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Robert Le Quesne
Creative Services Director
thebigspace
Web 2.0 Technology trends in a nutshell
(cloudcomputing, mashup, web scraping, etc)
Understanding the tools
we have available
to maximize our
effectiveness in
digital communication
My
childhood


            My
            childhood
Today
“120k blogs are created daily — most of them with an audience of one.

              Over half of them are created by people under the age of nineteen.

             In the US, nearly 40 percent of Internet users upload videos, and
             globally over fifteen hours of video are uploaded to YouTube every
             minute.

             The web is very social too: about one of every six minutes that people
             spend online is spent in a social network of some type.”




http://googleblog.blogspot.com/2009/02/from-height-of-this-place.html
ATTENTION
    ECONOMY
A I DA
 ttention   nterest   esire   ction
INTANGIBLES
        IMMEDIACY                      priority access, immediate delivery

        PERSONALIZATION                                      tailored just for you

        INTERPRETATION                                   support and guidance

         AUTHENTICITY                              how can you be sure it is the real thing?

         ACCESSIBILITY                           wherever, whenever

        EMBODIMENT                           books, live music

        PATRONAGE                         "paying simply because it feels good", e.g. Radiohead

Kevin   FINDABILITY                         "When there are millions of books, millions of songs,

Kelly
        millions of films, millions of applications, millions of everything requesting our attention
        — and most of it free — being found is valuable."
!
                                            More Internet-enabled
I work with technology.
I spend most days in front of my computer
screen, connected to the internet.
                                            phones will be sold
Skype is always open.                       and activated in 2009
My mobile phone sits on my desk beside      than personal computers
the computer, receiving SMS messages and
calls while I work.
EVER / ALWAYS
PRESENT/ ON
According to a study by the Forrester Corporation,
as individuals we remember:

15% of what we read
15% of what we hear
80% of what we experience
What is Experience?
AntĂłnio DamĂĄsio,
‘The Feeling Of What Happens:
Body and Emotion in the Making of Consciousness’
What is Digital Brand Experience?
Extending the Experience


         In the Store                   Around Store               At home and on the move
         Item Level RFID                Smart Fixtures             NFC BrandPoints
         Consumer-facing Applications   Store Locations SMS        Social Networking
         NFC Payment                    NFC Product Alerts         Micro Payments




8
    18
Todays Consumer is:
 Increasingly connected and technology-savvy
 Peer groups play a more important role in decision making
 Consumer Choice: multiple and networked ‘brandpoints’


                                        Multiple ‘BrandPoints’, Single Experience

                                               Connected and dynamic networks allow
                                               access to information and opinions in
                                               interactive and collaborative ways

                                                            Social


        Interactive, emotional and                                                          Ubiquitous and pervasive
        sensorial; The true physical   Physical                                   Virtual   solutions, always on, always
        manifestation of the brand                                                          connected, anywhere




                                                          Personal
                                                Personalized and context-aware,
                                                non-intrusive and relevant




19
WEB 1.0      < 2001                 1.   Pages connected by links
“Institutional web sites”
“Users had no voice, no identity”   2.   First e-commerce sites
“Videos played slowly”              3.   Advertising banners
“There was no PayPal”               4.   Mobile text messages
                                    5.   Personal web sites
                                    6.   Six degrees of separation
WEB 2.0
“Identity”
           < 2007                1.   Social network
“Blogs”                          2.   The client reads and writes
“Viral”                          3.   Google Adsense
“Wiki 95”                        4.   Viral tools
“connecting people with common   5.   Paid blogs
interests”                       6.   Customer voice
“rich media”                     7.   E-commerce overtakes place commerce
                                 8.   Collaborative branding
                                 9.   One degree of separation
WEB 3.0      > 2007
“The customer customizes”                     1.   Semantic Web
“software that learns by looking at on-line   2.   Web its a database
content, analyzes the popularity of that      3.   Geospatial Web
content and draws conclusions. Instead of     4.   Web 3D
people refining information and opinion,      5.   Shopping in community
intelligent software would do the same        6.   Shopping from IPOD
thing”                                        7.   Social shopping
                                              8.   Shopping in-store/online
                                              9.   Share the purchase
Work




       CONNECTED
Friends
We
Feel
Fine   Jonathan Harris & Sep Kamvar
We Feel Fine, Jonathan Harris
 An exploration of human emotion in six parts



Collective/
 Since August 2005, We Feel Fine has been harvesting human feelings from a
 large number of weblogs. Every few minutes, the system searches the world's
 newly posted blog entries for occurrences of the phrases "I feel" and "I am


Participatory/
 feeling". When it finds such a phrase, it records the full sentence, up to the
 period, and identifies the "feeling" expressed in that sentence (e.g. sad, happy,
 depressed, etc.). Because blogs are structured in largely standard ways, the


Live
 age, gender, and geographical location of the author can often be extracted
 and saved along with the sentence, as can the local weather conditions at the
 time the sentence was written. All of this information is saved.
Customers can feel like they are part of the
brand’s extended family, and therefore the
brand itself, while the interactive element
further deepens that relationship,
These characteristics address and satisfy that
‘tribal’ part of the fashion consumer — the
way in which people identify themselves by the
brands they buy.”
Alex Bolen,
chief executive officer, Oscar de la Renta
A key component of social media
“is real-time feedback — an ability to
accurately measure marketing
results,While this aspect of the Internet’s
promise has yet to be fully realized, one can
adjust, fairly quickly, to emphasize those
initiatives that are working best.”

Alex Bolen,
chief executive officer, Oscar de la Renta
Facebook offers its users the ability to
“fan” a firm or brand — a component that
sets it apart from a standard company Web
site. Once a user has “fanned” a brand,
the business has direct access to them and
is able to send messages and updates via a
constant news feed on the user’s home
page.

The result is a “powerful brand
advantage
.The company is now in the
middle of two-way communication with
their consumer,” Arrix said.
To join Twitter, a user creates a free user
name and password and then sifts through
a search function to find friends and
companies the user would like to “follow.”
Once a user is following a company, the
user’s home page is refreshed with every
update that company sends. For instance,
if LouisVuitton_US tweets “Louis Vuitton’s
new Core Values campaign profiled in
today’s @nytimes,” all 10,492 of its
followers will see this message on their
home pages.
Club Couture..The technology allows
consumers to put together looks from the
collection and share the outfits with friends
who can then rate the outfit and create their
own.

This social interaction has resulted in a
conversion rate 162 percent higher than any
other part of the site — meaning a user who
happens upon the Club Couture page on the
company’s Web site is 1.62 times more likely
to purchase an outfit on the site than if she
had been browsing any other page on
juicycouture.com.
Not just on-line..
www.thebigspace.com
Magic
Mirrorℱ
www.thebigspace.com
The world’s best performing brands recognize superior customer experiences is:
Competitive differentiation
Fostering customer loyalty
Commanding a brand premium

Brands must communicate with shoppers in a way that is
personal,
Emotional,
context-aware

Today’s consumer base is increasingly diverse and demands high levels of intimacy
Consumer is able to choose how, when, where, and even if connections
are made with the brand
Unprecedented access to information
More comfortable with digital technology than ever before




                                 “The magicmirror is the most powerful in-store
                                 interactive experience for shoppers I have ever seen”
www.thebigspace.com              Business Week October 5, 2007
Enhancing the Customer Experience


Experiences form deeper bonds with customers It’s no longer just about sales-per-square-foot,
Emotions-per-square-foot commands a brand premium for retailers today

Make a point-of-difference at the true point-of-purchase

Better activate consumers, turning them into shoppers, and from shoppers into buyers




                                  “The magicmirror was the most high-profile
43                                technology featured in the store of the future display
                                  this year”
                                  Retail Week October 19, 2007
RFID Consumer Facing Solutions
One of only a few practical means for retailers to:

 Engage the consumer at a point of relevance in their
  shopping experience
 Transform the shopping experience it into
  something that is intuitive, emotional, and leaves a
  lasting impression

     magicmirrorℱ provides retailers the means to reach
     customers on an emotional level and positively
     influence purchase decisions at the moment of choice

     magicmirrorℱ communicates the story behind each
     tagged product and facilitates a highly innovative and
     personal means of product discovery




                                      “Fortunately for the market, innovation rather than
44                                    cost is becoming a key driver for adoption”
                                      Gartner Inc. Report, February 25, 2007
Levi-Strauss Mexico


                      Levi-Strauss Mexico were searching for ways to
                      differentiate the store experience and better manage
                      costs through the supply chain.

                      They believed that item-level RFID could offer
                      significant value in the way of supply chain visibility.

                      Thebigspace teamed up with Levi’s Mexico to pilot a
                      consumer-oriented application of item-level RFID.
Levi-Strauss Mexico




46
Levi-Strauss Mexico




47
Levi-Strauss Mexico



The PRL brand is a lifestyle brand that draws heavily on their own legacy, as
well as classic designs from the early 1920s through the late 1960s

They begin the design process with physical garments from the past and then
go to sketches. For this reason, they rely on a well-stocked archive, and
inquisitive design staff who can source unique vintage pieces.

Finding specific garments took too long, as designers were forced to rummage
through boxes, closets, secret stashes and dark rooms. There was no way to
track one-offs and uniquely valuable items, or know who was in possession of
what. Company history left when designers moved on.




48
Levi-Strauss Mexico



As sole creative partner, tbs designed and delivered a full digital archive
solution to complement their physical library of garments.

Designers are now abe to source items from their desktop using simple search
Strings and browsing functionality using the custom interface.

Once in the physical archive, designers can interact with
the virtual library simply placing garments of
Interest on a smart surface, triggering a retrieval of
Item detail and related content.




49
Levi-Strauss Mexico
      Thankyou.

      See you on Wednesday morning!




50

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Friday26062009 lores

  • 1. Robert Le Quesne Creative Services Director thebigspace
  • 2. Web 2.0 Technology trends in a nutshell (cloudcomputing, mashup, web scraping, etc)
  • 3. Understanding the tools we have available to maximize our effectiveness in digital communication
  • 4.
  • 5.
  • 6. My childhood My childhood
  • 8. “120k blogs are created daily — most of them with an audience of one. Over half of them are created by people under the age of nineteen. In the US, nearly 40 percent of Internet users upload videos, and globally over fifteen hours of video are uploaded to YouTube every minute. The web is very social too: about one of every six minutes that people spend online is spent in a social network of some type.” http://googleblog.blogspot.com/2009/02/from-height-of-this-place.html
  • 9. ATTENTION ECONOMY
  • 10. A I DA ttention nterest esire ction
  • 11. INTANGIBLES IMMEDIACY priority access, immediate delivery PERSONALIZATION tailored just for you INTERPRETATION support and guidance AUTHENTICITY how can you be sure it is the real thing? ACCESSIBILITY wherever, whenever EMBODIMENT books, live music PATRONAGE "paying simply because it feels good", e.g. Radiohead Kevin FINDABILITY "When there are millions of books, millions of songs, Kelly millions of films, millions of applications, millions of everything requesting our attention — and most of it free — being found is valuable."
  • 12. ! More Internet-enabled I work with technology. I spend most days in front of my computer screen, connected to the internet. phones will be sold Skype is always open. and activated in 2009 My mobile phone sits on my desk beside than personal computers the computer, receiving SMS messages and calls while I work.
  • 14. According to a study by the Forrester Corporation, as individuals we remember: 15% of what we read 15% of what we hear 80% of what we experience
  • 16. AntĂłnio DamĂĄsio, ‘The Feeling Of What Happens: Body and Emotion in the Making of Consciousness’
  • 17. What is Digital Brand Experience?
  • 18. Extending the Experience In the Store Around Store At home and on the move Item Level RFID Smart Fixtures NFC BrandPoints Consumer-facing Applications Store Locations SMS Social Networking NFC Payment NFC Product Alerts Micro Payments 8 18
  • 19. Todays Consumer is: Increasingly connected and technology-savvy Peer groups play a more important role in decision making Consumer Choice: multiple and networked ‘brandpoints’ Multiple ‘BrandPoints’, Single Experience Connected and dynamic networks allow access to information and opinions in interactive and collaborative ways Social Interactive, emotional and Ubiquitous and pervasive sensorial; The true physical Physical Virtual solutions, always on, always manifestation of the brand connected, anywhere Personal Personalized and context-aware, non-intrusive and relevant 19
  • 20. WEB 1.0 < 2001 1. Pages connected by links “Institutional web sites” “Users had no voice, no identity” 2. First e-commerce sites “Videos played slowly” 3. Advertising banners “There was no PayPal” 4. Mobile text messages 5. Personal web sites 6. Six degrees of separation
  • 21. WEB 2.0 “Identity” < 2007 1. Social network “Blogs” 2. The client reads and writes “Viral” 3. Google Adsense “Wiki 95” 4. Viral tools “connecting people with common 5. Paid blogs interests” 6. Customer voice “rich media” 7. E-commerce overtakes place commerce 8. Collaborative branding 9. One degree of separation
  • 22. WEB 3.0 > 2007 “The customer customizes” 1. Semantic Web “software that learns by looking at on-line 2. Web its a database content, analyzes the popularity of that 3. Geospatial Web content and draws conclusions. Instead of 4. Web 3D people refining information and opinion, 5. Shopping in community intelligent software would do the same 6. Shopping from IPOD thing” 7. Social shopping 8. Shopping in-store/online 9. Share the purchase
  • 23. Work CONNECTED Friends
  • 24. We Feel Fine Jonathan Harris & Sep Kamvar
  • 25.
  • 26.
  • 27.
  • 28.
  • 29.
  • 30.
  • 31.
  • 32. We Feel Fine, Jonathan Harris An exploration of human emotion in six parts Collective/ Since August 2005, We Feel Fine has been harvesting human feelings from a large number of weblogs. Every few minutes, the system searches the world's newly posted blog entries for occurrences of the phrases "I feel" and "I am Participatory/ feeling". When it finds such a phrase, it records the full sentence, up to the period, and identifies the "feeling" expressed in that sentence (e.g. sad, happy, depressed, etc.). Because blogs are structured in largely standard ways, the Live age, gender, and geographical location of the author can often be extracted and saved along with the sentence, as can the local weather conditions at the time the sentence was written. All of this information is saved.
  • 33. Customers can feel like they are part of the brand’s extended family, and therefore the brand itself, while the interactive element further deepens that relationship, These characteristics address and satisfy that ‘tribal’ part of the fashion consumer — the way in which people identify themselves by the brands they buy.” Alex Bolen, chief executive officer, Oscar de la Renta
  • 34. A key component of social media “is real-time feedback — an ability to accurately measure marketing results,While this aspect of the Internet’s promise has yet to be fully realized, one can adjust, fairly quickly, to emphasize those initiatives that are working best.” Alex Bolen, chief executive officer, Oscar de la Renta
  • 35. Facebook offers its users the ability to “fan” a firm or brand — a component that sets it apart from a standard company Web site. Once a user has “fanned” a brand, the business has direct access to them and is able to send messages and updates via a constant news feed on the user’s home page. The result is a “powerful brand advantage
.The company is now in the middle of two-way communication with their consumer,” Arrix said.
  • 36. To join Twitter, a user creates a free user name and password and then sifts through a search function to find friends and companies the user would like to “follow.” Once a user is following a company, the user’s home page is refreshed with every update that company sends. For instance, if LouisVuitton_US tweets “Louis Vuitton’s new Core Values campaign profiled in today’s @nytimes,” all 10,492 of its followers will see this message on their home pages.
  • 37. Club Couture..The technology allows consumers to put together looks from the collection and share the outfits with friends who can then rate the outfit and create their own. This social interaction has resulted in a conversion rate 162 percent higher than any other part of the site — meaning a user who happens upon the Club Couture page on the company’s Web site is 1.62 times more likely to purchase an outfit on the site than if she had been browsing any other page on juicycouture.com.
  • 40.
  • 42. The world’s best performing brands recognize superior customer experiences is: Competitive differentiation Fostering customer loyalty Commanding a brand premium Brands must communicate with shoppers in a way that is personal, Emotional, context-aware Today’s consumer base is increasingly diverse and demands high levels of intimacy Consumer is able to choose how, when, where, and even if connections are made with the brand Unprecedented access to information More comfortable with digital technology than ever before “The magicmirror is the most powerful in-store interactive experience for shoppers I have ever seen” www.thebigspace.com Business Week October 5, 2007
  • 43. Enhancing the Customer Experience Experiences form deeper bonds with customers It’s no longer just about sales-per-square-foot, Emotions-per-square-foot commands a brand premium for retailers today Make a point-of-difference at the true point-of-purchase Better activate consumers, turning them into shoppers, and from shoppers into buyers “The magicmirror was the most high-profile 43 technology featured in the store of the future display this year” Retail Week October 19, 2007
  • 44. RFID Consumer Facing Solutions One of only a few practical means for retailers to:  Engage the consumer at a point of relevance in their shopping experience  Transform the shopping experience it into something that is intuitive, emotional, and leaves a lasting impression magicmirrorℱ provides retailers the means to reach customers on an emotional level and positively influence purchase decisions at the moment of choice magicmirrorℱ communicates the story behind each tagged product and facilitates a highly innovative and personal means of product discovery “Fortunately for the market, innovation rather than 44 cost is becoming a key driver for adoption” Gartner Inc. Report, February 25, 2007
  • 45. Levi-Strauss Mexico Levi-Strauss Mexico were searching for ways to differentiate the store experience and better manage costs through the supply chain. They believed that item-level RFID could offer significant value in the way of supply chain visibility. Thebigspace teamed up with Levi’s Mexico to pilot a consumer-oriented application of item-level RFID.
  • 48. Levi-Strauss Mexico The PRL brand is a lifestyle brand that draws heavily on their own legacy, as well as classic designs from the early 1920s through the late 1960s They begin the design process with physical garments from the past and then go to sketches. For this reason, they rely on a well-stocked archive, and inquisitive design staff who can source unique vintage pieces. Finding specific garments took too long, as designers were forced to rummage through boxes, closets, secret stashes and dark rooms. There was no way to track one-offs and uniquely valuable items, or know who was in possession of what. Company history left when designers moved on. 48
  • 49. Levi-Strauss Mexico As sole creative partner, tbs designed and delivered a full digital archive solution to complement their physical library of garments. Designers are now abe to source items from their desktop using simple search Strings and browsing functionality using the custom interface. Once in the physical archive, designers can interact with the virtual library simply placing garments of Interest on a smart surface, triggering a retrieval of Item detail and related content. 49
  • 50. Levi-Strauss Mexico Thankyou. See you on Wednesday morning! 50

Hinweis der Redaktion

  1. When I was little, I remember my father reading the newspaper while I ate breakfast. Not long ago, millions waited through entire newscasts just to learn who won a game or what tomorrow’s weather would be. This was ideal for advertisers. They had a captive audience. The customer’s position was clearly defined..the age of the passive audience
  2. Today I hardly ever buy a newspaper, if I need news I look for it on the internet. Why should I spend money buying a newspaper when I can find all the informatin free on-line? Now we’re swimming in information. The value of information has collapsed to zero. The audience is no longer passive but participatory. There is something for everyone, all just a click away.
  3. The only scarce resource is attention...The Attention Economy, Bernardo A. Huberman, Director of the information Dyinamics Laboratory at Hewlett-Packard. Herbert Simon was perhaps the first person to articulate the concept of attention economics when he wrote: &quot;...in an information-rich world, the wealth of information means a dearth of something else: a scarcity of whatever it is that information consumes. What information consumes is rather obvious: it consumes the attention of its recipients. Hence a wealth of information creates a poverty of attention and a need to allocate that attention efficiently among the overabundance of information sources that might consume it&quot; ( Simon 1971 , p. 40-41) . He noted that many designers of information systems incorrectly represented their design problem as information scarcity rather than attention scarcity, and as a result they built systems that excelled at providing more and more information to people, when what was really needed were systems that excelled at filtering out unimportant or irrelevant information ( Simon 1996 , p. 143-144) . In recent years, Simon&apos;s characterization of the problem of information overload as an economic one has become more popular. Business strategists have adopted the term &quot;attention economy&quot; ( Davenport &amp; Beck 2001 ) , and some writers have even speculated that &quot;attention transactions&quot; will replace financial transactions as the focus of our economic system ( Goldhaber 1997 , Franck 1999). Information systems researchers have also adopted the idea, and are beginning to investigate mechanism designs which build on the idea of creating property rights in attention
  4. Traditional media advertising worked on the AIDA model..the customer’s attention was more or less taken for granted since the above-the-line/below-the-line model was unambiguous. Today, customers have a myriad of options where to get their information. Media agencies need to work harder in not only winning the attention of the consumer but choosing the best communication channel to use.
  5. According to digital culture expert Kevin Kelly, the modern attention economy is increasingly one where the consumer product costs nothing to reproduce and the problem facing the supplier of the product lies in adding valuable intangibles that can not be reproduced at any cost. He identifies these intangibles as: [1]
  6. Antonio Damasio is a neuroscientist who has focussed on trying to explain the relationship between our rational behaviour/decision-making and our feelings/emotions. DamĂĄsio&apos;s books deal with the relationship between emotions and feelings, and what their bases are in the brain The Feeling of What Happens: Body and Emotion in the Making of Consciousness
  7. Web 1.0 (the information Web), the one we all know and love, is straightforward. It&apos;s full of content that we can surround with ads, mainly in the form of banners. Many marketers look at this as an extension of offline media -- print and television. Sadly, they tend to use it the same way.
  8. Web 2.0 (the social Web) is a little less &quot;ad friendly.&quot; Social networking, live chat, folksonomies, mash-ups, virtual worlds, even mobile are part of 2.0. It&apos;s about people communicating, contributing, collaborating. Results come from the wisdom of crowds -- for better or worse. This collaboration and sharing break down the traditional media model, and marketers lose control of their brands, even while they gain powerful new ways to engage their audience. (Type your brand&apos;s name into Topsy, the Twitter search engine, to get a little taste of market reality.)
  9. The key is that information is presented and labeled so it makes sense to machines. This means Web content needs to be presented in a language that software can understand; programming languages such as OWL and SWRL that can be &quot;read&quot; by software. The more Web content written in these languages, the more effective the software will be gathering information and making recommendations for users. The TiVo model helps to understand how Web 3.0 might work. Express interest in, say, George Clooney, and TiVo&apos;s &quot;agent&quot; searches for and records any of his movies airing on TV. But it also finds and records content related to Clooney, such as films he directed or produced, reruns of ER, The Facts of Life and other credited work, interviews and gossip items about him, even the &quot;Tears of a Clooney&quot; episode of American Dad that mocked his persona. Now substitute your brand for &quot;Clooney&quot; and &quot;the entire Web&quot; for &quot;TV,&quot; and you get some idea of Web 3.0&apos;s potential reach. Today, search engines gather and classify their listings through a simpler version of &quot;intelligent&quot; software. For marketers to understand how they might operate in a Web 3.0 world, they should look to their current organic search programs and what&apos;s needed to do well with conventional search engines. Berners-Lee refers to Web 3.0 as the semantic Web because software can learn, intuit and decide. This means people will have &quot;intelligent agent&quot; software filtering information and making decisions for them (e.g., &quot;best,&quot; &quot;lowest priced&quot;). For marketers, this means the potential for unprecedented targeting and data-mining-but advertising would be less effective. Marketers would stand on their merits, not their claims. After all, how do you convince software? There will still be a need to tell stories and build brands, but there will be a new constituency to persuade. This will require a very different approach than most marketers use today. This approach will involve data-based understanding of how software will intuit and clear &quot;tagging&quot; as a form of communication. There&apos;s no guarantee that 3.0 intelligent agents will be any less biased or inaccurate than 2.0 people are today.   Why worry about Web 3.0 when only a handful of hyper-geek sites are even designed for it? Well, most marketers lag behind consumers when it comes to media adoption. (How many of us understand enterprise search today?) But consider the fact Google was founded in 1998, it sold its first ads in 2000 and within five years it dominated the search market. Also mull the fact that social media was an oddity, an add-on for marketers through 2005; four years later, social sites, blogs and Twitter are shaping public opinion and marketers&apos; efforts more than any single media trend. Some marketers and agencies will understand that Web 3.0 represents an important evolution in how they can (or can&apos;t) interface with consumers looking for information and solutions. They&apos;ll start playing with these new programming languages and look at how they can evolve the principles of search marketing (a good proxy for how to interface with intelligent agents).   Still, most marketers have time before Web 3.0 matters. Don&apos;t they?
  10. More than any marketing medium, including print, where advertising is suffering, social media give brands a chance to be a part of a dialogue about their own companies. In this new and evolving framework, everyone is a participant. According to Forrester Research, Facebook, with an estimated 200 million users, classifies two-thirds of its users as being of post-college age, with 35-plus the fastest-growing demographic. Twitter, a platform for messages of 140 characters or less that had 20 million unique visitors in May, has 42 percent of its users in the 35-to-49 age range and 20 percent ages 25 to 34. Brands including Gap, Victoria’s Secret, Ralph Lauren, Calvin Klein, Nike and Adidas also have tapped into YouTube, MySpace and other sites, where their videos, commercials, behind-the-scenes footage and fashion shows are posted. Vitrue created a Social Media Index to measure what people are talking about online. The index is generated from an algorithm that scours the Internet for a specific term on searches and social media networks and produces a score. The higher the score, the more frequently that term has been mentioned on the Web. Vitrue looked at 35 major fashion brands and retailers from May 26 to June 1. The five most-talked-about brands were Gucci, Target, Gap, American Apparel and Urban Outfitters. These brands are, not coincidentally, active on social platforms. They “leverage their presence on social networks, have great content [updated frequently] and tools for engagement and conversation,” Bradford said. “Fashion brands are emblematic of a person’s personality and how they want to be perceived; it’s woven into [her] identity,” he said. “Everybody loves brands — whether they’re generic or Gucci. It’s a statement.”
  11. The key is that information is presented and labeled so it makes sense to machines. This means Web content needs to be presented in a language that software can understand; programming languages such as OWL and SWRL that can be &quot;read&quot; by software. The more Web content written in these languages, the more effective the software will be gathering information and making recommendations for users. The TiVo model helps to understand how Web 3.0 might work. Express interest in, say, George Clooney, and TiVo&apos;s &quot;agent&quot; searches for and records any of his movies airing on TV. But it also finds and records content related to Clooney, such as films he directed or produced, reruns of ER, The Facts of Life and other credited work, interviews and gossip items about him, even the &quot;Tears of a Clooney&quot; episode of American Dad that mocked his persona. Now substitute your brand for &quot;Clooney&quot; and &quot;the entire Web&quot; for &quot;TV,&quot; and you get some idea of Web 3.0&apos;s potential reach. Today, search engines gather and classify their listings through a simpler version of &quot;intelligent&quot; software. For marketers to understand how they might operate in a Web 3.0 world, they should look to their current organic search programs and what&apos;s needed to do well with conventional search engines. Berners-Lee refers to Web 3.0 as the semantic Web because software can learn, intuit and decide. This means people will have &quot;intelligent agent&quot; software filtering information and making decisions for them (e.g., &quot;best,&quot; &quot;lowest priced&quot;). For marketers, this means the potential for unprecedented targeting and data-mining-but advertising would be less effective. Marketers would stand on their merits, not their claims. After all, how do you convince software? There will still be a need to tell stories and build brands, but there will be a new constituency to persuade. This will require a very different approach than most marketers use today. This approach will involve data-based understanding of how software will intuit and clear &quot;tagging&quot; as a form of communication. There&apos;s no guarantee that 3.0 intelligent agents will be any less biased or inaccurate than 2.0 people are today.   Why worry about Web 3.0 when only a handful of hyper-geek sites are even designed for it? Well, most marketers lag behind consumers when it comes to media adoption. (How many of us understand enterprise search today?) But consider the fact Google was founded in 1998, it sold its first ads in 2000 and within five years it dominated the search market. Also mull the fact that social media was an oddity, an add-on for marketers through 2005; four years later, social sites, blogs and Twitter are shaping public opinion and marketers&apos; efforts more than any single media trend. Some marketers and agencies will understand that Web 3.0 represents an important evolution in how they can (or can&apos;t) interface with consumers looking for information and solutions. They&apos;ll start playing with these new programming languages and look at how they can evolve the principles of search marketing (a good proxy for how to interface with intelligent agents).   Still, most marketers have time before Web 3.0 matters. Don&apos;t they?
  12. The key is that information is presented and labeled so it makes sense to machines. This means Web content needs to be presented in a language that software can understand; programming languages such as OWL and SWRL that can be &quot;read&quot; by software. The more Web content written in these languages, the more effective the software will be gathering information and making recommendations for users. The TiVo model helps to understand how Web 3.0 might work. Express interest in, say, George Clooney, and TiVo&apos;s &quot;agent&quot; searches for and records any of his movies airing on TV. But it also finds and records content related to Clooney, such as films he directed or produced, reruns of ER, The Facts of Life and other credited work, interviews and gossip items about him, even the &quot;Tears of a Clooney&quot; episode of American Dad that mocked his persona. Now substitute your brand for &quot;Clooney&quot; and &quot;the entire Web&quot; for &quot;TV,&quot; and you get some idea of Web 3.0&apos;s potential reach. Today, search engines gather and classify their listings through a simpler version of &quot;intelligent&quot; software. For marketers to understand how they might operate in a Web 3.0 world, they should look to their current organic search programs and what&apos;s needed to do well with conventional search engines. Berners-Lee refers to Web 3.0 as the semantic Web because software can learn, intuit and decide. This means people will have &quot;intelligent agent&quot; software filtering information and making decisions for them (e.g., &quot;best,&quot; &quot;lowest priced&quot;). For marketers, this means the potential for unprecedented targeting and data-mining-but advertising would be less effective. Marketers would stand on their merits, not their claims. After all, how do you convince software? There will still be a need to tell stories and build brands, but there will be a new constituency to persuade. This will require a very different approach than most marketers use today. This approach will involve data-based understanding of how software will intuit and clear &quot;tagging&quot; as a form of communication. There&apos;s no guarantee that 3.0 intelligent agents will be any less biased or inaccurate than 2.0 people are today.   Why worry about Web 3.0 when only a handful of hyper-geek sites are even designed for it? Well, most marketers lag behind consumers when it comes to media adoption. (How many of us understand enterprise search today?) But consider the fact Google was founded in 1998, it sold its first ads in 2000 and within five years it dominated the search market. Also mull the fact that social media was an oddity, an add-on for marketers through 2005; four years later, social sites, blogs and Twitter are shaping public opinion and marketers&apos; efforts more than any single media trend. Some marketers and agencies will understand that Web 3.0 represents an important evolution in how they can (or can&apos;t) interface with consumers looking for information and solutions. They&apos;ll start playing with these new programming languages and look at how they can evolve the principles of search marketing (a good proxy for how to interface with intelligent agents).   Still, most marketers have time before Web 3.0 matters. Don&apos;t they?
  13. The key is that information is presented and labeled so it makes sense to machines. This means Web content needs to be presented in a language that software can understand; programming languages such as OWL and SWRL that can be &quot;read&quot; by software. The more Web content written in these languages, the more effective the software will be gathering information and making recommendations for users. The TiVo model helps to understand how Web 3.0 might work. Express interest in, say, George Clooney, and TiVo&apos;s &quot;agent&quot; searches for and records any of his movies airing on TV. But it also finds and records content related to Clooney, such as films he directed or produced, reruns of ER, The Facts of Life and other credited work, interviews and gossip items about him, even the &quot;Tears of a Clooney&quot; episode of American Dad that mocked his persona. Now substitute your brand for &quot;Clooney&quot; and &quot;the entire Web&quot; for &quot;TV,&quot; and you get some idea of Web 3.0&apos;s potential reach. Today, search engines gather and classify their listings through a simpler version of &quot;intelligent&quot; software. For marketers to understand how they might operate in a Web 3.0 world, they should look to their current organic search programs and what&apos;s needed to do well with conventional search engines. Berners-Lee refers to Web 3.0 as the semantic Web because software can learn, intuit and decide. This means people will have &quot;intelligent agent&quot; software filtering information and making decisions for them (e.g., &quot;best,&quot; &quot;lowest priced&quot;). For marketers, this means the potential for unprecedented targeting and data-mining-but advertising would be less effective. Marketers would stand on their merits, not their claims. After all, how do you convince software? There will still be a need to tell stories and build brands, but there will be a new constituency to persuade. This will require a very different approach than most marketers use today. This approach will involve data-based understanding of how software will intuit and clear &quot;tagging&quot; as a form of communication. There&apos;s no guarantee that 3.0 intelligent agents will be any less biased or inaccurate than 2.0 people are today.   Why worry about Web 3.0 when only a handful of hyper-geek sites are even designed for it? Well, most marketers lag behind consumers when it comes to media adoption. (How many of us understand enterprise search today?) But consider the fact Google was founded in 1998, it sold its first ads in 2000 and within five years it dominated the search market. Also mull the fact that social media was an oddity, an add-on for marketers through 2005; four years later, social sites, blogs and Twitter are shaping public opinion and marketers&apos; efforts more than any single media trend. Some marketers and agencies will understand that Web 3.0 represents an important evolution in how they can (or can&apos;t) interface with consumers looking for information and solutions. They&apos;ll start playing with these new programming languages and look at how they can evolve the principles of search marketing (a good proxy for how to interface with intelligent agents).   Still, most marketers have time before Web 3.0 matters. Don&apos;t they?
  14. The key is that information is presented and labeled so it makes sense to machines. This means Web content needs to be presented in a language that software can understand; programming languages such as OWL and SWRL that can be &quot;read&quot; by software. The more Web content written in these languages, the more effective the software will be gathering information and making recommendations for users. The TiVo model helps to understand how Web 3.0 might work. Express interest in, say, George Clooney, and TiVo&apos;s &quot;agent&quot; searches for and records any of his movies airing on TV. But it also finds and records content related to Clooney, such as films he directed or produced, reruns of ER, The Facts of Life and other credited work, interviews and gossip items about him, even the &quot;Tears of a Clooney&quot; episode of American Dad that mocked his persona. Now substitute your brand for &quot;Clooney&quot; and &quot;the entire Web&quot; for &quot;TV,&quot; and you get some idea of Web 3.0&apos;s potential reach. Today, search engines gather and classify their listings through a simpler version of &quot;intelligent&quot; software. For marketers to understand how they might operate in a Web 3.0 world, they should look to their current organic search programs and what&apos;s needed to do well with conventional search engines. Berners-Lee refers to Web 3.0 as the semantic Web because software can learn, intuit and decide. This means people will have &quot;intelligent agent&quot; software filtering information and making decisions for them (e.g., &quot;best,&quot; &quot;lowest priced&quot;). For marketers, this means the potential for unprecedented targeting and data-mining-but advertising would be less effective. Marketers would stand on their merits, not their claims. After all, how do you convince software? There will still be a need to tell stories and build brands, but there will be a new constituency to persuade. This will require a very different approach than most marketers use today. This approach will involve data-based understanding of how software will intuit and clear &quot;tagging&quot; as a form of communication. There&apos;s no guarantee that 3.0 intelligent agents will be any less biased or inaccurate than 2.0 people are today.   Why worry about Web 3.0 when only a handful of hyper-geek sites are even designed for it? Well, most marketers lag behind consumers when it comes to media adoption. (How many of us understand enterprise search today?) But consider the fact Google was founded in 1998, it sold its first ads in 2000 and within five years it dominated the search market. Also mull the fact that social media was an oddity, an add-on for marketers through 2005; four years later, social sites, blogs and Twitter are shaping public opinion and marketers&apos; efforts more than any single media trend. Some marketers and agencies will understand that Web 3.0 represents an important evolution in how they can (or can&apos;t) interface with consumers looking for information and solutions. They&apos;ll start playing with these new programming languages and look at how they can evolve the principles of search marketing (a good proxy for how to interface with intelligent agents).   Still, most marketers have time before Web 3.0 matters. Don&apos;t they?
  15. The key is that information is presented and labeled so it makes sense to machines. This means Web content needs to be presented in a language that software can understand; programming languages such as OWL and SWRL that can be &quot;read&quot; by software. The more Web content written in these languages, the more effective the software will be gathering information and making recommendations for users. The TiVo model helps to understand how Web 3.0 might work. Express interest in, say, George Clooney, and TiVo&apos;s &quot;agent&quot; searches for and records any of his movies airing on TV. But it also finds and records content related to Clooney, such as films he directed or produced, reruns of ER, The Facts of Life and other credited work, interviews and gossip items about him, even the &quot;Tears of a Clooney&quot; episode of American Dad that mocked his persona. Now substitute your brand for &quot;Clooney&quot; and &quot;the entire Web&quot; for &quot;TV,&quot; and you get some idea of Web 3.0&apos;s potential reach. Today, search engines gather and classify their listings through a simpler version of &quot;intelligent&quot; software. For marketers to understand how they might operate in a Web 3.0 world, they should look to their current organic search programs and what&apos;s needed to do well with conventional search engines. Berners-Lee refers to Web 3.0 as the semantic Web because software can learn, intuit and decide. This means people will have &quot;intelligent agent&quot; software filtering information and making decisions for them (e.g., &quot;best,&quot; &quot;lowest priced&quot;). For marketers, this means the potential for unprecedented targeting and data-mining-but advertising would be less effective. Marketers would stand on their merits, not their claims. After all, how do you convince software? There will still be a need to tell stories and build brands, but there will be a new constituency to persuade. This will require a very different approach than most marketers use today. This approach will involve data-based understanding of how software will intuit and clear &quot;tagging&quot; as a form of communication. There&apos;s no guarantee that 3.0 intelligent agents will be any less biased or inaccurate than 2.0 people are today.   Why worry about Web 3.0 when only a handful of hyper-geek sites are even designed for it? Well, most marketers lag behind consumers when it comes to media adoption. (How many of us understand enterprise search today?) But consider the fact Google was founded in 1998, it sold its first ads in 2000 and within five years it dominated the search market. Also mull the fact that social media was an oddity, an add-on for marketers through 2005; four years later, social sites, blogs and Twitter are shaping public opinion and marketers&apos; efforts more than any single media trend. Some marketers and agencies will understand that Web 3.0 represents an important evolution in how they can (or can&apos;t) interface with consumers looking for information and solutions. They&apos;ll start playing with these new programming languages and look at how they can evolve the principles of search marketing (a good proxy for how to interface with intelligent agents).   Still, most marketers have time before Web 3.0 matters. Don&apos;t they?
  16. The key is that information is presented and labeled so it makes sense to machines. This means Web content needs to be presented in a language that software can understand; programming languages such as OWL and SWRL that can be &quot;read&quot; by software. The more Web content written in these languages, the more effective the software will be gathering information and making recommendations for users. The TiVo model helps to understand how Web 3.0 might work. Express interest in, say, George Clooney, and TiVo&apos;s &quot;agent&quot; searches for and records any of his movies airing on TV. But it also finds and records content related to Clooney, such as films he directed or produced, reruns of ER, The Facts of Life and other credited work, interviews and gossip items about him, even the &quot;Tears of a Clooney&quot; episode of American Dad that mocked his persona. Now substitute your brand for &quot;Clooney&quot; and &quot;the entire Web&quot; for &quot;TV,&quot; and you get some idea of Web 3.0&apos;s potential reach. Today, search engines gather and classify their listings through a simpler version of &quot;intelligent&quot; software. For marketers to understand how they might operate in a Web 3.0 world, they should look to their current organic search programs and what&apos;s needed to do well with conventional search engines. Berners-Lee refers to Web 3.0 as the semantic Web because software can learn, intuit and decide. This means people will have &quot;intelligent agent&quot; software filtering information and making decisions for them (e.g., &quot;best,&quot; &quot;lowest priced&quot;). For marketers, this means the potential for unprecedented targeting and data-mining-but advertising would be less effective. Marketers would stand on their merits, not their claims. After all, how do you convince software? There will still be a need to tell stories and build brands, but there will be a new constituency to persuade. This will require a very different approach than most marketers use today. This approach will involve data-based understanding of how software will intuit and clear &quot;tagging&quot; as a form of communication. There&apos;s no guarantee that 3.0 intelligent agents will be any less biased or inaccurate than 2.0 people are today.   Why worry about Web 3.0 when only a handful of hyper-geek sites are even designed for it? Well, most marketers lag behind consumers when it comes to media adoption. (How many of us understand enterprise search today?) But consider the fact Google was founded in 1998, it sold its first ads in 2000 and within five years it dominated the search market. Also mull the fact that social media was an oddity, an add-on for marketers through 2005; four years later, social sites, blogs and Twitter are shaping public opinion and marketers&apos; efforts more than any single media trend. Some marketers and agencies will understand that Web 3.0 represents an important evolution in how they can (or can&apos;t) interface with consumers looking for information and solutions. They&apos;ll start playing with these new programming languages and look at how they can evolve the principles of search marketing (a good proxy for how to interface with intelligent agents).   Still, most marketers have time before Web 3.0 matters. Don&apos;t they?
  17. The key is that information is presented and labeled so it makes sense to machines. This means Web content needs to be presented in a language that software can understand; programming languages such as OWL and SWRL that can be &quot;read&quot; by software. The more Web content written in these languages, the more effective the software will be gathering information and making recommendations for users. The TiVo model helps to understand how Web 3.0 might work. Express interest in, say, George Clooney, and TiVo&apos;s &quot;agent&quot; searches for and records any of his movies airing on TV. But it also finds and records content related to Clooney, such as films he directed or produced, reruns of ER, The Facts of Life and other credited work, interviews and gossip items about him, even the &quot;Tears of a Clooney&quot; episode of American Dad that mocked his persona. Now substitute your brand for &quot;Clooney&quot; and &quot;the entire Web&quot; for &quot;TV,&quot; and you get some idea of Web 3.0&apos;s potential reach. Today, search engines gather and classify their listings through a simpler version of &quot;intelligent&quot; software. For marketers to understand how they might operate in a Web 3.0 world, they should look to their current organic search programs and what&apos;s needed to do well with conventional search engines. Berners-Lee refers to Web 3.0 as the semantic Web because software can learn, intuit and decide. This means people will have &quot;intelligent agent&quot; software filtering information and making decisions for them (e.g., &quot;best,&quot; &quot;lowest priced&quot;). For marketers, this means the potential for unprecedented targeting and data-mining-but advertising would be less effective. Marketers would stand on their merits, not their claims. After all, how do you convince software? There will still be a need to tell stories and build brands, but there will be a new constituency to persuade. This will require a very different approach than most marketers use today. This approach will involve data-based understanding of how software will intuit and clear &quot;tagging&quot; as a form of communication. There&apos;s no guarantee that 3.0 intelligent agents will be any less biased or inaccurate than 2.0 people are today.   Why worry about Web 3.0 when only a handful of hyper-geek sites are even designed for it? Well, most marketers lag behind consumers when it comes to media adoption. (How many of us understand enterprise search today?) But consider the fact Google was founded in 1998, it sold its first ads in 2000 and within five years it dominated the search market. Also mull the fact that social media was an oddity, an add-on for marketers through 2005; four years later, social sites, blogs and Twitter are shaping public opinion and marketers&apos; efforts more than any single media trend. Some marketers and agencies will understand that Web 3.0 represents an important evolution in how they can (or can&apos;t) interface with consumers looking for information and solutions. They&apos;ll start playing with these new programming languages and look at how they can evolve the principles of search marketing (a good proxy for how to interface with intelligent agents).   Still, most marketers have time before Web 3.0 matters. Don&apos;t they?
  18. The key is that information is presented and labeled so it makes sense to machines. This means Web content needs to be presented in a language that software can understand; programming languages such as OWL and SWRL that can be &quot;read&quot; by software. The more Web content written in these languages, the more effective the software will be gathering information and making recommendations for users. The TiVo model helps to understand how Web 3.0 might work. Express interest in, say, George Clooney, and TiVo&apos;s &quot;agent&quot; searches for and records any of his movies airing on TV. But it also finds and records content related to Clooney, such as films he directed or produced, reruns of ER, The Facts of Life and other credited work, interviews and gossip items about him, even the &quot;Tears of a Clooney&quot; episode of American Dad that mocked his persona. Now substitute your brand for &quot;Clooney&quot; and &quot;the entire Web&quot; for &quot;TV,&quot; and you get some idea of Web 3.0&apos;s potential reach. Today, search engines gather and classify their listings through a simpler version of &quot;intelligent&quot; software. For marketers to understand how they might operate in a Web 3.0 world, they should look to their current organic search programs and what&apos;s needed to do well with conventional search engines. Berners-Lee refers to Web 3.0 as the semantic Web because software can learn, intuit and decide. This means people will have &quot;intelligent agent&quot; software filtering information and making decisions for them (e.g., &quot;best,&quot; &quot;lowest priced&quot;). For marketers, this means the potential for unprecedented targeting and data-mining-but advertising would be less effective. Marketers would stand on their merits, not their claims. After all, how do you convince software? There will still be a need to tell stories and build brands, but there will be a new constituency to persuade. This will require a very different approach than most marketers use today. This approach will involve data-based understanding of how software will intuit and clear &quot;tagging&quot; as a form of communication. There&apos;s no guarantee that 3.0 intelligent agents will be any less biased or inaccurate than 2.0 people are today.   Why worry about Web 3.0 when only a handful of hyper-geek sites are even designed for it? Well, most marketers lag behind consumers when it comes to media adoption. (How many of us understand enterprise search today?) But consider the fact Google was founded in 1998, it sold its first ads in 2000 and within five years it dominated the search market. Also mull the fact that social media was an oddity, an add-on for marketers through 2005; four years later, social sites, blogs and Twitter are shaping public opinion and marketers&apos; efforts more than any single media trend. Some marketers and agencies will understand that Web 3.0 represents an important evolution in how they can (or can&apos;t) interface with consumers looking for information and solutions. They&apos;ll start playing with these new programming languages and look at how they can evolve the principles of search marketing (a good proxy for how to interface with intelligent agents).   Still, most marketers have time before Web 3.0 matters. Don&apos;t they?
  19. The key is that information is presented and labeled so it makes sense to machines. This means Web content needs to be presented in a language that software can understand; programming languages such as OWL and SWRL that can be &quot;read&quot; by software. The more Web content written in these languages, the more effective the software will be gathering information and making recommendations for users. The TiVo model helps to understand how Web 3.0 might work. Express interest in, say, George Clooney, and TiVo&apos;s &quot;agent&quot; searches for and records any of his movies airing on TV. But it also finds and records content related to Clooney, such as films he directed or produced, reruns of ER, The Facts of Life and other credited work, interviews and gossip items about him, even the &quot;Tears of a Clooney&quot; episode of American Dad that mocked his persona. Now substitute your brand for &quot;Clooney&quot; and &quot;the entire Web&quot; for &quot;TV,&quot; and you get some idea of Web 3.0&apos;s potential reach. Today, search engines gather and classify their listings through a simpler version of &quot;intelligent&quot; software. For marketers to understand how they might operate in a Web 3.0 world, they should look to their current organic search programs and what&apos;s needed to do well with conventional search engines. Berners-Lee refers to Web 3.0 as the semantic Web because software can learn, intuit and decide. This means people will have &quot;intelligent agent&quot; software filtering information and making decisions for them (e.g., &quot;best,&quot; &quot;lowest priced&quot;). For marketers, this means the potential for unprecedented targeting and data-mining-but advertising would be less effective. Marketers would stand on their merits, not their claims. After all, how do you convince software? There will still be a need to tell stories and build brands, but there will be a new constituency to persuade. This will require a very different approach than most marketers use today. This approach will involve data-based understanding of how software will intuit and clear &quot;tagging&quot; as a form of communication. There&apos;s no guarantee that 3.0 intelligent agents will be any less biased or inaccurate than 2.0 people are today.   Why worry about Web 3.0 when only a handful of hyper-geek sites are even designed for it? Well, most marketers lag behind consumers when it comes to media adoption. (How many of us understand enterprise search today?) But consider the fact Google was founded in 1998, it sold its first ads in 2000 and within five years it dominated the search market. Also mull the fact that social media was an oddity, an add-on for marketers through 2005; four years later, social sites, blogs and Twitter are shaping public opinion and marketers&apos; efforts more than any single media trend. Some marketers and agencies will understand that Web 3.0 represents an important evolution in how they can (or can&apos;t) interface with consumers looking for information and solutions. They&apos;ll start playing with these new programming languages and look at how they can evolve the principles of search marketing (a good proxy for how to interface with intelligent agents).   Still, most marketers have time before Web 3.0 matters. Don&apos;t they?
  20. Gucci first became involved with Facebook in November 2008 after noticing that about 50,000 fans had signed up for a Gucci page started by a person unaffiliated with the fashion label. So Gucci decided to launch a company page, raising the fan count to its current total of 402,502. The weekly updated page contains original video uploaded to the site, photos from events and new product announcements. The Gucci by Gucci label launched its Twitter page — twitter.com/GuccibyGucci — in March and has 2,840 followers. The “currency of the Internet is such that if you’re not updating on a timely basis, individuals are disappointed,” said Robert Triefus, worldwide marketing and communications director for Gucci. “In fact, it can end up backfiring.”