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Ed Mi l ler 
EVERYONE IS TERRIBLE 
AT POKER 
GET THE VIDEO AT
WHY SO MEAN, ED? 
 Massive, widespread delusion about poker ski l l. 
 Understanding the true state of the game may inspire you.
CHESS VS. POKER 
 Chess is very hard. 
 People study for years and improve incrementally over time. 
 Most people cap out at a cer tain strength. 
 Fairly wide player base. 
 Wide, wide ski l l disparity between the el ite players and the 
vast majority of players. 
 No $$$ in it unless you are top 0.01%.
POKER VS. CHESS 
 Poker is very hard. (Simi lar to chess) 
 People study for years and improve incrementally over time. 
 Most people cap out at a cer tain strength. 
 Wide player base. (Even wider than chess) 
 Wide, wide ski l l disparity between the el ite players and the 
vast majority of players. 
 Lots of $$$ in it, even if you are just top 10%.
THE CLUB PLAYER 
 They play on a regular basis at a local chess club and travel 
regionally to play in tournaments. 
 They study the game with some level of interest. 
 They are competitive amongst themselves. 
 They basically have absolutely no shot against any el ite or 
semi -elite player.
POKER REGS ARE CLUB PLAYERS 
 Any reg in a commonly of fered poker game (up to roughly $2- 
$4 onl ine and $10- $ 2 5 l i ve ) i s a p o ke r “ c l u b p l ayer”. 
 These are players of varying ski l l who take the game seriously 
and invest regular time into it. 
 They stratify—$5-$10 regs wi l l tend to be a good bit better 
than $1-$3 regs. 
 None of these players have any legitimate shot against el ite 
or semi -elite players.
POKER HIDES ITS STRATA 
 The random element of poker hides its deep stratification. 
 Club chess players wi l l feel overmatched against 
grandmasters almost immediately. 
 I t t a ke s l o ng e r fo r a p o ke r “ g ame” to p l ay o u t s u c h t h a t t h e 
ski l l dif ference becomes clear. 
 The ski l l dif ference is just as stark and unforgiving.
EVERYONE IS TERRIBLE AT POKER 
 E l i te p l ayer s are n’ t i n you r g ames . 
 The people who are in your games are at best club level 
p l ayer s , a nd i t ’ s p o s s i b le to h ave a n e no rmo u s s k i ll a d vant age 
over them. 
 I f yo u fe e l l i ke s ome p l ayer s i n yo u r g ame a re “ to u gh” a nd 
“ s ol i d, ” i t ’ s an i nd i c at ion t h at you too are a c l u b - level player. 
 Go o d news : I t ’ s f a i rly e a s y to imp rove a c o u p l e l evels a nd 
learn to pummel everyone in your game.
TIME FOR MYTHBUSTING
WHY MYTHBUSTING 
 Because these myths persist among regular players, spread 
from person to person. 
 I f you bel ieve and fol low these myths, you wi l l not learn to be 
better than your fel low club- level players. 
 E l i te p l ayer s j u s t d o n’ t t h i nk t h i s way a b o u t no - l imit h o l d ’ em. 
You should know that.
MYTH #1. FIVE AND TEN RULE 
 Five and ten rule has to do with percentage of stack size to 
cal l preflop with suited connectors, smal l pairs, and the l ike. 
 Focuses only on a single component of hand value: implied 
odds. 
 Imp l ies t h a t yo u wa nt to “ ke ep p ot sma l l” wi t h t h e s e h a nd s .
MYTH #1. FIVE AND TEN RULE (CONT.) 
 PROBLEMS 
 You check-fold too frequently postflop. 
 Your preflop calling and 3-betting ranges get unbalanced. 
 Unbalances postflop aggression, making it easy to fold to your 
strength. 
 REALITY 
 These hands aren’t special. They belong in well -designed preflop 
ranges that scale with stack size, position, and action.
MYTH #2. FOLD EARLY TO AVOID GETTING 
OUTPLAYED 
 This is when people fold relatively strong hands from (usually) 
out of position to avoid being outplayed on a later street. 
 A l s o k nown a s , “ I f yo u c a l l now, yo u h ave to c a l l t h e ri ve r to o . ” 
 E.g. , the out of position player bets the flop, the button makes 
a smal l raise (compared to the pot and remaining stack 
sizes) , and bettor folds to avoid being outplayed.
MYTH #2. FOLD EARLY TO AVOID GETTING 
 PROBLEMS 
OUTPLAYED 
 You just outplayed yourself. You allowed your opponent to push you 
off too large a percentage of hands with a very small investment. 
 If you find yourself wanting to do this a lot, there’s a good chance 
your out of position hand range is poorly constructed going in. 
 REALITY 
 Ever yone is terrible at poker. MAKE THEM OUTPLAY YOU. DON’T GIVE 
THEM CREDIT. 
 It’s frequently correct to call on one street with the plan to fold 
unimproved to a bigger bet on the next street. 
 You have to build bet-calling and bet-folding ranges for common 
situations before you sit in a game.
MYTH #3. PLAYING TO REDUCE VARIANCE 
 This takes a lot of forms, but usually it involves making a fold 
instead of playing a hand out to avoid a potential big loss. 
 Sometimes it involves l imping or flat -cal ling preflop with a 
hand to avoid bui lding a big pot. 
 “ I am wa i t ing fo r a b et ter s p ot . ” 
 “ I l i ke to s e e t h e fl op fi r s t b e fore I c ommi t . ” 
 “ I wi l l ru n b et ter/ play b i g ger i f I p l ay to re d u c e my va ri anc e. ”
MYTH #3. PLAYING TO REDUCE VARIANCE 
 PROBLEMS 
 Everything? 
 None of these plays benefit you in any way. They just cause you to play 
poker worse. 
 Calling when you should raise rewards your opponents for 
overaggression. 
 Folding when you should call also rewards your opponents for 
overaggression. 
 Players tend to take these lines the most in AGGRESSIVE games. That’s 
bad. 
 REALITY 
 Want to reduce your variance? You got three options: 
 Run it twice 
 Buy in for less 
 Play smaller 
(CONT.)
WHAT’S NOT A MY TH? 
 Unfor t u nately, many of t h e “ ru l es of t h umb ” you may h ave 
learned about no- l imit h o l d ’ em are myths. 
 Eight years ago, these rules of thumb were good ways to get 
your ski l l level to a point where you could abuse the total ly 
clueless. 
 Tod ay, mos t re g u lar p l ayer s k now t h e s e “ ru les ” and wh e n you 
play by them, you play no better than anyone else.
WHAT’S NOT A MY TH? (CONT.) 
 In chess, one of the best ways to get better is to do chess 
puzzles. Do some every day for six months, and you wi l l 
improve. 
 I n p o ke r, yo u ne e d to d o s omet h ing s imi lar. I t ’ s c a l l ed ra ng e - 
bui lding exercises. 
 I describe the process in detail in my latest book, P o ke r’ s 1%. 
The basic idea is that you star t from basic, mathematical 
principles and bui ld a strategy from preflop through the river 
for playing every hand in the deck. 
 Every day, you take 1- 3 h a nd s t h a t yo u ’ ve p l ayed a nd d o t h e s e 
range-building exercises. 
 Do one exercise a day for six months, and you wi l l improve.
WHAT’S NEXT, ED? 
 I plan to focus on the thought processes of regular players 
and construct and deconstruct their strategies, strengths, and 
weaknesses. 
 My goal is to show you exactly what I mean when I say 
everyone is terrible at poker. Once you see that clearly, you 
can rise above your level and really star t making $$$.

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Everyone Is Terrible At Poker

  • 1. Ed Mi l ler EVERYONE IS TERRIBLE AT POKER GET THE VIDEO AT
  • 2. WHY SO MEAN, ED?  Massive, widespread delusion about poker ski l l.  Understanding the true state of the game may inspire you.
  • 3. CHESS VS. POKER  Chess is very hard.  People study for years and improve incrementally over time.  Most people cap out at a cer tain strength.  Fairly wide player base.  Wide, wide ski l l disparity between the el ite players and the vast majority of players.  No $$$ in it unless you are top 0.01%.
  • 4. POKER VS. CHESS  Poker is very hard. (Simi lar to chess)  People study for years and improve incrementally over time.  Most people cap out at a cer tain strength.  Wide player base. (Even wider than chess)  Wide, wide ski l l disparity between the el ite players and the vast majority of players.  Lots of $$$ in it, even if you are just top 10%.
  • 5. THE CLUB PLAYER  They play on a regular basis at a local chess club and travel regionally to play in tournaments.  They study the game with some level of interest.  They are competitive amongst themselves.  They basically have absolutely no shot against any el ite or semi -elite player.
  • 6. POKER REGS ARE CLUB PLAYERS  Any reg in a commonly of fered poker game (up to roughly $2- $4 onl ine and $10- $ 2 5 l i ve ) i s a p o ke r “ c l u b p l ayer”.  These are players of varying ski l l who take the game seriously and invest regular time into it.  They stratify—$5-$10 regs wi l l tend to be a good bit better than $1-$3 regs.  None of these players have any legitimate shot against el ite or semi -elite players.
  • 7. POKER HIDES ITS STRATA  The random element of poker hides its deep stratification.  Club chess players wi l l feel overmatched against grandmasters almost immediately.  I t t a ke s l o ng e r fo r a p o ke r “ g ame” to p l ay o u t s u c h t h a t t h e ski l l dif ference becomes clear.  The ski l l dif ference is just as stark and unforgiving.
  • 8. EVERYONE IS TERRIBLE AT POKER  E l i te p l ayer s are n’ t i n you r g ames .  The people who are in your games are at best club level p l ayer s , a nd i t ’ s p o s s i b le to h ave a n e no rmo u s s k i ll a d vant age over them.  I f yo u fe e l l i ke s ome p l ayer s i n yo u r g ame a re “ to u gh” a nd “ s ol i d, ” i t ’ s an i nd i c at ion t h at you too are a c l u b - level player.  Go o d news : I t ’ s f a i rly e a s y to imp rove a c o u p l e l evels a nd learn to pummel everyone in your game.
  • 10. WHY MYTHBUSTING  Because these myths persist among regular players, spread from person to person.  I f you bel ieve and fol low these myths, you wi l l not learn to be better than your fel low club- level players.  E l i te p l ayer s j u s t d o n’ t t h i nk t h i s way a b o u t no - l imit h o l d ’ em. You should know that.
  • 11. MYTH #1. FIVE AND TEN RULE  Five and ten rule has to do with percentage of stack size to cal l preflop with suited connectors, smal l pairs, and the l ike.  Focuses only on a single component of hand value: implied odds.  Imp l ies t h a t yo u wa nt to “ ke ep p ot sma l l” wi t h t h e s e h a nd s .
  • 12. MYTH #1. FIVE AND TEN RULE (CONT.)  PROBLEMS  You check-fold too frequently postflop.  Your preflop calling and 3-betting ranges get unbalanced.  Unbalances postflop aggression, making it easy to fold to your strength.  REALITY  These hands aren’t special. They belong in well -designed preflop ranges that scale with stack size, position, and action.
  • 13. MYTH #2. FOLD EARLY TO AVOID GETTING OUTPLAYED  This is when people fold relatively strong hands from (usually) out of position to avoid being outplayed on a later street.  A l s o k nown a s , “ I f yo u c a l l now, yo u h ave to c a l l t h e ri ve r to o . ”  E.g. , the out of position player bets the flop, the button makes a smal l raise (compared to the pot and remaining stack sizes) , and bettor folds to avoid being outplayed.
  • 14. MYTH #2. FOLD EARLY TO AVOID GETTING  PROBLEMS OUTPLAYED  You just outplayed yourself. You allowed your opponent to push you off too large a percentage of hands with a very small investment.  If you find yourself wanting to do this a lot, there’s a good chance your out of position hand range is poorly constructed going in.  REALITY  Ever yone is terrible at poker. MAKE THEM OUTPLAY YOU. DON’T GIVE THEM CREDIT.  It’s frequently correct to call on one street with the plan to fold unimproved to a bigger bet on the next street.  You have to build bet-calling and bet-folding ranges for common situations before you sit in a game.
  • 15. MYTH #3. PLAYING TO REDUCE VARIANCE  This takes a lot of forms, but usually it involves making a fold instead of playing a hand out to avoid a potential big loss.  Sometimes it involves l imping or flat -cal ling preflop with a hand to avoid bui lding a big pot.  “ I am wa i t ing fo r a b et ter s p ot . ”  “ I l i ke to s e e t h e fl op fi r s t b e fore I c ommi t . ”  “ I wi l l ru n b et ter/ play b i g ger i f I p l ay to re d u c e my va ri anc e. ”
  • 16. MYTH #3. PLAYING TO REDUCE VARIANCE  PROBLEMS  Everything?  None of these plays benefit you in any way. They just cause you to play poker worse.  Calling when you should raise rewards your opponents for overaggression.  Folding when you should call also rewards your opponents for overaggression.  Players tend to take these lines the most in AGGRESSIVE games. That’s bad.  REALITY  Want to reduce your variance? You got three options:  Run it twice  Buy in for less  Play smaller (CONT.)
  • 17. WHAT’S NOT A MY TH?  Unfor t u nately, many of t h e “ ru l es of t h umb ” you may h ave learned about no- l imit h o l d ’ em are myths.  Eight years ago, these rules of thumb were good ways to get your ski l l level to a point where you could abuse the total ly clueless.  Tod ay, mos t re g u lar p l ayer s k now t h e s e “ ru les ” and wh e n you play by them, you play no better than anyone else.
  • 18. WHAT’S NOT A MY TH? (CONT.)  In chess, one of the best ways to get better is to do chess puzzles. Do some every day for six months, and you wi l l improve.  I n p o ke r, yo u ne e d to d o s omet h ing s imi lar. I t ’ s c a l l ed ra ng e - bui lding exercises.  I describe the process in detail in my latest book, P o ke r’ s 1%. The basic idea is that you star t from basic, mathematical principles and bui ld a strategy from preflop through the river for playing every hand in the deck.  Every day, you take 1- 3 h a nd s t h a t yo u ’ ve p l ayed a nd d o t h e s e range-building exercises.  Do one exercise a day for six months, and you wi l l improve.
  • 19. WHAT’S NEXT, ED?  I plan to focus on the thought processes of regular players and construct and deconstruct their strategies, strengths, and weaknesses.  My goal is to show you exactly what I mean when I say everyone is terrible at poker. Once you see that clearly, you can rise above your level and really star t making $$$.