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RJDJ Scene

EP Project Presentation

by Richard Hemming
“Is the sound scape of the world an indeterminate
composition over which we have no control, or are we
            its composers or controllers.”
      (R Schafer cited in Audio Culture 2004, pg 30)
What am I doing?....                                                                                        s
                                                                                                            c
                                                                                                            e
                                                                                                            n
                                                                                                            e




          Utiliz   e t h e I - p h o n e i n o r d e r t o c r e a t e g e n e r a t i v e a n d r e a c t i v e   music. 
          Using     the base of the “RJDJ” ** app available free for I-Phone, my
          intent   ion is to generate “scenes” for this application that enhance our
          aural    environment.



          My intention would be to release a reactive audio EP as an artist with 3
          scenes that contain ‘tracks’, which are essentially scenes where
          elements/stems of music are part of the scene, that mix with your sonic
          environment, creating a unique user experience, unrepeatable,
          recordable and makes the user part of the creative process.


          ** RJDJ is an app that utilizes the I-phone headphones/mic headset.
          Yo u r e n v i r o n m e n t c o m e s a l i v e i n s t a n t l y b y t h e a p p a n a l y z i n g e x t e r n a l
          sounds and effecting them live dependent on the “scene” in use.  This
          truly revolutionary app has opened up opportunities for generative and
          reactive music created from your surroundings.
s
An example scene...
                      c
                      e
                      n
                      e




                      audio - echolon test
s
An example scene...
                      c
                      e
                      n
                      e




                      audio - echolon test
How is it created?....




                         Pd (aka Pure Data) is a real-time graphical
                         programming environment for audio, video,
                         and graphical processing. It is the third
                         major branch of the family of patcher
                         programming languages known as Max
                         ( M a x / F T S , I S P W M a x , M a x / M S P, j M a x ,
                         etc.) originally developed by Miller
                         Puckette and company at IRCAM. The core
                         of Pd is written and maintained by Miller
                         Puckette and includes the work of many
                         developers, making the whole package very
                         much a community effort.
The scene/s I intend to build create an
immersive experience of your environmental
sounds through the microphone input. 
Through spectral analysis, sample triggering
from mic input information,resulting in
feedback loops and synth sounds. I intend to
create a sonic environmental experience
triggered dependent on your sonic
surroundings.  This gives the user an
individual, unrepeatable, indeterminate
arrangement.




                                      audio - car journey
The scene/s I intend to build create an
immersive experience of your environmental
sounds through the microphone input. 
Through spectral analysis, sample triggering
from mic input information,resulting in
feedback loops and synth sounds. I intend to
create a sonic environmental experience
triggered dependent on your sonic
surroundings.  This gives the user an
individual, unrepeatable, indeterminate
arrangement.




                                      audio - car journey
Why do this ?......




                      “Engagement is the new marketing and users
                      a r e t h e n e w c o n t e n t ( L e o n h a r d , 2 0 0 8 p g 5 6 ) .”




                      “Empower your customers or watch them
                      move on, enable user participation or become
                      i r r e l e v a n t ( L e o n h a r d , 2 0 0 8 p g 5 9 ) .”




                      “Entertainment devices used to be receiving,
                      now they are trans-ceiving, and trans-
                      sharing devices,we no longer get stuff, we
                      change it, forward it, share it and thats
                      where the growth of these industries are
                      f o u n d ( L e o n h a r d , 2 0 0 8 p g 6 2 ) .”
Giving power to the user makes real money
today!.......
                                            User account




                                                                 Upload
                                                                 Record
                                                                              U
                                                                 See charts




                                                                 Get more




                                                           Recommendations
Political Economy of Music....




                      “A new noise is being heard ( a new way of
                      making music), suggesting the emergence of a
                      new society ( Attali, 1985 pg133).”




                     “This is NOT undertaken for its exchange or
                     use value, it is undertaken solely for the
                     pleasure of the person who does it(its
                     producer). Such activity involves a radical
                     rejection of specialiazed roles (composer,
                     performer,audience) that dominated all
                     pervious music ( Attali, 1985 pg135).”
All about the user!....




                  “Usators - users becoming creators, not just
                  r e c e i v e r b u t s e n d e r ( L e o n h a r d , 2 0 0 8 p g 8 9 ) .”




                                                              s
                                                              c
                                                              e                        U S E R B E C O M E S C R E AT O R
                                                              n
                                                              e




 Beat Piracy in the future of media!....




                       “Interactive 2 way process, an ongoing two way
                       conversation, who can steal or pirate a process?
                       (Leonhard, 2008pg98)”
Who is out there?......




Free            Paid




                           s
                           c
                           e
                           n
                           e
Freemium?......




What is it?

Freemium – a combination of free and
premium – is a business model based on
the concept of giving something away
free in order to sell something else at
a p r e m i u m p r i c e . Ve n t u r e c a p i t a l i s t
Fred Wilson explains the freemium
business model: "Give your service
away for free, possibly ad supported
but maybe not, acquire a lot of
customers very efficiently through word
of mouth, referral networks, organic
search marketing, etc., then offer
premium priced value added services or
an enhanced version of your service to
your customer base."
Monetize by using a Premium?......

Even be involved in collaborative work
with existing Artists for extra cash..ÂŁÂŁÂŁÂŁ
What’s in one of these scenes or EP’s if i get
one?.....




                      Blog - Video of Boot’s reactive mixer EP

                      http://richardhemming.wordpress.com/
Is it any good though?......




The burden is on the media
i t s e l f , U S AT O R S d e c i d e w h a t
is good.




“User empowerment. Hot and
cold media.

HOT - Involvement

COLD - Lack of involvement

Digital feedback of HOTNESS

(Mcluhan cited in 2.0 pg 92)




 “Gotta be good or you’ll get
 ditched (Leonhard, 2008pg
 9 8 ) .”
What do you as a producer
 need to do?......


                                                    s
                                                    c
                                                    e
                                                    n
                                                    e


   Create demand......




                         Capture interest.....             Forums / Charts / Scenes




                                             Collect attention.....             Freemium at first..




                                                                 Drive exposure...



(Leonhard, 2008 pg 122)
How do you go about designing it!....




      User Centered Design (UCD)

      The design process that places the user at the center of the design rather than the
      object to be designed. It is a philosophy and process rather than an end in itself.
Wireframe development and testing.......




            Wireframe development and testing made easy
            with visual design patching.




                                                    The wire frame feel of designing
                                                    patches in PD help see clearly for the
                                                    designer the flow of data, and can
                                                    often improve your coding, rewiring the
                                                    patches into a better developed design.
                                                    Flow of data is imperative to PD
                                                    design, making an economical patch as
                                                    ultimately the Iphone has to be able to
                                                    handle it.
HCI - Human computer interaction on I phone
a great platform for further design....
p


HCI - Human computer interaction
                                             select
simplicity of design -             startup
                                             scene
                                             and it
                                             starts




                                   press


                                                      press
                                                      record
                                                      (optional)




                                             publish/
                                             keep
Participatory design......




                 U s e r - C e n t e re d We b D e v e l o p m e n t

                 “In participatory design, users become members of the
                 actual development team. In the star life cycle, users
                 get to evaluate each stage of development. The usability
                 engineering life cycle focuses on usability at all stages
                 of development. Regardless of how users are included in
                 the development of an information system, it is
                 necessary to include user input when developing an
                 information system. After all, the purpose of an
                 information system is to "serve the user". Without a
                 thorough analysis of who the users are and what their
                 tasks are, it is impossible to design a truly useful
                 system (Lazar, 2001 pg 12).”

                 http://richardhemming.wordpress.com/

                 Using my blog I have been posting patch development
                 for download so that users can test the patches on
                 their PD software on their Macs for user feedback,
                 to aid iterative design. I have posted videos of
                 ‘Development’ also, to show those who do not have
                 the technology to participate to gain extra feedback,
                 and try to gain information on what users want from
                 the patches, how to affect the sounds around them
                 etc. Once the Patch is able to go on the iphone then
                 this process will be more open to user audience and
                 easier to gain feedback. Testers have to understand
                 patching, have PD and aware that RJDJ is run of PD
                 in order to feedback at the moment.
Audience of users?.......



                             Primary
                                        1st hand




                                        2nd hand, friends
                            Secondary
                                        etc




                                        Apple as a
                                        company affected
                                        by product,
                            Tertiary
                                        therefore, other
                                        unaware users
                                        also.
Target audience, what is an example of persona?.......


Primary


                                              Age - 24

                                              Gender - Male

                                              Background - University graduate, in his first
                                              job ÂŁ18,000 + per year salary, good family
                                              upbringing, living in shared house, first major
                                              job graduate job.

                                              Profession - Graduate Job in media, related
                                              work from writing to creative digital work

                                              Interests - Latest music, technology, gadgets,
                                              computing, internet, technology, gaming

                                              Attitudes - Liberal

                                              Needs and Goals - Successful in job, good
                                              home life with all gadgets and technology he
                                              wants, happy and not bored.

                                              Media usage - Wide range of all sometimes all
                                              at the same time. TV / WEB / MOBILE /
                                              INTERNET

                      Platform.....           How react with RJDJ - Creates a new approach
                                              to a heavy consumer of music and technology
                                              uniting the two using latest gadget. Cures
                                              boredom of standard music listening and break
                                              piracy habits by getting consumer buying
                                              things again, a process not just a single.
Problems faced in design stages, near future
developments.....




         Can only implement patch in PD at the
         moment

         For audience    participation, participant has
         to have under   standing of PD and mac and
         knowledge of     how PD patches work on mac
         and on i phon   e in order to hear patch
         working




         Iterative design harder owing to hard testing
         circumstances and currently not on end
         platform, this also means elements like axis
         control of the iphone cannot be replcated on
         mac and therefore unheard until on actual
         platform



         Once able to place patch working, on to
         iphone will have to stage testing on final
         platform and add to iterative design process.
         Then use questionnaires using De bono’s six
         hats for comments and clear feedback.
Many thanks for your time.....
Bibliography                                                 Images
                                                                      http://peo.cambridge.org/index.php?option=com_content&view=article&id=127:freemium&catid=10:jargon-buster&Itemid
                                                                      Freemiuim” image and text


                                                                      http://image.gcaelectronics.com/5-Star.jpg
                                                                      stars
Text
                                                                      http://www.catawbaschools.net/New%20Photos/July%202009/social%20networking%20logo%20composite.jpg
Attali, J. (1985) Noise : the political economy of music.             social networking
University of Minnesota Press, Minneapolis.

Cox, C. & Warner, D. (2004) Audio culture : readings in               http://usability.msu.edu/images/UCD.gif
modern music. Continuum, New York.                                    UCD picture
                                                                      http://www.d.umn.edu/itss/support/Training/Online/webdesign/glossary/u.html
Lazar, J. (2001) User-centered Web development. Jones and             ucd description
Bartlett Publishers, Boston.
                                                                      http://theafterlifeepitaph.files.wordpress.com/2009/02/iphone1.jpg
Leonhard,G. & Battino, D. (Ed.) (2008) Music 2.0 Essays by            iphone in hand
Gerd Leonhard Gerd Leonhard, Mediafuturist, Hameen
Offset-Tiimi Oy, Hameenlinna, Finland.                                http://www.radio.sc/workspaces/www/templates/domains/radio.sc/images/blog/rjdj_logo.png
                                                                      rjdj

                                                                      http://www.creativereview.co.uk/images/uploads/2008/11/rjdj.jpg
                                                                      rjdj on iphone

                                                                      http://liftlab.com/think/imgblog/rjdj.jpg
                                                                      rjdjscenes on phone itself

                                                                      http://www.loopygadgets.com/wp-content/uploads/2007/12/iphone_hacks.jpg
                                                                      primary iphone user

                                                                      http://www.wirelessmoment.com/
                                                                      Red_20border_20_2D_20iPhone_20_2D_20instore_20_2D_20three_20people_20holding_20three_20iPhones.
                                                                      secondary

                                                                      http://images.apple.com/nz/itunes/whatson/images/appstore_download20080909.jpg
                                                                      tertiary

                                                                      http://www.scottjanousek.com/blog/wp-content/uploads/2008/02/iphone-12.gif
                                                                      iphone wirframe

                                                                      http://www.maximumpc.com/files/u69/iPhone_User.png
                                                                      audience user example

                                                                      http://www.bbc.co.uk/radio4/news/nicework/images/creativity.jpg
                                                                      six hats de bono

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Research methodology RJDJ EP presentation

  • 1. RJDJ Scene EP Project Presentation by Richard Hemming
  • 2. “Is the sound scape of the world an indeterminate composition over which we have no control, or are we its composers or controllers.” (R Schafer cited in Audio Culture 2004, pg 30)
  • 3. What am I doing?.... s c e n e Utiliz e t h e I - p h o n e i n o r d e r t o c r e a t e g e n e r a t i v e a n d r e a c t i v e   music.  Using the base of the “RJDJ” ** app available free for I-Phone, my intent ion is to generate “scenes” for this application that enhance our aural environment. My intention would be to release a reactive audio EP as an artist with 3 scenes that contain ‘tracks’, which are essentially scenes where elements/stems of music are part of the scene, that mix with your sonic environment, creating a unique user experience, unrepeatable, recordable and makes the user part of the creative process. ** RJDJ is an app that utilizes the I-phone headphones/mic headset. Yo u r e n v i r o n m e n t c o m e s a l i v e i n s t a n t l y b y t h e a p p a n a l y z i n g e x t e r n a l sounds and effecting them live dependent on the “scene” in use.  This truly revolutionary app has opened up opportunities for generative and reactive music created from your surroundings.
  • 4. s An example scene... c e n e audio - echolon test
  • 5. s An example scene... c e n e audio - echolon test
  • 6. How is it created?.... Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical processing. It is the third major branch of the family of patcher programming languages known as Max ( M a x / F T S , I S P W M a x , M a x / M S P, j M a x , etc.) originally developed by Miller Puckette and company at IRCAM. The core of Pd is written and maintained by Miller Puckette and includes the work of many developers, making the whole package very much a community effort.
  • 7. The scene/s I intend to build create an immersive experience of your environmental sounds through the microphone input.  Through spectral analysis, sample triggering from mic input information,resulting in feedback loops and synth sounds. I intend to create a sonic environmental experience triggered dependent on your sonic surroundings.  This gives the user an individual, unrepeatable, indeterminate arrangement. audio - car journey
  • 8. The scene/s I intend to build create an immersive experience of your environmental sounds through the microphone input.  Through spectral analysis, sample triggering from mic input information,resulting in feedback loops and synth sounds. I intend to create a sonic environmental experience triggered dependent on your sonic surroundings.  This gives the user an individual, unrepeatable, indeterminate arrangement. audio - car journey
  • 9. Why do this ?...... “Engagement is the new marketing and users a r e t h e n e w c o n t e n t ( L e o n h a r d , 2 0 0 8 p g 5 6 ) .” “Empower your customers or watch them move on, enable user participation or become i r r e l e v a n t ( L e o n h a r d , 2 0 0 8 p g 5 9 ) .” “Entertainment devices used to be receiving, now they are trans-ceiving, and trans- sharing devices,we no longer get stuff, we change it, forward it, share it and thats where the growth of these industries are f o u n d ( L e o n h a r d , 2 0 0 8 p g 6 2 ) .”
  • 10. Giving power to the user makes real money today!....... User account Upload Record U See charts Get more Recommendations
  • 11. Political Economy of Music.... “A new noise is being heard ( a new way of making music), suggesting the emergence of a new society ( Attali, 1985 pg133).” “This is NOT undertaken for its exchange or use value, it is undertaken solely for the pleasure of the person who does it(its producer). Such activity involves a radical rejection of specialiazed roles (composer, performer,audience) that dominated all pervious music ( Attali, 1985 pg135).”
  • 12. All about the user!.... “Usators - users becoming creators, not just r e c e i v e r b u t s e n d e r ( L e o n h a r d , 2 0 0 8 p g 8 9 ) .” s c e U S E R B E C O M E S C R E AT O R n e Beat Piracy in the future of media!.... “Interactive 2 way process, an ongoing two way conversation, who can steal or pirate a process? (Leonhard, 2008pg98)”
  • 13. Who is out there?...... Free Paid s c e n e
  • 14. Freemium?...... What is it? Freemium – a combination of free and premium – is a business model based on the concept of giving something away free in order to sell something else at a p r e m i u m p r i c e . Ve n t u r e c a p i t a l i s t Fred Wilson explains the freemium business model: "Give your service away for free, possibly ad supported but maybe not, acquire a lot of customers very efficiently through word of mouth, referral networks, organic search marketing, etc., then offer premium priced value added services or an enhanced version of your service to your customer base."
  • 15. Monetize by using a Premium?...... Even be involved in collaborative work with existing Artists for extra cash..ÂŁÂŁÂŁÂŁ
  • 16. What’s in one of these scenes or EP’s if i get one?..... Blog - Video of Boot’s reactive mixer EP http://richardhemming.wordpress.com/
  • 17. Is it any good though?...... The burden is on the media i t s e l f , U S AT O R S d e c i d e w h a t is good. “User empowerment. Hot and cold media. HOT - Involvement COLD - Lack of involvement Digital feedback of HOTNESS (Mcluhan cited in 2.0 pg 92) “Gotta be good or you’ll get ditched (Leonhard, 2008pg 9 8 ) .”
  • 18. What do you as a producer need to do?...... s c e n e Create demand...... Capture interest..... Forums / Charts / Scenes Collect attention..... Freemium at first.. Drive exposure... (Leonhard, 2008 pg 122)
  • 19. How do you go about designing it!.... User Centered Design (UCD) The design process that places the user at the center of the design rather than the object to be designed. It is a philosophy and process rather than an end in itself.
  • 20. Wireframe development and testing....... Wireframe development and testing made easy with visual design patching. The wire frame feel of designing patches in PD help see clearly for the designer the flow of data, and can often improve your coding, rewiring the patches into a better developed design. Flow of data is imperative to PD design, making an economical patch as ultimately the Iphone has to be able to handle it.
  • 21. HCI - Human computer interaction on I phone a great platform for further design....
  • 22. p HCI - Human computer interaction select simplicity of design - startup scene and it starts press press record (optional) publish/ keep
  • 23. Participatory design...... U s e r - C e n t e re d We b D e v e l o p m e n t “In participatory design, users become members of the actual development team. In the star life cycle, users get to evaluate each stage of development. The usability engineering life cycle focuses on usability at all stages of development. Regardless of how users are included in the development of an information system, it is necessary to include user input when developing an information system. After all, the purpose of an information system is to "serve the user". Without a thorough analysis of who the users are and what their tasks are, it is impossible to design a truly useful system (Lazar, 2001 pg 12).” http://richardhemming.wordpress.com/ Using my blog I have been posting patch development for download so that users can test the patches on their PD software on their Macs for user feedback, to aid iterative design. I have posted videos of ‘Development’ also, to show those who do not have the technology to participate to gain extra feedback, and try to gain information on what users want from the patches, how to affect the sounds around them etc. Once the Patch is able to go on the iphone then this process will be more open to user audience and easier to gain feedback. Testers have to understand patching, have PD and aware that RJDJ is run of PD in order to feedback at the moment.
  • 24. Audience of users?....... Primary 1st hand 2nd hand, friends Secondary etc Apple as a company affected by product, Tertiary therefore, other unaware users also.
  • 25. Target audience, what is an example of persona?....... Primary Age - 24 Gender - Male Background - University graduate, in his first job ÂŁ18,000 + per year salary, good family upbringing, living in shared house, first major job graduate job. Profession - Graduate Job in media, related work from writing to creative digital work Interests - Latest music, technology, gadgets, computing, internet, technology, gaming Attitudes - Liberal Needs and Goals - Successful in job, good home life with all gadgets and technology he wants, happy and not bored. Media usage - Wide range of all sometimes all at the same time. TV / WEB / MOBILE / INTERNET Platform..... How react with RJDJ - Creates a new approach to a heavy consumer of music and technology uniting the two using latest gadget. Cures boredom of standard music listening and break piracy habits by getting consumer buying things again, a process not just a single.
  • 26. Problems faced in design stages, near future developments..... Can only implement patch in PD at the moment For audience participation, participant has to have under standing of PD and mac and knowledge of how PD patches work on mac and on i phon e in order to hear patch working Iterative design harder owing to hard testing circumstances and currently not on end platform, this also means elements like axis control of the iphone cannot be replcated on mac and therefore unheard until on actual platform Once able to place patch working, on to iphone will have to stage testing on final platform and add to iterative design process. Then use questionnaires using De bono’s six hats for comments and clear feedback.
  • 27. Many thanks for your time.....
  • 28. Bibliography Images http://peo.cambridge.org/index.php?option=com_content&view=article&id=127:freemium&catid=10:jargon-buster&Itemid Freemiuim” image and text http://image.gcaelectronics.com/5-Star.jpg stars Text http://www.catawbaschools.net/New%20Photos/July%202009/social%20networking%20logo%20composite.jpg Attali, J. (1985) Noise : the political economy of music. social networking University of Minnesota Press, Minneapolis. Cox, C. & Warner, D. (2004) Audio culture : readings in http://usability.msu.edu/images/UCD.gif modern music. Continuum, New York. UCD picture http://www.d.umn.edu/itss/support/Training/Online/webdesign/glossary/u.html Lazar, J. (2001) User-centered Web development. Jones and ucd description Bartlett Publishers, Boston. http://theafterlifeepitaph.files.wordpress.com/2009/02/iphone1.jpg Leonhard,G. & Battino, D. (Ed.) (2008) Music 2.0 Essays by iphone in hand Gerd Leonhard Gerd Leonhard, Mediafuturist, Hameen Offset-Tiimi Oy, Hameenlinna, Finland. http://www.radio.sc/workspaces/www/templates/domains/radio.sc/images/blog/rjdj_logo.png rjdj http://www.creativereview.co.uk/images/uploads/2008/11/rjdj.jpg rjdj on iphone http://liftlab.com/think/imgblog/rjdj.jpg rjdjscenes on phone itself http://www.loopygadgets.com/wp-content/uploads/2007/12/iphone_hacks.jpg primary iphone user http://www.wirelessmoment.com/ Red_20border_20_2D_20iPhone_20_2D_20instore_20_2D_20three_20people_20holding_20three_20iPhones. secondary http://images.apple.com/nz/itunes/whatson/images/appstore_download20080909.jpg tertiary http://www.scottjanousek.com/blog/wp-content/uploads/2008/02/iphone-12.gif iphone wirframe http://www.maximumpc.com/files/u69/iPhone_User.png audience user example http://www.bbc.co.uk/radio4/news/nicework/images/creativity.jpg six hats de bono