1. The document provides instructions for a project to create a logo for a fictitious company. Students must first complete training on the Adobe Creative Suite program Fireworks or Illustrator.
2. Students then plan their logo by deciding how it will convey the company image, what it will look like, and which program to use. They sketch out the design process.
3. Students create the logo image, then save and export it in a format like JPG or PNG. They write a formal report documenting their work, planning process, end product, and reflections on connections to systems analysis, databases, and programming concepts.
It’s All Business – Information systems in the business wo.docx
1. It’s All Business – Information systems in the
business world, databases, and programming
Project 3 Instructions
Scenario:
Think of something in your real life that you could create
a logo for. For example, if you involved in an intramural
sports team, you could make a team logo. If you are
struggling to find something you want to make a logo for,
then pretend you are the owner of a company that needs a
logo. You get to come up with the purpose of the
company and the logo should reflect the company
purpose.
You will create an image, but first you have to go through some
training and planning
phases, just as a programmer would do. Programming, systems
analysis and design, and
2. database management all require extensive planning. Note that
while creating the
illustration is the fun part, this project is about planning and
documentation as much as it
is about creating the logo.
Tasks:
1. Decide whether you want to create an image for the web or
for print:
– create images for the web (mainly working on
editing an existing image)
– create images for print (creating an image from
scratch)
2. Go to iuware.iu.edu to install Adobe Creative Suite 6 (Design
Premium),
use IUAnyware for CS6, OR use the appropriate program on
campus (UITS
labs) if you choose not to install Adobe CS6. You can use older
versions of
Creative Suite.
3. Refer to IT Training downloads for training
(http://ittraining.iu.edu/) which are also
posted in Canvas > Files > Adobe CS6 Instructions where you
will see a folder for
Fireworks and a folder for Illustrator. Within each folder there
3. is a .pdf file, which is
the instructions. The other files are needed to work through the
training. Plan on 3
hours to work through these materials.
4. Plan the image
a. Decide how you want to convey your company image through
a logo
b. What do you want the final product to look like? Recall that
it should
project something related to the technology problem/issue you
decided
upon
c. What product (Fireworks or Illustrator) will you need to use
to get the final
product to look like you want it
http://ittraining.iu.edu/)
d. Plan the steps involved in creating the final product based on
tools, effects, etc.
e. Your plan at this point will likely be a sketch with notes on
paper
5. Create the image. Have fun with this but keep in mind that
planning is as much a part of
this project as creating and having a wonderful image at the end
of the project. Do not
spend ALL your time creating the image. Play with the program
4. and create something,
but the purpose of this project requires you to write a report so
make sure you spend time
on the report as well. You can always tweak your image on your
own time after the
semester is over!
6. Save your project file and export it for viewing. To view the
image, you will need to
save it as an image file (jpg, png, bmp, etc.). WHY? (See FILE
MANAGEMENT
REVISITED: THE IMPORTANCE OF FILE EXTENSIONS
sidebar).
7. Document your work in a formal
report. Use Word to write it and then
save it as a PDF.
organized with your name, date,
and purpose of the report
rofessional
manner using appropriate headings
for:
a. what you had to do to “train” to
use your chosen program (for
example, if some part of the
5. program or the entire program
was new to you, what did you do
to learn how to use it)
b. planning (describe the planning
phase in words and you can also
provide a sketch in your report)
c. ultimate end product if you had
to stop short of it for this project
– tell us what it will be if it is not
already that
d. Be sure that the reader of the report understands the purpose
of the image – what
will the image be used for
–
this means you want to
use your best writing and communication skills in completing
your report
ude your Project Report by reflecting on connections
among Systems Analysis
and Design, Databases, and Programming using the following
guidelines:
a. What this assignment has taught you about the Object-
Oriented programming
concept; be sure to use OO terminology to express your
6. thoughts; connections
to OO programming may be difficult to make, but you should be
able to make
some
b. Compare the planning process in this project (programming
planning) to the
planning and analysis phases of the system development life
cycle (SDLC);
FILE MANAGEMENT REVISITED: THE
IMPORTANCE OF FILE EXTENSIONS
Folks use programs (applications) to create
projects such as games, videos on a PC or
Mac, illustrations in Fireworks or Illustration,
photos in Photoshop, publications in
InDesign, etc.
These programs have file extensions similar
to what we see with common programs like
Office (.docx, .xlsx, and .pptx), but you want
your game, video, illustration, or newsletter
to be viewable by folks without using the
7. program of origination.
When you create an illustration with
Illustrator, the file has a .ai extension and is
not viewable by folks who do not have
Illustrator unless the file is saved (exported)
as a .gif, for example.
for example, consider documentation tools such as use case
templates and
diagrams
c. Minimum of 300 words for the reflection/conclusion portion
d. Poor grammar and spelling will result in points deducted in
the final Project Report
8. Submit the report as PDF and the exported image from
Illustrator or Fireworks.
9. This assignment will be graded on your image quality based
on your plan,
function/purpose, and your reflection quality (application and
synthesis of concepts
from Chapters 10 – 12 and others, if applicable).