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Randy Scovil
                                                 Cuesta College

               SLOCAMA Monthly Meeting – Feb. 2011




SLOCAMA 2/11             App Development - Get Involved           1
The Hit List
 Why me?
 What’s an app?
 Why an app?
 What can an app do for me, and more
  importantly what can it do for my users?
 Where’s the money?
 What devices to target?
 How can I get involved?


SLOCAMA 2/11      App Development - Get Involved   2
So who is this guy anyway?
    Developer for 30+ years
       Primarily for Education and Broadcasting
       M.S. Computer Science, Cal Poly
       12 yrs teaching CompSci - Cuesta/Cal Poly
        ○ Core + Mobile courses in iOS and Android
       25 yrs Broadcast Media Experience
        ○ Primarily programming/marketing
          management for large-market radio
        ○ On-air talent, mainly play-by-play and music
        ○ Co-instigator of Cuesta TV project

SLOCAMA 2/11             App Development - Get Involved   3
We’ll assume that…
 We’ll talk mobile development in
  general, focusing on iOS and Android
 We’re looking at it from a business
  perspective
       As a marketing arm
       As a source of revenue
       As a means of partnership/community
       Cuz it’s cool and the (our) kids dig it
    We may occasionally wake the obvious

SLOCAMA 2/11             App Development - Get Involved   4
So what is an app?
    It’s a focused program custom designed
     to run a specific platform
       Relatively small in scope
       Native to the platform, and looks it
       Fully leverages the device
       Fast and efficient
       Utilizes connectivity but is not necessarily
        dependent on it
       Limited by what the platform supports


SLOCAMA 2/11             App Development - Get Involved   5
What can an app do for me?
    Engage your customer
       It’s always with them, so connect with them
        ○ Build passion within your community
       Advance notices – reward their passion
       Provide a purchase avenue
       Help them do what they want/need to do
    Provide strong partnership opportunities
       Cross-promotion with business partners
       Event-oriented apps

SLOCAMA 2/11            App Development - Get Involved   6
Why get yourself into this?
    Yes, it’s custom software, but on a more
     manageable scale
       Easily done by an experienced mobile
        developer/team in weeks depending on the
        scope, bells, whistles
       Easy to iterate – updates go live in about a
        week (iOS) or instantaneously (Android)
       Distribution (and billing, hosting, copy
        protection, etc.) is handled by the platform
    Will not take 103s of years and 106s of $
SLOCAMA 2/11            App Development - Get Involved   7
Iterative Development
    Flexibility in how much how soon
       Waves of releases, or one big bang?
       Update process is seamless for the user
       Single-feature updates are not a bother
       Easy to update supporting info
       Encourages experimentation and evolution
    Makes it manageable
       Can ship at reasonable junctures
       Fewer things to stop the show

SLOCAMA 2/11            App Development - Get Involved   8
What to do, or not
    Keep it simple, stay focused
       Screen size is limited – one task per page
        ○ We can always pull up more info
       Don’t overwhelm with choices
        ○ It’s personal and the app is the user’s focus of
          that moment, so make it easy if not fun
       Consider likely behavior
        ○ Allow for customization/history
                Using your app
                Using the Settings app


SLOCAMA 2/11                      App Development - Get Involved   9
Optimize User Experience
    Keep your friends close and keep your
     data closer
       Look for static (unchanging) data that can be
         part of the app
          ○ Less dependence on connectivity, faster
       Depending on the amount of info, you can
         consider embedding smaller media items
         (photos, short audio/video) in the app for
         maximum responsiveness
    Be resource-aware (esp. battery)
SLOCAMA 2/11               App Development - Get Involved   10
Can I get there from here?
    Location, location, location
       Where are they now…but also, where can
        they find you?
       Are you close?
       How accurate do you need to be?
          ○ A fixed location, or finding within a location?
       Ensure you are opt-in on using their
         location, especially when sharing with others
          ○ Opt-in %s are low, especially with older (29+)
               demographics*

SLOCAMA 2/11                   App Development - Get Involved   11
Encourage communication
    Hotlinks
       Phone, Email, Web, Text, Social
    Custom messaging
       Push notifications – opt-in, no cost,
         exclusive
          ○ News updates
          ○ Special offers
       Local notifications – reminders generated by
         an app for that device
          ○ User-driven appointments

SLOCAMA 2/11                 App Development - Get Involved   12
What’s the financial model?
    Is the app the product?
       Selling the app means a cut for
        store/market-keeper
       Free app with a subscription model - you
        deal with customer directly, keep the
        revenue and keep it flowing
    Does it support your primary products?
       App serves as a means stay in touch with
         the customer and market the product(s)


SLOCAMA 2/11            App Development - Get Involved   13
Other forms of revenue
    In-App Ads
       Those you’ve sold (incl. couponing)
       Location-based
        ○ 50% of phone users that use location-based
          services have clicked on a location-based ad*
        ○ 17% made a purchase over their phone after
          seeing a location-based ad**
       Partnership agreements
       Third-party through platform owner



SLOCAMA 2/11            App Development - Get Involved    14
Yet More Revenue
    In-App Purchase
       Beware of limitations of:
        ○ The platform owner (e.g. Apple/Sony)
        ○ E-commerce site (e.g. Amazon)


    Remember anything third-party will cost
     you a piece (is it worth the sale?)




SLOCAMA 2/11            App Development - Get Involved   15
iOS or Android?




SLOCAMA 2/11   App Development - Get Involved   16
Check the trend as of today




SLOCAMA 2/11   App Development - Get Involved   17
So now what?
 You can’t ignore either one
 They are two:
       Very different constituencies
       Distinct user interfaces
       Platform strategies
       App distribution philosophies
       Different development environments
    Cross-platform deployment has become
     “mandatory” for businesses*

SLOCAMA 2/11             App Development - Get Involved   18
It’s not which, but both…




SLOCAMA 2/11   App Development - Get Involved   19
…and in other news…
    …things just got a whole lot more
     interesting, which means an opportunity:




SLOCAMA 2/11        App Development - Get Involved   20
Tablets?
Yes.

Android
Tablets
are here.




SLOCAMA 2/11   App Development - Get Involved   21
Ok so what can you do?
    It’s another medium to work in
       Leverage your skills in:
         ○ Marketing Strategy
         ○ Customer Management
         ○ Visual Design
         ○ Content Creation
       Design it - think of it as a storyboard
         ○ Each page will do something for your
           customer or guide them to a page that will
         ○ Don’t clutter, but get to the point soon

SLOCAMA 2/11             App Development - Get Involved   22
Which technologies?
 Communication
 Media consumption
 Location awareness
 Database access
 E-Marketing
 E-Commerce


   Is it one app, or a series of apps?

SLOCAMA 2/11         App Development - Get Involved   23
Create screenshots
    User-interface tools can be used to
     create mock-ups without code
       iOS: Interface Builder
        ○ Free with OS X
       Android: XML Layouts with Eclipse
        ○ Open source, free, for any desktop platform
       WP7: Visual Studio 2010 Express for
         Windows Phone
          ○ Not-so-open source, but free



SLOCAMA 2/11               App Development - Get Involved   24
Thanks!
•    Randy Scovil
•    CIS (Computer Science)
•    Cuesta College
•    rscovil@cuesta.edu

• Yes We Do Apps, Inc.
• randy@yeswedoapps.com



SLOCAMA 2/11       App Development - Get Involved   25

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SLOCAMA App Development-Scovil

  • 1. Randy Scovil Cuesta College SLOCAMA Monthly Meeting – Feb. 2011 SLOCAMA 2/11 App Development - Get Involved 1
  • 2. The Hit List  Why me?  What’s an app?  Why an app?  What can an app do for me, and more importantly what can it do for my users?  Where’s the money?  What devices to target?  How can I get involved? SLOCAMA 2/11 App Development - Get Involved 2
  • 3. So who is this guy anyway?  Developer for 30+ years  Primarily for Education and Broadcasting  M.S. Computer Science, Cal Poly  12 yrs teaching CompSci - Cuesta/Cal Poly ○ Core + Mobile courses in iOS and Android  25 yrs Broadcast Media Experience ○ Primarily programming/marketing management for large-market radio ○ On-air talent, mainly play-by-play and music ○ Co-instigator of Cuesta TV project SLOCAMA 2/11 App Development - Get Involved 3
  • 4. We’ll assume that…  We’ll talk mobile development in general, focusing on iOS and Android  We’re looking at it from a business perspective  As a marketing arm  As a source of revenue  As a means of partnership/community  Cuz it’s cool and the (our) kids dig it  We may occasionally wake the obvious SLOCAMA 2/11 App Development - Get Involved 4
  • 5. So what is an app?  It’s a focused program custom designed to run a specific platform  Relatively small in scope  Native to the platform, and looks it  Fully leverages the device  Fast and efficient  Utilizes connectivity but is not necessarily dependent on it  Limited by what the platform supports SLOCAMA 2/11 App Development - Get Involved 5
  • 6. What can an app do for me?  Engage your customer  It’s always with them, so connect with them ○ Build passion within your community  Advance notices – reward their passion  Provide a purchase avenue  Help them do what they want/need to do  Provide strong partnership opportunities  Cross-promotion with business partners  Event-oriented apps SLOCAMA 2/11 App Development - Get Involved 6
  • 7. Why get yourself into this?  Yes, it’s custom software, but on a more manageable scale  Easily done by an experienced mobile developer/team in weeks depending on the scope, bells, whistles  Easy to iterate – updates go live in about a week (iOS) or instantaneously (Android)  Distribution (and billing, hosting, copy protection, etc.) is handled by the platform  Will not take 103s of years and 106s of $ SLOCAMA 2/11 App Development - Get Involved 7
  • 8. Iterative Development  Flexibility in how much how soon  Waves of releases, or one big bang?  Update process is seamless for the user  Single-feature updates are not a bother  Easy to update supporting info  Encourages experimentation and evolution  Makes it manageable  Can ship at reasonable junctures  Fewer things to stop the show SLOCAMA 2/11 App Development - Get Involved 8
  • 9. What to do, or not  Keep it simple, stay focused  Screen size is limited – one task per page ○ We can always pull up more info  Don’t overwhelm with choices ○ It’s personal and the app is the user’s focus of that moment, so make it easy if not fun  Consider likely behavior ○ Allow for customization/history  Using your app  Using the Settings app SLOCAMA 2/11 App Development - Get Involved 9
  • 10. Optimize User Experience  Keep your friends close and keep your data closer  Look for static (unchanging) data that can be part of the app ○ Less dependence on connectivity, faster  Depending on the amount of info, you can consider embedding smaller media items (photos, short audio/video) in the app for maximum responsiveness  Be resource-aware (esp. battery) SLOCAMA 2/11 App Development - Get Involved 10
  • 11. Can I get there from here?  Location, location, location  Where are they now…but also, where can they find you?  Are you close?  How accurate do you need to be? ○ A fixed location, or finding within a location?  Ensure you are opt-in on using their location, especially when sharing with others ○ Opt-in %s are low, especially with older (29+) demographics* SLOCAMA 2/11 App Development - Get Involved 11
  • 12. Encourage communication  Hotlinks  Phone, Email, Web, Text, Social  Custom messaging  Push notifications – opt-in, no cost, exclusive ○ News updates ○ Special offers  Local notifications – reminders generated by an app for that device ○ User-driven appointments SLOCAMA 2/11 App Development - Get Involved 12
  • 13. What’s the financial model?  Is the app the product?  Selling the app means a cut for store/market-keeper  Free app with a subscription model - you deal with customer directly, keep the revenue and keep it flowing  Does it support your primary products?  App serves as a means stay in touch with the customer and market the product(s) SLOCAMA 2/11 App Development - Get Involved 13
  • 14. Other forms of revenue  In-App Ads  Those you’ve sold (incl. couponing)  Location-based ○ 50% of phone users that use location-based services have clicked on a location-based ad* ○ 17% made a purchase over their phone after seeing a location-based ad**  Partnership agreements  Third-party through platform owner SLOCAMA 2/11 App Development - Get Involved 14
  • 15. Yet More Revenue  In-App Purchase  Beware of limitations of: ○ The platform owner (e.g. Apple/Sony) ○ E-commerce site (e.g. Amazon)  Remember anything third-party will cost you a piece (is it worth the sale?) SLOCAMA 2/11 App Development - Get Involved 15
  • 16. iOS or Android? SLOCAMA 2/11 App Development - Get Involved 16
  • 17. Check the trend as of today SLOCAMA 2/11 App Development - Get Involved 17
  • 18. So now what?  You can’t ignore either one  They are two:  Very different constituencies  Distinct user interfaces  Platform strategies  App distribution philosophies  Different development environments  Cross-platform deployment has become “mandatory” for businesses* SLOCAMA 2/11 App Development - Get Involved 18
  • 19. It’s not which, but both… SLOCAMA 2/11 App Development - Get Involved 19
  • 20. …and in other news…  …things just got a whole lot more interesting, which means an opportunity: SLOCAMA 2/11 App Development - Get Involved 20
  • 21. Tablets? Yes. Android Tablets are here. SLOCAMA 2/11 App Development - Get Involved 21
  • 22. Ok so what can you do?  It’s another medium to work in  Leverage your skills in: ○ Marketing Strategy ○ Customer Management ○ Visual Design ○ Content Creation  Design it - think of it as a storyboard ○ Each page will do something for your customer or guide them to a page that will ○ Don’t clutter, but get to the point soon SLOCAMA 2/11 App Development - Get Involved 22
  • 23. Which technologies?  Communication  Media consumption  Location awareness  Database access  E-Marketing  E-Commerce  Is it one app, or a series of apps? SLOCAMA 2/11 App Development - Get Involved 23
  • 24. Create screenshots  User-interface tools can be used to create mock-ups without code  iOS: Interface Builder ○ Free with OS X  Android: XML Layouts with Eclipse ○ Open source, free, for any desktop platform  WP7: Visual Studio 2010 Express for Windows Phone ○ Not-so-open source, but free SLOCAMA 2/11 App Development - Get Involved 24
  • 25. Thanks! • Randy Scovil • CIS (Computer Science) • Cuesta College • rscovil@cuesta.edu • Yes We Do Apps, Inc. • randy@yeswedoapps.com SLOCAMA 2/11 App Development - Get Involved 25