Do you want to learn more about this topic? Read Gamification of Education blog post: http://www.paradisosolutions.com/blog/gamification-of-education/
This is a presentation given at the Learning Solution Conference in Orlando.
The speaker provided to the audience with the most important theoretical aspects of gamification that are applicable to enhancing eLearning in a meaningful way. Practical real-world solutions to utilizing gamification techniques.
Twitter
https://twitter.com/ParadisoSol
Google+
https://plus.google.com/u/0/115726699434928841525/posts
Facebook
https://www.facebook.com/ParadisoSolutions
LinkedIn
http://www.linkedin.com/company/paradiso-solutions
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Utilizing Gamification to enhance eLearning Engagement
1. 710 - Utilizing Gamification To Enhance
Elearning Engagement
Sach Chaudhari
Founder and Technical Director
Paradiso Solutions
Thursday, March 20, 2014 03:45 PM - 4:45 PM
2. My Story
sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
M.S.
Passionate about Technology in Education
India
3. Outline
sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
- Why Gamification?
- What is Gamification?
- How to Gamify?
- LMS Selection
- Pitfalls
- Q & A
6. HIV Puzzle – What we learn
from it
sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
- Challenge
- Social Interaction
10. WHY GAMIFY?
sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
58%
of Americans play video
games
There are an average of
TWO GAMERS
in each game-playing
U.S. household
The average U.S. Household
OWNS AT LEAST ONE dedicated
game console, PC or smarphone
51%
of U.S. household OWNS a dedicated game console
and those that do, own an average of 2
The average age of
game players is:
30
32%
Under
18 years
32%
18 -35 years
36%
36+ years
12. DEFINITION
sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
¨ …….Gamification is the use of game
thinking and game mechanics in non-
game contexts …….¨
Context = LEARNING
20. SIMULATIONS
sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
- Safety training
- Financial Training
- Military training
Mouse over for more info
Adjust Dialer to See Reaction
- Medical
- Leadership
- Management
30. BADGES
sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
• Internal/external
• like certificate
• Great for marketing too
36. COURSES VERSUS LMS
sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Gamified courses are isolated to the course.
Gamification in the LMS takes it to ALL actions.
38. Customization is Key in
Gamification
sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
O P E N S O U R C E
Customization
Implementation
T R A D I T I O N
Customization
Licensed/
Implementation
46. Trigger/Action based games
in LMS
sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
47. With triggers achievements can
be anything
sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
• 10:10 on quiz
• Top score for team.
• Most training in a week.
• Most points in a week
48. Trigger/Action based games
in LMS
sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
49. Bring it to the real world!
sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Physical Rewards
Immediate Satisfaction
50. Pitfalls
sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
-Most games are FLOP
-Need expert to create simple but sticky
game
- Gaming for the sake of GAME
- Do not loose site of Learning Objective
51. MAIN POINTS
• Gamification is the way of thinking,
not a tool or process
• 80/20 Rule in Selecting content
• Find easy to customize LMS
Sach Chaudhari ¦ 1001 - Leveraging the Power of LMS and CRM Integration
52. About Paradiso Solutions
• In Business since 2007, based in Silicon Valley
• Experts in LMS Software and Content Creation
• Education and Corporate Sector
• Full Service Providers:
LMS Implementations
Integrations/Customizations
Gamification
Content Development
Sach Chaudhari ¦ 1001 - Leveraging the Power of LMS and CRM Integration
53. Contact us!
sach@paradisosolutions.com ¦ 710 - Utilizing Gamification to Enhance eLearning Engagement
Sach Chaudhari
Technical Director
Paradiso Solutions
Email: Sach@paradisosolutions.com
USA : +1 800 513 5902