SlideShare ist ein Scribd-Unternehmen logo
1 von 60
Downloaden Sie, um offline zu lesen
Should Wikidata / Wikibase
be part of our solution?
International Digital Game Preservation 2019 Symposium
Peter Chan, Digital Archivist
Stanford University Libraries
Peter Chan
● Born-digital Lab Manager
○ 8-inch floppy disk drive
● Project manager for ePADD project
○ Software that support the appraisal, processing, discovery, and delivery of email archives.
○ National Digital Stewardship Alliance (NDSA) Innovation Award 2017 (USA)
○ Digital Preservation Coalition (DPC) Software Sustainability Institute Award for Research and
Innovation 2018 (UK)
● Visiting digital archivist at the Royal Library of Copenhagen (4 weeks 2015)
○ Archiving of emails
○ Processing and delivery of born-digital materials using forensic software
○ Preservation of video games
Projects Related to Digital Preservation
● Preserving Virtual Worlds (PVW) I & II (2007-2013)
● An Inter-Institutional Model for Stewardship (AIMS) (2010-2012)
● Cabrinety-NIST (National Institute of Standards and Technology)
(2012-2015)
● Game Metadata and Citation Project (GAMECIP) (2014-2017)
● Email, Process, Appraise, Discover, Delivery (ePADD) (2014-2018)
● Scaling Emulation as a Service Infrastructure (EaaSI) (2017-2020)
Digital Game Preservation
● What exactly are we trying to preserve?
● How do we preserve our holdings?
● How do we let people know about our collections?
● How can people use the resources?
Preserve / Collect what?
● Created by creator(s) of the game
○ Software
○ Source code
○ Technical documentations
○ Production materials
○ Designer stories
○ Permission to break digital rights management for preservation copy
○ Permission to copy by anyone, etc.
Collect what?
● Created by third parties
○ Printed catalog
○ Strategy guides
○ Demo file (recording of a game session)
○ Records of interaction with the user community
○ Books, video, blog, articles, etc. about the games
○ Game music produced by fans or original live performances
Some Stanford
University Libraries
Collections
Stephen M. Cabrinety Collection in the History of Microcomputing, circa 1975-1995
Steve Meretzky papers relating to computer game design and interactive
fiction history, 1978-2009
Bay Area video
arcades :
photographs by
Ira Nowinski,
1981-1982
How can we preserve our collections?
● Copy of software (fulfill exemption criteria to break DRM)
● Convert digital object into a media-neutral format (IMG or ISO)
● Perform source migration
● Store copies in preservation repository with metadata (different levels)
● Create emulator (Internet Archive, Ritsumeikan University, BnF, etc.)
● Provide emulation platform (Yale)
● Digitize materials in different formats (paper, tape, etc.)
● Archive born-digital materials such as websites, online videos, emails, etc.
Levels of Digital Preservation
are a tiered set of
recommendations by the
National Digital Stewardship
Alliance in USA for how
organizations should begin to
build or enhance their digital
preservation activities.
Some Tools used by Us
KryoFlux
Stanford Digital Repository (SDR)
● Administrative controls enable depositors to specify content licenses, control
content release through embargo, and manage public access levels for finding,
viewing and downloading content.
● Metadata describing the content is indexed for search and discovery in
SearchWorks, and copies of ingested content are provided via persistent URLs
(PURLs) to authorized users.
● Each digital object in SDR is stored redundantly in geo-diverse locations and
audited systematically to ensure bit preservation.
Discover what? By whom?
● Resource (work, expression, mansfestion, item)
● Metadata need for game preservation (PVW)
● User experience on video games (GAMER)
● Relationships among video games (GAMER, Fukuda & Mihara)
● Big picture of the holdings (quantitative analysis)
● Audience
○ player, researchers, curators
○ international / domestic
○ public / internal
What tools are people using?
● Items (holdings)
○ Finding Aids (e.g. https://oac.cdlib.org/findaid/ark:/13030/kt529018f2/)
○ Tables in Websites (http://www.dh-jac.net/db/rcgs/search.php)
○ MARC 21 records (https://searchworks.stanford.edu/view/7644450)
○ Dublin Core records (https://lgira.mesmernet.org/items/show/648)
○ Non-standard database (https://archive.org/details/softwarelibrary_msdos_games)
○ Internal use museum system - Computer Game Museum in Berlin
○ Internal use spreadsheet, database.
● Works (information about video games)
○ Complex database (https://www.mobygames.com/game/doom__)
○ Hyperlink in html page (https://en.wikipedia.org/wiki/Doom_(1993_video_game))
Need better information retrieval
● Atari 2600 vs Atari VCS vs Sears Video Arcade vs. Sears Tele-Games
Video Arcade
● Nintendo DS vs 닌텐도 DS vs 任天堂DS vs ニンテンドーDS
● CD vs. Compact Disc vs. CD-ROM vs. Compact Disc Read Only Memory
● Steve Meretzky vs. S. Eric Meretzky vs. Steven Meretzky
Controlled Vocabularies / Authority Files
● Library of Congress Name Authority FIle
● International Standard Name Identifier (ISNI - OCLC)
● Library of Congress Subject Headings
● GAMER Group: Gameplay, Mood, Visual Style, etc.
● GAMECIP Project: Platform, Storage Media
What Stanford Use Now?
● Finding aids in OAC (Online Archive of California)
● Records based in MARC 21 in Stanford’s catalog systems
● Web tables in idvn.org (International Videogame Data Network)
● GAMECIP Project: Platform, Storage Media controlled vocabularies
● Library of Congress Authority Files / Subject Headings
How can we deliver preserved materials?
● Public or designated community
● Software in original package / other physical objects at the institution
● Play the software using original hardware at the institution
● Play the emulated or virtualized version at the institution
● Play the emulated or virtualized version in web
● EaaSI (Emulation as a Platform Infrastructure)
● Allow download of software
● Look at scanned objects in the web
● Read / watch / listen born digital materials related to the game
Present Moment at
Stanford
The Charles & Frances Field Room for Special Collections & University Archives
Problems we face in
discovery
Difficult for me to get the information
● Finding Aid
○ M0997 https://oac.cdlib.org/findaid/ark:/13030/kt529018f2/entire_text/
○ M2080 https://oac.cdlib.org/findaid/ark:/13030/c8mg7vkj/entire_text/
● Excel file
● Web Table
○ Table in Website https://ivdn.org/stanford-university/
● Catalog Records
○ Many games in one record https://searchworks.stanford.edu/view/4534811
○ One game one record https://searchworks.stanford.edu/view/7644920
● Stanford Digital Repository
○ https://searchworks.stanford.edu/view/kf110fv4329
Alternatives to solve the problem
● Catalog each item in finding aids
○ Resource not prioritized to catalog 20,000 items
● Create an internal spreadsheet for items in finding aids
○ Messy solution
● Create a database to hold information on items
○ Possible solution
Another problem
Need for Controlled Vocabularies
● Atari 2600 vs Atari VCS vs Sears Video Arcade vs. Sears Tele-Games
Video Arcade
● Nintendo DS vs 닌텐도 DS vs 任天堂DS vs ニンテンドーDS
● CD vs. Compact Disc vs. CD-ROM vs. Compact Disc Read Only Memory
● Steve Meretzky vs. S. Eric Meretzky vs. Steven Meretzky
Publishing Controlled Vocabulary as LOD
● http://metadataregistry.org/concept/show/id/7018.html
○ Persistent url
○ Multilingual
○ Recommended standard by W3C for controlled vocabulary
○ Editing controlled by creator
● https://gamemetadata.soe.ucsc.edu/platform/1140
○ Show images
○ Editing controlled by creator
● https://gamemetadata.soe.ucsc.edu/platform
○ Apple Mac OS X v10.11, v 10.12, v10.13, v10.14 missing
○ Fairchild Channel F. missing
Issues on publishing controlled vocabulary
● Open Metadata Registry - supported by a consulting firm
● Open Metadata Registry - don’t support image in the schema
● Redirect to another site to show images is messy
● Require special technical resource to host web-based, collaborative
development platform for managing SKOS such as VocBench 3
● Long term sustainability of open source project such as VocBench 3,
OntoWiki is not sure
● National library is slow or don’t respond to our request
Not just these problems, there are others
● Need preservation metadata in catalog record (PVW)
● Need metadata on relationship among video games (GAMER, Fukuda & Mihara)
● Need information on user experience in catalog record (GAMER)
● Need multilingual interface for international audience
● Need unique web identifier so that other people can link to the records
● Need easy way for collaboration
● Need easy way to search, browse, and perform quantitative analysis across
projects
Need to find solution to
address multiple issues in
discovery
Factors to Consider in Discovery
● Structured vs. Unstructured data
● Centralised vs. Decentralised
● Persistent web identifier vs. Local Id
● Allow public to edit vs. Restrict designated group to edit
● Changes tracked vs. Changes not tracked
● Single model vs. Multi-models (cataloging)
● Linked data format vs. Other formats
● Platform more certain future vs. Less certain future
● Multilingual vs. Single language
What is Wikidata?
● Wikidata, launched in 2012, is a collaboratively edited knowledge base
hosted by the Wikimedia Foundation.
● It is intended to provide a common source of open data which can be
used by Wikimedia projects such as Wikipedia, and by anyone else,
under a public domain license.
● Factual claims are stored as statements
○ Subject - predicate - object
○ Item - property - value (e.g. DOOM, video game)
Wikimedia Foundation
● The nonprofit that hosts Wikipedia, Wikidata, and others
● Created MediaWiki which is used in Wikipedia and Wikibase which is
used in Wikidata
● Donations and contributions US$98 million for 07/2017 - 06/2018
● 300 staff and contractors
● 200,000 volunteer editors
Wikipedia
● A free encyclopedia, written collaboratively by the people who use it.
Anyone can edit almost every page.
● 5th most popular websites in the world (as of May 16, 2018)
● More than 5.7 million English, 2.2 million German and 1.1 million
Japanese articles (Dec. 14, 2018)
● Encyclopædia Britannica - 120,000 articles
● “One posts their misinformation, someone corrects it and the first
author posts his points right back.”
Wikipedia -
Demographics
of Hong Kong
維基百科 - 香港人口
Wikidata
● 53 million items (04/30/2018)
● Page views by country in 2017: 8.08M Germany; 5M USA; 4.1M Russia
● 2017: a Wikidata turning point. Wikidata used by
○ Google Knowledge Graph
○ Digital assistants: Siri, Alexa
○ Infoboxes on Wikipedia
The rise of Wikidata as a linked data source
http://hangingtogether.org/?p=6775
Wikidata examples
● Nintendo DS https://www.wikidata.org/wiki/Q170323
● Doom https://www.wikidata.org/wiki/Q189784
Quantitative analysis - SPARQL endpoint
● Create your own query
● Modify example (Number of films by year and genre) to show video
game (Q7889) information
● Change from Scatter chart to Table
Wikidata - Users
● National Library of Wales
○ https://blog.wikimedia.org/2016/11/05/wikidata-visiting-scholar-art-dataset/
● The Smithsonian
○ https://confluence.si.edu/display/LODPP/Smithsonian+Open+Data+Pilot
● Europeana
○ https://pro.europeana.eu/page/get-your-vocabularies-in-wikidata
● Yale / BnF / Open Preservation Foundation
○ (https://ipres2017.jp/wp-content/uploads/7.pdf)
Issues in Wikidata
● Data model - properties decided by Wikidata
● Ensure properties listed in Wikidata behave according to
your expectation - e.g. broad match (Q39894595)
● Data can be edited by anyone
● All data publish as public domain CC0 (public domain)
What is Wikibase
● Wikibase is the software that enables MediaWiki to store structured
data or access data that is stored in a structured data repository.
Wikibase
● Address the following issues
○ Control on who can edit information
○ Implement data model best fit for your need (your own
interpretation of work, expression, manifestation, etc.)
○ Contribute to LOD - Persistent URL
○ Quantitative analysis - SPARQL endpoint
Wikibase Issues
● If institutions are not using the same Wikibase, how can they
synchronize among different incidences of Wikibase hosted by
different institutions?
● Resource to host Wikibase instance
● Understand the properties listed in Wikibase
● Know how to install, maintain the software
Wikibase - Users
● OCLC (controlled vocabularies)
○ https://www.oclc.org/research/themes/data-science/linkeddata/linked-data-prototype.html
● Rhizome (modeling for preservation of digital art)
○ https://wikimediafoundation.org/2018/09/06/rhizome-wikibase/
● German National Library (controlled vocabularies)
○ https://wiki.dnb.de/display/GND/Authority+Control+meets+Wikibase
Rhizome - early Wikibase user
● In the digital arts field, we deal with pretty specialized performance information
that the world at large is probably not interested in, or the community hasn’t
come to an agreement how to describe it.
● Licensing restrictions of Wikidata and Commons prevent certain information to
be stored there: for instance, reference information about software would in
many cases be contained in screenshots, which for Rhizome’s purposes is not
permitted on Wikidata and Commons.
Federated Wikibase Instances
● In digital art, artists have sometimes deliberately strayed away from
standards, or have exploited very specific versions of software and file
formats. Here we see a large need for federation [Ed. note: meaning
individual but interconnected databases]: many different Wikibases,
used by individual organizations, containing specialized data, while all
pointing to the same Wikidata items, describing these items from the
perspective of their own specialization.
One Possible Scenario
● Institutions collect video games post their holdings in Wikidata
● Institutions describe video games according to their models with
reference to video game items in Wikidata
● Institutions add cross references to things which are equivalent
● Users perform federated query to get the information they need
Reference
● McDonough, J. P., Olendorf, R., Kirschenbaum, M., Kraus, K., Reside, D., Donahue, R., & Rojo, S., 2010.
Preserving Virtual Worlds Final Report.
● Lee, J. H. et al., 2014. Relationships among video games: Existing standards and new definitions.
Proceedings of the ASIST Annual Meeting.
● Lee, J. H., Clarke, R. I. & Perti, A., 2015. Empirical evaluation of metadata for video games and
interactive media. Journal of the Association for Information Science and Technology.
● Fukuda, K. & Tetsuya, M. 2018. A Development of the Metadata Model for Video Game Cataloging:
For the Implementation of Media-Arts Database. IFLA WLIC 2018.
● de Groat, G., 2015. A History of Video Game Cataloging in U.S. Libraries. Cataloging & Classification
Quarterly.
● Kaltman, E. et al., 2016. Implementing Controlled Vocabularies for Computer Game Platforms and
Media Formats in SKOS. Journal of Library Metadata.
Reference
● https://en.wikipedia.org/wiki/List_of_most_popular_websites
● https://meta.wikimedia.org/wiki/List_of_Wikipedias
● https://wikimediafoundation.org/2018/09/06/rhizome-wikibase/
● https://en.wikipedia.org/wiki/Wikipedia:Size_comparisons
● https://stats.wikimedia.org/v2/#/wikidata.org
● https://www.wikidata.org/wiki/Wikidata:List_of_properties
● http://www.softwarepreservationnetwork.org/1201-exemption-guide-for-software-preservationists
/
● https://www.arl.org/storage/documents/publications/2018.09.24_softwarepreservationcode.pdf
Video
● Wikidata: State of the Project - Lydia Pintscher at WikidataCon 2017
● MCN 2018 - Art Wiki at SFMOMA
● GLAM WIKI 2018

Weitere ähnliche Inhalte

Ähnlich wie Digital game preservation conference 12 25-2018

Archival Technologies
Archival TechnologiesArchival Technologies
Archival TechnologiesCliff Landis
 
Fedora Futures - CNI 2012
Fedora Futures - CNI 2012Fedora Futures - CNI 2012
Fedora Futures - CNI 2012Tom-Cramer
 
Portland Science Hack Day: Open Source Hardware
Portland Science Hack Day: Open Source HardwarePortland Science Hack Day: Open Source Hardware
Portland Science Hack Day: Open Source HardwareDrew Fustini
 
Dev ops in the Digital Repository of Ireland - Stuart Kenny
Dev ops in the Digital Repository of Ireland - Stuart KennyDev ops in the Digital Repository of Ireland - Stuart Kenny
Dev ops in the Digital Repository of Ireland - Stuart Kennydri_ireland
 
Internet Of Things: Hands on: YOW! night
Internet Of Things: Hands on: YOW! nightInternet Of Things: Hands on: YOW! night
Internet Of Things: Hands on: YOW! nightAndy Gelme
 
NCompass Live: Best Practices for Digital Collections
NCompass Live: Best Practices for Digital Collections NCompass Live: Best Practices for Digital Collections
NCompass Live: Best Practices for Digital Collections Nebraska Library Commission
 
Intro to Open Source Hardware (OSHW)
Intro to Open Source Hardware (OSHW)Intro to Open Source Hardware (OSHW)
Intro to Open Source Hardware (OSHW)Drew Fustini
 
Understanding Hadoop
Understanding HadoopUnderstanding Hadoop
Understanding HadoopAhmed Ossama
 
NordForsk Open Access Reykjavik 14-15/8-2014:NeIC
NordForsk Open Access Reykjavik 14-15/8-2014:NeICNordForsk Open Access Reykjavik 14-15/8-2014:NeIC
NordForsk Open Access Reykjavik 14-15/8-2014:NeICNordForsk
 
ASA Trial Workshop Slides for Archives NZ [2016-09-28]
ASA Trial Workshop Slides for Archives NZ [2016-09-28]ASA Trial Workshop Slides for Archives NZ [2016-09-28]
ASA Trial Workshop Slides for Archives NZ [2016-09-28]Ross Spencer
 
Report of the Soil Data Facility
Report of the Soil Data Facility Report of the Soil Data Facility
Report of the Soil Data Facility FAO
 
Data Science with Spark
Data Science with SparkData Science with Spark
Data Science with SparkKrishna Sankar
 
An overview of data and web-application development with Python
An overview of data and web-application development with PythonAn overview of data and web-application development with Python
An overview of data and web-application development with PythonSivaranjan Goswami
 
Python in Industry
Python in IndustryPython in Industry
Python in IndustryDharmit Shah
 
Ceph: A decade in the making and still going strong
Ceph: A decade in the making and still going strongCeph: A decade in the making and still going strong
Ceph: A decade in the making and still going strongPatrick McGarry
 
D.3.1: State of the Art - Linked Data and Digital Preservation
D.3.1: State of the Art - Linked Data and Digital PreservationD.3.1: State of the Art - Linked Data and Digital Preservation
D.3.1: State of the Art - Linked Data and Digital PreservationPRELIDA Project
 
Technologie Proche: Imagining the Archival Systems of Tomorrow With the Tools...
Technologie Proche: Imagining the Archival Systems of Tomorrow With the Tools...Technologie Proche: Imagining the Archival Systems of Tomorrow With the Tools...
Technologie Proche: Imagining the Archival Systems of Tomorrow With the Tools...Artefactual Systems - AtoM
 

Ähnlich wie Digital game preservation conference 12 25-2018 (20)

Archival Technologies
Archival TechnologiesArchival Technologies
Archival Technologies
 
Publishing Linked Data using Schema.org
Publishing Linked Data using Schema.orgPublishing Linked Data using Schema.org
Publishing Linked Data using Schema.org
 
Fedora Futures - CNI 2012
Fedora Futures - CNI 2012Fedora Futures - CNI 2012
Fedora Futures - CNI 2012
 
Portland Science Hack Day: Open Source Hardware
Portland Science Hack Day: Open Source HardwarePortland Science Hack Day: Open Source Hardware
Portland Science Hack Day: Open Source Hardware
 
Dev ops in the Digital Repository of Ireland - Stuart Kenny
Dev ops in the Digital Repository of Ireland - Stuart KennyDev ops in the Digital Repository of Ireland - Stuart Kenny
Dev ops in the Digital Repository of Ireland - Stuart Kenny
 
Internet Of Things: Hands on: YOW! night
Internet Of Things: Hands on: YOW! nightInternet Of Things: Hands on: YOW! night
Internet Of Things: Hands on: YOW! night
 
NCompass Live: Best Practices for Digital Collections
NCompass Live: Best Practices for Digital Collections NCompass Live: Best Practices for Digital Collections
NCompass Live: Best Practices for Digital Collections
 
Scaling the (evolving) web data –at low cost-
Scaling the (evolving) web data –at low cost-Scaling the (evolving) web data –at low cost-
Scaling the (evolving) web data –at low cost-
 
Intro to Open Source Hardware (OSHW)
Intro to Open Source Hardware (OSHW)Intro to Open Source Hardware (OSHW)
Intro to Open Source Hardware (OSHW)
 
Understanding Hadoop
Understanding HadoopUnderstanding Hadoop
Understanding Hadoop
 
NordForsk Open Access Reykjavik 14-15/8-2014:NeIC
NordForsk Open Access Reykjavik 14-15/8-2014:NeICNordForsk Open Access Reykjavik 14-15/8-2014:NeIC
NordForsk Open Access Reykjavik 14-15/8-2014:NeIC
 
ASA Trial Workshop Slides for Archives NZ [2016-09-28]
ASA Trial Workshop Slides for Archives NZ [2016-09-28]ASA Trial Workshop Slides for Archives NZ [2016-09-28]
ASA Trial Workshop Slides for Archives NZ [2016-09-28]
 
My first FOSDEM experience
My first FOSDEM experienceMy first FOSDEM experience
My first FOSDEM experience
 
Report of the Soil Data Facility
Report of the Soil Data Facility Report of the Soil Data Facility
Report of the Soil Data Facility
 
Data Science with Spark
Data Science with SparkData Science with Spark
Data Science with Spark
 
An overview of data and web-application development with Python
An overview of data and web-application development with PythonAn overview of data and web-application development with Python
An overview of data and web-application development with Python
 
Python in Industry
Python in IndustryPython in Industry
Python in Industry
 
Ceph: A decade in the making and still going strong
Ceph: A decade in the making and still going strongCeph: A decade in the making and still going strong
Ceph: A decade in the making and still going strong
 
D.3.1: State of the Art - Linked Data and Digital Preservation
D.3.1: State of the Art - Linked Data and Digital PreservationD.3.1: State of the Art - Linked Data and Digital Preservation
D.3.1: State of the Art - Linked Data and Digital Preservation
 
Technologie Proche: Imagining the Archival Systems of Tomorrow With the Tools...
Technologie Proche: Imagining the Archival Systems of Tomorrow With the Tools...Technologie Proche: Imagining the Archival Systems of Tomorrow With the Tools...
Technologie Proche: Imagining the Archival Systems of Tomorrow With the Tools...
 

Mehr von peterchanws

How can the cultural heritage community best meet the challenges of email arc...
How can the cultural heritage community best meet the challenges of email arc...How can the cultural heritage community best meet the challenges of email arc...
How can the cultural heritage community best meet the challenges of email arc...peterchanws
 
Potential Future Directions for ePADD
Potential Future Directions for ePADDPotential Future Directions for ePADD
Potential Future Directions for ePADDpeterchanws
 
Cutting Edge Technology used in ePADD
Cutting Edge Technologyused in ePADDCutting Edge Technologyused in ePADD
Cutting Edge Technology used in ePADDpeterchanws
 
Imaging 5.25 Floppy Disks
Imaging 5.25 Floppy DisksImaging 5.25 Floppy Disks
Imaging 5.25 Floppy Diskspeterchanws
 
Why We Want to Publish Controlled Vocabulary in SKOS?
Why We Want to Publish Controlled Vocabulary in SKOS?Why We Want to Publish Controlled Vocabulary in SKOS?
Why We Want to Publish Controlled Vocabulary in SKOS? peterchanws
 
SCA Accessioning Born-Digital Materials Workshop, Nov. 8, 2012
SCA Accessioning Born-Digital Materials Workshop, Nov. 8, 2012SCA Accessioning Born-Digital Materials Workshop, Nov. 8, 2012
SCA Accessioning Born-Digital Materials Workshop, Nov. 8, 2012peterchanws
 
Accessioning Born-Digital Materials
Accessioning Born-Digital MaterialsAccessioning Born-Digital Materials
Accessioning Born-Digital Materialspeterchanws
 
Born digital collection work flow2
Born digital collection work flow2Born digital collection work flow2
Born digital collection work flow2peterchanws
 
Workshop 2 revised
Workshop 2 revisedWorkshop 2 revised
Workshop 2 revisedpeterchanws
 
Workshop 1 revised
Workshop 1 revisedWorkshop 1 revised
Workshop 1 revisedpeterchanws
 

Mehr von peterchanws (13)

How can the cultural heritage community best meet the challenges of email arc...
How can the cultural heritage community best meet the challenges of email arc...How can the cultural heritage community best meet the challenges of email arc...
How can the cultural heritage community best meet the challenges of email arc...
 
Potential Future Directions for ePADD
Potential Future Directions for ePADDPotential Future Directions for ePADD
Potential Future Directions for ePADD
 
Cutting Edge Technology used in ePADD
Cutting Edge Technologyused in ePADDCutting Edge Technologyused in ePADD
Cutting Edge Technology used in ePADD
 
Imaging 5.25 Floppy Disks
Imaging 5.25 Floppy DisksImaging 5.25 Floppy Disks
Imaging 5.25 Floppy Disks
 
ePADD
ePADDePADD
ePADD
 
Why We Want to Publish Controlled Vocabulary in SKOS?
Why We Want to Publish Controlled Vocabulary in SKOS?Why We Want to Publish Controlled Vocabulary in SKOS?
Why We Want to Publish Controlled Vocabulary in SKOS?
 
SCA Accessioning Born-Digital Materials Workshop, Nov. 8, 2012
SCA Accessioning Born-Digital Materials Workshop, Nov. 8, 2012SCA Accessioning Born-Digital Materials Workshop, Nov. 8, 2012
SCA Accessioning Born-Digital Materials Workshop, Nov. 8, 2012
 
Accessioning Born-Digital Materials
Accessioning Born-Digital MaterialsAccessioning Born-Digital Materials
Accessioning Born-Digital Materials
 
MUSE
MUSEMUSE
MUSE
 
Born digital collection work flow2
Born digital collection work flow2Born digital collection work flow2
Born digital collection work flow2
 
Workshop 3
Workshop 3Workshop 3
Workshop 3
 
Workshop 2 revised
Workshop 2 revisedWorkshop 2 revised
Workshop 2 revised
 
Workshop 1 revised
Workshop 1 revisedWorkshop 1 revised
Workshop 1 revised
 

Kürzlich hochgeladen

Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeThiyagu K
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxVishalSingh1417
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfAyushMahapatra5
 
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in DelhiRussian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhikauryashika82
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDThiyagu K
 
Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfMaking and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfChris Hunter
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104misteraugie
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdfQucHHunhnh
 
ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701bronxfugly43
 
Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Celine George
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfagholdier
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.MaryamAhmad92
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdfQucHHunhnh
 
Role Of Transgenic Animal In Target Validation-1.pptx
Role Of Transgenic Animal In Target Validation-1.pptxRole Of Transgenic Animal In Target Validation-1.pptx
Role Of Transgenic Animal In Target Validation-1.pptxNikitaBankoti2
 
Unit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptxUnit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptxVishalSingh1417
 
This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.christianmathematics
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxAreebaZafar22
 

Kürzlich hochgeladen (20)

Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in DelhiRussian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SD
 
Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfMaking and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdf
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
 
ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701
 
Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdf
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
 
Role Of Transgenic Animal In Target Validation-1.pptx
Role Of Transgenic Animal In Target Validation-1.pptxRole Of Transgenic Animal In Target Validation-1.pptx
Role Of Transgenic Animal In Target Validation-1.pptx
 
Unit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptxUnit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptx
 
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptxINDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
 
This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptx
 

Digital game preservation conference 12 25-2018

  • 1. Should Wikidata / Wikibase be part of our solution? International Digital Game Preservation 2019 Symposium Peter Chan, Digital Archivist Stanford University Libraries
  • 2. Peter Chan ● Born-digital Lab Manager ○ 8-inch floppy disk drive ● Project manager for ePADD project ○ Software that support the appraisal, processing, discovery, and delivery of email archives. ○ National Digital Stewardship Alliance (NDSA) Innovation Award 2017 (USA) ○ Digital Preservation Coalition (DPC) Software Sustainability Institute Award for Research and Innovation 2018 (UK) ● Visiting digital archivist at the Royal Library of Copenhagen (4 weeks 2015) ○ Archiving of emails ○ Processing and delivery of born-digital materials using forensic software ○ Preservation of video games
  • 3.
  • 4.
  • 5. Projects Related to Digital Preservation ● Preserving Virtual Worlds (PVW) I & II (2007-2013) ● An Inter-Institutional Model for Stewardship (AIMS) (2010-2012) ● Cabrinety-NIST (National Institute of Standards and Technology) (2012-2015) ● Game Metadata and Citation Project (GAMECIP) (2014-2017) ● Email, Process, Appraise, Discover, Delivery (ePADD) (2014-2018) ● Scaling Emulation as a Service Infrastructure (EaaSI) (2017-2020)
  • 6. Digital Game Preservation ● What exactly are we trying to preserve? ● How do we preserve our holdings? ● How do we let people know about our collections? ● How can people use the resources?
  • 7. Preserve / Collect what? ● Created by creator(s) of the game ○ Software ○ Source code ○ Technical documentations ○ Production materials ○ Designer stories ○ Permission to break digital rights management for preservation copy ○ Permission to copy by anyone, etc.
  • 8. Collect what? ● Created by third parties ○ Printed catalog ○ Strategy guides ○ Demo file (recording of a game session) ○ Records of interaction with the user community ○ Books, video, blog, articles, etc. about the games ○ Game music produced by fans or original live performances
  • 10. Stephen M. Cabrinety Collection in the History of Microcomputing, circa 1975-1995
  • 11. Steve Meretzky papers relating to computer game design and interactive fiction history, 1978-2009
  • 12.
  • 13. Bay Area video arcades : photographs by Ira Nowinski, 1981-1982
  • 14.
  • 15. How can we preserve our collections? ● Copy of software (fulfill exemption criteria to break DRM) ● Convert digital object into a media-neutral format (IMG or ISO) ● Perform source migration ● Store copies in preservation repository with metadata (different levels) ● Create emulator (Internet Archive, Ritsumeikan University, BnF, etc.) ● Provide emulation platform (Yale) ● Digitize materials in different formats (paper, tape, etc.) ● Archive born-digital materials such as websites, online videos, emails, etc.
  • 16. Levels of Digital Preservation are a tiered set of recommendations by the National Digital Stewardship Alliance in USA for how organizations should begin to build or enhance their digital preservation activities.
  • 19. Stanford Digital Repository (SDR) ● Administrative controls enable depositors to specify content licenses, control content release through embargo, and manage public access levels for finding, viewing and downloading content. ● Metadata describing the content is indexed for search and discovery in SearchWorks, and copies of ingested content are provided via persistent URLs (PURLs) to authorized users. ● Each digital object in SDR is stored redundantly in geo-diverse locations and audited systematically to ensure bit preservation.
  • 20. Discover what? By whom? ● Resource (work, expression, mansfestion, item) ● Metadata need for game preservation (PVW) ● User experience on video games (GAMER) ● Relationships among video games (GAMER, Fukuda & Mihara) ● Big picture of the holdings (quantitative analysis) ● Audience ○ player, researchers, curators ○ international / domestic ○ public / internal
  • 21. What tools are people using? ● Items (holdings) ○ Finding Aids (e.g. https://oac.cdlib.org/findaid/ark:/13030/kt529018f2/) ○ Tables in Websites (http://www.dh-jac.net/db/rcgs/search.php) ○ MARC 21 records (https://searchworks.stanford.edu/view/7644450) ○ Dublin Core records (https://lgira.mesmernet.org/items/show/648) ○ Non-standard database (https://archive.org/details/softwarelibrary_msdos_games) ○ Internal use museum system - Computer Game Museum in Berlin ○ Internal use spreadsheet, database. ● Works (information about video games) ○ Complex database (https://www.mobygames.com/game/doom__) ○ Hyperlink in html page (https://en.wikipedia.org/wiki/Doom_(1993_video_game))
  • 22. Need better information retrieval ● Atari 2600 vs Atari VCS vs Sears Video Arcade vs. Sears Tele-Games Video Arcade ● Nintendo DS vs 닌텐도 DS vs 任天堂DS vs ニンテンドーDS ● CD vs. Compact Disc vs. CD-ROM vs. Compact Disc Read Only Memory ● Steve Meretzky vs. S. Eric Meretzky vs. Steven Meretzky
  • 23. Controlled Vocabularies / Authority Files ● Library of Congress Name Authority FIle ● International Standard Name Identifier (ISNI - OCLC) ● Library of Congress Subject Headings ● GAMER Group: Gameplay, Mood, Visual Style, etc. ● GAMECIP Project: Platform, Storage Media
  • 24. What Stanford Use Now? ● Finding aids in OAC (Online Archive of California) ● Records based in MARC 21 in Stanford’s catalog systems ● Web tables in idvn.org (International Videogame Data Network) ● GAMECIP Project: Platform, Storage Media controlled vocabularies ● Library of Congress Authority Files / Subject Headings
  • 25. How can we deliver preserved materials? ● Public or designated community ● Software in original package / other physical objects at the institution ● Play the software using original hardware at the institution ● Play the emulated or virtualized version at the institution ● Play the emulated or virtualized version in web ● EaaSI (Emulation as a Platform Infrastructure) ● Allow download of software ● Look at scanned objects in the web ● Read / watch / listen born digital materials related to the game
  • 27. The Charles & Frances Field Room for Special Collections & University Archives
  • 28.
  • 29. Problems we face in discovery
  • 30.
  • 31. Difficult for me to get the information ● Finding Aid ○ M0997 https://oac.cdlib.org/findaid/ark:/13030/kt529018f2/entire_text/ ○ M2080 https://oac.cdlib.org/findaid/ark:/13030/c8mg7vkj/entire_text/ ● Excel file ● Web Table ○ Table in Website https://ivdn.org/stanford-university/ ● Catalog Records ○ Many games in one record https://searchworks.stanford.edu/view/4534811 ○ One game one record https://searchworks.stanford.edu/view/7644920 ● Stanford Digital Repository ○ https://searchworks.stanford.edu/view/kf110fv4329
  • 32. Alternatives to solve the problem ● Catalog each item in finding aids ○ Resource not prioritized to catalog 20,000 items ● Create an internal spreadsheet for items in finding aids ○ Messy solution ● Create a database to hold information on items ○ Possible solution
  • 34. Need for Controlled Vocabularies ● Atari 2600 vs Atari VCS vs Sears Video Arcade vs. Sears Tele-Games Video Arcade ● Nintendo DS vs 닌텐도 DS vs 任天堂DS vs ニンテンドーDS ● CD vs. Compact Disc vs. CD-ROM vs. Compact Disc Read Only Memory ● Steve Meretzky vs. S. Eric Meretzky vs. Steven Meretzky
  • 35. Publishing Controlled Vocabulary as LOD ● http://metadataregistry.org/concept/show/id/7018.html ○ Persistent url ○ Multilingual ○ Recommended standard by W3C for controlled vocabulary ○ Editing controlled by creator ● https://gamemetadata.soe.ucsc.edu/platform/1140 ○ Show images ○ Editing controlled by creator ● https://gamemetadata.soe.ucsc.edu/platform ○ Apple Mac OS X v10.11, v 10.12, v10.13, v10.14 missing ○ Fairchild Channel F. missing
  • 36. Issues on publishing controlled vocabulary ● Open Metadata Registry - supported by a consulting firm ● Open Metadata Registry - don’t support image in the schema ● Redirect to another site to show images is messy ● Require special technical resource to host web-based, collaborative development platform for managing SKOS such as VocBench 3 ● Long term sustainability of open source project such as VocBench 3, OntoWiki is not sure ● National library is slow or don’t respond to our request
  • 37. Not just these problems, there are others ● Need preservation metadata in catalog record (PVW) ● Need metadata on relationship among video games (GAMER, Fukuda & Mihara) ● Need information on user experience in catalog record (GAMER) ● Need multilingual interface for international audience ● Need unique web identifier so that other people can link to the records ● Need easy way for collaboration ● Need easy way to search, browse, and perform quantitative analysis across projects
  • 38. Need to find solution to address multiple issues in discovery
  • 39. Factors to Consider in Discovery ● Structured vs. Unstructured data ● Centralised vs. Decentralised ● Persistent web identifier vs. Local Id ● Allow public to edit vs. Restrict designated group to edit ● Changes tracked vs. Changes not tracked ● Single model vs. Multi-models (cataloging) ● Linked data format vs. Other formats ● Platform more certain future vs. Less certain future ● Multilingual vs. Single language
  • 40. What is Wikidata? ● Wikidata, launched in 2012, is a collaboratively edited knowledge base hosted by the Wikimedia Foundation. ● It is intended to provide a common source of open data which can be used by Wikimedia projects such as Wikipedia, and by anyone else, under a public domain license. ● Factual claims are stored as statements ○ Subject - predicate - object ○ Item - property - value (e.g. DOOM, video game)
  • 41. Wikimedia Foundation ● The nonprofit that hosts Wikipedia, Wikidata, and others ● Created MediaWiki which is used in Wikipedia and Wikibase which is used in Wikidata ● Donations and contributions US$98 million for 07/2017 - 06/2018 ● 300 staff and contractors ● 200,000 volunteer editors
  • 42. Wikipedia ● A free encyclopedia, written collaboratively by the people who use it. Anyone can edit almost every page. ● 5th most popular websites in the world (as of May 16, 2018) ● More than 5.7 million English, 2.2 million German and 1.1 million Japanese articles (Dec. 14, 2018) ● Encyclopædia Britannica - 120,000 articles ● “One posts their misinformation, someone corrects it and the first author posts his points right back.”
  • 45. Wikidata ● 53 million items (04/30/2018) ● Page views by country in 2017: 8.08M Germany; 5M USA; 4.1M Russia ● 2017: a Wikidata turning point. Wikidata used by ○ Google Knowledge Graph ○ Digital assistants: Siri, Alexa ○ Infoboxes on Wikipedia
  • 46.
  • 47. The rise of Wikidata as a linked data source http://hangingtogether.org/?p=6775
  • 48. Wikidata examples ● Nintendo DS https://www.wikidata.org/wiki/Q170323 ● Doom https://www.wikidata.org/wiki/Q189784
  • 49. Quantitative analysis - SPARQL endpoint ● Create your own query ● Modify example (Number of films by year and genre) to show video game (Q7889) information ● Change from Scatter chart to Table
  • 50. Wikidata - Users ● National Library of Wales ○ https://blog.wikimedia.org/2016/11/05/wikidata-visiting-scholar-art-dataset/ ● The Smithsonian ○ https://confluence.si.edu/display/LODPP/Smithsonian+Open+Data+Pilot ● Europeana ○ https://pro.europeana.eu/page/get-your-vocabularies-in-wikidata ● Yale / BnF / Open Preservation Foundation ○ (https://ipres2017.jp/wp-content/uploads/7.pdf)
  • 51. Issues in Wikidata ● Data model - properties decided by Wikidata ● Ensure properties listed in Wikidata behave according to your expectation - e.g. broad match (Q39894595) ● Data can be edited by anyone ● All data publish as public domain CC0 (public domain)
  • 52. What is Wikibase ● Wikibase is the software that enables MediaWiki to store structured data or access data that is stored in a structured data repository.
  • 53. Wikibase ● Address the following issues ○ Control on who can edit information ○ Implement data model best fit for your need (your own interpretation of work, expression, manifestation, etc.) ○ Contribute to LOD - Persistent URL ○ Quantitative analysis - SPARQL endpoint
  • 54. Wikibase Issues ● If institutions are not using the same Wikibase, how can they synchronize among different incidences of Wikibase hosted by different institutions? ● Resource to host Wikibase instance ● Understand the properties listed in Wikibase ● Know how to install, maintain the software
  • 55. Wikibase - Users ● OCLC (controlled vocabularies) ○ https://www.oclc.org/research/themes/data-science/linkeddata/linked-data-prototype.html ● Rhizome (modeling for preservation of digital art) ○ https://wikimediafoundation.org/2018/09/06/rhizome-wikibase/ ● German National Library (controlled vocabularies) ○ https://wiki.dnb.de/display/GND/Authority+Control+meets+Wikibase
  • 56. Rhizome - early Wikibase user ● In the digital arts field, we deal with pretty specialized performance information that the world at large is probably not interested in, or the community hasn’t come to an agreement how to describe it. ● Licensing restrictions of Wikidata and Commons prevent certain information to be stored there: for instance, reference information about software would in many cases be contained in screenshots, which for Rhizome’s purposes is not permitted on Wikidata and Commons.
  • 57. Federated Wikibase Instances ● In digital art, artists have sometimes deliberately strayed away from standards, or have exploited very specific versions of software and file formats. Here we see a large need for federation [Ed. note: meaning individual but interconnected databases]: many different Wikibases, used by individual organizations, containing specialized data, while all pointing to the same Wikidata items, describing these items from the perspective of their own specialization.
  • 58. One Possible Scenario ● Institutions collect video games post their holdings in Wikidata ● Institutions describe video games according to their models with reference to video game items in Wikidata ● Institutions add cross references to things which are equivalent ● Users perform federated query to get the information they need
  • 59. Reference ● McDonough, J. P., Olendorf, R., Kirschenbaum, M., Kraus, K., Reside, D., Donahue, R., & Rojo, S., 2010. Preserving Virtual Worlds Final Report. ● Lee, J. H. et al., 2014. Relationships among video games: Existing standards and new definitions. Proceedings of the ASIST Annual Meeting. ● Lee, J. H., Clarke, R. I. & Perti, A., 2015. Empirical evaluation of metadata for video games and interactive media. Journal of the Association for Information Science and Technology. ● Fukuda, K. & Tetsuya, M. 2018. A Development of the Metadata Model for Video Game Cataloging: For the Implementation of Media-Arts Database. IFLA WLIC 2018. ● de Groat, G., 2015. A History of Video Game Cataloging in U.S. Libraries. Cataloging & Classification Quarterly. ● Kaltman, E. et al., 2016. Implementing Controlled Vocabularies for Computer Game Platforms and Media Formats in SKOS. Journal of Library Metadata.
  • 60. Reference ● https://en.wikipedia.org/wiki/List_of_most_popular_websites ● https://meta.wikimedia.org/wiki/List_of_Wikipedias ● https://wikimediafoundation.org/2018/09/06/rhizome-wikibase/ ● https://en.wikipedia.org/wiki/Wikipedia:Size_comparisons ● https://stats.wikimedia.org/v2/#/wikidata.org ● https://www.wikidata.org/wiki/Wikidata:List_of_properties ● http://www.softwarepreservationnetwork.org/1201-exemption-guide-for-software-preservationists / ● https://www.arl.org/storage/documents/publications/2018.09.24_softwarepreservationcode.pdf Video ● Wikidata: State of the Project - Lydia Pintscher at WikidataCon 2017 ● MCN 2018 - Art Wiki at SFMOMA ● GLAM WIKI 2018