Provides a sampling of New Media & Mediatechnology projects throughout history related to the theme of 'Space' with a focus on reality versus virtuality.
4. Milgram's Reality-Virtuality Continuum Steve Mann. Mediated Reality with implementations for everyday life. presenceconnect.com, the on line companion to the MIT Press journal PRESENCE: Teleoperators and Virtual Environments, Date Posted: 2002 August 6
6. SEEK @The Jewish Museum NYCArchitecture Machine Group, 1970 Installation by MIT Architecture Machine group at on exhibition held at Jewish Museum (1970) Computer stacks blocks, builds mental model of the world... But gerbils can topple stacks What is this piece about?
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8. Sense and act in an environment, deal with unexpected events Planning versus randomness Smart environments – totalitarian mechanistic worlds
10. The Ultimate DisplayIvan Sutherland, 1965 ‘The ultimate display would, of course, be a room within which the computer can control the existence of matter. A chair displayed in such a room would be good enough to sit in. Handcuffs displayed in such a room would be confining, and a bullet displayed in such a room would be fatal. With appropriate programming such a display could literally be the Wonderland into which Alice walked.’
13. Responsive Environments- Myron Krueger All this HUD gear is bordersome! Artist as Composer of Responsive Environments – intelligent real time computer mediated spaces Response is the medium: focus on experience through interaction Immersiveness, audience participation, real time interaction, randomness, computer mediated spaces, ... Input Control Output
15. Jeffrey Shaw The Narrative Landscape (‘85) Hierarchical organization of images in space Going to the Heart of the Center of the Garden of Delights (’86) No screen, image projections are triggered by walking along a walkway through a museum Inventer La Terre (‘87) No wall projection, ‘periscope The Narrative Landscape Riding a bicycle through a six square km envt Cityplan based on Manhattan, Amsterdam, Karlsruhe. Building were actually words, a visual story The Virtual Museum