1. MIDP: Game API Jussi Pohjolainen TAMK University of Applied Sciences
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11. Class Diagram {abstract} Layer int getX() int getY() int getWidth() int getHeight() void setPosition(..) move(..) Sprite TiledLayer
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13. Class Diagram * {abstract} Layer int getX() int getY() int getWidth() int getHeight() void setPosition(..) move(..) Sprite TiledLayer LayerManager append(Layer l) insert(Layer l, int i) Layer getLayer(int i) paint(..)