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Sloan C ALN Conference | 29 Oct 2009




        Revisiting the Quality and Variety of Graphic
                  Design in Online Education

This presentation explores emerging graphic design teaching/learning methods
for ALN through projects created by millennial students that include either multi-
sensory attributes and/or interactive narrative structures. By revisiting the
graphic design quality, the multi-sensory variety and narrative structure of
teaching/learning delivery methods in online education, faculty can increase
student engagement and retention.




                                                        Professor Peter Beaugard
                                                        Revisiting the Quality and Variety
1 /34                                                   of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




        Why is there a need to reevaluate graphic
                     design in ALN?




                                       Revisiting the Quality and Variety
2 /34                                  of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




        A Brief Overview of Graphic Design




                                   Revisiting the Quality and Variety
3 /34                              of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




                 Revisiting the Quality and Variety
4 /34            of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




                                MYSPACE PAGE
                                      by Timothy Beaugard

                 Revisiting the Quality and Variety
5 /34            of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




                 AMBIGUITY in DESIGN
                 Revisiting the Quality and Variety
6 /34            of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009



        Shift in Graphic Design




                                  Revisiting the Quality and Variety
7 /34                             of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




                 USER TO PARTICIPANT/COCREATER
                 Revisiting the Quality and Variety
8 /34            of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




        Product Semantics




                            Revisiting the Quality and Variety
9 /34                       of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




         Principles for Effective ALN Design




                                     Revisiting the Quality and Variety
10 /34                               of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009


PRINCIPLES OF MULTIMEDIA DESIGN FOR LEARNING
Multimedia.     Words plus pictures
Spatial Contiguity.    Near words and pictures
Temporal Contiguity.      Simultaneous words and pictures
Coherence.      Exclusion of extraneous words and pictures
Modality.     Animation and narration better than animation and written text
Redundancy.      Just animation and narration
	 (not animation, narration and on screen text)
Individual Differences.      Low knowledge learners vs high knowledge learners and
  high spatial learners vs low spatial learners



                                                         Revisiting the Quality and Variety
11 /34                                                   of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009


PRINCIPLES OF GRAPHIC DESIGN FOR INTERACTION
Navigability.     Where the user is in the system
Consistency.       Commands perform the same across the system
Use of Affordances.        Align users’ conceptual model with interface
Presence.       The interface’s place relative to other artifacts
Directionality.  A sense of purpose - why one finds oneself in the presence of the
interface, how much on has accomplished
Sense of Resources.         Understand the resources available in interface
Anticipation.      What will happen consequent to each available acction
Reassuring Feedback.         How interactions respond to users’ commands
Motivations.      Why the user should interact with the system

                                                             Revisiting the Quality and Variety
12 /34                                                       of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




         Six Studies in Designing for ALN




                                   Revisiting the Quality and Variety
13 /34                             of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009



WHO ARE MILLENNIAL LEARNERS?
    ➡Increasingly visual, kinesthetic, auditory
    ➡Active and participatory, yet independent
    ➡Advanced in Google searching; yet not necessarily prepared for today’s online
      teaching standards or rigorous academic research
    ➡Attention: either ‘in the state of flow’ or short attention spans
    ➡Online networked/socialized yet impersonal/isolated
    ➡Lack of professional boundaries
    ➡Need to have immediate feedback
    ➡Sense of entitlement, lack of critical thinking skills
    ➡Unrealistic expectations
    ➡High level of parental involvement
    ➡Expect “how to” guide to succeed in and out of the classroom


                                                         Revisiting the Quality and Variety
14 /34                                                   of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




  How does academia differ from professional
                practice?




                                 Revisiting the Quality and Variety
15 /34                           of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009


         Professional Workflow




                                Revisiting the Quality and Variety
16 /34                          of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009


         Academic Workflow




                            Revisiting the Quality and Variety
17 /34                      of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009


         Scope of Projects




                             Revisiting the Quality and Variety
18 /34                       of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




                            INTERACTIVE BRAIN
                                              by Jason Yu

                  Revisiting the Quality and Variety
19 /34            of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009



WHAT CAN WE LEARN FROM THE INTERACTIVE
BRAIN?
    ➡3-­‐D	
  model	
  visualization	
  which	
  exceeds	
  that	
  of	
  Blackboard	
  or	
  book	
  2-­‐D	
  surfaces	
  
    ➡3-­‐D	
  interactive	
  design	
  which	
  highlights	
  subordinate	
  components	
  or	
  parts	
  of	
  a	
  whole	
  	
  
       3-­‐D	
  graphic	
  organizer
    ➡Could	
  function	
  as	
  part	
  of	
  a	
  module	
  or	
  be	
  expanded	
  further	
  as	
  a	
  learning	
  object	
  or	
  be	
  
       embedded	
  within	
  a	
  3-­‐D	
  environment	
  such	
  as	
  Second	
  Life
    ➡Instructors	
  could	
  collaborate	
  with	
  Design	
  students	
  to	
  design	
  specifically	
  for	
  their	
  
       needs




                                                                                             Revisiting the Quality and Variety
20 /34                                                                                       of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




                       NAPOLEAN ESPIONAGE
                         by Noelle Tatro, Phil Rinke, & Rob Ortopan

                  Revisiting the Quality and Variety
21 /34            of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




                       NAPOLEAN ESPIONAGE
                         by Noelle Tatro, Phil Rinke, & Rob Ortopan

                  Revisiting the Quality and Variety
22 /34            of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




                       NAPOLEAN ESPIONAGE
                         by Noelle Tatro, Phil Rinke, & Rob Ortopan

                  Revisiting the Quality and Variety
23 /34            of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




                       NAPOLEAN ESPIONAGE
                         by Noelle Tatro, Phil Rinke, & Rob Ortopan

                  Revisiting the Quality and Variety
24 /34            of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009


WHAT CAN WE LEARN FROM NAPOLEAN
ESPIONAGE?

   ➡Interactive and immersive as a game such as StarWars
      -e.g. Students in the role of their character solve a problem or a puzzle while
      learning
   ➡Visual literacy of the times included
      -Textual content embedded within the look and feel of the times
      -e.g. What was communication like? Paper and seals? How was the
      environment represented? Map drawings? Importance and speed of
      correspondence?
   ➡Could be made scalable
      -e.g. Upload time-period-skin and icons, followed by corresponding modules
   ➡Use of variety of design deliverables - print, web

                                                         Revisiting the Quality and Variety
25 /34                                                   of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




                              CURRENT EVENTS
                                       by Dean Stevens

                  Revisiting the Quality and Variety
26 /34            of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




WHAT CAN WE LEARN FROM CURRENT EVENTS?
   ➡Compact: integrated user account, content, strategy (debate), assignment, and
      grading
   ➡Possible interoperability with existing learning management systems
   ➡Addition of RSS feeds to be tested
   ➡Flag acts as graphic organizer for debate



                                                                  CURRENT EVENTS
                                                                           by Dean Stevens

                                                      Revisiting the Quality and Variety
27 /34                                                of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




                                  CAMP DETROIT
                     by Brittany Rogoza & Heather Haislet

                  Revisiting the Quality and Variety
28 /34            of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




WHAT CAN WE LEARN FROM CAMP DETROIT?

   ➡Blending the boundaries between real and virtual worlds
   ➡Exploratory/Inquiry learning in nature coupled with systematic learning online
   ➡Intrinsic motivation
         -Badge reward system
         -Social camping trip at the end of the year




                                                                         CAMP DETROIT
                                                            by Brittany Rogoza & Heather Haislet

                                                         Revisiting the Quality and Variety
29 /34                                                   of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




                         THE BUDDY PROJECT
                                       by Michael Haley

                  Revisiting the Quality and Variety
30 /34            of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009


WHAT CAN WE LEARN FROM THE BUDDY PROJECT?

   ➡Non-­‐linear	
  network	
  structure	
  similar	
  to	
  today’s	
  students’	
  
     environments
   ➡Practice	
  with	
  expert	
  feedback	
  
   ➡Built-­‐in	
  peer-­‐to-­‐peer	
  learning	
  and	
  social	
  networking
     -­‐Peer-­‐to-­‐Peer	
  Teaching
         -­‐Game-­‐like	
  competition
   ➡Plans	
  for:	
  
         -­‐Artificial	
  intelligence	
  incremental	
  mastery	
  levels
         -­‐Scalability
                                                                            THE BUDDY PROJECT
                                                                                          by Michael Haley

                                                                     Revisiting the Quality and Variety
31 /34                                                               of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




                                    CHALKBOARD
                                          by Tim Kloote

                  Revisiting the Quality and Variety
32 /34            of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




WHAT CAN WE LEARN FROM CHALKBOARD?

   ➡Tailored interactivity to appeal to today’s audiences
   ➡Tools for customization of interfact
   ➡Supports social networking
   ➡Navigation; main portal ease of use coupled with range of options
   ➡Use of metaphors
         -Icons for navigation
         -Virtual applications function physical counterparts (page-turn)



                                                                              CHALKBOARD
                                                                                    by Tim Kloote

                                                            Revisiting the Quality and Variety
33 /34                                                      of Graphic Design in Online Education
Sloan C ALN Conference | 29 Oct 2009




          Questions?
         pbeaugard@ltu.edu




                            Revisiting the Quality and Variety
34 /34                      of Graphic Design in Online Education

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Sloan C Presentation

  • 1. Sloan C ALN Conference | 29 Oct 2009 Revisiting the Quality and Variety of Graphic Design in Online Education This presentation explores emerging graphic design teaching/learning methods for ALN through projects created by millennial students that include either multi- sensory attributes and/or interactive narrative structures. By revisiting the graphic design quality, the multi-sensory variety and narrative structure of teaching/learning delivery methods in online education, faculty can increase student engagement and retention. Professor Peter Beaugard Revisiting the Quality and Variety 1 /34 of Graphic Design in Online Education
  • 2. Sloan C ALN Conference | 29 Oct 2009 Why is there a need to reevaluate graphic design in ALN? Revisiting the Quality and Variety 2 /34 of Graphic Design in Online Education
  • 3. Sloan C ALN Conference | 29 Oct 2009 A Brief Overview of Graphic Design Revisiting the Quality and Variety 3 /34 of Graphic Design in Online Education
  • 4. Sloan C ALN Conference | 29 Oct 2009 Revisiting the Quality and Variety 4 /34 of Graphic Design in Online Education
  • 5. Sloan C ALN Conference | 29 Oct 2009 MYSPACE PAGE by Timothy Beaugard Revisiting the Quality and Variety 5 /34 of Graphic Design in Online Education
  • 6. Sloan C ALN Conference | 29 Oct 2009 AMBIGUITY in DESIGN Revisiting the Quality and Variety 6 /34 of Graphic Design in Online Education
  • 7. Sloan C ALN Conference | 29 Oct 2009 Shift in Graphic Design Revisiting the Quality and Variety 7 /34 of Graphic Design in Online Education
  • 8. Sloan C ALN Conference | 29 Oct 2009 USER TO PARTICIPANT/COCREATER Revisiting the Quality and Variety 8 /34 of Graphic Design in Online Education
  • 9. Sloan C ALN Conference | 29 Oct 2009 Product Semantics Revisiting the Quality and Variety 9 /34 of Graphic Design in Online Education
  • 10. Sloan C ALN Conference | 29 Oct 2009 Principles for Effective ALN Design Revisiting the Quality and Variety 10 /34 of Graphic Design in Online Education
  • 11. Sloan C ALN Conference | 29 Oct 2009 PRINCIPLES OF MULTIMEDIA DESIGN FOR LEARNING Multimedia. Words plus pictures Spatial Contiguity. Near words and pictures Temporal Contiguity. Simultaneous words and pictures Coherence. Exclusion of extraneous words and pictures Modality. Animation and narration better than animation and written text Redundancy. Just animation and narration (not animation, narration and on screen text) Individual Differences. Low knowledge learners vs high knowledge learners and high spatial learners vs low spatial learners Revisiting the Quality and Variety 11 /34 of Graphic Design in Online Education
  • 12. Sloan C ALN Conference | 29 Oct 2009 PRINCIPLES OF GRAPHIC DESIGN FOR INTERACTION Navigability. Where the user is in the system Consistency. Commands perform the same across the system Use of Affordances. Align users’ conceptual model with interface Presence. The interface’s place relative to other artifacts Directionality. A sense of purpose - why one finds oneself in the presence of the interface, how much on has accomplished Sense of Resources. Understand the resources available in interface Anticipation. What will happen consequent to each available acction Reassuring Feedback. How interactions respond to users’ commands Motivations. Why the user should interact with the system Revisiting the Quality and Variety 12 /34 of Graphic Design in Online Education
  • 13. Sloan C ALN Conference | 29 Oct 2009 Six Studies in Designing for ALN Revisiting the Quality and Variety 13 /34 of Graphic Design in Online Education
  • 14. Sloan C ALN Conference | 29 Oct 2009 WHO ARE MILLENNIAL LEARNERS? ➡Increasingly visual, kinesthetic, auditory ➡Active and participatory, yet independent ➡Advanced in Google searching; yet not necessarily prepared for today’s online teaching standards or rigorous academic research ➡Attention: either ‘in the state of flow’ or short attention spans ➡Online networked/socialized yet impersonal/isolated ➡Lack of professional boundaries ➡Need to have immediate feedback ➡Sense of entitlement, lack of critical thinking skills ➡Unrealistic expectations ➡High level of parental involvement ➡Expect “how to” guide to succeed in and out of the classroom Revisiting the Quality and Variety 14 /34 of Graphic Design in Online Education
  • 15. Sloan C ALN Conference | 29 Oct 2009 How does academia differ from professional practice? Revisiting the Quality and Variety 15 /34 of Graphic Design in Online Education
  • 16. Sloan C ALN Conference | 29 Oct 2009 Professional Workflow Revisiting the Quality and Variety 16 /34 of Graphic Design in Online Education
  • 17. Sloan C ALN Conference | 29 Oct 2009 Academic Workflow Revisiting the Quality and Variety 17 /34 of Graphic Design in Online Education
  • 18. Sloan C ALN Conference | 29 Oct 2009 Scope of Projects Revisiting the Quality and Variety 18 /34 of Graphic Design in Online Education
  • 19. Sloan C ALN Conference | 29 Oct 2009 INTERACTIVE BRAIN by Jason Yu Revisiting the Quality and Variety 19 /34 of Graphic Design in Online Education
  • 20. Sloan C ALN Conference | 29 Oct 2009 WHAT CAN WE LEARN FROM THE INTERACTIVE BRAIN? ➡3-­‐D  model  visualization  which  exceeds  that  of  Blackboard  or  book  2-­‐D  surfaces   ➡3-­‐D  interactive  design  which  highlights  subordinate  components  or  parts  of  a  whole     3-­‐D  graphic  organizer ➡Could  function  as  part  of  a  module  or  be  expanded  further  as  a  learning  object  or  be   embedded  within  a  3-­‐D  environment  such  as  Second  Life ➡Instructors  could  collaborate  with  Design  students  to  design  specifically  for  their   needs Revisiting the Quality and Variety 20 /34 of Graphic Design in Online Education
  • 21. Sloan C ALN Conference | 29 Oct 2009 NAPOLEAN ESPIONAGE by Noelle Tatro, Phil Rinke, & Rob Ortopan Revisiting the Quality and Variety 21 /34 of Graphic Design in Online Education
  • 22. Sloan C ALN Conference | 29 Oct 2009 NAPOLEAN ESPIONAGE by Noelle Tatro, Phil Rinke, & Rob Ortopan Revisiting the Quality and Variety 22 /34 of Graphic Design in Online Education
  • 23. Sloan C ALN Conference | 29 Oct 2009 NAPOLEAN ESPIONAGE by Noelle Tatro, Phil Rinke, & Rob Ortopan Revisiting the Quality and Variety 23 /34 of Graphic Design in Online Education
  • 24. Sloan C ALN Conference | 29 Oct 2009 NAPOLEAN ESPIONAGE by Noelle Tatro, Phil Rinke, & Rob Ortopan Revisiting the Quality and Variety 24 /34 of Graphic Design in Online Education
  • 25. Sloan C ALN Conference | 29 Oct 2009 WHAT CAN WE LEARN FROM NAPOLEAN ESPIONAGE? ➡Interactive and immersive as a game such as StarWars -e.g. Students in the role of their character solve a problem or a puzzle while learning ➡Visual literacy of the times included -Textual content embedded within the look and feel of the times -e.g. What was communication like? Paper and seals? How was the environment represented? Map drawings? Importance and speed of correspondence? ➡Could be made scalable -e.g. Upload time-period-skin and icons, followed by corresponding modules ➡Use of variety of design deliverables - print, web Revisiting the Quality and Variety 25 /34 of Graphic Design in Online Education
  • 26. Sloan C ALN Conference | 29 Oct 2009 CURRENT EVENTS by Dean Stevens Revisiting the Quality and Variety 26 /34 of Graphic Design in Online Education
  • 27. Sloan C ALN Conference | 29 Oct 2009 WHAT CAN WE LEARN FROM CURRENT EVENTS? ➡Compact: integrated user account, content, strategy (debate), assignment, and grading ➡Possible interoperability with existing learning management systems ➡Addition of RSS feeds to be tested ➡Flag acts as graphic organizer for debate CURRENT EVENTS by Dean Stevens Revisiting the Quality and Variety 27 /34 of Graphic Design in Online Education
  • 28. Sloan C ALN Conference | 29 Oct 2009 CAMP DETROIT by Brittany Rogoza & Heather Haislet Revisiting the Quality and Variety 28 /34 of Graphic Design in Online Education
  • 29. Sloan C ALN Conference | 29 Oct 2009 WHAT CAN WE LEARN FROM CAMP DETROIT? ➡Blending the boundaries between real and virtual worlds ➡Exploratory/Inquiry learning in nature coupled with systematic learning online ➡Intrinsic motivation -Badge reward system -Social camping trip at the end of the year CAMP DETROIT by Brittany Rogoza & Heather Haislet Revisiting the Quality and Variety 29 /34 of Graphic Design in Online Education
  • 30. Sloan C ALN Conference | 29 Oct 2009 THE BUDDY PROJECT by Michael Haley Revisiting the Quality and Variety 30 /34 of Graphic Design in Online Education
  • 31. Sloan C ALN Conference | 29 Oct 2009 WHAT CAN WE LEARN FROM THE BUDDY PROJECT? ➡Non-­‐linear  network  structure  similar  to  today’s  students’   environments ➡Practice  with  expert  feedback   ➡Built-­‐in  peer-­‐to-­‐peer  learning  and  social  networking -­‐Peer-­‐to-­‐Peer  Teaching -­‐Game-­‐like  competition ➡Plans  for:   -­‐Artificial  intelligence  incremental  mastery  levels -­‐Scalability THE BUDDY PROJECT by Michael Haley Revisiting the Quality and Variety 31 /34 of Graphic Design in Online Education
  • 32. Sloan C ALN Conference | 29 Oct 2009 CHALKBOARD by Tim Kloote Revisiting the Quality and Variety 32 /34 of Graphic Design in Online Education
  • 33. Sloan C ALN Conference | 29 Oct 2009 WHAT CAN WE LEARN FROM CHALKBOARD? ➡Tailored interactivity to appeal to today’s audiences ➡Tools for customization of interfact ➡Supports social networking ➡Navigation; main portal ease of use coupled with range of options ➡Use of metaphors -Icons for navigation -Virtual applications function physical counterparts (page-turn) CHALKBOARD by Tim Kloote Revisiting the Quality and Variety 33 /34 of Graphic Design in Online Education
  • 34. Sloan C ALN Conference | 29 Oct 2009 Questions? pbeaugard@ltu.edu Revisiting the Quality and Variety 34 /34 of Graphic Design in Online Education