
Ex. Groups for caregivers of Alzheimer’s disease
82. 3. World Wide Web
A collection of “documents” found on Web pages
A place to find specialized knowledge and multimedia
presentations
Ex. MEDLINE – for National Library of Medicine
Criteria to choose WWW site
1. Purpose – audience?
2. Currency
3. Credibility
4. Content accuracy
5. Design
83. ADVANTAGES IN HOSPITAL USE
Provides home-based care support for the
chronically ill
Tool for patient care management – part of
hospital information system
Provides patient teaching
Supports mastery learning
84. > Maximizes time on task and helps develop
overlearning (beyond mastery, responses
becomes automatic)
> Provides instant feedback
> Develops cognitive residues (skills in
researching skills in managing information)
> Promotes interactivity, institutional
consistency, individualized instruction, time
efficiency and cost-effectiveness (savings)
Bloom made a huge contribution in the field of education, had a very optimistic approach to education. Bachelors and Masters degree from Penn State University. PhD in Education from Chicago.
He was appointed professor at the University of Chicago in 1970.
Wrote a book called the Taxonomy of Educational Objectives. (1956)
Taxonomy = Classification, Categorisation, arrangement.
His book is used throughout the world in the preparation of evaluation materials.
Our thinking can be divided into six increasingly complex levels.
Each level depends on the student’s ability to perform at the level or levels that are below it.
For a student to apply knowledge, he or she would need to have the necessary information and understand it.
Very interested in helping students to move up into the higher mental processes.
The taxonomy was not simply a classification scheme – it was an effort to arrange the various thinking processes in a hierarchy.
A very useful practical tool to describe the levels of mental processes.
He was interested in what students were thinking when they were interacting with what we were teaching or had taught them.
If we want a learning outcome to test a student’s knowledge, we use words drawn from this list.
How can we check that they have understood the knowledge – ask them to do things.
Expanded from Bloom’s original list.
This could be used in the area of keeping attendance records to judge the commitment of students in attending lectures.
Used in Feasibility Study on Practical Assessment.