If you are looking for ways to change the way you work and improve your products and your team along the way this talk is for you. Pascal Dufour & Cesario Ramos will show you how their teams has used Innovation Games with many situations to align vision and strategy, increase collaboration and resolve team conflicts, while better engaging employees to improve their work. We will describe the process, the games, how they were tailored and what was learned.
Innovation games are a way of working to get better result in less time. In this talk we show you how you can do it to. We give practical examples how you can change the future of your team, your product or your development process.
One practical example is a requirements workshop:
The use of ATDD and tools like FitNesse, Cucumber and Robot framework makes it necessary that we create automated acceptance tests. These acceptance tests are a natural extension of the acceptance criteria we use in our user stories. In order to develop the right functionality right, you create a common understanding of the user stories among all team members. You use workshops (product backlog refinement meetings in Scrum) so that everyone can contribute in discovering the why’s, how’s and what’s of the user stories. You also create and develop new user stories together with your stakeholders in these workshops.
That is all interesting and so, but how can you actually run a successful requirements workshop? What steps are needed, what games can you play and how can you facilitate the meeting?
In this presentation we will tell you about how we do our requirements workshops using serious games.