2. IVAN PAVLOV
BORN IN RUSSIA IN 1849
His biggest contribution to the
field of psychology is classical
conditioning, a theory about
how behavior is learned.
Pavlov studied
reflexes, automatic behavior
that is caused by a stimulus
from the environment
Through his experiments he
believed that automatic
behavior could be
manipulated.
Most known for testing his
theory of classic conditioning
on dogs.
3. B.F SKINNER
BORN MARCH 20, 1904
Most famous for his theories
on operant conditioning.
He believed behavior could
be control depending on the
what happens after the
response.
These outcomes depend on
both positive or negative
reinforcements
Most known for testing his
theories of operant
conditioning by creating the
Skinner Box
4. ALBERT BANDURA
BORN DECEMBER 24, 1925
His theory of Social learning
differed from Skinner.
He believed that
reinforcement could be
accounted for all types of
learning.
His theory of Social Learning
states that people learn new
behaviors by watching other
people.
Most known for testing his
theory by using the “Bobo
doll experiment”.
5. KEY POINTS TO THEORY
Behaviorism is the prediction and
It began during a time of
control of human behavior in which
modernism which is coincided
introspection and/or independent
from the industrial revolution
thinking play no essential part of its
period.
teaching method. It started school of
psychology founded by John B. To a behaviorism, human
Watson in 1913 based on the belief learning is purely an objective
that behaviors can be and experimental branch of
measured, trained, and natural science and has no
internal cognitive processing of
changed.
information.
They recognize no dividing line
It is the theory between man and animal
that all behaviors because they both learn to
are acquired solely through system of
through positive and negative rewards.
conditioning.
6. KEY POINTS (CONTINUED)
Classic conditioning, developed Social learning, or the Social
by Ivan Pavlov, refers to the Cognitive Theory, was
natural reflex that occurs in developed by Albert Bandura to
response to stimulus. focus on those motivational
factors and self-regulatory
Operant
mechanisms that contribute to a
conditioning, developed by B.F. person‟s behavior, rather than
Skinner, is learning that is just environmental
controlled and results in mechanisms, which
shaping behavior through the differentiates his theories from
reinforcement of stimulus- Skinner‟s operant conditioning.
response patterns.
Recently, Bandura‟s studies have focused on self-efficacy which
is a personal observation about one‟s perceived ability to
feel, think, and motivate oneself to learn. Also, he considered
imagery, which is a person‟s ability to retain information through
images in the mind.
7. BEHAVIORISM IN THE CLASSROOM.
Ivan Pavlov (1849-1936) won a Nobel Prize for
his work in classic conditioning. He was able to
train a dog to salivate when he rang the bell.
Teachers are able to use classic conditioning
with their students as well. A great example
would be saying „clap once if you hear; clap
twice if you can hear me‟. When the students
hear the clapping they will immediately know its
time to quiet down and that the teacher is ready
to speak.
8. BEHAVIORISM IN THE CLASSROOM
B.F. Skinner conducted research in operant behavior.
These are behaviors that are created or reinforced by
stimulus. Teachers are able to use this in various ways.
Every time a child does good in the classroom him or
her are able to gain a point, this can be done with
paper money. Depending on the behavior the child can
gain or lose money.
By the end of the week the child can trade their money
for a toy or a lunch date with the teacher. This allows
the child to work for something they want to achieve.
Operant conditioning doesn‟t only have to be done with
concrete objects and toys with younger children a
simple smile or hug when they do something well is a
good reward.
9. BEHAVIORISM IN THE CLASSROOM.
Albert Bandura is known for his work in Social
Cognitive Theory also known as Social
Learning. He believes that children learn from
the behaviors of others.
A simple way to use Bandura‟s theory in the
classroom is to promote a positive learning
environment, as an educator you can create
cooperative learning groups were the children
can divide the work and do different tasks. This
allows them to give and receive support from
their teammates while being able to
acknowledge how self efficient they are, giving
themselves good self-esteem.
10. BEHAVIORISM IN THE CLASSROOM
Implementing Behaviorism in the classroom
would be for the purpose of motivating the
students to reach certain goals.
Students need reinforcement to do well on
certain things. One way behaviorism could be
used in our classrooms is if the class works
diligently on their assignment for the first forty
minutes they can spend the last ten minutes
discussing assignment with classmates.
11. BEHAVIORISM IN THE CLASSROOM
Behaviorism can also be used in ways of
punishment.
If our classroom does not settle down in the
first five minutes and get their Bell work done
in the first ten minutes, there will be a pop
quiz given at the end of the class period on
what was intended on being learned during
the class time.
12. CLASSROOM IMPLICATIONS
What the students do under this theory
Under this theory the students take a second place.
The Behaviorism assume that the only things that are real
are the things that a person can see and observe.
For this reason the students act as a responders with
stimuli in the classroom, not like a independent thinking.
In this theory only the student acts according to a system
of positive and negative rewards.
13. CLASSROOM IMPLICATIONS
What the students do under this theory
, in the classroom the student
receives a praise or a positive feedback, if
the answer is correctly. However, if the
student does not answer as the teacher
expects, the student will receive a feedback
from the teacher that will change the student
response in the future and adapt it to a
different response to the stimulus.
14. CLASSROOM IMPLICATIONS
What the students do under this theory
The technology programs that students used
today are created to help them to learn on
the computer.
This programs helps the child learn by the
drill-and- practice method, which uses the
reinforcement, practice and feedback.