The document provides a step-by-step guide to creating a 3D rendering of Tadao Ando's Iwasa House using SketchUp. It begins with an introduction thanking the support and competition organizers. It then outlines setting the layout, environment, camera angle, materials including concrete, floors, stairs and leaves. The rendering settings like global switches, image sampler, and indirect illumination are configured. Basic post-production is then applied to the original render like adjusting levels, contrast and color to produce the final result.
6. MATERIALS
CONCRETE LEAKING
To produce high‐res render image, we have to
use the bigger material image.
In this case, I use this concrete leaking material
from CG textures.
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7. MATERIALS
FLOOR HARDENER
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8. MATERIALS
CONCRETE STAIRS
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9. MATERIALS
LEAVES
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11. ENVIRONMENT
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12. IMAGE SAMPLER
DMC SAMPLER
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13. COLOR MAPPING
INDIRECT ILLUMINATION
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14. IRRADIANCE MAP
LIGHT CACHE
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15. ORIGINAL RENDER
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16. POST PRODUCTION
ORIGINAL RENDER + BACKGROUND
JUST PLAY WITH LEVEL,
CONTRAST, SELECTIVE
COLOR AND ADD GLOW.
DONE!
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17. FINAL RESULT
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18.
Virgo Oktaviano thanks to :
Dedicated To :
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