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Leveraging Structured Data
To Reduce Disk, IO & Network
Bandwidth
Vishal Moondhra
VP Applications
Methodics Inc.
2
The Problem – We Are Drowning in Data!
 According to IBM, 90% of the world’s
data has been created in the last 2
years! (www.ibm.com/smarterplanet)
 Semiconductors, Computational Fluid
Dynamic simulations, Biotech
simulations, game development…
• Smartphone CPU development requires
100GB user workspaces
3
Users Only Modify Small Subsets of Data
 Up to 95% of all data
in a workspace is not
modified
• All the data is needed for
reference – simulations,
builds, rendering…
• Majority of users only
edit/modify their small
portion
USER1 WS
USER2 WS
ModificationsUnmodified
4
CI Makes it worse
User Commit(s)
Same Data
is ‘sync’ed to
multiple
workspaces
5
Design Data is Lazy!
The majority of your design data is
duplicated, occupying expensive
disks and choking your network!
6
‘Data De-duplication’ is not the solution
 De-duplication is done ‘after the fact’ – data is already
created
 Filer CPU and Disk bandwidth hog
• Might run for hours
• 20-30% filer CPU utilization, bringing filer performance down
 It is a very broad technique
• Looks at all available data – cannot be partitioned by project etc.
 Does not change the load on the Helix server
7
Structured Data
 Each workspace has a ‘structure’ – provided by Perforce
Helix
• All workspaces of a project have similar (if not the same) structures
• Workspaces are managed by a P4 client
• The client determines which files are present in the workspace
• P4 Protect determines which files are visible to a user
• Files are versioned and have ‘changelists’
 This structure can be leveraged to create smarter, smaller
and faster workspaces
8
A Smarter way to build workspaces
 Start with a ‘master’ workspace – fully populated with all the
data
 Build ‘clones’ of this master workspace on demand
 Each clone gets its own P4 client
 Each clone can be independently sync’ed to any changelist
• Sync the clone to the required (or latest) changelist when created
• Clone only stores the ‘diff’ between master and the sync’ed changelist
9
Permissions
 The Master workspace has
all content
 P4 Protect is baked into the
clone creation process
• Clones will only get the files
visible to the user creating the
workspace
• Transactional nature of this
process ensures that it cannot be
interrupted / hijacked
Master
Workspace
Clone
Files not
available in
clone
due to P4
protections
10
Bring Data into Clones when needed
 Clones use the Master workspace as reference
• All common data is referred from the master, at the file block level
 When a file is written to, the system delivers the blocks to
the clone – just-in-time
• Happens ‘under the covers’
• Transparent to users
 The modified files are now contained in the clone
• Allows each user to modify his/her workspace independently, as expected
11
Clones are like any normal workspace
 P4 users will see no difference between a clone and a
traditional ‘sync’ from P4
 All P4 commands will work as before
• Add/edit/delete/submit
• Client commands
 Commits go back to P4 server from the clone
 ‘sync’ commands will bring in new data
12
Standard P4 Workspace creation
Project
Reference
Client
P4
Client
Speed:
SLOW
Byte count:
HIGH
TEMPLATE
Create a
new workspace
Sync …
Fetch files
From depot
13
Smarter Workspaces
Project
Reference
Client Masters
Create a
new workspace Pick a
master
Clone
‘sync’
latest
changes
Speed:
FAST
Byte count:
LOW
Speed:
INSTANT
Byte count:
FREE
Speed:
FAST
Byte count:
LOW
14
Sample Disk Savings (1GB workspaces)
Workspaces Disk Space Used
(Traditionally)
Disk Space Used
(Initial)
Disk Space Used
(Steady State)++
Savings
(Total)
Master+ -- 1.00GB 1.5GB --
1 WS 1.00GB 84KB 100.084MB 0%
10 Workspaces 10GB 840KB 260.092MB 78.33%
20 Workspaces 20GB 1.68MB 350.168MB 83.33%
100 Workspaces 100GB 8.4MB 11.15GB 88.61%
++ Estimated. The rule used here is that users will sync up to 10% of their workspace at steady state.
15
Workspace Creation Time
Never Pull The Same
Data From Your Helix
Server Twice!
Thank you!
vishal@methodics.com

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Leveraging Structured Data To Reduce Disk, IO & Network Bandwidth

  • 1. Leveraging Structured Data To Reduce Disk, IO & Network Bandwidth Vishal Moondhra VP Applications Methodics Inc.
  • 2. 2 The Problem – We Are Drowning in Data!  According to IBM, 90% of the world’s data has been created in the last 2 years! (www.ibm.com/smarterplanet)  Semiconductors, Computational Fluid Dynamic simulations, Biotech simulations, game development… • Smartphone CPU development requires 100GB user workspaces
  • 3. 3 Users Only Modify Small Subsets of Data  Up to 95% of all data in a workspace is not modified • All the data is needed for reference – simulations, builds, rendering… • Majority of users only edit/modify their small portion USER1 WS USER2 WS ModificationsUnmodified
  • 4. 4 CI Makes it worse User Commit(s) Same Data is ‘sync’ed to multiple workspaces
  • 5. 5 Design Data is Lazy! The majority of your design data is duplicated, occupying expensive disks and choking your network!
  • 6. 6 ‘Data De-duplication’ is not the solution  De-duplication is done ‘after the fact’ – data is already created  Filer CPU and Disk bandwidth hog • Might run for hours • 20-30% filer CPU utilization, bringing filer performance down  It is a very broad technique • Looks at all available data – cannot be partitioned by project etc.  Does not change the load on the Helix server
  • 7. 7 Structured Data  Each workspace has a ‘structure’ – provided by Perforce Helix • All workspaces of a project have similar (if not the same) structures • Workspaces are managed by a P4 client • The client determines which files are present in the workspace • P4 Protect determines which files are visible to a user • Files are versioned and have ‘changelists’  This structure can be leveraged to create smarter, smaller and faster workspaces
  • 8. 8 A Smarter way to build workspaces  Start with a ‘master’ workspace – fully populated with all the data  Build ‘clones’ of this master workspace on demand  Each clone gets its own P4 client  Each clone can be independently sync’ed to any changelist • Sync the clone to the required (or latest) changelist when created • Clone only stores the ‘diff’ between master and the sync’ed changelist
  • 9. 9 Permissions  The Master workspace has all content  P4 Protect is baked into the clone creation process • Clones will only get the files visible to the user creating the workspace • Transactional nature of this process ensures that it cannot be interrupted / hijacked Master Workspace Clone Files not available in clone due to P4 protections
  • 10. 10 Bring Data into Clones when needed  Clones use the Master workspace as reference • All common data is referred from the master, at the file block level  When a file is written to, the system delivers the blocks to the clone – just-in-time • Happens ‘under the covers’ • Transparent to users  The modified files are now contained in the clone • Allows each user to modify his/her workspace independently, as expected
  • 11. 11 Clones are like any normal workspace  P4 users will see no difference between a clone and a traditional ‘sync’ from P4  All P4 commands will work as before • Add/edit/delete/submit • Client commands  Commits go back to P4 server from the clone  ‘sync’ commands will bring in new data
  • 12. 12 Standard P4 Workspace creation Project Reference Client P4 Client Speed: SLOW Byte count: HIGH TEMPLATE Create a new workspace Sync … Fetch files From depot
  • 13. 13 Smarter Workspaces Project Reference Client Masters Create a new workspace Pick a master Clone ‘sync’ latest changes Speed: FAST Byte count: LOW Speed: INSTANT Byte count: FREE Speed: FAST Byte count: LOW
  • 14. 14 Sample Disk Savings (1GB workspaces) Workspaces Disk Space Used (Traditionally) Disk Space Used (Initial) Disk Space Used (Steady State)++ Savings (Total) Master+ -- 1.00GB 1.5GB -- 1 WS 1.00GB 84KB 100.084MB 0% 10 Workspaces 10GB 840KB 260.092MB 78.33% 20 Workspaces 20GB 1.68MB 350.168MB 83.33% 100 Workspaces 100GB 8.4MB 11.15GB 88.61% ++ Estimated. The rule used here is that users will sync up to 10% of their workspace at steady state.
  • 16. Never Pull The Same Data From Your Helix Server Twice!