The slides of Marie Catherine Mars and Nicolas Minvielle's presentation at DMI' research conference. Based on 40 interviews with international design managers
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BRANDS AND DESIGN, a presentation at DMI's research conference
1. Design and brand
⌠managing the relationship
Marie catherine Mars
Nicolas Minvielle
2. 2. Research question and study objectives
3. Literature review
4. Research methodology
5. Analysis and results
6. Conclusion
1. Interest of the research
3. 1. Interest of the research
⢠The consumption experience
⢠Major field of research in the consumer behaviour (CarÚ et Cova,
2006)
⢠The design as a key variable of the companyâs product experience
ďź Innovation and competitive advantage (Berlowitz, 1987;
Gemser et Leenders, 2001; Olson et al., 1998; Ulrich et
Eppinger, 2004)
ďź Source of differenciation (Bora de Mozota, 2007)
ďź Emotionnaly and aesthetically more attractrive supply
ďź More structured and coherent supply ( MontaĂąa et al. 2007)
⢠Two important things happening in brand design management
⢠Internationally: increased collaborations with designers and brand
managers
⢠In France : limited integration of designers in the brand development
⢠Marketing :
ďź Understand what can design bring to a
coherent brand management
⢠Organisation:
ďź Determine the variables facilitating a
successful collaboration between designers
and brand managers
Managerial implications
Theoretical and operational interest
4. 1. Interest of the research
3. Literature review
4. Research methodology
5. Analysis and results
6. Conclusion
2. Research question and objectives
5. 2. Research objectives
RESEARCH PROBLEMATIC
Evaluate the potential cohesive role of design in the development of a differentiated brand
experience
OBJECTIVES OF THE RESEARCH
⢠Explore the design managerâs discourse
⢠Understand their perception of their mission and the role of the design function
⢠Update the organizational conditions enhancing the designers-brand managers collaboration
⢠Analyse the contribution of design to the brand management
6. 1. Interest of the research
2. Research question and objectives
4. Research methodology
5. Analysis and results
6. Conclusion
3. Literature review
7. 3.Theoretical framework: from branding management to the
development of a brand experience
⢠Brand personnality, brand community, trust,
attachment, love for a brand
⢠Aaker, 1997; Carroll et Ahuvia, 2006; Delgado â
Ballester et al. 2003; McAlexander et al., 2002;
Thomson et al., 2005
⢠Subjective reactions, internal and behavioural
Influenced by all the brandâs attributes
⢠Linked to brand design and touch points
⢠(Ponsoby-McCabe et Boyle, 2006; Brakus et al.,
2009)
⢠Creation of adequate stimulus
⢠Organisation of the brandâs experience
conditions
⢠Collaboration with designers
⢠(CarÚ et Cova, 2006)
⢠Brand Manager as a central coordinator of all
marketing activities related to the brand ( Hehman,
1984)
⢠Establishing a strong identity via the brandâs narrative
discourse and social links ( Lewi & Lacoeuilhe, 2007)
Brand-consumer relationship studies
Brand management
â˘Brandasanintangibleandcrucialassetfor
companies
â˘Attheheartofcompaniesâvaluepropositions
(Aaker,1996,KelleretLehman,2006,Keller2008)
Understanding of the brandâs experience
Experiential perspective
8. 3.Theoretical framework: a brand design management perspective
Brand
managem
ent
Decision
level
Brand Design Designâs objective Design tools
Creation Strategic Expression
Positionning
Expression
Intention
Narration
Brandâs philosophy
Mission
Vision : Idea, History, Experience etc.
Competitionâs audit
Design benchmarking
Scenarios
Identity Tactical Brand concept
Values
Architecture
supply/demand
Concept Aesthetical universe and permanent
principles
Visualized architecture
Concept boards
Graphical chart
Design brief
Image Operational Formalisation Creation Foral specifications through the
definition of : emotion, cognition,
relation
Application rules on
all touch points
Brandâs
capital
Strategic Repositioning Intention Mission audit and aesthetical codes
evolution
Continued
adjustment of the
brandâs characteristics
BrandDesign(BorjadeMozota,2007):
â˘Strategic:Brandcreation&Constructionbrandcapital
â˘Tactical:brandâsidentitydesign
â˘Operational:longtermmanagementofthebrand
9. 3.Theoretical framework: adequate organizational conditions for
brand design management
⢠Top managersâ implication
⢠Efficiency of the design process
⢠Link between design and strategy
Internal culture and design orientation
⢠Minor role
⢠Implication in the innovation process
⢠Design leadership in the process
Design strategy
⢠Important role and commitment of design managers
⢠Critical role of the designers in the translation of ideas
into concepts for their communication
Process for generation of innovative
concepts
⢠External Vs Internal design, mixed teams
⢠Creation, usage and protection of internal knowledge
⢠Management of innovation process
Design resources management
⢠Execution and finalisation of the design process
⢠Measurement of the degree of innovation of the design process
⢠Evaluation of design and its results
Setting up of the design process
10. 1. Interest of the research
2. Research question and objectives
3. Literature review
5. Analysis and results
6. Conclusion
4. Research methodology
11. 4. Methodology
ďź Members of the Internal Design Association then friends and
recommendations
ďź 45 Design Managers interviewed, 37 companies and 6 design firms
ďź Perception of the design function in the firm, the orientation and
design strategies in place
ďź Innovation process
ďź Management of design resources, design in the organisation,
collaboration marketing-design
ďź Design management process and execution, evaluations of design
and its contribution to the brand
ďź Codification
ďź Thematic approach
ďź Horizontal and vertical analysis
Sample studied
Semi-directive interviews:
⢠In the companies
⢠Recorded
⢠90 min in average
⢠Dec 2010 â August 2011
Content analysis
Objectives
ďź Replicate MontanĂ and al (2007) in a French context
ďź Take a deeper look on design management, brand identity and
design tools
12. Conclusion: do not trust designers when they ask you what you think
of âthisâ ?
1. Interest of the research
2. Research question and objectives
3. Literature review
4 Research methodology
6. Conclusion
5. Analysis and results
13. 5. Results : the role of design in organizations
Design independence
Line reporting
Internal culture and design orientation Legitimacy
⢠Commitment from leaders :
ďź âDesign has direct access to CEOâ, âThere is a
design hub placed between CEO and the
brands departmentâ
⢠Important
⢠Strategic vision from top management
(MontanĂ et al 2007)
ďź âIts is highly dependent upon the
CEOâs vision and commitmentâ
⢠Marketing department (kallish, 2007)
ďź Strategic (Tessarola, 2007), âthe only expertâ,
âenhance consensusâ, âproject managerâ
ďź Design thinking ( Goffin et Micheli, 2010),
âconcept doingâ, âidea laboratoryâ
ďź Functional specialist in NPD (Perks et al,
2005)
⢠R&D department
ďź Focus on technological innovation
ďź Emotional aspect, differenciation
⢠Source of tension for designers
(Kallish, 2007)
ďź âHard to make them understand
that our practice is something
that can be invoicedâ, âwe have
to push internally to have them
understand our workâ
⢠Discussed
⢠Common technical grounds
ďź âWe have a common language
and techniquesâ, âwe have
worked on product lifecycleâ
14. 5. Results : the place of design in organizations (design
strategies)
⢠Keeper of the brandâs identity
ďź ânot a minor roleâ, âidentity and brand DNA are defined
with the marketing, design team is then in charge of
translating them into aesthetical codes for the conservation
and development of the brand terrotoryâ
Mainly a role of functional specialist
⢠Manages all stakeholders of the design process and defines
directions
ďź âEach innovation manager is in charge of a technique or a
market with a vision that has to be as large of possible in
terms of potential applications. He has to sculpt the field on
which he is working, while keeping in mind his current
portfolioâ
Central role for innovation
⢠Continued justification of theworks being done and their business and financial potential (Kallish, 2007)
ďź âpotential risk of having our work non fundedâ
Smaller implication as a leader of the
innovation process
15. 5. Results : the role of design in organizations (design resources
management)
⢠Keep and value inside the company the brandâs creation and its identity
⢠Design team with few freedom
ďź Limited autonomy: âfew creative freedomâ, âlimited creative
expressionâ, âmarketing has decisionâ
ďź Looking for an increased collaboration: âbrief not clear and inputs
are too vagueâ, âno clear understanding of the targetâ, âhaving to
reuse existing productsâ
⢠Rejection of signature designers (Starck etc.)
ďź âfew inputs on our brand identityâ, ârisks of lacking coherency on
the long termâ, ânot pertinent, not adaptedâ, âtoo expensiveâ
Increased internalization
⢠Decreasing costs and managing heavy workloads (Quinn, 1999)
ďź âWhen workload is too importantâ, âfor non crucial tasksâ
⢠Acquisition of expertise and internal knowledge (Bengtsonn et al,
2009)
ďź Packagingâ, âstyleâ, âcommunicationâ
⢠Enhance creativity with mixed teams (Dell âEra et Verganti, 2009)
ďź Fresh and new look Âť, ÂŤ exchange with an external designer on
the inside teamâs roughs Âť
⢠Stable relationship with the agency (expertise, size etc.)
⢠Variability of the selection criteria
⢠âword of mouthâ, âpersonal relationshipâ, âselection by a jury on
different criteriaâ
Externalization being traditional
16. 5. Results :
From an innovative product development role...
⢠Consumer focus
⢠Innovation initiated and managed by marketing
ďź Classical marketing approach : âbrief comes from market analysis,
consumer needsâ
ďź Design functionally under marketing : âproduct development within
the constraints defined by marketingâ, âcost, technology and licensing
possibilitiesâ, âcommercial focusâ
⢠Design team with few freedom
ďź Limited autonomy: âfew creative freedomâ, âlimited creative
expressionâ, âmarketing has decisionâ
ďź Looking for an increased collaboration: âbrief not clear and inputs
are too vagueâ, âno clear understanding of the targetâ, âhaving to
reuse existing productsâ
Market oriented companies
⢠Design management focus
⢠Innovation initiated and managed by design
ďź âbrief comes from our perception, the understanding that we have
of the marketâ, âproject if fully managed by the design teamâ
⢠Iterative process, with many stakeholders taken into
account
⢠âexploratory studies, benchmark and usage analysisâ
⢠âbrainstormingâ
⢠âprototyping and development with test and fail approach, done
with production, R&D and buyersâ
⢠Test done with lead users, in collaboration with marketingâ
⢠âValidation by top managementâ
Design oriented companies
Design seen as a functional expert Central and cohesive role of the design function
17. 5. Results
⌠to a design oriented brand management?
Decision
level
Strategic brand management Tactical and operational brand management
Design role
Tools
Designâs
contribution
⢠Facilitates the appropriation and internal
understanding of the brand
⢠Develops identity platform
⢠Formalizes the brand design attributes
⢠Major role of sensorial and experiential aspects of
product design
⢠Structured set of tools:
ďź Benchmarking, internal design guides, brand
books etc.
⢠Managed by marketing and/or outsourced
⢠Creation
ďź Pushing forward the brandâs differentiation and
positioning
⢠Brandâs asset management
ďź Refreshing and managing the positioning
⢠Image:
ďź Lack of coherency, discontinued
formalization
⢠Holistic experience:
ďź Not looked upon, difficult to set up
18. 1. Interest of the research
2. Research question and objectives
3. Literature review
4 Research methodology
5. Analysis and results
6. Conclusion
19. Conclusion
⢠Enrichment of works on design
ďź Enhanced integration for strategic brand management
ďź Confirming the preceding works made in a French context
ďź Highlighting the most favourable organizational conditions
ďź A brand design approach that is still incomplete
⢠What would be more experiential brand design
management
ďź Independence of the design function
ďź Increased legitimacy
ďź Mixed teams (internal/external according the functions
needed)
Contributions
⢠Replication on other group of companies
⢠Make a cross analysis by looking at the marketingâs
point of view for the same companies
⢠Reintegrating the consumersâ co-creation problematic
⢠Developing a tool for analysing the companyâs
orientation in terms of brand design
Further work