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A MEETUP FOR PRODUCT PEOPLE,
BY PRODUCT PEOPLE
roadmunk.com | @roadmunkapp
Design Communication
in Product Management
Latif Nanji, Co-Founder & CEO
roadmunk.com | @roadmunkapp
Rock climber, improv enthusiast, bookworm & skier
roadmunk.com | @roadmunkapp
roadmunk.com | @roadmunkapp
Empathy
roadmunk.com | @roadmunkapp
EMPATH
Y
USE CASE
Support Cases
Prototyping Feedback
Customer Visits
Speak Confidently
Assign Frequency
Do Demo’s
roadmunk.com | @roadmunkapp
Design Language
roadmunk.com | @roadmunkapp
Tell the Users What to Think
roadmunk.com | @roadmunkapp
Tell the Users What to Think
roadmunk.com | @roadmunkapp
Tell the Users What to Think
roadmunk.com | @roadmunkapp
Tell the Users What to Think
Show What Matters
Reduce Clutter
UX>UI
roadmunk.com | @roadmunkapp
Minimize Cognitive Load
roadmunk.com | @roadmunkapp
Minimize Cognitive Load
roadmunk.com | @roadmunkapp
Minimize Cognitive Load
roadmunk.com | @roadmunkapp
Minimize Cognitive Load
roadmunk.com | @roadmunkapp
Minimize Cognitive Load
roadmunk.com | @roadmunkapp
Priority of Use Case
Create Focal Points
Observe
Minimize Cognitive Load
roadmunk.com | @roadmunkapp
3 Click Mentality
roadmunk.com | @roadmunkapp
3 Click Mentality
roadmunk.com | @roadmunkapp
Reversible Design
roadmunk.com | @roadmunkapp
Reversible Design
roadmunk.com | @roadmunkapp
User Verbs with Context
roadmunk.com | @roadmunkapp
BAD ☹
Use Verbs with Context
roadmunk.com | @roadmunkapp
White Space is Your Friend
roadmunk.com | @roadmunkapp
< 25% real estate!
White Space is Your Friend
roadmunk.com | @roadmunkapp
White Space is Your Friend
roadmunk.com | @roadmunkapp
Data on Design
roadmunk.com | @roadmunkapp
50% of firms focused on designed acquired since 2004,
happened in the last 2 years.“
Data on Design
roadmunk.com | @roadmunkapp
89% 6X
42 36%
of companies believes that
customer experience will be
their primary basis for
competition by 2016, versus
36% four years ago.
more likely to buy with a
positive emotional experience.
12x more likely to recommend
the company, and 5x more
likely to forgive a mistake.”
-Terskin Group
design firms have been
acquired since 2004, ~50% of
which have been acquired in
the last year alone
of the top funded startups are
co-founded by designers, up
20% from 2015
roadmunk.com | @roadmunkapp
Silicon Valley didn’t think a designer could build and run a company.
They were straight up about it. We weren’t MBA’s, we weren’t two PhD
students from Stanford. Being designers they thought we were people
that worked for people that ran companies.
- Brian Chesky Co-founder of AirBNB
Graduate from Rhode Island School of Design (RISD)
“
roadmunk.com | @roadmunkapp
Executive Buy-In
EDUCATION GAP
FIND PRODUCTS
THEY LOVE
TIE TO CORE VALUESPROTOTYPE IT
USE DATA
roadmunk.com | @roadmunkapp
Design in MSP
roadmunk.com | @roadmunkapp
Design in MSP
roadmunk.com | @roadmunkapp
Design in MSP
roadmunk.com | @roadmunkapp
Summary
Tell the user what to think
Minimize cognitive load
3 click mentality
Reversible design
Use verbs with context
White space is your friend
roadmunk.com | @roadmunkapp
www.relateiq.com
www.intercom.io
www.invision.com
www.dribbble.com
www.behance.net
www.uxherocomics.com
www.designmodo.com
Thank You!
roadmunk.com | @roadmunkapp
Discussion
What principles have worked for you?
Where is design broken in your team?
How have you overcome friction about design?
How do I make myself an expert?
How can I avoid design slowing product dev down?
What tools should becoming familiar with?
What can I be doing today to invest in design as a PM
roadmunk.com | @roadmunkapp
Rock climber, improv enthusiast, bookworm & skier
roadmunk.com | @roadmunkapp
roadmunk.com | @roadmunkapp
Empathy
roadmunk.com | @roadmunkapp
EMPATH
Y
USE CASE
Support Cases
Prototyping Feedback
Customer Visits
Speak Confidently
Assign Frequency
Do Demo’s
roadmunk.com | @roadmunkapp
Design Language
roadmunk.com | @roadmunkapp
Tell the Users What to Think
roadmunk.com | @roadmunkapp
Tell the Users What to Think
roadmunk.com | @roadmunkapp
Tell the Users What to Think
roadmunk.com | @roadmunkapp
Tell the Users What to Think
Show What Matters
Reduce Clutter
UX>UI
roadmunk.com | @roadmunkapp
Minimize Cognitive Load
roadmunk.com | @roadmunkapp
Minimize Cognitive Load
roadmunk.com | @roadmunkapp
Minimize Cognitive Load
roadmunk.com | @roadmunkapp
Minimize Cognitive Load
roadmunk.com | @roadmunkapp
Minimize Cognitive Load
roadmunk.com | @roadmunkapp
Priority of Use Case
Create Focal Points
Observe
Minimize Cognitive Load
roadmunk.com | @roadmunkapp
3 Click Mentality
roadmunk.com | @roadmunkapp
3 Click Mentality
roadmunk.com | @roadmunkapp
Reversible Design
roadmunk.com | @roadmunkapp
Reversible Design
roadmunk.com | @roadmunkapp
User Verbs with Context
roadmunk.com | @roadmunkapp
BAD ☹
Use Verbs with Context
roadmunk.com | @roadmunkapp
White Space is Your Friend
roadmunk.com | @roadmunkapp
< 25% real estate!
White Space is Your Friend
roadmunk.com | @roadmunkapp
White Space is Your Friend
roadmunk.com | @roadmunkapp
Data on Design
roadmunk.com | @roadmunkapp
50% of firms focused on designed acquired since 2004,
happened in the last 2 years.“
Data on Design
roadmunk.com | @roadmunkapp
89% 6X
42 36%
of companies believes that
customer experience will be
their primary basis for
competition by 2016, versus
36% four years ago.
more likely to buy with a
positive emotional experience.
12x more likely to recommend
the company, and 5x more
likely to forgive a mistake.”
-Terskin Group
design firms have been
acquired since 2004, ~50% of
which have been acquired in
the last year alone
of the top funded startups are
co-founded by designers, up
20% from 2015
roadmunk.com | @roadmunkapp
Silicon Valley didn’t think a designer could build and run a company.
They were straight up about it. We weren’t MBA’s, we weren’t two PhD
students from Stanford. Being designers they thought we were people
that worked for people that ran companies.
- Brian Chesky Co-founder of AirBNB
Graduate from Rhode Island School of Design (RISD)
“
roadmunk.com | @roadmunkapp
Executive Buy-In
EDUCATION GAP
FIND PRODUCTS
THEY LOVE
TIE TO CORE VALUESPROTOTYPE IT
USE DATA
roadmunk.com | @roadmunkapp
Design in MSP
roadmunk.com | @roadmunkapp
Design in MSP
roadmunk.com | @roadmunkapp
Design in MSP
roadmunk.com | @roadmunkapp
Summary
Tell the user what to think
Minimize cognitive load
3 click mentality
Reversible design
Use verbs with context
White space is your friend
roadmunk.com | @roadmunkapp
www.relateiq.com
www.intercom.io
www.invision.com
www.dribbble.com
www.behance.net
www.uxherocomics.com
www.designmodo.com
Thank You!
roadmunk.com | @roadmunkapp
Discussion
What principles have worked for you?
Where is design broken in your team?
How have you overcome friction about design?
How do I make myself an expert?
How can I avoid design slowing product dev down?
What tools should becoming familiar with?
What can I be doing today to invest in design as a PM

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Design Communication in Product Management | Latif Nanji

Hinweis der Redaktion

  1. Chat about design and how it can more engrained in our days as product managers. I suspect people have had varying degrees of success with design in their organizations, my goal today is give you some tactile principles and examples you can leverage for yourself and organizaiton
  2. Quick about me Majority software startup, product roles (both internal tools, hardware, software) Product Designer
  3. 50%, empathy, language of design (get into gritty examples, I’m more self-taught, so I’ve learned bottoms up, observed then applied), data around design (they say its non-tangible, I’m hoping to disprove that), how you use the first two and some other tips to get executive buy-in. And how design can be introduced in the early stages of minimum saleable products.
  4. Core foundation for driving product & design. Therefore we need to instill in our team’s more ambitiously across our culture
  5. If you want to feel their pain, have them yell at you. 1: Support cases – 75 cases over 2 weeks. Half days. Even if this wasn’t man-dated organizationally, anyone on my PM team would have to do this STAT. This also means revisiting them constantly. 2: Prototyping, its easy to get feedback internally, but there is nothing better than having your customer do the work. They will tell you what’s really necessary. 3: Quarterly visits. Get on a plane mandidate 4; My latest fav, is getting them to demo the product to a prospect with sales. You’ll start realize while sales so much. Result: Confidence for more senior and experienced people – saying: “GM, Oracle, Coke” – and this is what they all said. Frequency > priority (frequency inside that feature is what designer’s care about – that next level)
  6. Product management has it’s on jargon like agile, kanban, prioritization on theme.
  7. You’ve probably heard -- don’t make the user think (they’re talking about something else)— but something that is critical is that if those use cases are important enough you’ll know how to prioritize the design in a single feature. WHY during beta, we ask ‘what were you thinking” (and does it match what you WANT them to think)
  8. Kayak, a simple and well used interface. Very successful company. Great UI. UX is actually pretty good, But here is an opportunity where not UI design can win but UX. What I’m personally thinking: important to select my preferences, telling me to buy now (top right), drill down
  9. Now look at Google Flights! Not at well designed, but it says ‘here are the best flights’ (its the priority by hiding: Costs, arline, time and wifi and type.) They didn’t add the supplementary information (and the filters are tucked away at the top)
  10. Show: if its not primary, its secondary Secondary, reduce the clutter UX can sometimes trump UI
  11. Don’t make the user the think! (What we make is given them less to think about, and tell give them an obvious choice). No focal point on the page Priority has to be given!
  12. Lastpass (Priority, focal, consistency just became our enemy in this context) A lot of icons and different colors (many things fighting for attention!) It doesn’t really explicit give you a place of focus because everything is the same size (so while this may be consistent -- an engineers argument)
  13. Focus on the light area Determined that cognitive people search for websites not by URL’s by brands, and they need to stand up. Primary action is to usually dig into an account which when you hover you get icons (this is a perfect example of where use case is FIND, then EDIT/grab password or SHARE.
  14. I wanted to mention them, because everyone in our office got excited because of a new navigation I had sales/CS coming over saying “did you say with they did, that was unbelievable” - it looks so slick. NPS
  15. What to think (familiarity, as we see the black as a trend) -- diff than last pass is they used a hover here, because they knew that you’re not switching often enough to see the whole name (more real esate!) They removed all that secondary information (# of cases, conversation, # of customers etc)
  16. Show: if its not primary, its secondary Secondary, reduce the clutter UX can sometimes trump UI Counter (ERP)
  17. Contstraints / creativity every option should be less than 3 clicks away (does include sub-workflows) Hovers / drags count as halves.
  18. This is a great one for scale, bigger the app, more complexity, use cases that are secondary but still important should not be barried A hover is a half click,
  19. This calms people don’t so they don’t get scared! People can easily be afraid
  20. A lot of the times its an undo button or clicking back (for simple websites) What happens when you apply a filter / sort? Move a file to a new location with different permissions? Delete something? Determine what needs to be reversible is again (recall: Empathy / Use Cases)
  21. Emotional ease
  22. Yes, No, Save, Okay in your app – easy opportunity to reduce cog load. No ambiguity
  23. This has to do with emotional ease
  24. Clarity in action
  25. Let me get the right content up, tags/social widgets (emotional ease); cognitively, less interference This is a PURE case of DESIGN disruption, tangibly and economically
  26. Now you’ve hopefully got a few principles you can toute But now you need to convince executives
  27. First column is 8 years. What is uniteresting is google / shopify buying, what gets me is that McKinsey, Captial One, Ernest & Young. That is a strong signal corporate enterprise who create presentations for a living are finally making moves.
  28. 6x more likely to buy with a positive experience (this was our early success at Roadmunk) More forgiving (pretty iphone doesn’t work, you’ll wait) VC POV, design is critical 10% of fortune companies have put it as an executive priority
  29. Sums it nicely, when designers funded their company selling Obama O’s as cereal to start this, make sure design was part of their culture.
  30. Now you’ve hopefully got a few principles you can toute Lets make this a priority, get me the resources I need.
  31. Education gap between people who’ve embraced these principles and those who have not Love, reliability – powerful. Executive 10% (fortune, design an executive) Prototype – bring in a higher fidelity
  32. Stay away from MVP
  33. Start with how they enter, they often think about the feature from top to bottom in their mind Going to go in thie order invest in those two areas, because they will be more forgiving (especially if they’re on the early part of the chasm) Again, starts with empathy -> turning into use cases
  34. They speed up your time over the chasm? Why: Early majority need something reliable, better designed products are more referenceable (because people seem to be more forgiving towards them)
  35. This is a great one for scale, bigger the app, more complexity, use cases that are secondary but still important should not be buried A hover is a half click,
  36. This is a great one for scale, bigger the app, more complexity, use cases that are secondary but still important should not be buried A hover is a half click,
  37. Quick about me Majority software startup, product roles (both internal tools, hardware, software) Product Designer
  38. 50%, empathy, language of design (get into gritty examples, I’m more self-taught, so I’ve learned bottoms up, observed then applied), data around design (they say its non-tangible, I’m hoping to disprove that), how you use the first two and some other tips to get executive buy-in. And how design can be introduced in the early stages of minimum saleable products.
  39. Core foundation for driving product & design. Therefore we need to instill in our team’s more ambitiously across our culture
  40. If you want to feel their pain, have them yell at you. 1: Support cases – 75 cases over 2 weeks. Half days. Even if this wasn’t man-dated organizationally, anyone on my PM team would have to do this STAT. This also means revisiting them constantly. 2: Prototyping, its easy to get feedback internally, but there is nothing better than having your customer do the work. They will tell you what’s really necessary. 3: Quarterly visits. Get on a plane mandidate 4; My latest fav, is getting them to demo the product to a prospect with sales. You’ll start realize while sales so much. Result: Confidence for more senior and experienced people – saying: “GM, Oracle, Coke” – and this is what they all said. Frequency > priority (frequency inside that feature is what designer’s care about – that next level)
  41. Product management has it’s on jargon like agile, kanban, prioritization on theme.
  42. You’ve probably heard -- don’t make the user think (they’re talking about something else)— but something that is critical is that if those use cases are important enough you’ll know how to prioritize the design in a single feature. WHY during beta, we ask ‘what were you thinking” (and does it match what you WANT them to think)
  43. Kayak, a simple and well used interface. Very successful company. Great UI. UX is actually pretty good, But here is an opportunity where not UI design can win but UX. What I’m personally thinking: important to select my preferences, telling me to buy now (top right), drill down
  44. Now look at Google Flights! Not at well designed, but it says ‘here are the best flights’ (its the priority by hiding: Costs, arline, time and wifi and type.) They didn’t add the supplementary information (and the filters are tucked away at the top)
  45. Show: if its not primary, its secondary Secondary, reduce the clutter UX can sometimes trump UI
  46. Don’t make the user the think! (What we make is given them less to think about, and tell give them an obvious choice). No focal point on the page Priority has to be given!
  47. Lastpass (Priority, focal, consistency just became our enemy in this context) A lot of icons and different colors (many things fighting for attention!) It doesn’t really explicit give you a place of focus because everything is the same size (so while this may be consistent -- an engineers argument)
  48. Focus on the light area Determined that cognitive people search for websites not by URL’s by brands, and they need to stand up. Primary action is to usually dig into an account which when you hover you get icons (this is a perfect example of where use case is FIND, then EDIT/grab password or SHARE.
  49. I wanted to mention them, because everyone in our office got excited because of a new navigation I had sales/CS coming over saying “did you say with they did, that was unbelievable” - it looks so slick. NPS
  50. What to think (familiarity, as we see the black as a trend) -- diff than last pass is they used a hover here, because they knew that you’re not switching often enough to see the whole name (more real esate!) They removed all that secondary information (# of cases, conversation, # of customers etc)
  51. Show: if its not primary, its secondary Secondary, reduce the clutter UX can sometimes trump UI Counter (ERP)
  52. Contstraints / creativity every option should be less than 3 clicks away (does include sub-workflows) Hovers / drags count as halves.
  53. This is a great one for scale, bigger the app, more complexity, use cases that are secondary but still important should not be barried A hover is a half click,
  54. This calms people don’t so they don’t get scared! People can easily be afraid
  55. A lot of the times its an undo button or clicking back (for simple websites) What happens when you apply a filter / sort? Move a file to a new location with different permissions? Delete something? Determine what needs to be reversible is again (recall: Empathy / Use Cases)
  56. Emotional ease
  57. Yes, No, Save, Okay in your app – easy opportunity to reduce cog load. No ambiguity
  58. This has to do with emotional ease
  59. Clarity in action
  60. Let me get the right content up, tags/social widgets (emotional ease); cognitively, less interference This is a PURE case of DESIGN disruption, tangibly and economically
  61. Now you’ve hopefully got a few principles you can toute But now you need to convince executives
  62. First column is 8 years. What is uniteresting is google / shopify buying, what gets me is that McKinsey, Captial One, Ernest & Young. That is a strong signal corporate enterprise who create presentations for a living are finally making moves.
  63. 6x more likely to buy with a positive experience (this was our early success at Roadmunk) More forgiving (pretty iphone doesn’t work, you’ll wait) VC POV, design is critical 10% of fortune companies have put it as an executive priority
  64. Sums it nicely, when designers funded their company selling Obama O’s as cereal to start this, make sure design was part of their culture.
  65. Now you’ve hopefully got a few principles you can toute Lets make this a priority, get me the resources I need.
  66. Education gap between people who’ve embraced these principles and those who have not Love, reliability – powerful. Executive 10% (fortune, design an executive) Prototype – bring in a higher fidelity
  67. Stay away from MVP
  68. Start with how they enter, they often think about the feature from top to bottom in their mind Going to go in thie order invest in those two areas, because they will be more forgiving (especially if they’re on the early part of the chasm) Again, starts with empathy -> turning into use cases
  69. They speed up your time over the chasm? Why: Early majority need something reliable, better designed products are more referenceable (because people seem to be more forgiving towards them)
  70. This is a great one for scale, bigger the app, more complexity, use cases that are secondary but still important should not be buried A hover is a half click,
  71. This is a great one for scale, bigger the app, more complexity, use cases that are secondary but still important should not be buried A hover is a half click,