1. MTG: 101
A D O R K Y L U N C H â N L E A R N W I T H S A M B O R K
The information contained in this presentation is actually a top secret mission for all PRPL employees to secretly become Planeswalkers during work hours. Information
contained within is nerdy and magical. It is furnished to you in conďŹdence with the understanding that it will be kept fair and fun for everyone to play together.
/ A Digital Creative Agency
13. Plains
White puts value in the group, the community, and its civilization as a
whole. White's ultimate goal is peace, harmony, and perfectionâa
world where everyone gets along and no one seeks to disturb the bonds
of unity that White had worked so long to forge.
MTG:101PRPL Lunch ân Learn
Governed by:
MORALITY, ORDER, UNITY, JUSTICE, LAW
15. Island
Blue is the color that looks on the world and sees opportunity. To gain
understanding, Blue must acquire knowledge. Since knowledge itself
will inform every other decision, Blue forms its principle goal:
omniscience, the knowledge of all.
MTG:101PRPL Lunch ân Learn
Governed by:
LOGIC, TECHNOLOGY, INTELLECT, INACTION
17. Mountain
Red wants to do what it wants, when it wants, to whom it wants, and
nobody can tell it otherwise. Red sees order of any kind as pointlessly
inhibiting, believing that only through embracing anarchy could
everyone really be free to enjoy life to the fullest.
MTG:101PRPL Lunch ân Learn
Governed by:
CHAOS, IMPULSE, FREEDOM, ACTION
19. Swamp
Black is the color of self-indulgence, parasitism, amorality and
unfettered desire for power. It believes that the world is made for its
taking and that the weak exist to be exploited by the strong.
MTG:101PRPL Lunch ân Learn
Governed by:
AMORALITY, SELFISHNESS, OMNIPOTENCE
21. Forest
Green believes that obeying the natural order is the best way to exist
and thus favors a simplistic way of living in harmony with the rest of
the world. Green accepts the world as it is and tries to coexist with it
instead of trying to change it, regulate it, or take advantage of it.
MTG:101PRPL Lunch ân Learn
Governed by:
INSTINCT, INTERDEPENDENCE, GROWTH, NATURE
24. MTG:101PRPL Lunch ân Learn
CARD NAME MANA COST TO CAST
CARD TYPE EXPANSION SYMBOL
RULES TEXT
âFLAVORâ TEXT
ARTIST CREDIT &
COLLECTORâS NUMBER
25. MTG:101PRPL Lunch ân Learn
CARD NAME MANA COST TO CAST
CARD TYPE EXPANSION SYMBOL
RULES TEXT
âFLAVORâ TEXT
ARTIST CREDIT &
COLLECTORâS NUMBER
CARD SUB-TYPE
CREATURES HAVE
POWER/TOUGHNESS