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Deliverable final thesis presentation prem chandran
1. SCAFFOLDING
INTERACTION DESIGN
FOR
YOUNG DESIGNERS
WAYS OF BRIDGING COMMUNICATION
BETWEEN THE INDIVIDUAL AND THE TEAM
IN COLLABORATIVE DESIGN
MASTERS IN INTERACTION DESIGN
Malmö University, Sweden
Thesis Project (August 2011)
2. For today I willâŠ
âą My project motivation
âą Problem Formulation
âą Two Stages (individual and group)
âą Design process
âą My roles in the design process
âą Experiments
âą With my team of students
âą Observations
âą Design outcomes
âą Thesis conclusions
âą Future work
âą Something to think aboutâŠ.
MASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGN
Malmö University, Sweden FOR YOUNG DESIGNERS
WAYS OF BRIDGING COMMUNICATION
Thesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM
IN COLLABORATIVE DESIGN
3. My project motivation
Different Design methods unfold different outcomes
DESIGN & TECHNOLOGY INTERACTION DESIGN
-physical form and function -space and time
-tactile, tangible -experience
-solo designer -design teams
MASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGN
Malmö University, Sweden FOR YOUNG DESIGNERS
WAYS OF BRIDGING COMMUNICATION
Thesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM
IN COLLABORATIVE DESIGN
4. PROBLEM FORMULATION
STAGE 1
(from knowing)
MASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGN
Malmö University, Sweden FOR YOUNG DESIGNERS
WAYS OF BRIDGING COMMUNICATION
Thesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM
IN COLLABORATIVE DESIGN
5. PROBLEM FORMULATION
STAGE 1
(from knowing)
STAGE 2
(to doing)
MASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGN
Malmö University, Sweden FOR YOUNG DESIGNERS
WAYS OF BRIDGING COMMUNICATION
Thesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM
IN COLLABORATIVE DESIGN
6. DESIGN PROCESS
EMPHATISE IDEATE
EMPHATISE IDEATE
DEFINE
DEFINE PROTOTYPE
PROTOTYPE
TEST
TEST
DESIGN TEAM
HOW DO I FACILITATE TRANSITIONS IN MODES WITH DESIGN MATERIALS?
Flow in design mode thinking
7. MY ROLE IN
STAGING INTERACTION DESIGN
STUDENT TEAM
MASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGN
Malmö University, Sweden FOR YOUNG DESIGNERS
WAYS OF BRIDGING COMMUNICATION
Thesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM
IN COLLABORATIVE DESIGN
8. Experiments with my team of students
Team Dynamics in Design Process-
(based on Tuckman Model-1965)
HOW DO I SCAFFOLD FOR
THEM TO DESIGN AS A TEAM?
Moving from individuals in a group
To designing as a collaborative team.
9. Tool & Techniques
used for creating team dialogue
WHAT IS HE SAYING? WHAT IS HE
EMOTION THINKING ?
I wonder whats
I wish I didnât have to carry such a
the fastest way for
LOST, SCARED heavy bag
me to get to
class ?
Bubble stickers to start the
design process in establishing
design space (constraints)
Online blogging as a technique
to evoke empathy for persona and
encourage team dialogue
MASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGN
Malmö University, Sweden FOR YOUNG DESIGNERS
WAYS OF BRIDGING COMMUNICATION
Thesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM
IN COLLABORATIVE DESIGN
10. Video of the Design Process
http://vimeo.com/27962779
Video of the Design Outcome (Scenario)
http://vimeo.com/27735324
MASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGN
Malmö University, Sweden FOR YOUNG DESIGNERS
WAYS OF BRIDGING COMMUNICATION
Thesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM
IN COLLABORATIVE DESIGN
11. THESIS CONCLUSION
(knowledge contribution)
Interaction Design tools
GENERIC
Tools/Techniques
âąAdapted to the SPECIFIC
Design context Tools / Techniques
âą Context Specific
eg âą Insightful for surfacing user needs
User Interviews
Personas,
Cultural Probes, Sympathy Tools Empathy Tools
Scenarios, Designed for Designed to
Participatory Design Team to Share opinions âExperienceâ design situation
to establish the design e.g Blogging to make explicit
space needs of users
e.g Bubble stickers
MASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGN
Malmö University, Sweden FOR YOUNG DESIGNERS
WAYS OF BRIDGING COMMUNICATION
Thesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM
IN COLLABORATIVE DESIGN
12. THESIS CONCLUSION
(knowledge contribution about various roles
HOW TO STAGE How to engage
EMPHATIC students with
EXPERIENCES for the SYMPATHY TOOLS
students to relate to for Design Dialogue
the design context between team-
members
STUDENT TEAM
MASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGN
Malmö University, Sweden FOR YOUNG DESIGNERS
WAYS OF BRIDGING COMMUNICATION
Thesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM
IN COLLABORATIVE DESIGN
13. Video of the Design Process
http://vimeo.com/27962779
Video of the Design Outcome (Scenario)
http://vimeo.com/27735324
MASTERS IN INTERACTION DESIGN SCAFFOLDING INTERACTION DESIGN
Malmö University, Sweden FOR YOUNG DESIGNERS
WAYS OF BRIDGING COMMUNICATION
Thesis Project (August 2011) BETWEEN THE INDIVIDUAL AND THE TEAM
IN COLLABORATIVE DESIGN
Hinweis der Redaktion
For my experiments with my team of students, I took them through several workshops to try and unravel the design space in a meaning way for them. It started with them conducting user interviews and blogging their expereinces living through the experiences of an online persona via facebook and then bodystorming with navigation devices to finally arrive at a concept that was tested with users within the school. The most insightful experiments was online persona blogging and bodystorming using navigation devices that led to the idea of the QR interactive aspect in the map that could be used with a mobile device.
Here I highlight 2 important tools meaningful to the design process, the bubble stickers and online blogging. Both techniques were useful in giving the individual designers in the team a voice for an opinion they could share with others in the team. This was useful in surfacing the design constraints and user needs that could not be evoked by simply brainstorming.
Now Iâm going to show you the videos created by the students to explain the design process that they took and a scenario of use of the design outcome
To summarise my findings from my thesis, I conclude it with my understanding of the qualities Iâve observed in the design tools we use in interaction design. There are generic tools and techniques which can be adapted to the design context. Then there are tools which are more meaningful and insightful which actually engages team members in a more meaningful and insightful form of design to surface user needs to the designers. These tools are context specific and operate in 2 varieties, Sympathy tools which help establish the design space such as the bubble stickers. Empathy tools which put designers in the shoes of the users they are designing for.
Now Iâm going to show you the videos created by the students to explain the design process that they took and a scenario of use of the design outcome