2. FORM OF BUSINESS
Single Investors, partnerships, even
corporations also.
One of the most inevitably rising industry in past
10 years.
Free from a lot of manufacturing related
problems.
Entirely virtual.
3. PRODUCT/SERVICE OF THE BUSINESS
Can be called both product and service.
Initially a service but practically a virtual
product.
Basically they are very specified
modifications of a software.
Indeed, a brainstorm a couple of hundred
or thousands of developers.
The value chain is long but simple then the
other industries.
7. BUSINESS STRATEGY
MISSION
To ensure the right quality
of cyber games and
satisfy the market with
high-end
computer
games
VISION
To be one of the
strongest competitors in
the international market
within 5 years.
8. PROFIT/ LOSS PLAN
COST CONTROL AND QUALITY
MANAGEMENT
Rationality measures.
Opportunity of cheap
labor.
Appointing of experts
MARKETING
Online.
Mail.
Telemarketing.
Campaigns in remote
areas.
9. CONTINGENCY PLAN
IN CASE OF DEATH OF ANY
SHAREHOLDERS
SEVERE LOSS FACING
Appointment of
nominees.
Tracing of best experts.
Lay low on production
and concentrate on
research.
Cost control measures.