How to develop an online role-playing game in five days; paper presentation at the 43rd Annual Conference of ISAGA, the International Simulation and Gaming Association (Universitatea Babeş-Bolyai, Cluj-Napoca, Romania, 2-6 July 2012); Pieter van der Hijden, Sofos Consultancy, Amsterdam, The Netherlands.
24 ĐỀ THAM KHẢO KÌ THI TUYỂN SINH VÀO LỚP 10 MÔN TIẾNG ANH SỞ GIÁO DỤC HẢI DƯ...
How to develop an online role-playing game in five days
1. www.sofos.nl
ISAGA - International Simulation and Gaming Association
43rd International Conference – 2-6 July 2012
Universitatea Babeş-Bolyai, Cluj-Napoca, Romania
HOW TO DEVELOP
AN ONLINE ROLE-PLAYING GAME
IN FIVE DAYS
Pieter van der Hijden MSc
Sofos Consultancy, Amsterdam, The Netherlands
Member of the ISAGA Advisory Council
Ex-chairperson of the ISAGA Board
Pieter van der Hijden (Sofos Consultancy) 2012 - Except where otherwise noted, content of this publication is
licensed under a Creative Commons Attribution 3.0 License.
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33. www.sofos.nl
REFERENCES
Design, 2011 - Design thinking for educators; Riverdale, Ideo, 2011
Duke 1974 – Gaming the future’s language; Sage Publications, 1974
Cyberdam – The Cyberdam game engine; Stichting RechtenOnline, The
Netherlands; see www.cyberdam.nl
Schell, 2008; The art of game design, a book of lenses; Jesse Schell;
Morgan Kaufman, 2008.
Van der Hijden, 2001 - The TacTec Game; The Tactics of Electronic
Commerce; Pieter van der Hijden; in: Proceedings of the ISAGA 2000
Conference; International Simulation and Gaming Association, Tartu,
Estonia, 2001
Warmelink et al. - Learning in a Virtual World. Reflections on the Cyberdam
research and development project; Harald Warmelink & Igor Mayer (eds.),
Wolf Legal Publishers, Nijmegen, The Netherlands, 2009
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34. www.sofos.nl
SOFOS CONSULTANCY
Thank you for your attention!
Pieter van der Hijden MSc
pvdh@sofos.nl
Pieter van der Hijden (Sofos Consultancy) 2012 - Except where otherwise noted, content of this publication is
licensed under a Creative Commons Attribution 3.0 License.
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